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Joseph C. Tsai

dblp:69/6830 · DBLP profile ↗
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10ranked-venue papers
1as first author
0since 2021 · last 2015
0000-0002-0727-2020ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 7Artificial intelligence and machine learning · 1Systems, architecture and hardware · 1Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
4 papers
Visual content generation and editing · 57% Image and video processing · 43%
Artificial intelligence
1 paper
Video understanding and tracking · 100%

Topics — the 6 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
video editing
0.222009
Motion inpainting and extrapolation for special effect production · ACM Multimedia 2009
Video falsifying by motion interpolation and inpainting · CVPR 2008
Image and video processing › video restoration
video inpainting
0.222008
Motion extrapolation for video story planning · ACM Multimedia 2008
Video falsifying by motion interpolation and inpainting · CVPR 2008
Image and video processing › video restoration
motion inpainting
0.112009
Motion inpainting and extrapolation for special effect production · ACM Multimedia 2009
Visual content generation and editing
video generation
0.112008
Motion extrapolation for video story planning · ACM Multimedia 2008
Visual content generation and editing › texture synthesis
dynamic texture synthesis
0.012009
Motion inpainting and extrapolation for special effect production · ACM Multimedia 2009
Image and video processing
motion analysis
0.012008
Motion extrapolation for video story planning · ACM Multimedia 2008

Methods — techniques the papers use, named apart from their topics

motion interpolation · 0.2graph cuts · 0.2motion inpainting · 0.1frame interpolation · 0.1video inpainting · 0.1video combination · 0.1video alteration · 0.1motion tracking · 0.1motion extrapolation · 0.1mean-shift tracking · 0.1mean shift tracking · 0.1
YearPublicationVenuePosition
2015 Intelligent state machine for social ad hoc data management and reuse
Neil Y. Yen, Qun Jin, Joseph C. Tsai, Jong Hyuk Park 0001
Multim. Tools Appl.3
2012 Video Editing Using Motion Inpainting
abstract
In this paper, we demonstrate a new motion in painting technique to allow users to change the dynamic texture used in a video background for special effect production. For instance, the dynamic texture of fire, smoke, water, cloud, and others can be edited through a series of automatic algorithms. Motion estimations of global and local textures are used. Video blending techniques are used in conjunction with a color balancing technique. The editing procedure will search for suitable patches in irregular shape blocks, to reproduce a realistic dynamic background, such as large waterfall, fire scene, or smoky background. The technique is suitable for making science fiction movies. We demonstrate the original and the falsified videos in our website at http://163.13.127.36/www/AINA12. Although video falsifying may create a moral problem, our intension is to create special effects in movie industry.
Joseph C. Tsai, Timothy K. Shih, Kanoksak Wattanachote, Kuanching Li
AINA1
2011 A Coordinate Transformation System Based on the Human Feature Information
Shih-Ming Chang, Joseph C. Tsai, Timothy K. Shih, Hui-Huang Hsu
MMM (1)2
2011 Motion Analysis via Feature Point Tracking Technology
Yu-Shin Lin, Shih-Ming Chang, Joseph C. Tsai, Timothy K. Shih, Hui-Huang Hsu
MMM (2)3
2011 Video Motion Interpolation for Special Effect Applications
abstract
Video forgery, also referred as video falsifying, is a technique for generating fake videos by altering, combining, or creating new video contents. For instance, the outcome of a 100 m race in the olympic game is forged as an example in this paper. We track objects and segment motions using a modified mean shift mechanism. The resulting video layers can be played in different speeds and from different reference points with respect to the original video. In order to obtain a smooth movement of target objects, a motion interpolation mechanism is proposed based on reference stick figures (i.e., a structure of human skeleton) and a video inpainting mechanism. The video inpainting mechanism is performed in a quasi-3-D space via guided 3-D patch matching. Interpolated target objects and background layers are then fused. The objective is to create a forged video, which is almost indistinguishable from the original video. We demonstrate the original and the forged videos in our Web site at http://member.mine.tku.edu.tw/www/TSMC09/. Although video forgery may create moral or legal issues, which is beyond the scope of this paper, our intension is to create special effects in video editing applications.
Timothy K. Shih, Nick C. Tang, Joseph C. Tsai, Jenq-Neng Hwang
IEEE Trans. Syst. Man Cybern. Part C3
2009 Face Inpainting by Feature Guidance
abstract
Face image partially occluded or damaged can be repaired automatically. We proposed a new inpainting algorithm, based on patch guidance deduced from an existing face database, to recover the damaged portions. This newly proposed concept of guided inpainting method produces seamless faces which are hardly seen drawbacks. Examples of our results can be retrieved from http://member.mine.tku.edu.tw/www/ISCAS09/.
Nick C. Tang, Yueting Zhuang, Yushun Wang, Timothy K. Shih, Joseph C. Tsai
ISCAS5
2009 Motion inpainting and extrapolation for special effect production
abstract
Special effect production is an important technology for movie industry. Although sophisticated equipments can be used to produce scenery such as fire and smoke, usually, the approach is expensive and perhaps dangerous. Can sceneries be re-produced based on existing videos using digital technology? The answer is yes but it is difficult. In this video demonstration, we propose new mechanisms using motion inpainting technologies. Dynamic texture can be altered and reused under control. In addition, actors with repeated motion can be interpolated or extrapolated and incorporated into the falsified scenery. We demonstrate using our tool to produce realistic video narratives based on existing videos. Five sets of results as well as the source videos used are available at http://member.mine.tku.edu.tw/www/ACMMM09VideoDemo.
Nick C. Tang, Hsing-Ying Zhong, Joseph C. Tsai, Timothy K. Shih, Hong-Yuan Mark Liao
ACM Multimedia3
2008 Video falsifying by motion interpolation and inpainting
abstract
We change the behavior of actors in a video. For instance, the outcome of a 100-meter race in the Olympic game can be falsified. We track objects and segment motions using a modified mean shift mechanism. The resulting video layers can be played in different speeds and at different reference points with respect to the original video. In order to obtain a smooth movement of target objects, a motion interpolation mechanism is proposed based on continuous stick figures (i.e., a video of human skeleton) and video inpainting. The video inpainting mechanism is performed in a quasi-3D space via guided 3D patch matching for filling. Interpolated target objects and background layers are fused by using graph cut. It is hard to tell whether a falsified video is the original. We demonstrate the original and the falsified videos in our website at http://www.mine.tku.edu.tw/video_demo/). The proposed technique can be used to create special effects in movie industry.
Timothy K. Shih, Nick C. Tang, Joseph C. Tsai, Hsing-Ying Zhong
CVPR3
2008 Motion extrapolation for video story planning
abstract
We create video scenes using existing videos. A panorama is generated from background video, with foreground objects removed by video inpainting technique. A video planning script is provided by the user on the panorama with accurate timing of actors. Actions of these actors are extensions of existing cyclic motions, such as walking, tracked and extrapolated using our motion analysis techniques. Although the types of video story generated are limited, however, it is possible to use the mechanism proposed to generate forgery videos. Interested readers should visit our tool demonstration and forgery videos at http://member.mine.tku.edu.tw/www/ACMMM08-VideoPlanning.
Nick C. Tang, Timothy K. Shih, Hong-Yuan Mark Liao, Joseph C. Tsai, Hsing-Ying Zhong
ACM Multimedia4
2008 Video falsifying for special effect production
abstract
Video Falsifying is a technique for generating fake video by altering, combining, or creating new video contents. For instance, the outcome of a 100-meter race can be changed. Alternatively, the winner of a horse race can be created from combined videos. The technique is for special effect production in movie industry. We demonstrate how to use our video falsifying techniques in special effects production. Interested readers should look at our demonstration website at http://member.mine.tku.edu.tw/www/ACMMM08VideoDemo.
Nick C. Tang, Timothy K. Shih, Hsing-Ying Zhong, Joseph C. Tsai, Chin-Yao Tang
ACM Multimedia4