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Lawrence H. Erickson

dblp:70/1092 · DBLP profile ↗
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9ranked-venue papers
8as first author
0since 2021 · last 2013
0009-0003-4058-4135ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 7 first-authorSystems, architecture and hardware · 5 · 5 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorTheory of computation · 1Applied, interdisciplinary, general and emerging computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
6 papers
Robot navigation and mapping · 52% Motion planning and robot control · 42% Video understanding and tracking · 4%
Theoretical computer science
3 papers
Computational geometry · 100%

Topics — the 12 heaviest of 15, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Robot navigation and mapping
localization
0.222013
Toward the design and analysis of blind, bouncing robots · ICRA 2013
Probabilistic localization with a blind robot · ICRA 2008
Robotics › Motion planning and robot control › path planning
collision-free path planning
0.212013
A Simple, but NP-Hard, Motion Planning Problem · AAAI 2013
Computational geometry › motion planning
minimum constraint removal
0.212013
A Simple, but NP-Hard, Motion Planning Problem · AAAI 2013
Computational geometry › motion planning
motion planning complexity
0.212013
A Simple, but NP-Hard, Motion Planning Problem · AAAI 2013
Robotics › Robot navigation and mapping › mobile robot navigation › map-based navigation
landmark-based navigation
0.112012
Navigation among visually connected sets of partially distinguishable landmarks · ICRA 2012
Computational geometry › visibility
art gallery problem
0.112011
How many landmark colors are needed to avoid confusion in a polygon? · ICRA 2011
Robotics › Motion planning and robot control
motion planning
0.112009
Survivability: Measuring and ensuring path diversity · ICRA 2009
Robotics › Motion planning and robot control › path planning
path diversity
0.112009
Survivability: Measuring and ensuring path diversity · ICRA 2009
Robotics › Robot navigation and mapping › localization
probabilistic localization
0.112008
Probabilistic localization with a blind robot · ICRA 2008
Computer vision › Video understanding and tracking
video surveillance
0.012011
How many landmark colors are needed to avoid confusion in a polygon? · ICRA 2011
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › planning › online planning
real-time planning
0.012009
Survivability: Measuring and ensuring path diversity · ICRA 2009
Robotics › Robot navigation and mapping › state estimation
position uncertainty
0.012008
Probabilistic localization with a blind robot · ICRA 2008

Methods — techniques the papers use, named apart from their topics

NP-hardness reduction · 0.3graph search · 0.3combinatorial analysis · 0.3polynomial-time coloring algorithm · 0.2NP-hardness proof · 0.2odometry · 0.2boundary impact counting · 0.2survivability criterion · 0.1chi-square testing · 0.1contact sensing · 0.1
YearPublicationVenuePosition
2013 A Simple, but NP-Hard, Motion Planning Problem
abstract
Determining the existence of a collision-free path between two points is one of the most fundamental questions in robotics. However, in situations where crossing an obstacle is costly but not impossible, it may be more appropriate to ask for the path that crosses the fewest obstacles. This may arise in both autonomous outdoor navigation (where the obstacles are rough but not completely impassable terrain) or indoor navigation (where the obstacles are doors that can be opened if necessary). This problem, the minimum constraint removal problem, is at least as hard as the underlying path existence problem. In this paper, we demonstrate that the minimum constraint removal problem is NP-hard for navigation in the plane even when the obstacles are all convex polygons, a case where the path existence problem is very easy.
Lawrence H. Erickson, Steven M. LaValle
AAAI1
2013 Toward the design and analysis of blind, bouncing robots
abstract
What kind of tasks are robots with extremely simple control laws capable of performing? Consider a point robot that navigates by aligning itself to a certain fixed angle relative to the environment boundary, then driving in a straight line. Even without knowing the robot's exact location, basic, noisy odometry and counting sensors can be used to narrow down the robot's possible locations over time. This paper describes methods of determining the possible locations of the robot after the robot has moved a sufficient distance or has impacted the boundary a sufficient number of times.
Lawrence H. Erickson, Steven M. LaValle
ICRA1
2013 Counting Moving Bodies Using Sparse Sensor Beams
abstract
This paper examines the problem of determining the distribution of a number of indistinguishable moving bodies located in regions separated by sensor beams that can detect whether a body moves across them. We characterize the conditions under which an exact distribution of bodies can be determined, and compute bounds on the expected number of sensor observations required to determine this exact distribution for a certain movement model of the bodies.
Lawrence H. Erickson, Jingjin Yu, Yaonan Huang, Steven M. LaValle
IEEE Trans Autom. Sci. Eng.1
2012 Navigation among visually connected sets of partially distinguishable landmarks
abstract
A robot navigates in a polygonal region populated by a set of partially distinguishable landmarks. The robot's motion primitives consist of actions of the form “drive toward a landmark of class x”. To effectively navigate, the robot must always be able to see a landmark. Also, if the robot sees two landmarks of the same class, its motion primitives become ambiguous. Finally, if the robot wishes to navigate from landmark s0to landmark sgoalwith a simple graph search algorithm, then there must be a sequence of landmarks [s0, s1, s2, ..., sk= sgoal], in which landmark siis visible from si-1. Given these three conditions, how many landmark classes are required for navigation in a given polygon P? We call this minimum number of landmark classes the connected landmark class number, denotedχCL(P). We study this problem for the monotone polygons, an important family of polygons that are frequently generated as intermediate steps in other decomposition algorithms. We demonstrate that for all odd k, there exists a monotone polygon Mkwith 3 over 4 (k2+ 2k + 1) vertices such thatχCL(P) ≥ k. We also demonstrate that for any n-vertex monotone polygon P,χCL(P) ≤ n/3 + 12.
Lawrence H. Erickson, Steven M. LaValle
ICRA1
2012 Counting Moving Bodies Using Sparse Sensor Beams
Lawrence H. Erickson, Jingjin Yu, Yaonan Huang, Steven M. LaValle
WAFR1
2012 Locating a robber on a graph via distance queries
James M. Carraher, Ilkyoo Choi, Michelle Delcourt, Lawrence H. Erickson, Douglas B. West
Theor. Comput. Sci.4
2011 How many landmark colors are needed to avoid confusion in a polygon?
abstract
Suppose that two members of a finite point guard set S within a polygon P must be given different colors if their visible regions overlap, and that every point in P is visible from some point in S. The chromatic art gallery problem, introduced in [7], asks for the minimum number of colors required to color any guard set (not necessarily a minimal guard set) of P. We study two related problems. First, given a polygon P and a guard set S of P, can the members of S be efficiently and optimally colored so that no two members of S that have overlapping visibility regions have the same color? Second, given a polygon P and a set of candidate guard locations N, is it possible to efficiently and optimally choose the guard set S ⊆ N that requires the minimum number of colors? We provide an algorithm that solves the first question in polynomial time, and demonstrate the NP-hardness of the second question. Both questions are motivated by common robot tasks such as mapping and surveillance.
Lawrence H. Erickson, Steven M. LaValle
ICRA1
2009 Survivability: Measuring and ensuring path diversity
abstract
A novel criterion is introduced for assessing the diversity of a collection of paths or trajectories. The main idea is the notion of survivability, which measures the likelihood that numerous paths are obstructed by the same obstacle. This helps to improve robustness with respect to collision, which is an important challenge in the design of real-time planning algorithms. Efficient algorithms are presented for computing the survivability criterion and for selecting a subset of paths that optimize survivability from a larger collection. The algorithms are implemented and solutions are illustrated for two different systems. Chi-square tests are used to show uniform coverage obtained by using the computed paths in a simple breadth-first search. Random obstacle placement is used to show superior robustness of these primitives compared to uniform sampling of the control space.
Lawrence H. Erickson, Steven M. LaValle
ICRA1
2008 Probabilistic localization with a blind robot
abstract
Researchers have addressed the localization problem for mobile robots using many different kinds of sensors, including rangefinders, cameras, and odometers. In this paper, we consider localization using a robot that is virtually "blind", having only a clock and contact sensor at its disposal. This represents a drastic reduction in sensing requirements, even in light of existing work that considers localization with limited sensing. We present probabilistic techniques that represent and update the robot's position uncertainty and algorithms to reduce this uncertainty. We demonstrate the experimental effectiveness of these methods using a Roomba autonomous vacuum cleaner robot in laboratory environments.
Lawrence H. Erickson, Joseph Knuth, Jason M. O'Kane, Steven M. LaValle
ICRA1