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Gianluca Iaccarino

dblp:69/7608 · DBLP profile ↗
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1ranked-venue papers
0as first author
1since 2021 · last 2024
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Generative modeling · 67% Motion planning and robot control · 33%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational science and engineering · 100%

Topics — the 4 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control
design optimization
0.812024
Compositional Generative Inverse Design · ICLR 2024
Machine learning › Generative modeling
diffusion model
0.812024
Compositional Generative Inverse Design · ICLR 2024
Machine learning › Generative modeling › inverse problem
inverse design
0.812024
Compositional Generative Inverse Design · ICLR 2024
Computational science and engineering
engineering design
0.212024
Compositional Generative Inverse Design · ICLR 2024

Methods — techniques the papers use, named apart from their topics

energy-based optimization · 1.5diffusion model · 1.5
YearPublicationVenuePosition
2024 Compositional Generative Inverse Design
abstract
Inverse design, where we seek to design input variables in order to optimize an underlying objective function, is an important problem that arises across fields such as mechanical engineering to aerospace engineering. Inverse design is typically formulated as an optimization problem, with recent works leveraging optimization across learned dynamics models. However, as models are optimized they tend to fall into adversarial modes, preventing effective sampling. We illustrate that by instead optimizing over the learned energy function captured by the diffusion model, we can avoid such adversarial examples and significantly improve design performance. We further illustrate how such a design system is compositional, enabling us to combine multiple different diffusion models representing subcomponents of our desired system to design systems with every specified component. In an N-body interaction task and a challenging 2D multi-airfoil design task, we demonstrate that by composing the learned diffusion model at test time, our method allows us to design initial states and boundary shapes that are more complex than those in the training data. Our method generalizes to more objects for N-body dataset and discovers formation flying to minimize drag in the multi-airfoil design task. Project website and code can be found at https://github.com/AI4Science-WestlakeU/cindm.
Tailin Wu, Takashi Maruyama, Tao Zhang 0102, Yilun Du, Gianluca Iaccarino, Jure Leskovec
ICLR6