Demo Data from EDBT 2026 / reviewers in the wild / expert
Ke Wu 0021
dblp:69/6116-21
· DBLP profile ↗
4ranked-venue papers
2as first author
4since 2021 · last 2025
0009-0006-7732-3619ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 3 · 1 first-author · 3 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Systems, architecture and hardware · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
4 papers |
Robot navigation and mapping · 52% 3D vision · 39% Planning, search and constraint satisfaction · 7% |
Topics — the 16 heaviest of 16, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › neural rendering
3d gaussian splatting |
1.7 | 2 | 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes · IEEE Trans. Robotics 2025 HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting · ICRA 2025 |
Computer vision › 3D vision
3d scene reconstruction |
1.7 | 2 | 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes · IEEE Trans. Robotics 2025 HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting · ICRA 2025 |
Robotics › Robot navigation and mapping › active perception
active reconstruction |
0.9 | 1 | 2025 | HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting · ICRA 2025 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
hierarchical planning |
0.9 | 1 | 2025 | HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting · ICRA 2025 |
Robotics › Robot navigation and mapping › SLAM › visual SLAM
monocular SLAM |
0.9 | 1 | 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes · IEEE Trans. Robotics 2025 |
Robotics › Robot navigation and mapping
SLAM |
0.9 | 1 | 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes · IEEE Trans. Robotics 2025 |
Robotics › Robot navigation and mapping › SLAM › multi-sensor SLAM
visual-inertial SLAM |
0.9 | 1 | 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes · IEEE Trans. Robotics 2025 |
Robotics › Robot navigation and mapping › robot mapping
dense mapping |
0.8 | 1 | 2024 | Swift-Mapping: Online Neural Implicit Dense Mapping in Urban Scenes · AAAI 2024 |
Computer vision › 3D vision
implicit neural representation |
0.8 | 1 | 2024 | Swift-Mapping: Online Neural Implicit Dense Mapping in Urban Scenes · AAAI 2024 |
Robotics › Robot navigation and mapping › robot mapping
online mapping |
0.8 | 1 | 2024 | O 2V-Mapping: Online Open-Vocabulary Mapping with Neural Implicit Representation · ECCV (87) 2024 |
Robotics › Robot navigation and mapping › semantic mapping
open-vocabulary mapping |
0.8 | 1 | 2024 | O 2V-Mapping: Online Open-Vocabulary Mapping with Neural Implicit Representation · ECCV (87) 2024 |
Robotics › Robot navigation and mapping › robot mapping
large-scale mapping |
0.3 | 1 | 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes · IEEE Trans. Robotics 2025 |
Robotics › Motion planning and robot control
motion planning |
0.3 | 1 | 2025 | HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting · ICRA 2025 |
Robotics › Robot navigation and mapping › view planning
next-best-view planning |
0.3 | 1 | 2025 | HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian Splatting · ICRA 2025 |
Computer vision › 3D vision › neural radiance field
NeRF-based reconstruction |
0.2 | 1 | 2024 | Swift-Mapping: Online Neural Implicit Dense Mapping in Urban Scenes · AAAI 2024 |
Computer vision › 3D vision
neural radiance field |
0.2 | 1 | 2024 | Swift-Mapping: Online Neural Implicit Dense Mapping in Urban Scenes · AAAI 2024 |
Methods — techniques the papers use, named apart from their topics
visual-inertial odometry · 0.9information gain · 0.9gaussian splatting · 0.93d gaussian splatting · 0.9octree voxel feature management · 0.8neural implicit representation · 0.8neural implicit octomap · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | HGS-Planner: Hierarchical Planning Framework for Active Scene Reconstruction Using 3D Gaussian SplattingabstractIn complex missions such as search and rescue, robots must make intelligent decisions in unknown environments, relying on their ability to perceive and understand their surroundings. High-quality and real-time reconstruction enhances situational awareness and is crucial for intelligent robotics. Traditional methods often struggle with poor scene representation or are too slow for real-time use. Inspired by the efficacy of 3D Gaussian Splatting (3DGS), we propose a hierarchical planning framework for fast and high-fidelity active reconstruction. Our method evaluates completion and quality gain to adaptively guide reconstruction, integrating global and local planning for efficiency. Experiments in simulated and realworld environments show our approach outperforms existing real-time methods. Ke Wu 0021, Zhiwei Zhang 0032, Jieru Zhao, Fei Gao 0011, Zhongxue Gan 0001, Wenchao Ding 0001 |
ICRA | 3 |
| 2025 | VINGS-Mono: Visual-Inertial Gaussian Splatting Monocular SLAM in Large Scenes
Ke Wu 0021, Muer Tie, Ziqing Ai, Zhongxue Gan 0001, Wenchao Ding 0001 |
IEEE Trans. Robotics | 1 |
| 2024 | Swift-Mapping: Online Neural Implicit Dense Mapping in Urban ScenesabstractOnline dense mapping of urban scenes is of paramount importance for scene understanding of autonomous navigation. Traditional online dense mapping methods fuse sensor measurements (vision, lidar, etc.) across time and space via explicit geometric correspondence. Recently, NeRF-based methods have proved the superiority of neural implicit representations by high-fidelity reconstruction of large-scale city scenes. However, it remains an open problem how to integrate powerful neural implicit representations into online dense mapping. Existing methods are restricted to constrained indoor environments and are too computationally expensive to meet online requirements. To this end, we propose Swift-Mapping, an online neural implicit dense mapping framework in urban scenes. We introduce a novel neural implicit octomap (NIO) structure that provides efficient neural representation for large and dynamic urban scenes while retaining online update capability. Based on that, we propose an online neural dense mapping framework that effectively manages and updates neural octree voxel features. Our approach achieves SOTA reconstruction accuracy while being more than 10x faster in reconstruction speed, demonstrating the superior performance of our method in both accuracy and efficiency. Ke Wu 0021, Kaizhao Zhang, Mingzhe Gao, Jieru Zhao, Zhongxue Gan 0001, Wenchao Ding 0001 |
AAAI | 1 |
| 2024 | O 2V-Mapping: Online Open-Vocabulary Mapping with Neural Implicit Representation
Muer Tie, Julong Wei, Ke Wu 0021, Zhengjun Wang, Shanshuai Yuan, Kaizhao Zhang, Jie Jia 0002, Jieru Zhao, Zhongxue Gan 0001, Wenchao Ding 0001 |
ECCV (87) | 3 |