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Nicholas Fellion

dblp:70/11412 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 2017
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 3 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 50% Personal fabrication and tangible interfaces · 50%

Topics — the 2 heaviest of 2, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Personal fabrication and tangible interfaces › tangible interaction
bend input
0.312017
FlexStylus: Leveraging Bend Input for Pen Interaction · UIST 2017
Interaction techniques and input
pen input
0.312017
FlexStylus: Leveraging Bend Input for Pen Interaction · UIST 2017

Methods — techniques the papers use, named apart from their topics

fibre-optic deformation sensing · 0.3
YearPublicationVenuePosition
2017 FlexStylus: Leveraging Bend Input for Pen Interaction
abstract
FlexStylus, a flexible stylus, detects deformation of the barrel as a vector with both a rotational and an absolute value, providing two degrees of freedom with the goal of improving the expressivity of digital art using a stylus device. We outline the construction of the prototype and the principles behind the sensing method, which uses a cluster of four fibre-optic based deformation sensors. We propose interaction techniques using the FlexStylus to improve menu navigation and tool selection. Finally, we describe a study comparing users' ability to match a changing target value using a commercial pressure stylus and the FlexStylus' absolute deformation. When using the FlexStylus, users had a significantly higher accuracy overall. This suggests that deformation may be a useful input method for future work considering stylus augmentation.
Nicholas Fellion, Thomas Pietrzak, Audrey Girouard
UIST1
2015 PrintPut: Resistive and Capacitive Input Widgets for Interactive 3D Prints
Jesse Burstyn, Nicholas Fellion, Paul Strohmeier, Roel Vertegaal
INTERACT (1)2
2014 Sensing touch using resistive graphs
abstract
In early design, instrumenting an object with touch sensing capability, especially one with complex surface geometry, can be problematic. In this paper, we show how resistive graph patterns--or resigraphs--can be used to quickly fabricate multi-touch sensors tailored to an object's shape. In very early ideation, resigraphs can be drawn using conductive ink. In later refinements they can be silk-screened or laser cut from off-the-shelf materials. A resigraph uses a commonly available microprocessor (e.g. Arduino), re-quires only three wires, and enables touch input on non-planar and non-developable surfaces.
David Holman, Nicholas Fellion, Roel Vertegaal
Conference on Designing Interactive Systems2