Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Gisik Kwon

dblp:69/2474 · DBLP profile ↗
← Back
5ranked-venue papers
3as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-authorSystems, architecture and hardware · 1 · 1 first-authorComputer networks · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Distributed systems · 83% Embedded and real-time systems · 17%
Computer networks
1 paper
Edge and fog computing · 100%

Topics — the 2 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Distributed systems › self-adaptive systems
quality of service adaptation
0.012005
Media processing workflow design and execution with ARIA · ACM Multimedia 2005
Embedded and real-time systems › real-time software
real-time stream processing
0.012005
Media processing workflow design and execution with ARIA · ACM Multimedia 2005

Methods — techniques the papers use, named apart from their topics

overlay network · 0.1distributed hash table · 0.1static optimization · 0.1dynamic optimization · 0.1
YearPublicationVenuePosition
2006 Modeling Adaptive Media Processing Workflows
abstract
ARIA, architecture for interactive arts, is a middleware to process, filter, and fuse sensory inputs and actuate responses in real-time. An ARIA media processing workflow describes how the data sensed through media will be processed and what audio-visual responses will be actuated. Each object streamed between ARIA processing components is subject to transformations, as described by a media workflow graph. The media capture and processing components, such as media filters and fusion operators, are programmable and adaptable; i.e, the delay, size, frequency, and quality/precision characteristics of individual operators can be controlled via a number of parameters. In this paper, we present the underlying model which captures the dynamic nature of the ARIA media processing workflows. This model enables design time verification, optimization, and runtime adaptation
K. Selçuk Candan, Gisik Kwon, Lina Peng, Maria Luisa Sapino
ICME2
2006 DANS: decentralized, autonomous, and networkwide service delivery and multimedia workflow processing
abstract
Fundamental challenges in designing environments with media-rich ambient services involves not only the development of appropriate sensing technologies, but as importantly, the implementation of a distributed media processing system which can process, integrate, and leverage the sensed data in real time to provide the various services. In recent years, a great deal of progress has been made in media service workflow processing systems. In most existing solutions, however, the workflow nodes, which operate on the data, are selected out of a centrally assigned candidate pool. These candidate organizations cause either extensive resource provisioning or poor-quality operator mapping between logical workflow nodes and the available physical resources nodes. Consequently, instantiating a media processing workflow to the underlying hardware before the workflow execution begins does not lends itself to adaptive and autonomous operation of the workflow, scalable to resources and demand.In this paper, we propose a novel decentralized multimedia workflow processing system, DANS, in which operators defined in workflows are mapped into (distributed) physical nodes through Distributed Hash Table (DHT)-based overlay substrate in a purely decentralized and adaptive manner. The redundancy in the system, in terms of availability of multiple nodes able to perform the same task, enables the system to scale with demand. Furthermore, physical workflow nodes (operator instances) are able to locate and select the next filter or fusion operator instance autonomously, while ensuring the correct execution of the workflow.
Gisik Kwon, K. Selçuk Candan
ACM Multimedia1
2005 Media processing workflow design and execution with ARIA
abstract
Recently, we introduced a novel ARchitecture for Interactive Arts (ARIA) middleware that processes, filters, and fuses sensory inputs and actuates responses in real-time while providing various Quality of Service (QoS) guarantees. The objective of ARIA is to incorporate realtime, sensed, and archived media and audience responses into live performances, on demand. An ARIA media workflow graph describes how the data sensed through media capture devices will be processed and what audio-visual responses will be actuated. Thus, each data object streamed between ARIA processing components is subject to transformations, as described by a media workflow graph. The media capture and processing components, such as media filters and fusion operators, are programmable and adaptable; i.e, the delay, size, frequency, and quality/precision characteristics of individual operators can be controlled via a number of parameters. In [1, 4, 5], we developed static and dynamic optimization algorithms which maximize the quality of the actuated responses, minimize the corresponding delay and the resource usage. In this demonstration, we present the ARIA GUI and the underlying kernel. More specifically, we describe how to design a media processing workflow, with adaptive operators, using the ARIA GUI and how to use the various optimization and adaptation alternatives provided by the ARIA kernel to execute media processing workflows.
Lina Peng, Gisik Kwon, K. Selçuk Candan, Kyung Dong Ryu, Karam S. Chatha, Hari Sundaram, Yinpeng Chen
ACM Multimedia2
2004 BYPASS: Topology-Aware Lookup Overlay for DHT-based P2P File Locating Services
Gisik Kwon, Kyung Dong Ryu
ICPADS1
1999 A design and implementation for the management plane of UNI/NNI resources in HANbit ACE64 ATM switching system
abstract
This paper proposes the design issues and implementations of management functions, which belong to the management plane in the protocol reference model (PRM), for the UNI/NNI resources in the HANbit ACE64 ATM switching system. We define the target resources of management functions, and then determine the list of management functions of the HANbit ACE64 following the recommendation 1.610 of the ITU-T. We evaluate the fitness of the management functions of the HANbit ACE64 by comparing them with functions in the 1.610. Also, this paper gives an account of the relation between the control plane and the management plane in the HANbit ACE64 ATM switching system.
Gisik Kwon, HyungTaek Yoon, Byungho Yae, Haesook Kim
ICC1