Vincent Vanhoucke

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32ranked-venue papers
6as first author
8since 2021 · last 2025
0000-0003-0544-2791ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 24 · 3 first-author · 8 since 2021Graphics, computer vision, multimedia, augmented reality and games · 18 · 4 first-authorSystems, architecture and hardware · 10 · 6 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 first-author
YearPublicationVenuePosition
2025 Achieving Human Level Competitive Robot Table Tennis
abstract
Achieving human-level performance on real world tasks is a north star for the robotics community. We present the first learned robot agent that reaches amateur humanlevel performance in competitive table tennis. Table tennis is a physically demanding sport that takes humans years to master. We contribute (1) a hierarchical and modular policy architecture consisting of (i) low level controllers with their skill descriptors that model their capabilities and (ii) a high level controller that chooses the low level skills, (2) techniques for enabling zero-shot sim-to-real and curriculum building, including an iterative approach (train in sim, deploy in real), and (3) real time adaptation to unseen opponents. Policy performance was assessed through 29 robot vs. human matches of which the robot won 45 % (13/29). All humans were unseen players and their skill level varied from beginner to tournament level. Whilst the robot lost all matches vs. the most advanced players it won 100 % matches vs. beginners and 55 % matches vs. intermediate players, demonstrating solidly amateur humanlevel performance. Videos of the matches can be viewed here1.See sites https://google.com/view/competitive-robot-table-tennis.
David B. D'Ambrosio, Saminda Abeyruwan, Laura Graesser, Atil Iscen, Heni Ben Amor, Alex Bewley, Barney J. Reed, Krista Reymann, Leila Takayama, Yuval Tassa, Krzysztof Choromanski, Erwin Coumans, Deepali Jain, Navdeep Jaitly, Natasha Jaques, Satoshi Kataoka, Yuheng Kuang, Nevena Lazic, Reza Mahjourian, Sherry Moore, Kenneth Oslund, Anish Shankar, Vikas Sindhwani, Vincent Vanhoucke, Grace Vesom, Peng Xu 0010, Pannag R. Sanketi
ICRA24
2024 Open X-Embodiment: Robotic Learning Datasets and RT-X Models : Open X-Embodiment Collaboration
abstract
Large, high-capacity models trained on diverse datasets have shown remarkable successes on efficiently tackling downstream applications. In domains from NLP to Computer Vision, this has led to a consolidation of pretrained models, with general pretrained backbones serving as a starting point for many applications. Can such a consolidation happen in robotics? Conventionally, robotic learning methods train a separate model for every application, every robot, and even every environment. Can we instead train "generalist" X-robot policy that can be adapted efficiently to new robots, tasks, and environments? In this paper, we provide datasets in standardized data formats and models to make it possible to explore this possibility in the context of robotic manipulation, alongside experimental results that provide an example of effective X-robot policies. We assemble a dataset from 22 different robots collected through a collaboration between 21 institutions, demonstrating 527 skills (160266 tasks). We show that a high-capacity model trained on this data, which we call RT-X, exhibits positive transfer and improves the capabilities of multiple robots by leveraging experience from other platforms. The project website is robotics-transformer-x.github.io.
Abigail O'Neill, Abhiram Maddukuri, Abhishek Gupta 0004, Abhishek Padalkar, Abraham Lee, Acorn Pooley, Agrim Gupta, Ajay Mandlekar, Ajinkya Jain, Albert Tung, Alex Bewley, Alex Irpan, Alexander Khazatsky, Anant Rai, Anchit Gupta, Andrew E. Wang, Anikait Singh, Animesh Garg, Aniruddha Kembhavi, Annie Xie, Anthony Brohan, Antonin Raffin, Archit Sharma, Arefeh Yavary, Arhan Jain, Ashwin Balakrishna, Ayzaan Wahid, Ben Burgess-Limerick, Bernhard Schölkopf, Blake Wulfe, Brian Ichter, Cewu Lu, Charles Xu 0003, Charlotte Le, Chelsea Finn, Chen Wang 0053, Chenfeng Xu, Cheng Chi 0001, Chenguang Huang, Christine Chan, Christopher Agia, Chuer Pan, Chuyuan Fu, Coline Devin, Danfei Xu, Daniel Morton, Danny Drieß, Daphne Chen, Deepak Pathak, Dhruv Shah, Dieter Büchler, Dinesh Jayaraman, Dmitry Kalashnikov, Dorsa Sadigh, Edward Johns, Ethan Paul Foster, Fangchen Liu, Federico Ceola, Fei Xia 0002, Feiyu Zhao, Freek Stulp, Gaoyue Zhou, Gaurav S. Sukhatme, Gautam Salhotra, Gilbert Feng, Giulio Schiavi, Glen Berseth, Gregory Kahn, Guanzhi Wang, Hao Su 0001, Haoshu Fang, Henghui Bao, Heni Ben Amor, Henrik I. Christensen, Hiroki Furuta, Homer Walke, Hongjie Fang, Huy Ha, Igor Mordatch, Ilija Radosavovic, Isabel Leal, Jacky Liang, Jad Abou-Chakra, Jaehyung Kim 0001, Jaimyn Drake, Jan Peters 0001, Jan Schneider 0007, Jasmine Hsu, Jeannette Bohg, Jeffrey T. Bingham, Jensen Gao, Jiaheng Hu, Jiajun Wu 0001, Jiankai Sun, Jianlan Luo, Jiayuan Gu, Jie Tan 0001, Jihoon Oh, Jimmy Wu, Jingpei Lu, Jitendra Malik, João Silvério, Joey Hejna, Jonathan Booher, Jonathan Tompson, Jonathan Yang, Jordi Salvador, Joseph J. Lim, Junhyek Han, Kanishka Rao, Karl Pertsch, Karol Hausman, Keegan Go, Keerthana Gopalakrishnan, Kenneth Y. Goldberg, Kendra Byrne, Kenneth Oslund, Kento Kawaharazuka, Kevin Black, Kevin Zhang 0002, Kiana Ehsani, Kiran Lekkala, Kirsty Ellis, Krishan Rana, Krishnan Srinivasan, Kuan Fang, Kunal Pratap Singh, Kuo-Hao Zeng, Kyle Hatch, Kyle Hsu, Laurent Itti, Yunliang Chen 0001, Lerrel Pinto, Li Fei-Fei 0001, Liam Tan, Linxi Fan, Lionel Ott, Lisa Lee, Luca Weihs, Magnum Chen, Marion Lepert, Marius Memmel, Masayoshi Tomizuka, Masha Itkina, Mateo Guaman Castro, Max Spero, Maximilian Du, Michael Ahn, Michael C. Yip, Mingtong Zhang 0003, Mingyu Ding, Minho Heo, Mohan Kumar Srirama, Mohit Sharma 0001, Moo Jin Kim, Naoaki Kanazawa, Nicklas Hansen 0001, Nicolas Heess, Nikhil J. Joshi, Niko Sünderhauf, Norman Di Palo, Nur Muhammad Shafiullah, Oier Mees, Oliver Kroemer, Osbert Bastani, Pannag R. Sanketi, Patrick Tree Miller, Patrick Yin, Paul Wohlhart, Peng Xu 0010, Peter David Fagan, Peter Mitrano, Pierre Sermanet, Pieter Abbeel, Priya Sundaresan, Qiuyu Chen, Rafael Rafailov, Ria Doshi, Roberto Martin Martin, Rohan Baijal, Rosario Scalise, Rose Hendrix, Roy Lin, Runjia Qian, Russell Mendonca, Rutav Shah, Ryan Hoque, Ryan Julian, Samuel Bustamante-Gomez, Sean Kirmani, Sergey Levine, Sherry Moore, Shikhar Bahl, Shivin Dass, Shubham D. Sonawani, Shuran Song, Sichun Xu, Siddhant Haldar, Siddharth Karamcheti, Simeon Adebola, Simon Guist, Soroush Nasiriany, Stefan Schaal, Stefan Welker, Stephen Tian, Subramanian Ramamoorthy, Sudeep Dasari, Suneel Belkhale, Sungjae Park, Suraj Nair 0003, Suvir Mirchandani, Takayuki Osa, Tanmay Gupta, Tatsuya Harada, Tatsuya Matsushima, Ted Xiao, Thomas Kollar, Tianhe Yu, Tianli Ding, Todor Davchev, Tony Z. Zhao, Travis Armstrong, Trevor Darrell, Trinity Chung, Vidhi Jain, Vincent Vanhoucke, Wolfram Burgard, Xiaolong Wang 0004, Xinghao Zhu, Xinyang Geng, Liangwei Xu, Yecheng Jason Ma 0001, Yejin Kim 0003, Yevgen Chebotar, Yilin Wu 0003, Yonatan Bisk, Yoonyoung Cho, Youngwoon Lee, Yuchen Cui, Yueh-Hua Wu, Yujin Tang, Yuke Zhu, Yunchu Zhang, Yunfan Jiang 0001, Yunshuang Li, Yunzhu Li, Yusuke Iwasawa, Yutaka Matsuo, Zehan Ma, Zichen Jeff Cui, Zichen Zhang 0016, Zipeng Lin
ICRA241
2024 The Design of the Barkour Benchmark for Robot Agility
abstract
In this paper, we describe the design of the Barkour benchmark for measuring robot agility in navigating complex environments. Despite the growing interest in developing agile robot locomotion skills, the field lacks systematic benchmarks to measure the performance of robotic control systems and hardware in agility-focused tasks. This motivated us to propose the Barkour benchmark, an obstacle course designed to quantify agility across various robotic platforms. Inspired by dog agility competitions, the course features diverse obstacles and a time-based scoring mechanism, encouraging researchers to develop controllers that enable robots to move quickly, precisely, and with adaptability. This benchmark is challenging as it demands diverse motion skills and the time-based scoring requires control precision at high speed. Along with the design details presented in the paper, we release our simulated environment setups in MuJoCo-XLA and the CAD model of a custom-designed quadruped robot to facilitate future research to reproduce the Barkour setup (available at sites.google.com/view/barkour). We hope these together will accelerate the pace of robot agility research.
Wenhao Yu 0003, Ken Caluwaerts, Atil Iscen, J. Chase Kew, Tingnan Zhang, Daniel Freeman, Lisa Lee, Stefano Saliceti, Vincent Zhuang, Nathan Batchelor, Steven Bohez, Federico Casarini, José Enrique Chen, Erwin Coumans, Adil Dostmohamed, Gabriel Dulac-Arnold, Alejandro Escontrela, Erik Frey, Roland Hafner, Deepali Jain, Bauyrjan Jyenis, Yuheng Kuang, Tsang-Wei Edward Lee, Ofir Nachum, Kenneth Oslund, Francesco Romano, Fereshteh Sadeghi, Baruch Tabanpour, Daniel Zheng, Michael Neunert, Raia Hadsell, Nicolas Heess, Francesco Nori, Jeff Seto, Carolina Parada, Vikas Sindhwani, Vincent Vanhoucke, Jie Tan 0001, Kuang-Huei Lee
IROS37
2023 Socratic Models: Composing Zero-Shot Multimodal Reasoning with Language
Andy Zeng 0001, Maria Attarian, Brian Ichter, Krzysztof Choromanski, Adrian Wong, Stefan Welker, Federico Tombari, Aveek Purohit, Michael S. Ryoo, Vikas Sindhwani, Johnny Lee, Vincent Vanhoucke, Peter R. Florence
ICLR12
2023 PaLM-E: An Embodied Multimodal Language Model
abstract
Large language models excel at a wide range of complex tasks. However, enabling general inference in the real world, e.g. for robotics problems, raises the challenge of grounding. We propose embodied language models to directly incorporate real-world continuous sensor modalities into language models and thereby establish the link between words and percepts. Input to our embodied language model are multimodal sentences that interleave visual, continuous state estimation, and textual input encodings. We train these encodings end-to-end, in conjunction with a pre-trained large language model, for multiple embodied tasks including sequential robotic manipulation planning, visual question answering, and captioning. Our evaluations show that PaLM-E, a single large embodied multimodal model, can address a variety of embodied reasoning tasks, from a variety of observation modalities, on multiple embodiments, and further, exhibits positive transfer: the model benefits from diverse joint training across internet-scale language, vision, and visual-language domains. Our largest model with 562B parameters, in addition to being trained on robotics tasks, is a visual-language generalist with state-of-the-art performance on OK-VQA, and retains generalist language capabilities with increasing scale.
Danny Drieß, Fei Xia 0002, Mehdi S. M. Sajjadi, Corey Lynch, Aakanksha Chowdhery, Brian Ichter, Ayzaan Wahid, Jonathan Tompson, Tianhe Yu, Wenlong Huang, Yevgen Chebotar, Pierre Sermanet, Daniel Duckworth, Sergey Levine, Vincent Vanhoucke, Karol Hausman, Marc Toussaint, Klaus Greff, Andy Zeng 0001, Igor Mordatch, Peter R. Florence
ICML16
2022 Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items
abstract
Interactive 3D simulations have enabled break-throughs in robotics and computer vision, but simulating the broad diversity of environments needed for deep learning requires large corpora of photo-realistic 3D object models. To address this need, we present Google Scanned Objects, an open-source collection of over one thousand 3D-scanned household items released under a Creative Commons license; these models are preprocessed for use in Ignition Gazebo and the Bullet simulation platforms, but are easily adaptable to other simulators. We describe our object scanning and curation pipeline, then provide statistics about the contents of the dataset and its usage. We hope that the diversity, quality, and flexibility of Google Scanned Objects will lead to advances in interactive simulation, synthetic perception, and robotic learning.
Laura Downs, Anthony Francis, Nate Koenig, Brandon Kinman, Ryan Hickman, Krista Reymann, Thomas Barlow McHugh, Vincent Vanhoucke
ICRA8
2022 Learning to Fold Real Garments with One Arm: A Case Study in Cloud-Based Robotics Research
abstract
Autonomous fabric manipulation is a longstanding challenge in robotics, but evaluating progress is difficult due to the cost and diversity of robot hardware. Using Reach, a cloud robotics platform that enables low-latency remote execution of control policies on physical robots, we present the first systematic benchmarking of fabric manipulation al-gorithms on physical hardware. We develop 4 novel learning-based algorithms that model expert actions, keypoints, reward functions, and dynamic motions, and we compare these against 4 learning-free and inverse dynamics algorithms on the task of folding a crumpled T-shirt with a single robot arm. The entire lifecycle of data collection, model training, and policy evaluation was performed remotely without physical access to the robot workcell. Results suggest a new algorithm combining imitation learning with analytic methods achieves human-level performance on the flattening task and 93% of human-level performance on the folding task. See https://sites.google.com/berkeley.edu/ cloudfolding for all data, code, models, and supplemental material.
Ryan Hoque, Kaushik Shivakumar, Shrey Aeron, Gabriel Deza, Aditya Ganapathi, Adrian Wong, Johnny Lee, Andy Zeng 0001, Vincent Vanhoucke, Kenneth Y. Goldberg
IROS9
2021 Mechanical Search on Shelves using Lateral Access X-RAY
abstract
Finding an occluded object in a lateral access environment such as a shelf or cabinet is a problem that arises in many contexts such as warehouses, retail, healthcare, shipping, and homes. While this problem, known as mechanical search, is well-studied in overhead access environments, lateral access environments introduce constraints on the poses of objects and on available grasp actions, and pushing actions are preferred to preserve the environment structure. We propose LAX-RAY (Lateral Access maXimal Reduction in support Area of occupancY distribution): a system that combines target object occupancy distribution prediction with a mechanical search policy that sequentially pushes occluding objects to reveal a given target object. For scenarios with extruded polygonal objects, we introduce two lateral-access search policies that encode a history of predicted target distributions and can plan up to three actions into the future. We introduce a First-Order Shelf Simulator (FOSS) and use it to evaluate these policies in 800 simulated random shelf environments per policy. We also evaluate in 5 physical shelf environments using a Fetch robot with an embedded PrimeSense RGBD Camera and an attached pushing blade. The policies outperform baselines by up to 25% in simulation and up to 60% in physical experiments. Additionally, the two-step prediction policy is the highest performing in simulation for 8 objects with a 69% success rate, suggesting a tradeoff between future information and prediction errors. Code, videos, and supplementary material can be found at https://sites.google.com/berkeley.edu/lax-ray.
Marcus Dominguez-Kuhne, Vishal Satish, Michael Danielczuk, Kate Sanders 0002, Jeffrey Ichnowski, Andrew Lee 0002, Anelia Angelova, Vincent Vanhoucke, Kenneth Y. Goldberg
IROS9
2020 Differentiable Mapping Networks: Learning Structured Map Representations for Sparse Visual Localization
abstract
Mapping and localization, preferably from a small number of observations, are fundamental tasks in robotics. We address these tasks by combining spatial structure (differentiable mapping) and end-to-end learning in a novel neural network architecture: the Differentiable Mapping Network (DMN). The DMN constructs a spatially structured view-embedding map and uses it for subsequent visual localization with a particle filter. Since the DMN architecture is end-to-end differentiable, we can jointly learn the map representation and localization using gradient descent. We apply the DMN to sparse visual localization, where a robot needs to localize in a new environment with respect to a small number of images from known viewpoints. We evaluate the DMN using simulated environments and a challenging real-world Street View dataset. We find that the DMN learns effective map representations for visual localization. The benefit of spatial structure increases with larger environments, more viewpoints for mapping, and when training data is scarce. Project website: https://sites.google.com/view/differentiable-mapping.
Péter Karkus, Anelia Angelova, Vincent Vanhoucke, Rico Jonschkowski
ICRA3
2020 X-Ray: Mechanical Search for an Occluded Object by Minimizing Support of Learned Occupancy Distributions
abstract
For applications in e-commerce, warehouses, healthcare, and home service, robots are often required to search through heaps of objects to grasp a specific target object. For mechanical search, we introduce X-Ray, an algorithm based on learned occupancy distributions. We train a neural network using a synthetic dataset of RGBD heap images labeled for a set of standard bounding box targets with varying aspect ratios. X-Ray minimizes support of the learned distribution as part of a mechanical search policy in both simulated and real environments. We benchmark these policies against two baseline policies on 1,000 heaps of 15 objects in simulation where the target object is partially or fully occluded. Results suggest that X-Ray is significantly more efficient, as it succeeds in extracting the target object 82% of the time, 15% more often than the best-performing baseline. Experiments on an ABB YuMi robot with 20 heaps of 25 household objects suggest that the learned policy transfers easily to a physical system, where it outperforms baseline policies by 15% in success rate with 17% fewer actions. Datasets, videos, and experiments are available at https://sites.google.com/berkeley.edu/x-ray.
Michael Danielczuk, Anelia Angelova, Vincent Vanhoucke, Kenneth Y. Goldberg
IROS3
2018 Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping
abstract
Instrumenting and collecting annotated visual grasping datasets to train modern machine learning algorithms can be extremely time-consuming and expensive. An appealing alternative is to use off-the-shelf simulators to render synthetic data for which ground-truth annotations are generated automatically. Unfortunately, models trained purely on simulated data often fail to generalize to the real world. We study how randomized simulated environments and domain adaptation methods can be extended to train a grasping system to grasp novel objects from raw monocular RGB images. We extensively evaluate our approaches with a total of more than 25,000 physical test grasps, studying a range of simulation conditions and domain adaptation methods, including a novel extension of pixel-level domain adaptation that we term the GraspGAN. We show that, by using synthetic data and domain adaptation, we are able to reduce the number of real-world samples needed to achieve a given level of performance by up to 50 times, using only randomly generated simulated objects. We also show that by using only unlabeled real-world data and our GraspGAN methodology, we obtain real-world grasping performance without any real-world labels that is similar to that achieved with 939,777 labeled real-world samples.
Konstantinos Bousmalis, Alex Irpan, Paul Wohlhart, Matthew Kelcey, Mrinal Kalakrishnan, Laura Downs, Julian Ibarz, Peter Pastor, Kurt Konolige, Sergey Levine, Vincent Vanhoucke
ICRA12
2017 Inception-v4, Inception-ResNet and the Impact of Residual Connections on Learning
abstract
Very deep convolutional networks have been central to the largest advances in image recognition performance in recent years. One example is the Inception architecture that has been shown to achieve very good performance at relatively low computational cost. Recently, the introduction of residual connections in conjunction with a more traditional architecture has yielded state-of-the-art performance in the 2015 ILSVRC challenge; its performance was similar to the latest generation Inception-v3 network. This raises the question: Are there any benefits to combining Inception architectures with residual connections? Here we give clear empirical evidence that training with residual connections accelerates the training of Inception networks significantly. There is also some evidence of residual Inception networks outperforming similarly expensive Inception networks without residual connections by a thin margin. We also present several new streamlined architectures for both residual and non-residual Inception networks. These variations improve the single-frame recognition performance on the ILSVRC 2012 classification task significantly. We further demonstrate how proper activation scaling stabilizes the training of very wide residual Inception networks. With an ensemble of three residual and one Inception-v4 networks, we achieve 3.08% top-5 error on the test set of the ImageNet classification (CLS) challenge.
Christian Szegedy, Sergey Ioffe, Vincent Vanhoucke, Alexander A. Alemi
AAAI3
2017 YouTube-BoundingBoxes: A Large High-Precision Human-Annotated Data Set for Object Detection in Video
abstract
We introduce a new large-scale data set of video URLs with densely-sampled object bounding box annotations called YouTube-BoundingBoxes (YT-BB). The data set consists of approximately 380,000 video segments about 19s long, automatically selected to feature objects in natural settings without editing or post-processing, with a recording quality often akin to that of a hand-held cell phone camera. The objects represent a subset of the COCO [32] label set. All video segments were human-annotated with high-precision classification labels and bounding boxes at 1 frame per second. The use of a cascade of increasingly precise human annotations ensures a label accuracy above 95% for every class and tight bounding boxes. Finally, we train and evaluate well-known deep network architectures and report baseline figures for per-frame classification and localization. We also demonstrate how the temporal contiguity of video can potentially be used to improve such inferences. The data set can be found at https://research.google.com/youtube-bb. We hope the availability of such large curated corpus will spur new advances in video object detection and tracking.
Esteban Real, Jonathon Shlens, Stefano Mazzocchi, Vincent Vanhoucke
CVPR5
2016 Rethinking the Inception Architecture for Computer Vision
abstract
Convolutional networks are at the core of most state of-the-art computer vision solutions for a wide variety of tasks. Since 2014 very deep convolutional networks started to become mainstream, yielding substantial gains in various benchmarks. Although increased model size and computational cost tend to translate to immediate quality gains for most tasks (as long as enough labeled data is provided for training), computational efficiency and low parameter count are still enabling factors for various use cases such as mobile vision and big-data scenarios. Here we are exploring ways to scale up networks in ways that aim at utilizing the added computation as efficiently as possible by suitably factorized convolutions and aggressive regularization. We benchmark our methods on the ILSVRC 2012 classification challenge validation set demonstrate substantial gains over the state of the art: 21:2% top-1 and 5:6% top-5 error for single frame evaluation using a network with a computational cost of 5 billion multiply-adds per inference and with using less than 25 million parameters. With an ensemble of 4 models and multi-crop evaluation, we report 3:5% top-5 error and 17:3% top-1 error on the validation set and 3:6% top-5 error on the official test set.
Christian Szegedy, Vincent Vanhoucke, Sergey Ioffe, Jonathon Shlens, Zbigniew Wojna
CVPR2
2015 Real-Time Pedestrian Detection with Deep Network Cascades
abstract
We present a new real-time approach to object detection that exploits the efficiency of cascade classifiers with the accuracy of deep neural networks. Deep networks have been shown to excel at classification tasks, and their ability to operate on raw pixel input without the need to design special features is very appealing. However, deep nets are notoriously slow at inference time. In this paper, we propose an approach that cascades deep nets and fast features, that is both very fast and very accurate. We apply it to the challenging task of pedestrian detection. Our algorithm runs in real-time at 15 frames per second. The resulting approach achieves a 26.2% average miss rate on the Caltech Pedestrian detection benchmark, which is competitive with the very best reported results. It is the first work we are aware of that achieves very high accuracy while running in real-time.
Anelia Angelova, Alex Krizhevsky, Vincent Vanhoucke, Abhijit S. Ogale
BMVC3
2015 Going deeper with convolutions
abstract
We propose a deep convolutional neural network architecture codenamed Inception that achieves the new state of the art for classification and detection in the ImageNet Large-Scale Visual Recognition Challenge 2014 (ILSVRC14). The main hallmark of this architecture is the improved utilization of the computing resources inside the network. By a carefully crafted design, we increased the depth and width of the network while keeping the computational budget constant. To optimize quality, the architectural decisions were based on the Hebbian principle and the intuition of multi-scale processing. One particular incarnation used in our submission for ILSVRC14 is called GoogLeNet, a 22 layers deep network, the quality of which is assessed in the context of classification and detection.
Christian Szegedy, Wei Liu 0015, Yangqing Jia, Pierre Sermanet, Scott E. Reed, Dragomir Anguelov, Dumitru Erhan, Vincent Vanhoucke, Andrew Rabinovich
CVPR8
2015 Pedestrian detection with a Large-Field-Of-View deep network
abstract
Pedestrian detection is of crucial importance to autonomous driving applications. Methods based on deep learning have shown significant improvements in accuracy, which makes them particularly suitable for applications, such as pedestrian detection, where reducing the miss rate is very important. Although they are accurate, their runtime has been at best in seconds per image, which makes them not practical for onboard applications. We present a Large-Field-Of-View (LFOV) deep network for pedestrian detection, that can achieve high accuracy and is designed to make deep networks work faster for detection problems. The idea of the proposed Large-Field-of-View deep network is to learn to make classification decisions simultaneously and accurately at multiple locations. The LFOV network processes larger image areas at much faster speeds than typical deep networks have been able to, and can intrinsically reuse computations. Our pedestrian detection solution, which is a combination of a LFOV network and a standard deep network, works at 280 ms per image on GPU and achieves 35.85 average miss rate on the Caltech Pedestrian Detection Benchmark.
Anelia Angelova, Alex Krizhevsky, Vincent Vanhoucke
ICRA3
2014 Asynchronous stochastic optimization for sequence training of deep neural networks
abstract
This paper explores asynchronous stochastic optimization for sequence training of deep neural networks. Sequence training requires more computation than frame-level training using pre-computed frame data. This leads to several complications for stochastic optimization, arising from significant asynchrony in model updates under massive parallelization, and limited data shuffling due to utterance-chunked processing. We analyze the impact of these two issues on the efficiency and performance of sequence training. In particular, we suggest a framework to formalize the reasoning about the asynchrony and present experimental results on both small and large scale Voice Search tasks to validate the effectiveness and efficiency of asynchronous stochastic optimization.
Georg Heigold, Erik McDermott, Vincent Vanhoucke, Andrew W. Senior, Michiel Bacchiani
ICASSP3
2014 Autoregressive product of multi-frame predictions can improve the accuracy of hybrid models
abstract
We describe a simple but effective way of using multi-frame targets to improve the accuracy of Artificial Neural NetworkHidden Markov Model (ANN-HMM) hybrid systems. In this approach a Deep Neural Network (DNN) is trained to predict the forced-alignment state of multiple frames using a separate softmax unit for each of the frames. This is in contrast to the usual method of training a DNN to predict only the state of the central frame. By itself this is not sufficient to improve accuracy of the system significantly. However, if we average the predictions for each frame from the different contexts it is associated with we achieve state of the art results on TIMIT using a fully connected Deep Neural Network without convolutional architectures or dropout training. On a 14 hour subset of Wall Street Journal (WSJ) using a context dependent DNN-HMM system it leads to a relative improvement of 6.4% on the dev set (testdev93) and 9.3% on test set (test-eval92).
Navdeep Jaitly, Vincent Vanhoucke, Geoffrey E. Hinton
INTERSPEECH2
2013 Multilingual acoustic models using distributed deep neural networks
abstract
Today's speech recognition technology is mature enough to be useful for many practical applications. In this context, it is of paramount importance to train accurate acoustic models for many languages within given resource constraints such as data, processing power, and time. Multilingual training has the potential to solve the data issue and close the performance gap between resource-rich and resource-scarce languages. Neural networks lend themselves naturally to parameter sharing across languages, and distributed implementations have made it feasible to train large networks. In this paper, we present experimental results for cross- and multi-lingual network training of eleven Romance languages on 10k hours of data in total. The average relative gains over the monolingual baselines are 4%/2% (data-scarce/data-rich languages) for cross- and 7%/2% for multi-lingual training. However, the additional gain from jointly training the languages on all data comes at an increased training time of roughly four weeks, compared to two weeks (monolingual) and one week (crosslingual).
Georg Heigold, Vincent Vanhoucke, Andrew W. Senior, Patrick Nguyen, Marc'Aurelio Ranzato, Matthieu Devin, Jeffrey Dean
ICASSP2
2013 Multiframe deep neural networks for acoustic modeling
abstract
Deep neural networks have been shown to perform very well as acoustic models for automatic speech recognition. Compared to Gaussian mixtures however, they tend to be very expensive computationally, making them challenging to use in real-time applications. One key advantage of such neural networks is their ability to learn from very long observation windows going up to 400 ms. Given this very long temporal context, it is tempting to wonder whether one can run neural networks at a lower frame rate than the typical 10 ms, and whether there might be computational benefits to doing so. This paper describes a method of tying the neural network parameters over time which achieves comparable performance to the typical frame-synchronous model, while achieving up to a 4X reduction in the computational cost of the neural network activations.
Vincent Vanhoucke, Matthieu Devin, Georg Heigold
ICASSP1
2013 On rectified linear units for speech processing
abstract
Deep neural networks have recently become the gold standard for acoustic modeling in speech recognition systems. The key computational unit of a deep network is a linear projection followed by a point-wise non-linearity, which is typically a logistic function. In this work, we show that we can improve generalization and make training of deep networks faster and simpler by substituting the logistic units with rectified linear units. These units are linear when their input is positive and zero otherwise. In a supervised setting, we can successfully train very deep nets from random initialization on a large vocabulary speech recognition task achieving lower word error rates than using a logistic network with the same topology. Similarly in an unsupervised setting, we show how we can learn sparse features that can be useful for discriminative tasks. All our experiments are executed in a distributed environment using several hundred machines and several hundred hours of speech data.
Matthew D. Zeiler, Marc'Aurelio Ranzato, Rajat Monga, Mark Z. Mao, Quoc V. Le, Patrick Nguyen, Andrew W. Senior, Vincent Vanhoucke, Jeffrey Dean, Geoffrey E. Hinton
ICASSP9
2012 Investigations on exemplar-based features for speech recognition towards thousands of hours of unsupervised, noisy data
abstract
The acoustic models in state-of-the-art speech recognition systems are based on phones in context that are represented by hidden Markov models. This modeling approach may be limited in that it is hard to incorporate long-span acoustic context. Exemplar-based approaches are an attractive alter-native, in particular if massive data and computational power are available. Yet, most of the data at Google are unsupervised and noisy. This paper investigates an exemplar-based approach under this yet not well understood data regime. A log-linear rescoring framework is used to combine the exemplar-based features on the word level with the first-pass model. This approach guarantees at least baseline performance and focuses on the refined modeling of words with sufficient data. Experimental results for the Voice Search and the YouTube tasks are presented.
Georg Heigold, Patrick Nguyen, Mitch Weintraub, Vincent Vanhoucke
ICASSP4
2012 Application of Pretrained Deep Neural Networks to Large Vocabulary Speech Recognition
abstract
The use of Deep Belief Networks (DBN) to pretrain Neural Networks has recently led to a resurgence in the use of Artificial Neural Network- Hidden Markov Model (ANN/HMM) hybrid systems for Automatic Speech Recognition (ASR). In this paper we report results of a DBN-pretrained context-dependent ANN/HMM system trained on two datasets that are much larger than any reported previously with DBN-pretrained ANN/HMM
Navdeep Jaitly, Patrick Nguyen, Andrew W. Senior, Vincent Vanhoucke
INTERSPEECH4
2010 Unsupervised discovery and training of maximally dissimilar cluster models
abstract
One of the difficult problems of acoustic modeling for Automatic Speech Recognition (ASR) is how to adequately model the wide variety of acoustic conditions which may be present in the data. The problem is especially acute for tasks such as Google Search by Voice, where the amount of speech available per transaction is small, and adaptation techniques start showing their limitations. As training data from a very large user population is available however, it is possible to identify and jointly model subsets of the data with similar acoustic qualities. We describe a technique which allows us to perform this modeling at scale on large amounts of data by learning a treestructured partition of the acoustic space, and we demonstrate that we can significantly improve recognition accuracy in various conditions through unsupervised Maximum Mutual Information (MMI) training. Being fully unsupervised, this technique scales easily to increasing numbers of conditions. Index Terms: acoustic modeling, unsupervised learning, clustering, too much data.
Françoise Beaufays, Vincent Vanhoucke, Brian Strope
INTERSPEECH2
2005 Automatic Training Set Segmentation for Multi-pass Speech Recognition
abstract
A common approach to automatic speech recognition uses two recognition passes to decode an utterance: the first pass limits the search to a smaller set of likely hypotheses; the second pass re-scores the limited set using more detailed acoustic models which may target gender or specific channels. A question raised by this architecture is how to define and train the second pass models. We describe an extensible automatic solution that requires no manual gender or channel labeling. To train the second pass models, we cluster the training data into datasets containing utterances whose acoustics are very similar across the entire utterance. The clustering is based on which regions of a more general acoustic model are activated during forced alignments. Experiments with commercial American-English digit strings show 9.3% relative error rate reduction over a gender-based two pass system with similar numbers of model parameters.
Mark Z. Mao, Vincent Vanhoucke, Brian Strope
ICASSP (1)2
2005 Confidence scoring and rejection using multi-pass speech recognition
Vincent Vanhoucke
INTERSPEECH1
2004 Design of compact acoustic models through clustering of tied-covariance Gaussians
abstract
We propose a new approach for designing compact acoustic models particularly suited to large systems that combine multiple model sets to represent distinct acoustic conditions or languages. We show that Gaussians based on mixtures of inverse covariances (MIC) with shared parameters can be clustered using an efficient Lloyd algorithm. As a result, more compact acoustic models can be built by clustering Gaussians across tied mixtures. In addition, we show that the tied parameters of MIC models can be shared across acoustic models and languages, making it possible to build more efficient multi-model systems which take advantage of a common pool of clustered Gaussians. 1.
Mark Z. Mao, Vincent Vanhoucke
INTERSPEECH2
2004 Mixtures of inverse covariances
abstract
We describe a model which approximates full covariances in a Gaussian mixture while reducing significantly both the number of parameters to estimate and the computations required to evaluate the Gaussian likelihoods. In this model, the inverse covariance of each Gaussian in the mixture is expressed as a linear combination of a small set of prototype matrices that are shared across components. In addition, we demonstrate the benefits of a subspace-factored extension of this model when representing independent or near-independent product densities. We present a maximum likelihood estimation algorithm for these models, as well as a practical method for implementing it. We show through experiments performed on a variety of speech recognition tasks that this model significantly outperforms a diagonal covariance model, while using far fewer Gaussian-specific parameters. Experiments also demonstrate that a better speed/accuracy tradeoff can be achieved on a real-time speech recognition system.
Vincent Vanhoucke, Ananth Sankar
IEEE Trans. Speech Audio Process.1
2003 Mixtures of inverse covariances
abstract
We introduce a model that approximates full and block-diagonal covariances in a Gaussian mixture, while reducing significantly both the number of parameters to estimate and the computations required to evaluate the Gaussian likelihoods. The inverse covariance of each Gaussian is expressed as a mixture of a small set of prototype matrices. Estimation of both the mixture weights and the prototypes is performed using maximum likelihood estimation. Experiments on a variety of speech recognition tasks show that this model significantly outperforms a diagonal covariance model, while using the same number of Gaussian-dependent parameters.
Vincent Vanhoucke, Ananth Sankar
ICASSP (1)1
2003 Variable length mixtures of inverse covariances
Vincent Vanhoucke, Ananth Sankar
INTERSPEECH1
2001 Effects of Prompt Style when Navigating through Structured Data
Vincent Vanhoucke, W. Lawrence Neeley Jr., Maria Mortati, Michael Sloan, Clifford Nass
INTERACT1