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Yi-Chin Huang

dblp:69/3141 · DBLP profile ↗
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14ranked-venue papers
8as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 8 · 5 first-authorArtificial intelligence and machine learning · 7 · 4 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Speech recognition and synthesis · 100%
Computer graphics and multimedia
1 paper
Visual content generation and editing · 77% Image and video coding · 23%

Topics — the 9 heaviest of 9, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Speech recognition and synthesis
text-to-speech synthesis
1.152017
Personalized Spontaneous Speech Synthesis Using a Small-Sized Unsegmented Semispontaneous Speech · IEEE ACM Trans. Audio Speech Lang. Process. 2017
Improving Mandarin Prosody Generation Using Alternative Smoothing Techniques · IEEE ACM Trans. Audio Speech Lang. Process. 2016
Synthesis of Spontaneous Speech With Syllable Contraction Using State-Based Context-Dependent Voice Transformation · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Natural language and speech › Speech recognition and synthesis › text-to-speech synthesis
spontaneous speech synthesis
0.522017
Personalized Spontaneous Speech Synthesis Using a Small-Sized Unsegmented Semispontaneous Speech · IEEE ACM Trans. Audio Speech Lang. Process. 2017
Synthesis of Spontaneous Speech With Syllable Contraction Using State-Based Context-Dependent Voice Transformation · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Natural language and speech › Speech recognition and synthesis › text-to-speech synthesis
prosody modeling
0.422016
Improving Mandarin Prosody Generation Using Alternative Smoothing Techniques · IEEE ACM Trans. Audio Speech Lang. Process. 2016
Personalized Spectral and Prosody Conversion Using Frame-Based Codeword Distribution and Adaptive CRF · IEEE Trans. Speech Audio Process. 2013
Natural language and speech › Speech recognition and synthesis
voice conversion
0.422014
Synthesis of Spontaneous Speech With Syllable Contraction Using State-Based Context-Dependent Voice Transformation · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Personalized Spectral and Prosody Conversion Using Frame-Based Codeword Distribution and Adaptive CRF · IEEE Trans. Speech Audio Process. 2013
Natural language and speech › Speech recognition and synthesis › automatic speech recognition
speaker adaptation
0.322017
Personalized Spontaneous Speech Synthesis Using a Small-Sized Unsegmented Semispontaneous Speech · IEEE ACM Trans. Audio Speech Lang. Process. 2017
Polyglot Speech Synthesis Based on Cross-Lingual Frame Selection Using Auditory and Articulatory Features · IEEE ACM Trans. Audio Speech Lang. Process. 2014
Natural language and speech › Speech recognition and synthesis
speech synthesis
0.212016
Candidate Expansion and Prosody Adjustment for Natural Speech Synthesis Using a Small Corpus · IEEE ACM Trans. Audio Speech Lang. Process. 2016
Natural language and speech › Speech recognition and synthesis › text-to-speech synthesis
unit selection
0.212016
Improving Mandarin Prosody Generation Using Alternative Smoothing Techniques · IEEE ACM Trans. Audio Speech Lang. Process. 2016
Visual content generation and editing
image colorization
0.112005
An adaptive edge detection based colorization algorithm and its applications · ACM Multimedia 2005
Image and video coding › image compression › color image compression
chrominance coding
0.012005
An adaptive edge detection based colorization algorithm and its applications · ACM Multimedia 2005

Methods — techniques the papers use, named apart from their topics

prosodic word smoothing · 0.3modulation spectrum postfilter · 0.3average voice model · 0.3unit selection · 0.2template-based synthesis · 0.2prosody adjustment · 0.2hidden markov model · 0.2candidate expansion · 0.2NURBS · 0.2articulatory features · 0.2color transferring · 0.1adaptive edge detection · 0.1
YearPublicationVenuePosition
2017 Personalized Spontaneous Speech Synthesis Using a Small-Sized Unsegmented Semispontaneous Speech
abstract
A systematic approach is proposed to synthesizing personalized spontaneous speech using a small-sized unsegmented speech corpus of the target speaker. First, an automatic segmentation algorithm is employed to segment and label a collected semispontaneous speech corpus of the target speaker. Then, a pretrained average voice model is adapted to the voice model of the target speaker by using the segmented data. A postfilter based on modulation spectrum is adopted to further improve the speaker similarity of the synthesized speech as well as alleviate the over-smoothing problem of the synthesized speech. For generating spontaneous speech, a smoothing method applied at the prosodic word level is proposed to improve speech fluency. For objective evaluation on spontaneous speech segmentation, the segmentation accuracy of the proposed method is superior to that of Viterbi-based forced alignment. The results of subjective listening test also show that the proposed method can improve the spontaneity and speaker similarity of the synthesized speech compared to the maximum likelihood linear regression based speaker adaptation method.
Yi-Chin Huang, Chung-Hsien Wu 0001, Yan-You Chen, Ming-Ge Shie, Jhing-Fa Wang
IEEE ACM Trans. Audio Speech Lang. Process.1
2016 Candidate Expansion and Prosody Adjustment for Natural Speech Synthesis Using a Small Corpus
abstract
This study proposes a hybrid approach to natural-sounding speech synthesis based on candidate expansion, unit selection, and prosody adjustment using a small corpus. The proposed method is more specific to tonal language, in particular Mandarin. In conventional speech synthesis studies, the quality of synthesized speech depends heavily on the size of the speech corpus. However, it is highly time-consuming and labor-intensive to prepare a large labeled corpus. In this work, candidate expansion is proposed to retrieve potential candidates that are unlikely to be retrieved using only linguistic features. The optimal unit sequence is then obtained from the expanded candidates by using the proposed unit selection mechanism at the phoneme and prosodic word levels. Finally, a prosodic word-level prosody adjustment is proposed to improve the continuity and smoothness of the prosody of the synthesized speech. To evaluate the proposed method, the Tsing-Hua corpus of speech synthesis was adopted. The results of an objective evaluation demonstrate the effectiveness of candidate expansion and the improvement of the continuity and smoothness of the prosody of the synthesized speech. The results of a subjective evaluation also show the proposed system could synthesize the speech with improved quality and naturalness, in particular for a small-sized or resource-limited corpus.
Yan-You Chen, Chung-Hsien Wu 0001, Yi-Chin Huang, Shih-Lun Lin, Jhing-Fa Wang
IEEE ACM Trans. Audio Speech Lang. Process.3
2016 Improving Mandarin Prosody Generation Using Alternative Smoothing Techniques
abstract
Prosody plays a vital role for conveying both communicative meanings and specific speaking styles in speech communication. In recent years, Hidden Markov Model (HMM)-based synthesis system (HTS) has been developed in triumph, which can synthesize stable and smooth speech. However, the prosody of the synthesized speech suffers from the over-smoothing problem. Thus, a better prosodic model is required to improve the natural variability of the synthesized speech. This study exploits a hybrid method to alleviate this problem by combining the statistical and the template-based unit selection methods. First, a two-level clustering approach is proposed to obtain representative prosodic patterns (denoted by codewords) of the hierarchical prosodic structure modeled by a modified Fujisaki model. The prosodic codewords are then used to represent the prosody of each sentence in the parallel corpus consisting of the real speech corpus and the synthesized counterpart obtained from the HTS. The synthesized speech utterance is then used as the query for retrieving the prosodic codewords of the utterances in the synthesized corpus. The retrieved synthesized prosodic codewords are mapped to the prosodic codewords of the real speech based on linear mapping rules obtained from the parallel corpus. The prosodic codeword language models for prosodic word and prosodic phrase are employed respectively to choose the optimal codeword sequence of the real speech. Finally, the most likely sequence of prosodic codewords can be obtained based on the NURBS-based continuity measure for synthesizing speech with natural prosody. The experimental results of subjective and objective tests demonstrate that the proposed prosodic model substantially improves naturalness of the intonation of the synthesized speech compared to that of the HMM-based method.
Yi-Chin Huang, Chung-Hsien Wu 0001, Si-Ting Weng
IEEE ACM Trans. Audio Speech Lang. Process.1
2015 Fluent personalized speech synthesis with prosodic word-level spontaneous speech generation
Yi-Chin Huang, Chung-Hsien Wu 0001, Ming-Ge Shie
INTERSPEECH1
2014 Natural speech synthesis based on hybrid approach with candidate expansion and verification
abstract
A hybrid Mandarin speech synthesis system combining concatenation-based and model-based methodology is investigated in this research. To effectively exploit a small-size corpus, the candidate sets for unit selection are expanded via clusters based on articulatory features (AF), which are estimated as the outputs of an artificial neural network. This is followed by a filtering operation incorporating residual compensation, to remove unsuitable units. Given an input text, an optimal unit sequence is decided by the minimization of a total cost, which depends on the spectral features, contextual articulatory features, formants, and pitch values. Furthermore, prosodic word verification is integrated to check the smoothness of the output speech. The units failing to pass the prosodic word verification are replaced by model-based synthesized units for better speech quality. Objective and subjective evaluations have been conducted. Comparisons among the proposed method, the HMM-based method, and the conventional hybrid method clearly show that candidate set expansion based on articulatory features lead to more units suitable for selection, and the verification process is effective in improving the naturalness of the output speech.
Chung-Hsien Wu 0001, Yi-Chin Huang, Shih-Lun Lin, Chia-Ping Chen
ICASSP2
2014 Polyglot Speech Synthesis Based on Cross-Lingual Frame Selection Using Auditory and Articulatory Features
abstract
In this paper, an approach for polyglot speech synthesis based on cross-lingual frame selection is proposed. This method requires only mono-lingual speech data of different speakers in different languages for building a polyglot synthesis system, thus reducing the burden of data collection. Essentially, a set of artificial utterances in the second language for a target speaker is constructed based on the proposed cross-lingual frame-selection process, and this data set is used to adapt a synthesis model in the second language to the speaker. In the cross-lingual frame-selection process, we propose to use auditory and articulatory features to improve the quality of the synthesized polyglot speech. For evaluation, a Mandarin-English polyglot system is implemented where the target speaker only speaks Mandarin. The results show that decent performance regarding voice identity and speech quality can be achieved with the proposed method.
Chia-Ping Chen, Yi-Chin Huang, Chung-Hsien Wu 0001, Kuan-De Lee
IEEE ACM Trans. Audio Speech Lang. Process.2
2014 Synthesis of Spontaneous Speech With Syllable Contraction Using State-Based Context-Dependent Voice Transformation
abstract
Pronunciation normally varies in spontaneous speech, and is an integral aspect of spontaneous expression. This study describes a voice transformation-based approach to generating spontaneous speech with syllable contractions for Hidden Markov Model (HMM)-based speech synthesis. A multi-dimensional linear regression model is adopted as the context-dependent, state-based transformation function to convert the feature sequence of read speech to that of spontaneous speech with syllable contraction. With insufficient number of training data, the obtained transformation functions are categorized using a decision tree based on linguistic and articulatory features for better and efficient selection of suitable transformation functions. Furthermore, to cope with the problem of small parallel corpus, cross-validation of trained transformation function is performed to ensure correct transformation functions are obtained and prevent over-fitting. Consequently, pronunciation variations of syllable contraction for the trained and the unseen syllable-contracted words are generated from the transformation function retrieved from the decision tree using linguistic and articulatory features. Objective and subjective tests were used to evaluate the performance of the proposed approach. Evaluation results demonstrate that the proposed transformation function substantially improves apparent spontaneity of the synthesized speech compared to the conventional methods.
Chung-Hsien Wu 0001, Yi-Chin Huang, Chung-Han Lee, Jun-Cheng Guo
IEEE ACM Trans. Audio Speech Lang. Process.2
2013 Personalized natural speech synthesis based on retrieval of pitch patterns using hierarchical Fujisaki model
abstract
In recent years, speech synthesis based on Hidden Markov Model (HMM) has been developed, which can synthesize stable and intelligible speech with flexibility and small footprint. However, synthesized prosodic features are still incapable to convey personalization and natural property. Previous prosody models, mainly constructed from the clustered prosodic features, are unable to characterize personalized prosodic information as the linguistic cues of the input sentence are indistinguishable for all speakers. An approach to retrieval of personalized pitch patterns from the real speech corpus of the target speaker, is proposed, incorporating with the HMM-based speech synthesizer, to generate a personalized natural pitch contour. The modified Fujisaki model is adopted to depict the hierarchical pitch patterns, aiming to model local pitch contour variation and global intonation of utterances in the corpus. The codeword sequences of utterances in the training and the synthesized corpora are constructed and used to obtain the relationship of pitch patterns between the real and synthesized speech. Finally, a language model of pitch pattern is constructed to obtain an optimal pitch pattern sequence of the input sentence. The experimental results using subjective and objective evaluations demonstrated the proposed approach can substantially outperform the conventional statistical synthesis methods, in terms of naturalness and speaker similarity.
Yi-Chin Huang, Chung-Hsien Wu 0001, Shih-Lun Lin
ICASSP1
2013 Personalized Spectral and Prosody Conversion Using Frame-Based Codeword Distribution and Adaptive CRF
abstract
This study proposes a voice conversion-based approach to personalized text-to-speech (TTS) synthesis. The conversion functions, trained using a small parallel corpus with source and target speech data, can impose the voice characteristics of a target speaker on an existing synthesizer. Frame alignment between a pair of sentences in the parallel corpus is generally used for training voice conversion functions. However, with incorrect alignment, the resultant conversion functions may generate unacceptable conversion results. Traditional frame alignment using minimal spectral distance between the frame-based feature vectors of the source and the target phone sequences can be imprecise because the voice properties of the source and target phones inherently differ. In the proposed method, feature vectors of the parallel corpus are transformed into codewords in an eigenspace. A more precise frame alignment can be obtained by integrating the codeword occurrence distributions into distance estimation. In addition to the spectral property, a prosodic word/phrase boundary prediction model was constructed using an adaptive conditional random field (CRF) to generate personalized prosodic information. Objective and subjective tests were conducted to evaluate the performance of the proposed approach. The experimental results showed that the proposed voice conversion method, based on distribution-based alignment and prosodic word boundary detection, can improve the speech quality and speaker similarity of the converted speech. Compared to other methods, the evaluation results verified the improved performance of the proposed method.
Yi-Chin Huang, Chung-Hsien Wu 0001, Yu-Ting Chao
IEEE Trans. Speech Audio Process.1
2012 Cross-lingual frame selection method for polyglot speech synthesis
abstract
A novel approach is proposed to creating a polyglot speech synthesis system without the need of collecting speech data from a bilingual (or multilingual) speaker, which is often expensive or even infeasible. Given a target speaker with data in the first language (Mandarin in this study), the basic idea is to construct artificial utterances in the second language (English) via selection of speech sample frames of the given speaker in the first language. As the speaker needs not be polyglot, this method is generally applicable to any speaker and any languages. In the search for optimal frame sequence selection, the candidate set is constrained by a decision tree for phone segments in the speech data of both languages, and the cost function depends on the context-dependent articulatory and auditory features. Evaluation results show that good performance regarding similarity (speaker identity) and naturalness (speech quality) can be achieved with the proposed method.
Chia-Ping Chen, Yi-Chin Huang, Chung-Hsien Wu 0001, Kuan-De Lee
ICASSP2
2005 An adaptive edge detection based colorization algorithm and its applications
abstract
Colorization is a computer-assisted process for adding colors to grayscale images or movies. It can be viewed as a process for assigning a three-dimensional color vector (YUV or RGB) to each pixel of a grayscale image. In previous works, with some color hints the resultant chrominance value varies linearly with that of the luminance. However, it is easy to find that existing methods may introduce obvious color bleeding, especially, around region boundaries. It then needs extra human-assistance to fix these artifacts, which limits its practicability. Facing such a challenging issue, we introduce a general and fast colorization methodology with the aid of an adaptive edge detection scheme. By extracting reliable edge information, the proposed approach may prevent the colorization process from bleeding over object boundaries. Next, integration of the proposed fast colorization scheme to a scribble-based colorization system, a modified color transferring system and a novel chrominance coding approach are investigated. In our experiments, each system exhibits obvious improvement as compared to those corresponding previous works.
Yi-Chin Huang, Yi-Shin Tung, Jun-Cheng Chen, Sung-Wen Wang, Ja-Ling Wu
ACM Multimedia1
2004 A visual MPEG-4 scene editor
abstract
The Communication and Multimedia Laboratory (CML), National Taiwan University, has been developing an MPEG-4 editor for 5 years since 1998. In 2001, Digimax Production Ltd joined this project and we have addressed ourselves to making the system more complete. We have implemented a visual MPEG-4 scene editor for creating 2D/3D mixed scenes, with the following features: event routing mechanism; visual editing; friendly user interface. With our system, one can easily produce highly interactive MPEG-4 content.
Yi-Chin Huang, Meng-Jyi Shieh, Chien-Feng Huang, Ching-Che Kao, Shu-Min Yang, Wen-Chin Chen
ICME1
2004 Design and implementation of an efficient MPEG-4 interactive terminal on embedded devices
abstract
We present an efficient MPEG-4-based interactive player for PDA-like embedded devices in this paper. Our system can receive media from various sources, then decompress and compose them in an object-oriented manner. Embedded devices such as PDA usually have limited computational resources, memory size, power budgets, and multimedia capabilities. To overcome these constraints, two novel mechanisms were introduced, namely adaptive frame rate (AFR) and scene cache graph management (SCGM). Furthermore, a media decoding framework was proposed such that multimedia objects of different formats can be retrieved from different sources and then be decoded. This framework can be extended by add-on components. A semi-pull model was also designed for the synchronization of heterogeneous media objects. Finally, all the key modules were efficiently implemented and optimized. These modules include MPEG-4 video decoder, 2D/3D graphic engine, buffer management, script engine, and streaming service.
Yi-Chin Huang, Tu-Chun Yin, Kou-Shin Yang, Yan-Jun Chang, Meng-Jyi Shieh, Wen-Chin Chen
ICME1
2001 A novel algorithm for real-time full screen capture system
abstract
We propose a novel system that can real-time capture and compress the full screen of PC into a video clip. It is real-time in that it can capture to 30 frames per second under the resolution of 1600 /spl times/ 1200 with true color. One application of this system is to produce a digital presentation clip for instruction or tutorial. Moreover, as the video clips can be streamed over Internet or intranet, they can be used for remote education or training. We believe this approach is clearer and more efficient than conventional text manual or handbook. As our system only captures the differences of successive snapshots instead of every single screen, it is more efficient and produces more compact clips than other existing systems. In addition, the compression algorithm adopted in our system is also described.
Te-Yi Liu, Yi-Chin Huang, Wen-Chin Chen
MMSP2