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Tao Chen 0015

dblp:69/510-15 · DBLP profile ↗
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25ranked-venue papers
7as first author
3since 2021 · last 2024
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 21 · 6 first-author · 2 since 2021Databases, data management, data science and information retrieval · 4Artificial intelligence and machine learning · 3 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
14 papers
Image and video processing · 55% Multimedia analysis and retrieval · 24% Visual content generation and editing · 13%
Artificial intelligence
5 papers
Image recognition and object detection · 43% Representation and self-supervised learning · 24% Deep learning architectures and training · 19%
Databases, data mining, and information retrieval
3 papers
Knowledge graphs · 46% Data mining · 40% Web and social media mining · 14%

Topics — the 30 heaviest of 42, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Multimedia analysis and retrieval › affective computing › sentiment analysis
visual sentiment analysis
0.742015
Visual Affect Around the World: A Large-scale Multilingual Visual Sentiment Ontology · ACM Multimedia 2015
Object-Based Visual Sentiment Concept Analysis and Application · ACM Multimedia 2014
Large-scale visual sentiment ontology and detectors using adjective noun pairs · ACM Multimedia 2013
Image and video processing › image matting
human matting
0.612022
User-Guided Deep Human Image Matting Using Arbitrary Trimaps · IEEE Trans. Image Process. 2022
Image and video processing
image matting
0.612022
User-Guided Deep Human Image Matting Using Arbitrary Trimaps · IEEE Trans. Image Process. 2022
Image and video processing › image matting
interactive image matting
0.612022
User-Guided Deep Human Image Matting Using Arbitrary Trimaps · IEEE Trans. Image Process. 2022
Image and video processing
image enhancement
0.512021
Deep Symmetric Network for Underexposed Image Enhancement with Recurrent Attentional Learning · ICCV 2021
Image and video processing
image restoration
0.512021
Deep Symmetric Network for Underexposed Image Enhancement with Recurrent Attentional Learning · ICCV 2021
Image and video processing › image enhancement › exposure correction
underexposed image enhancement
0.512021
Deep Symmetric Network for Underexposed Image Enhancement with Recurrent Attentional Learning · ICCV 2021
Multimedia analysis and retrieval › multimedia analysis › multimedia content description › multimedia semantics
semantic concept detection
0.322013
Large-scale visual sentiment ontology and detectors using adjective noun pairs · ACM Multimedia 2013
SentiBank: large-scale ontology and classifiers for detecting sentiment and emotions in visual content · ACM Multimedia 2013
Multimedia analysis and retrieval
video analysis
0.212015
Uploader Intent for Online Video: Typology, Inference, and Applications · IEEE Trans. Multim. 2015
Computer vision › Image recognition and object detection
attribute-based recognition
0.212014
Modeling Attributes from Category-Attribute Proportions · ACM Multimedia 2014
Machine learning › Representation and self-supervised learning › representation learning › semantic representation learning
attribute learning
0.212014
Modeling Attributes from Category-Attribute Proportions · ACM Multimedia 2014
Data mining › semi-supervised learning
learning from label proportions
0.212014
Modeling Attributes from Category-Attribute Proportions · ACM Multimedia 2014
Interaction techniques and input › pen input
stroke-based input
0.212022
User-Guided Deep Human Image Matting Using Arbitrary Trimaps · IEEE Trans. Image Process. 2022
Image and video processing › gradient-domain image processing
gradient-domain blending
0.212013
Motion-Aware Gradient Domain Video Composition · IEEE Trans. Image Process. 2013
Visual content generation and editing
image editing
0.212013
3-Sweep: extracting editable objects from a single photo · ACM Trans. Graph. 2013
Visual content generation and editing › image generation
person image generation
0.212013
PoseShop: Human Image Database Construction and Personalized Content Synthesis · IEEE Trans. Vis. Comput. Graph. 2013
Multimedia analysis and retrieval › image retrieval
pose retrieval
0.212013
PoseShop: Human Image Database Construction and Personalized Content Synthesis · IEEE Trans. Vis. Comput. Graph. 2013
Multimedia systems and quality of experience
video aesthetics
0.212013
Towards a comprehensive computational model foraesthetic assessment of videos · ACM Multimedia 2013
Visual content generation and editing › video editing
video composition
0.212013
Motion-Aware Gradient Domain Video Composition · IEEE Trans. Image Process. 2013
Visual content generation and editing
video editing
0.212013
Motion-Aware Gradient Domain Video Composition · IEEE Trans. Image Process. 2013
Machine learning › Deep learning architectures and training
attention mechanism
0.112021
Deep Symmetric Network for Underexposed Image Enhancement with Recurrent Attentional Learning · ICCV 2021
Visual content generation and editing › image editing › image compositing
image blending
0.122013
Sketch2Photo: internet image montage · ACM Trans. Graph. 2009
Motion-Aware Gradient Domain Video Composition · IEEE Trans. Image Process. 2013
Computer vision › Image recognition and object detection
image classification
0.122013
Large-scale visual sentiment ontology and detectors using adjective noun pairs · ACM Multimedia 2013
SentiBank: large-scale ontology and classifiers for detecting sentiment and emotions in visual content · ACM Multimedia 2013
Computer animation and physical simulation
fluid simulation
0.112009
Video-based running water animation in Chinese painting style · Sci. China Ser. F Inf. Sci. 2009
Image and video processing
image decomposition
0.112009
Vectorizing Cartoon Animations · IEEE Trans. Vis. Comput. Graph. 2009
Image and video processing › image segmentation
region-based segmentation
0.112009
Vectorizing Cartoon Animations · IEEE Trans. Vis. Comput. Graph. 2009
Geometric modeling and processing
vectorization
0.112009
Vectorizing Cartoon Animations · IEEE Trans. Vis. Comput. Graph. 2009
Web and social media mining
social media analysis
0.112015
Uploader Intent for Online Video: Typology, Inference, and Applications · IEEE Trans. Multim. 2015
Computer vision › Image recognition and object detection
attribute recognition
0.112014
Modeling Attributes from Category-Attribute Proportions · ACM Multimedia 2014
Knowledge, reasoning and agents › Knowledge representation and reasoning › commonsense reasoning
commonsense knowledge
0.112014
Modeling Attributes from Category-Attribute Proportions · ACM Multimedia 2014

Methods — techniques the papers use, named apart from their topics

trimap generation · 1.1residual learning · 1.1convolutional neural network · 1.1recurrent residual-attention module · 1.0invertible neural network · 1.0image-based prediction · 0.7adjective-noun pair extraction · 0.7visual semantic features · 0.4multimodal features · 0.4crowdsourcing · 0.4proportional SVM · 0.4learning from label proportions · 0.4visual sentiment ontology · 0.2visual concept classifiers · 0.2adjective noun pair ontology · 0.2adjective noun pair detectors · 0.2
YearPublicationVenuePosition
2024 MMAPS: End-to-End Multi-Grained Multi-Modal Attribute-Aware Product Summarization
abstract
Given the long textual product information and the product image, Multi-modal Product Summarization (MPS) aims to increase customers’ desire to purchase by highlighting product characteristics with a short textual summary. Existing MPS methods can produce promising results. Nevertheless, they still 1) lack end-to-end product summarization, 2) lack multi-grained multi-modal modeling, and 3) lack multi-modal attribute modeling. To improve MPS, we propose an end-to-end multi-grained multi-modal attribute-aware product summarization method (MMAPS) for generating high-quality product summaries in e-commerce. MMAPS jointly models product attributes and generates product summaries. We design several multi-grained multi-modal tasks to better guide the multi-modal learning of MMAPS. Furthermore, we model product attributes based on both text and image modalities so that multi-modal product characteristics can be manifested in the generated summaries. Extensive experiments on a real large-scale Chinese e-commence dataset demonstrate that our model outperforms state-of-the-art product summarization methods w.r.t. several summarization metrics. Our code is publicly available at: https://github.com/KDEGroup/MMAPS.
Tao Chen 0015, Hui Li 0057, Jiayi Ji, Yiyi Zhou, Guanbin Li, Rongrong Ji
LREC/COLING1
2022 User-Guided Deep Human Image Matting Using Arbitrary Trimaps
abstract
Image matting is widely studied for accurate foreground extraction. Most algorithms, including deep-learning based solutions, require a carefully edited trimap. Recent works attempt to combine the segmentation stage and matting stage in one CNN model, but errors occurring at the segmentation stage lead to unsatisfactory matte. We propose a user-guided approach for practical human matting. More precisely, we provide a good automatic initial matting and a natural way of interaction that reduces the workload of drawing trimaps and allows users to guide the matting in ambiguous situation. We also combine the segmentation and matting stage in an end-to-end CNN architecture and introduce a residual-learning module to support convenient stroke-based interaction. The proposed model learns to propagate the input trimap and modify the deep image features, which can efficiently correct the segmentation errors. Our model supports arbitrary forms of trimaps from carefully edited to totally unknown maps. Our model also allows users to choose from different foreground estimations according to their preference. We collected a large human matting dataset consisting of 12K real-world human images with complex background and human-object relations. The proposed model is trained on the new dataset with a novel trimap generation strategy that enables the model to tackle different test situations and highly improves the interaction efficiency. Our method outperforms other state-of-the-art automatic methods and achieve competitive accuracy when high-quality trimaps are provided. Experiments indicate that our interactive matting strategy is superior to separately estimating the trimap and alpha matte using two models.
Xiaonan Fang 0001, Song-Hai Zhang, Tao Chen 0015, Xian Wu 0004, Ariel Shamir, Shi-Min Hu 0001
IEEE Trans. Image Process.3
2021 Deep Symmetric Network for Underexposed Image Enhancement with Recurrent Attentional Learning
abstract
Underexposed image enhancement is of importance in many research domains. In this paper, we take this problem as image feature transformation between the underexposed image and its paired enhanced version, and we propose a deep symmetric network for the issue. Our symmetric network adapts invertible neural networks (INN) for bidirectional feature learning between images, and to ensure the mutual propagation invertible we specifically construct two pairs of encoder-decoder with the same pretrained parameters. This invertible mechanism with bidirectional feature transformations enable us to both avoid colour bias and recover the content effectively for image enhancement. In addition, we propose a new recurrent residual-attention module (RRAM), where the recurrent learning network is designed to gradually perform the desired colour adjustments. Ablation experiments are executed to show the role of each component of our new architecture. We conduct a large number of experiments on two datasets to demonstrate that our method achieves the state-of-the-art effect in underexposed image enhancement. Code is available at https://www.shaopinglu.net/proj-iccv21/ImageEnhancement.html.
Shao-Ping Lu, Tao Chen 0015, Zhenglu Yang, Ariel Shamir
ICCV3
2020 JMNet: A joint matting network for automatic human matting
abstract
We propose a novel end-to-end deep learning framework, the Joint Matting Network (JMNet), to automatically generate alpha mattes for human images. We utilize the intrinsic structures of the human body as seen in images by introducing a pose estimation module, which can provide both global structural guidance and a local attention focus for the matting task. Our network model includes a pose network, a trimap network, a matting network, and a shared encoder to extract features for the above three networks. We also append a trimap refinement module and utilize gradient loss to provide a sharper alpha matte. Extensive experiments have shown that our method outperforms state-of-theart human matting techniques; the shared encoder leads to better performance and lower memory costs. Our model can process real images downloaded from the Internet for use in composition applications.
Xian Wu 0004, Xiaonan Fang 0001, Tao Chen 0015
Comput. Vis. Media3
2016 Complura: Exploring and Leveraging a Large-scale Multilingual Visual Sentiment Ontology
abstract
What would someone from another culture think of this photograph I just took? Would they think my picture of this "wilted flower" was also sentimentally positive or would they perceive it negatively instead? Or what if I wanted to find other photographs that are semantically related to my image as well as sentimentally sensitive, but from other cultures? In fact, this cultural and sentimental relevancy are features that we would expect of any recommender system and query expansion engine, respectively. Motivated by this, we present an online demonstration of a system called Complura. Our system implements three major functions: an interactive multilingual ontology browser, a cross-lingual image-based sentiment analyzer, and a culturally-coherent, sentiment-aware image query expansion engine. We ground our system on a multilingual visual sentiment ontology, containing over 10k sentiment-polarized visual concepts over 12 languages and over 7.3M images.
Hongyi Liu 0004, Brendan Jou, Tao Chen 0015, Mercan Topkara, Nikolaos Pappas 0002, Miriam Redi, Shih-Fu Chang
ICMR3
2016 Multilingual Visual Sentiment Concept Matching
abstract
The impact of culture in visual emotion perception has recently captured the attention of multimedia research. In this study, we provide powerful computational linguistics tools to explore, retrieve and browse a dataset of 16K multilingual affective visual concepts and 7.3M Flickr images. First, we design an effective crowdsourcing experiment to collect human judgements of sentiment connected to the visual concepts. We then use word embeddings to represent these concepts in a low dimensional vector space, allowing us to expand the meaning around concepts, and thus enabling insight about commonalities and differences among different languages. We compare a variety of concept representations through a novel evaluation task based on the notion of visual semantic relatedness. Based on these representations, we design clustering schemes to group multilingual visual concepts, and evaluate them with novel metrics based on the crowdsourced sentiment annotations as well as visual semantic relatedness. The proposed clustering framework enables us to analyze the full multilingual dataset in-depth and also show an application on a facial data subset, exploring cultural insights of portrait-related affective visual concepts.
Nikolaos Pappas 0002, Miriam Redi, Mercan Topkara, Brendan Jou, Hongyi Liu 0004, Tao Chen 0015, Shih-Fu Chang
ICMR6
2015 Visual Affect Around the World: A Large-scale Multilingual Visual Sentiment Ontology
abstract
Every culture and language is unique. Our work expressly focuses on the uniqueness of culture and language in relation to human affect, specifically sentiment and emotion semantics, and how they manifest in social multimedia. We develop sets of sentiment- and emotion-polarized visual concepts by adapting semantic structures called adjective-noun pairs, originally introduced by Borth et al. (2013), but in a multilingual context. We propose a new language-dependent method for automatic discovery of these adjective-noun constructs. We show how this pipeline can be applied on a social multimedia platform for the creation of a large-scale multilingual visual sentiment concept ontology (MVSO). Unlike the flat structure in Borth et al. (2013), our unified ontology is organized hierarchically by multilingual clusters of visually detectable nouns and subclusters of emotionally biased versions of these nouns. In addition, we present an image-based prediction task to show how generalizable language-specific models are in a multilingual context. A new, publicly available dataset of >15.6K sentiment-biased visual concepts across 12 languages with language-specific detector banks, >7.36M images and their metadata is also released.
Brendan Jou, Tao Chen 0015, Nikolaos Pappas 0002, Miriam Redi, Mercan Topkara, Shih-Fu Chang
ACM Multimedia2
2015 Building and Using a Knowledge Graph to Combat Human Trafficking
Pedro A. Szekely, Craig A. Knoblock, Jason Slepicka, Andrew Philpot, Chengye Yin, Dipsy Kapoor, Premkumar Natarajan, Daniel Marcu, Kevin Knight, David Stallard, Subessware S. Karunamoorthy, Rajagopal Bojanapalli, Steven Minton, Brian Amanatullah, Todd Hughes, Mike Tamayo, David Flynt, Rachel Artiss, Shih-Fu Chang, Tao Chen 0015, Gerald Hiebel, Lidia Silva Ferreira
ISWC (2)21
2015 Assistive Image Comment Robot - A Novel Mid-Level Concept-Based Representation
abstract
We present a general framework and working system for predicting likely affective responses of the viewers in the social media environment after an image is posted online. Our approach emphasizes a mid-level concept representation, in which intended affects of the image publisher is characterized by a large pool of visual concepts (termed PACs) detected from image content directly instead of textual metadata, evoked viewer affects are represented by concepts (termed VACs) mined from online comments, and statistical methods are used to model the correlations among these two types of concepts. We demonstrate the utilities of such approaches by developing an end-to-end Assistive Comment Robot application, which further includes components for multi-sentence comment generation, interactive interfaces, and relevance feedback functions. Through user studies, we showed machine suggested comments were accepted by users for online posting in 90 percent of completed user sessions, while very favorable results were also observed in various dimensions (plausibility, preference, and realism) when assessing the quality of the generated image comments.
Yan-Ying Chen, Tao Chen 0015, Taikun Liu, Hong-Yuan Mark Liao, Shih-Fu Chang
IEEE Trans. Affect. Comput.2
2015 Uploader Intent for Online Video: Typology, Inference, and Applications
abstract
We investigate automatic inference of uploader intent for online video, i.e., prediction of the reason for which a user has uploaded a particular video to the Internet. Users upload video for specific reasons, but rarely state these reasons explicitly in the video metadata. Information about the reasons motivating uploaders has the potential ultimately to benefit a wide range of application areas, including video production, video-based advertising , and video search. In this paper, we apply a combination of social-Web mining and crowdsourcing to arrive at a typology that characterizes the uploader intent of a broad range of videos. We then use a set of multimodal features, including visual semantic features, found to be indicative of uploader intent in order to classify videos automatically into uploader intent classes. We evaluate our approach on a dataset containing ca. 3K crowdsourcing-annotated videos and demonstrate its usefulness in prediction tasks relevant to common application areas.
Christoph Kofler, Subhabrata Bhattacharya, Martha A. Larson, Tao Chen 0015, Alan Hanjalic, Shih-Fu Chang
IEEE Trans. Multim.4
2014 Predicting Viewer Affective Comments Based on Image Content in Social Media
abstract
Visual sentiment analysis is getting increasing attention because of the rapidly growing amount of images in online social interactions and several emerging applications such as online propaganda and advertisement. Recent studies have shown promising progress in analyzing visual affect concepts intended by the media content publisher. In contrast, this paper focuses on predicting what viewer affect concepts will be triggered when the image is perceived by the viewers. For example, given an image tagged with "yummy food," the viewers are likely to comment "delicious" and "hungry," which we refer to as viewer affect concepts (VAC) in this paper. To the best of our knowledge, this is the first work explicitly distinguishing intended publisher affect concepts and induced viewer affect concepts associated with social visual content, and aiming at understanding their correlations. We present around 400 VACs automatically mined from million-scale real user comments associated with images in social media. Furthermore, we propose an automatic visual based approach to predict VACs by first detecting publisher affect concepts in image content and then applying statistical correlations between such publisher affect concepts and the VACs. We demonstrate major benefits of the proposed methods in several real-world tasks - recommending images to invoke certain target VACs among viewers, increasing the accuracy of predicting VACs by 20.1% and finally developing a social assistant tool that may suggest plausible, content-specific and desirable comments when users view new images.
Yan-Ying Chen, Tao Chen 0015, Winston H. Hsu, Hong-Yuan Mark Liao, Shih-Fu Chang
ICMR2
2014 Object-Based Visual Sentiment Concept Analysis and Application
abstract
This paper studies the problem of modeling object-based visual concepts such as "crazy car" and "shy dog" with a goal to extract emotion related information from social multimedia content. We focus on detecting such adjective-noun pairs because of their strong co-occurrence relation with image tags about emotions. This problem is very challenging due to the highly subjective nature of the adjectives like "crazy" and "shy" and the ambiguity associated with the annotations. However, associating adjectives with concrete physical nouns makes the combined visual concepts more detectable and tractable. We propose a hierarchical system to handle the concept classification in an object specific manner and decompose the hard problem into object localization and sentiment related concept modeling. In order to resolve the ambiguity of concepts we propose a novel classification approach by modeling the concept similarity, leveraging on online commonsense knowledgebase. The proposed framework also allows us to interpret the classifiers by discovering discriminative features. The comparisons between our method and several baselines show great improvement in classification performance. We further demonstrate the power of the proposed system with a few novel applications such as sentiment-aware music slide shows of personal albums.
Tao Chen 0015, Felix X. Yu, Yin Cui, Yan-Ying Chen, Shih-Fu Chang
ACM Multimedia1
2014 Modeling Attributes from Category-Attribute Proportions
abstract
Attribute-based representation has been widely used in visual recognition and retrieval due to its interpretability and cross-category generalization properties. However, classic attribute learning requires manually labeling attributes on the images, which is very expensive, and not scalable. In this paper, we propose to model attributes from category-attribute proportions. The proposed framework can model attributes without attribute labels on the images. Specifically, given a multi-class image datasets with N categories, we model an attribute, based on an N-dimensional category-attribute proportion vector, where each element of the vector characterizes the proportion of images in the corresponding category having the attribute. The attribute learning can be formulated as a learning from label proportion (LLP) problem. Our method is based on a newly proposed machine learning algorithm called $\propto$SVM. Finding the category-attribute proportions is much easier than manually labeling images, but it is still not a trivial task. We further propose to estimate the proportions from multiple modalities such as human commonsense knowledge, NLP tools, and other domain knowledge. The value of the proposed approach is demonstrated by various applications including modeling animal attributes, visual sentiment attributes, and scene attributes.
Felix X. Yu, Liangliang Cao, Michele Merler, Noel Codella, Tao Chen 0015, John R. Smith, Shih-Fu Chang
ACM Multimedia5
2013 Towards a comprehensive computational model foraesthetic assessment of videos
abstract
In this paper we propose a novel aesthetic model emphasizing psycho-visual statistics extracted from multiple levels in contrast to earlier approaches that rely only on descriptors suited for image recognition or based on photographic principles. At the lowest level, we determine dark-channel, sharpness and eye-sensitivity statistics over rectangular cells within a frame. At the next level, we extract Sentibank features (1,200 pre-trained visual classifiers) on a given frame, that invoke specific sentiments such as "colorful clouds", "smiling face" etc. and collect the classifier responses as frame-level statistics. At the topmost level, we extract trajectories from video shots. Using viewer's fixation priors, the trajectories are labeled as foreground, and background/camera on which statistics are computed. Additionally, spatio-temporal local binary patterns are computed that capture texture variations in a given shot. Classifiers are trained on individual feature representations independently. On thorough evaluation of 9 different types of features, we select the best features from each level -- dark channel, affect and camera motion statistics. Next, corresponding classifier scores are integrated in a sophisticated low-rank fusion framework to improve the final prediction scores. Our approach demonstrates strong correlation with human prediction on 1,000 broadcast quality videos released by NHK as an aesthetic evaluation dataset.
Subhabrata Bhattacharya, Behnaz Nojavanasghari, Tao Chen 0015, Dong Liu 0001, Shih-Fu Chang, Mubarak Shah
ACM Multimedia3
2013 SentiBank: large-scale ontology and classifiers for detecting sentiment and emotions in visual content
abstract
A picture is worth one thousand words, but what words should be used to describe the sentiment and emotions conveyed in the increasingly popular social multimedia? We demonstrate a novel system which combines sound structures from psychology and the folksonomy extracted from social multimedia to develop a large visual sentiment ontology consisting of 1,200 concepts and associated classifiers called SentiBank. Each concept, defined as an Adjective Noun Pair (ANP), is made of an adjective strongly indicating emotions and a noun corresponding to objects or scenes that have a reasonable prospect of automatic detection. We believe such large-scale visual classifiers offer a powerful mid-level semantic representation enabling high-level sentiment analysis of social multimedia. We demonstrate novel applications made possible by SentiBank including live sentiment prediction of social media and visualization of visual content in a rich intuitive semantic space.
Damian Borth, Tao Chen 0015, Rongrong Ji, Shih-Fu Chang
ACM Multimedia2
2013 Large-scale visual sentiment ontology and detectors using adjective noun pairs
abstract
We address the challenge of sentiment analysis from visual content. In contrast to existing methods which infer sentiment or emotion directly from visual low-level features, we propose a novel approach based on understanding of the visual concepts that are strongly related to sentiments. Our key contribution is two-fold: first, we present a method built upon psychological theories and web mining to automatically construct a large-scale Visual Sentiment Ontology (VSO) consisting of more than 3,000 Adjective Noun Pairs (ANP). Second, we propose SentiBank, a novel visual concept detector library that can be used to detect the presence of 1,200 ANPs in an image. The VSO and SentiBank are distinct from existing work and will open a gate towards various applications enabled by automatic sentiment analysis. Experiments on detecting sentiment of image tweets demonstrate significant improvement in detection accuracy when comparing the proposed SentiBank based predictors with the text-based approaches. The effort also leads to a large publicly available resource consisting of a visual sentiment ontology, a large detector library, and the training/testing benchmark for visual sentiment analysis.
Damian Borth, Rongrong Ji, Tao Chen 0015, Thomas M. Breuel, Shih-Fu Chang
ACM Multimedia3
2013 Motion-Aware Gradient Domain Video Composition
abstract
For images, gradient domain composition methods like Poisson blending offer practical solutions for uncertain object boundaries and differences in illumination conditions. However, adapting Poisson image blending to video presents new challenges due to the added temporal dimension. In video, the human eye is sensitive to small changes in blending boundaries across frames and slight differences in motions of the source patch and target video. We present a novel video blending approach that tackles these problems by merging the gradient of source and target videos and optimizing a consistent blending boundary based on a user-provided blending trimap for the source video. Our approach extends mean-value coordinates interpolation to support hybrid blending with a dynamic boundary while maintaining interactive performance. We also provide a user interface and source object positioning method that can efficiently deal with complex video sequences beyond the capabilities of alpha blending.
Tao Chen 0015, Jun-Yan Zhu, Ariel Shamir, Shi-Min Hu 0001
IEEE Trans. Image Process.1
2013 3-Sweep: extracting editable objects from a single photo
abstract
We introduce an interactive technique for manipulating simple 3D shapes based on extracting them from a single photograph. Such extraction requires understanding of the components of the shape, their projections, and relations. These simple cognitive tasks for humans are particularly difficult for automatic algorithms. Thus, our approach combines the cognitive abilities of humans with the computational accuracy of the machine to solve this problem. Our technique provides the user the means to quickly create editable 3D parts---human assistance implicitly segments a complex object into its components, and positions them in space. In our interface, three strokes are used to generate a 3D component that snaps to the shape's outline in the photograph, where each stroke defines one dimension of the component. The computer reshapes the component to fit the image of the object in the photograph as well as to satisfy various inferred geometric constraints imposed by its global 3D structure. We show that with this intelligent interactive modeling tool, the daunting task of object extraction is made simple. Once the 3D object has been extracted, it can be quickly edited and placed back into photos or 3D scenes, permitting object-driven photo editing tasks which are impossible to perform in image-space. We show several examples and present a user study illustrating the usefulness of our technique.
Tao Chen 0015, Zhe Zhu, Ariel Shamir, Shi-Min Hu 0001, Daniel Cohen-Or
ACM Trans. Graph.1
2013 PoseShop: Human Image Database Construction and Personalized Content Synthesis
abstract
We present PoseShop--a pipeline to construct segmented human image database with minimal manual intervention. By downloading, analyzing, and filtering massive amounts of human images from the Internet, we achieve a database which contains 400 thousands human figures that are segmented out of their background. The human figures are organized based on action semantic, clothes attributes, and indexed by the shape of their poses. They can be queried using either silhouette sketch or a skeleton to find a given pose. We demonstrate applications for this database for multiframe personalized content synthesis in the form of comic-strips, where the main character is the user or his/her friends. We address the two challenges of such synthesis, namely personalization and consistency over a set of frames, by introducing head swapping and clothes swapping techniques. We also demonstrate an action correlation analysis application to show the usefulness of the database for vision application.
Tao Chen 0015, Li-Qian Ma, Ming-Ming Cheng, Ariel Shamir, Shi-Min Hu 0001
IEEE Trans. Vis. Comput. Graph.1
2013 Internet visual media processing: a survey with graphics and vision applications
Shi-Min Hu 0001, Tao Chen 0015, Kun Xu 0003, Ming-Ming Cheng, Ralph R. Martin
Vis. Comput.2
2012 Visual storylines: Semantic visualization of movie sequence
Tao Chen 0015, Aidong Lu, Shi-Min Hu 0001
Comput. Graph.1
2012 Data-Driven Object Manipulation in Images
abstract
Abstract We present a framework for interactively manipulating objects in a photograph using related objects obtained from internet images. Given an image, the user selects an object to modify, and provides keywords to describe it. Objects with a similar shape are retrieved and segmented from online images matching the keywords, and deformed to correspond with the selected object. By matching the candidate object and adjusting manipulation parameters, our method appropriately modifies candidate objects and composites them into the scene. Supported manipulations include transferring texture, color and shape from the matched object to the target in a seamless manner. We demonstrate the versatility of our framework using several inputs of varying complexity, for object completion, augmentation, replacement and revealing. Our results are evaluated using a user study.
Chen Goldberg, Tao Chen 0015, Ariel Shamir, Shi-Min Hu 0001
Comput. Graph. Forum2
2009 Video-based running water animation in Chinese painting style
Song-Hai Zhang, Tao Chen 0015, Yi-Fei Zhang, Shi-Min Hu 0001, Ralph R. Martin
Sci. China Ser. F Inf. Sci.2
2009 Sketch2Photo: internet image montage
abstract
We present a system that composes a realistic picture from a simple freehand sketch annotated with text labels. The composed picture is generated by seamlessly stitching several photographs in agreement with the sketch and text labels; these are found by searching the Internet. Although online image search generates many inappropriate results, our system is able to automatically select suitable photographs to generate a high quality composition, using a filtering scheme to exclude undesirable images. We also provide a novel image blending algorithm to allow seamless image composition. Each blending result is given a numeric score, allowing us to find an optimal combination of discovered images. Experimental results show the method is very successful; we also evaluate our system using the results from two user studies.
Tao Chen 0015, Ming-Ming Cheng, Ariel Shamir, Shi-Min Hu 0001
ACM Trans. Graph.1
2009 Vectorizing Cartoon Animations
abstract
We present a system for vectorizing 2D raster format cartoon animations. The output animations are visually flicker free, smaller in file size, and easy to edit. We identify decorative lines separately from colored regions. We use an accurate and semantically meaningful image decomposition algorithm, supporting an arbitrary color model for each region. To ensure temporal coherence in the output, we reconstruct a universal background for all frames and separately extract foreground regions. Simple user-assistance is required to complete the background. Each region and decorative line is vectorized and stored together with their motions from frame to frame. The contributions of this paper are: 1) the new trapped-ball segmentation method, which is fast, supports nonuniformly colored regions, and allows robust region segmentation even in the presence of imperfectly linked region edges, 2) the separate handling of decorative lines as special objects during image decomposition, avoiding results containing multiple short, thin oversegmented regions, and 3) extraction of a single patch-based background for all frames, which provides a basis for consistent, flicker-free animations.
Song-Hai Zhang, Tao Chen 0015, Yi-Fei Zhang, Shi-Min Hu 0001, Ralph R. Martin
IEEE Trans. Vis. Comput. Graph.2