Xutong Liu 0002

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34ranked-venue papers
10as first author
33since 2021 · last 2026
0000-0002-8628-5873ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 20 · 6 first-author · 20 since 2021Computer networks · 12 · 4 first-author · 11 since 2021Graphics, computer vision, multimedia, augmented reality and games · 4 · 4 since 2021Databases, data management, data science and information retrieval · 2 · 2 since 2021
YearPublicationVenuePosition
2026 Online Multi-LLM Selection via Contextual Bandits Under Unstructured Context Evolution
abstract
Large language models (LLMs) exhibit diverse response behaviors, costs, and strengths, making it challenging to select the most suitable LLM for a given user query. We study the problem of adaptive multi-LLM selection in an online setting, where the learner interacts with users through multi-step query refinement and must choose LLMs sequentially without access to offline datasets or model internals. A key challenge arises from unstructured context evolution: the prompt dynamically changes in response to previous model outputs via a black-box process, which cannot be simulated, modeled, or learned. To address this, we propose the first contextual bandit framework for sequential LLM selection under unstructured prompt dynamics. We formalize a notion of myopic regret and develop a LinUCB-based algorithm that provably achieves sublinear regret without relying on future context prediction. We further introduce budget-aware and positionally-aware (favoring early-stage satisfaction) extensions to accommodate variable query costs and user preferences for early high-quality responses. Our algorithms are theoretically grounded and require no offline fine-tuning or dataset-specific training. Experiments on diverse benchmarks demonstrate that our methods outperform existing LLM routing strategies in both accuracy and cost-efficiency, validating the power of contextual bandits for real-time, adaptive LLM selection.
Manhin Poon, Xiangxiang Dai, Xutong Liu 0002, Fang Kong 0002, John C. S. Lui, Jinhang Zuo
AAAI3
2026 Constraint-Aware Combinatorial Bandits: Theoretical Foundations and Network Applications
Xiangxiang Dai, Xutong Liu 0002, Anqi Yu, John C. S. Lui
INFOCOM3
2026 Faster, Smaller, and Smarter: Task-Aware Expert Merging for Online MoE Inference
Ziyi Han, Xutong Liu 0002, Ruiting Zhou, Xiangxiang Dai, John C. S. Lui
INFOCOM2
2026 Semantic Caching for Low-Cost LLM Serving: From Offline Learning to Online Adaptation
abstract
Large Language Models (LLMs) are revolutionizing how users interact with information systems, yet their high inference cost poses serious scalability and sustainability challenges. Caching inference responses, allowing them to be retrieved without another forward pass through the LLM, has emerged as one possible solution. Traditional exact-match caching, however, overlooks the semantic similarity between queries, leading to unnecessary recomputation. Semantic caching addresses this by retrieving responses based on semantic similarity, but introduces a fundamentally different cache eviction problem: one must account for mismatch costs between incoming queries and cached responses. Moreover, key system parameters, such as query arrival probabilities and serving costs, are often unknown and must be learned over time. Existing semantic caching methods are largely ad-hoc, lacking theoretical foundations and unable to adapt to real-world uncertainty. In this paper, we present a principled, learning-based framework for semantic cache eviction under unknown query and cost distributions. We formulate both offline optimization and online learning variants of the problem, and develop provably efficient algorithms with state-of-the-art guarantees. We also evaluate our framework on a synthetic dataset, showing that our proposed algorithms perform matching or superior performance compared with baselines.
Xutong Liu 0002, Baran Atalar, Xiangxiang Dai, Jinhang Zuo, Siwei Wang 0002, John C. S. Lui, Wei Chen 0013, Carlee Joe-Wong
INFOCOM1
2026 Exploring multi-layered networks through random walks: bridging offline optimization and online learning
Xiangxiang Dai, Xutong Liu 0002, Jinhang Zuo, Xiaowei Chen 0002, Wei Chen 0013, John C. S. Lui
Artif. Intell.2
2026 Combinatorial Logistic Online Learning and Its Applications in Nonlinear Networked Systems
abstract
Combinatorial multi-armed bandit (CMAB) is a fundamental online learning framework that can optimize cumulative rewards in networked systems under uncertainty. Real-world applications like content delivery and channel allocation often feature binary base arm rewards and nonlinear total reward functions. This paper introduces combinatorial logistic bandits (CLogB), a contextual CMAB framework with the base arm reward modeled as a nonlinear logistic function of the context, and the feedback is governed by a general arm-triggering process. We study CLogB with smooth reward functions, covering applications such as online content delivery, online multi-LLM selection, and dynamic channel allocation. Our first algorithm, CLogUCB, uses a variance-agnostic exploration bonus and achieves a regret bound of Õ(d√κKT), where d is the feature dimension, κ reflects logistic model nonlinearity,Kis the maximum number of triggered arms, and Õ ignores logarithmic factors. This improves on prior results by Õ (√κ). We further propose VA-CLogUCB, a variance-adaptive enhancement achieving regret bounds of Õ(d√KT) under standard smoothness conditions and Õ (d√T) under stronger variance conditions, removing dependence on K. For time-invariant feature maps, we enhance computational efficiency by avoiding nonconvex optimization while maintaining Õ(d√T) regret. Experiments on synthetic and real-world datasets validate the superior performance of our algorithms, demonstrating their effectiveness and scalability for real-world networked systems.
Xutong Liu 0002, Xiangxiang Dai, Xuchuang Wang, Carlee Joe-Wong, Mohammad Hajiesmaili, John C. S. Lui
IEEE Trans. Netw.1
2026 Corruption-Resilient Combinatorial Bandit Learning for Heterogeneous Network Systems
abstract
We study online decision-making problems in network applications using the framework of contextual combinatorial multi-armed bandits (C2MAB). Although bandit methods provide a natural solution, two key challenges arise in practice: corruption in feedback and heterogeneity across clients. Corruption may stem from adversarial behaviors or system anomalies, leading to biased reward estimations, while heterogeneity reflects differences in clients’ environments such as computation capabilities or network conditions. To address these challenges, we formulate the C2MAB under corruption (C2MAB-C) problem and extend it to the setting with heterogeneous environmental parameters. We then propose two novel algorithms, namely CW-C2UCB, which leverages confidence-weighted estimations to mitigate corruption effects, and CW-C2CLUB, which further integrates an online clustering mechanism to adaptively group tasks based on shared structure. We derive tight theoretical regret bounds for both algorithms under various corruption models showing that our upper bounds match the established lower bounds up to logarithmic factors. Empirical results on three real-world applications, content delivery networks, client selection in federated learning, and VR video streaming, demonstrate that our proposed algorithms significantly outperform existing baselines, achieving lower regret and stronger resilience in adversarial environments.
Xutong Liu 0002, Jinhang Zuo, Yuedong Xu 0001, John C. S. Lui
IEEE Trans. Netw.2
2025 Stochastic Bandits Robust to Adversarial Attacks
abstract
This paper investigates stochastic multi-armed bandit algorithms that are robust to adversarial attacks, where an attacker can first observe the learner's action and *then* alter their reward observation. We study two cases of this model, with or without the knowledge of an attack budget $C$, defined as an upper bound of the summation of the difference between the actual and altered rewards. For both cases, we devise two types of algorithms with regret bounds having additive or multiplicative $C$ dependence terms. For the known attack budget case, we prove our algorithms achieve the regret bound of ${O}((K/\Delta)\log T + KC)$ and $\tilde{O}(\sqrt{KTC})$ for the additive and multiplicative $C$ terms, respectively, where $K$ is the number of arms, $T$ is the time horizon, $\Delta$ is the gap between the expected rewards of the optimal arm and the second-best arm, and $\tilde{O}$ hides the logarithmic factors. For the unknown case, we prove our algorithms achieve the regret bound of $\tilde{O}(\sqrt{KT} + KC^2)$ and $\tilde{O}(KC\sqrt{T})$ for the additive and multiplicative $C$ terms, respectively. In addition to these upper bound results, we provide several lower bounds showing the tightness of our bounds and the optimality of our algorithms. These results delineate an intrinsic separation between the bandits with attacks and corruption models.
Xuchuang Wang, Maoli Liu, Jinhang Zuo, Xutong Liu 0002, John C. S. Lui, Mohammad Hajiesmaili
ICLR4
2025 Offline Learning for Combinatorial Multi-armed Bandits
abstract
The combinatorial multi-armed bandit (CMAB) is a fundamental sequential decision-making framework, extensively studied over the past decade. However, existing work primarily focuses on the online setting, overlooking the substantial costs of online interactions and the readily available offline datasets. To overcome these limitations, we introduce Off-CMAB, the first offline learning framework for CMAB. Central to our framework is the combinatorial lower confidence bound (CLCB) algorithm, which combines pessimistic reward estimations with combinatorial solvers. To characterize the quality of offline datasets, we propose two novel data coverage conditions and prove that, under these conditions, CLCB achieves a near-optimal suboptimality gap, matching the theoretical lower bound up to a logarithmic factor. We validate Off-CMAB through practical applications, including learning to rank, large language model (LLM) caching, and social influence maximization, showing its ability to handle nonlinear reward functions, general feedback models, and out-of-distribution action samples that excludes optimal or even feasible actions. Extensive experiments on synthetic and real-world datasets further highlight the superior performance of CLCB.
Xutong Liu 0002, Xiangxiang Dai, Jinhang Zuo, Siwei Wang 0002, Carlee Joe-Wong, John C. S. Lui, Wei Chen 0013
ICML1
2025 Fusing Reward and Dueling Feedback in Stochastic Bandits
abstract
This paper investigates the fusion of absolute (reward) and relative (dueling) feedback in stochastic bandits, where both feedback types are gathered in each decision round. We derive a regret lower bound, demonstrating that an efficient algorithm may incur only the smaller among the reward and dueling-based regret for each individual arm. We propose two fusion approaches: (1) a simple elimination fusion algorithm that leverages both feedback types to explore all arms and unifies collected information by sharing a common candidate arm set, and (2) a decomposition fusion algorithm that selects the more effective feedback to explore the corresponding arms and randomly assigns one feedback type for exploration and the other for exploitation in each round. The elimination fusion experiences a suboptimal multiplicative term of the number of arms in regret due to the intrinsic suboptimality of dueling elimination. In contrast, the decomposition fusion achieves regret matching the lower bound up to a constant under a common assumption. Extensive experiments confirm the efficacy of our algorithms and theoretical results.
Xuchuang Wang, Qirun Zeng, Jinhang Zuo, Xutong Liu 0002, Mohammad Hajiesmaili, John C. S. Lui, Adam Wierman
ICML4
2025 Robust Contextual Combinatorial Multi-Armed Bandits for Unreliable Network Systems
Xutong Liu 0002, Jinhang Zuo, Yuedong Xu 0001
INFOCOM2
2025 Learning Best Paths in Quantum Networks
Xuchuang Wang, Maoli Liu, Xutong Liu 0002, Zhuohua Li 0001, Mohammad Hajiesmaili, John C. S. Lui, Don Towsley
INFOCOM3
2025 A Unified Online-Offline Framework for Co-Branding Campaign Recommendations
abstract
Co-branding has become a vital strategy for businesses aiming to expand market reach within recommendation systems. However, identifying effective cross-industry partnerships remains challenging due to resource imbalances, uncertain brand willingness, and ever-changing market conditions. In this paper, we provide the first systematic study of this problem and propose a unified online-offline framework to enable co-branding recommendations. Our approach begins by constructing a bipartite graph linking ''initiating'' and ''target'' brands to quantify co-branding probabilities and assess market benefits. During the online learning phase, we dynamically update the graph in response to market feedback, while striking a balance between exploring new collaborations for long-term gains and exploiting established partnerships for immediate benefits. To address the high initial co-branding costs, our framework mitigates redundant exploration, thereby enhancing short-term performance while ensuring sustainable strategic growth. In the offline optimization phase, our framework consolidates the interests of multiple sub-brands under the same parent brand to maximize overall returns, avoid excessive investment in single sub-brands, and reduce unnecessary costs associated with over-prioritizing a single sub-brand. We present a theoretical analysis of our approach, establishing a highly nontrivial sublinear regret bound for online learning in the complex co-branding problem, and enhancing the approximation guarantee for the NP-hard offline budget allocation optimization. Experiments on both synthetic and real-world co-branding datasets demonstrate the practical effectiveness of our framework, with at least 12% improvement.
Xiangxiang Dai, Jinhang Zuo, Xutong Liu 0002, John C. S. Lui
KDD (2)4
2025 Learning Across the Gap: Hybrid Multi-armed Bandits with Heterogeneous Offline and Online Data
abstract
The multi-armed bandit (MAB) is a fundamental online decision-making framework that has been extensively studied over the past two decades. To mitigate the high cost and slow convergence of purely online learning, modern MAB approaches have explored _hybrid_ paradigms that leverage offline data to warm-start online learning. However, existing approaches face a significant limitation by assuming that the offline and online data are homogeneous—they share the same feedback structure and are drawn from the same underlying distribution. This assumption is often violated in practice, where offline data often originate from diverse sources and evolving environments, resulting in feedback heterogeneity and distributional shifts. In this work, we tackle the challenge of learning across this offline-online gap by developing a general hybrid bandit framework that incorporates heterogeneous offline data to improve online performance. We study two hybrid settings: (1) using reward-based offline data to accelerate online learning in preference-based bandits (i.e., dueling bandits), and (2) using preference-based offline data to improve online standard MAB algorithms. For both settings, we design novel algorithms and derive tight regret bounds that match or improve upon existing benchmarks despite heterogeneity. Empirical evaluations on both synthetic and real-world datasets show that our proposed methods significantly outperform baseline algorithms.
Qijia He, Minghan Wang, Xutong Liu 0002, Fang Kong 0002
NeurIPS3
2025 Variance-Aware Bandit Framework for Dynamic Probabilistic Maximum Coverage Problem With Triggered or Self-Reliant Arms
abstract
The Probabilistic Maximum Coverage (PMC) problem plays a pivotal role in modeling various network applications, such as mobile crowdsensing, which involves selecting nodes within a graph that probabilistically cover other nodes. Our study focuses on PMC within the framework of online learning, termed the PMC bandit, where the network parameters are initially unknown. In this scenario, the decision-maker is tasked with learning these parameters to maximize the cumulative rewards from covered nodes. Despite prior research on the PMC bandit, we propose a novel variant, dynamic PMC-G bandit, which extends the semi-bandit feedback model to represent applications more accurately. To tackle the complexities of the time-varying combinatorial arm set rather than traditional static, we enhance the Combinatorial Upper Confidence Bound (CUCB) algorithms by developing two innovative variance-aware strategies: the Variance-Adaptive Combinatorial Upper Confidence Bound (VACUCB) for probabilistically triggered arms, and the Action-Based Combinatorial Upper Confidence Bound (ABCUCB) for self-reliant arms, i.e., independent arms with probabilistically triggered outcomes. Based on variance-aware properties, our contributions notably reduce the dependence on the number of nodes$K$selected per round, demonstrating that: (i) VACUCB effectively minimizes the regret associated with the triggered arms, enhancing the CUCB by a factor of$\tilde{O}(K)$; (ii) ABCUCB further diminishes the dependence on$K$in the leading term. Empirical results from synthetic and real-world datasets confirm that our proposed algorithms outperform current benchmarks in three network applications.
Xiangxiang Dai, Xutong Liu 0002, Jinhang Zuo, Hong Xie 0004, Carlee Joe-Wong, John C. S. Lui
IEEE Trans. Netw.2
2024 Federated Contextual Cascading Bandits with Asynchronous Communication and Heterogeneous Users
abstract
We study the problem of federated contextual combinatorial cascading bandits, where agents collaborate under the coordination of a central server to provide tailored recommendations to users. Existing works consider either a synchronous framework, necessitating full agent participation and global synchronization, or assume user homogeneity with identical behaviors. We overcome these limitations by considering (1) federated agents operating in an asynchronous communication paradigm, where no mandatory synchronization is required and all agents communicate independently with the server, (2) heterogeneous user behaviors, where users can be stratified into latent user clusters, each exhibiting distinct preferences. For this setting, we propose a UCB-type algorithm with delicate communication protocols. Through theoretical analysis, we give sub-linear regret bounds on par with those achieved in the synchronous framework, while incurring only logarithmic communication costs. Empirical evaluation on synthetic and real-world datasets validates our algorithm's superior performance in terms of regrets and communication costs.
Hantao Yang, Xutong Liu 0002, Hong Xie 0004, John C. S. Lui, Defu Lian, Enhong Chen
AAAI2
2024 Combinatorial Multivariant Multi-Armed Bandits with Applications to Episodic Reinforcement Learning and Beyond
abstract
We introduce a novel framework of combinatorial multi-armed bandits (CMAB) with multivariant and probabilistically triggering arms (CMAB-MT), where the outcome of each arm is a $d$-dimensional multivariant random variable and the feedback follows a general arm triggering process. Compared with existing CMAB works, CMAB-MT not only enhances the modeling power but also allows improved results by leveraging distinct statistical properties for multivariant random variables. For CMAB-MT, we propose a general 1-norm multivariant and triggering probability-modulated smoothness condition, and an optimistic CUCB-MT algorithm built upon this condition. Our framework can include many important problems as applications, such as episodic reinforcement learning (RL) and probabilistic maximum coverage for goods distribution, all of which meet the above smoothness condition and achieve matching or improved regret bounds compared to existing works. Through our new framework, we build the first connection between the episodic RL and CMAB literature, by offering a new angle to solve the episodic RL through the lens of CMAB, which may encourage more interactions between these two important directions.
Xutong Liu 0002, Siwei Wang 0002, Jinhang Zuo, Xuchuang Wang, Shuai Li 0010, Mohammad Hajiesmaili, John C. S. Lui, Wei Chen 0020
ICML1
2024 Quantum Algorithm for Online Exp-concave Optimization
abstract
We explore whether quantum advantages can be found for the zeroth-order feedback online exp-concave optimization problem, which is also known as bandit exp-concave optimization with multi-point feedback. We present quantum online quasi-Newton methods to tackle the problem and show that there exists quantum advantages for such problems. Our method approximates the Hessian by quantum estimated inexact gradient and can achieve $O(n\log T)$ regret with $O(1)$ queries at each round, where $n$ is the dimension of the decision set and $T$ is the total decision rounds. Such regret improves the optimal classical algorithm by a factor of $T^{2/3}$.
Jianhao He, Chengchang Liu, Xutong Liu 0002, Lvzhou Li, John C. S. Lui
ICML3
2024 Learning Context-Aware Probabilistic Maximum Coverage Bandits: A Variance-Adaptive Approach
abstract
Probabilistic maximum coverage (PMC) is an important framework that can model many network applications, including mobile crowdsensing, content delivery, and task repli¬cation. In PMC, an operator chooses nodes in a graph that can probabilistically cover other nodes, aiming to maximize the total rewards from the covered nodes. To tackle the challenge of unknown parameters in network environments, PMC are studied under the online learning context, i.e., the PMC bandit. However, existing PMC bandits lack context-awareness and fail to exploit valuable contextual information, limiting their efficiency and adaptability in dynamic environments. To address this limitation, we propose a novel context-aware PMC bandit model (C-PMC). C-PMC employs a linear structure to model the mean outcome of each arm, effectively incorporating contextual information and enhancing its applicability to large-scale network systems. Then we design a variance-adaptive contextual combinatorial upper confidence bound algorithm (VAC2UCB), which utilizes second-order statistics, specifically variance, to re-weight feedback data and estimate unknown parameters. Our theoretical analysis shows that C-PMC achieves a regret of $\tilde O(d\sqrt {|\mathcal{V}|T} )$, independent of the number of edges $|\mathcal{E}|$ and action size K. Finally, we conduct experiments on synthetic and real-world datasets, showing the superior performance of VAC2UCB in context-aware mobile crowdsensing and user-targeted content delivery applications.
Xutong Liu 0002, Jinhang Zuo, Yuedong Xu 0001, John C. S. Lui
INFOCOM1
2024 AxiomVision: Accuracy-Guaranteed Adaptive Visual Model Selection for Perspective-Aware Video Analytics
abstract
The rapid evolution of multimedia and computer vision technologies requires adaptive visual model deployment strategies to effectively handle diverse tasks and varying environments. This work introduces AxiomVision, a novel framework that can guarantee accuracy by leveraging edge computing to dynamically select the most efficient visual models for video analytics under diverse scenarios. Utilizing a tiered edge-cloud architecture, AxiomVision enables the deployment of a broad spectrum of visual models, from lightweight to complex DNNs, that can be tailored to specific scenarios while considering camera source impacts. In addition, AxiomVision provides three core innovations: (1) a dynamic visual model selection mechanism utilizing continual online learning, (2) an efficient online method that efficiently takes into account the influence of the camera's perspective, and (3) a topology-driven grouping approach that accelerates the model selection process. With rigorous theoretical guarantees, these advancements provide a scalable and effective solution for visual tasks inherent to multimedia systems, such as object detection, classification, and counting. Empirically, AxiomVision achieves a 25.7% improvement in accuracy.
Xiangxiang Dai, Peng Yang 0004, Yuedong Xu 0001, Xutong Liu 0002, John C. S. Lui
ACM Multimedia5
2024 Conversational Recommendation With Online Learning and Clustering on Misspecified Users
abstract
In the domain of conversational recommendation systems (CRSs), the development of recommenders capable of eliciting user preferences through conversation has marked a significant advancement. These systems have been enhanced by incorporating conversational key-terms related to items, which streamline the recommendation process by reducing the extensive exploration that traditional interactive recommenders necessitate. Despite these advancements, CRSs still face significant challenges. The vast number of users and the difficulty in accurately capturing preferences lead to persistent inaccuracies, even when direct user interactions are employed to refine the understanding of user preferences. To tackle these challenges, we propose two innovative bandit algorithms: RCLUMB (Robust Clustering of Misspecified Bandits) and RSCLUMB (Robust Set-based Clustering of Misspecified Bandits). These algorithms employ dynamic graphs and evolving cluster sets, respectively, to represent the changing structure of user preferences, thus leveraging collaborative user preferences to accelerate the learning process. Our algorithms are designed to be resilient against errors in preference modeling and the resulting inaccuracies in clustering. We rigorously analyze the performance of our algorithms and establish regret upper bounds of$O(\epsilon _*T\sqrt{md\log T} + d\sqrt{mT}\log T)$under milder assumptions than previous works, matching the state-of-the-art results in several degenerate cases. Through extensive experiments on synthetic and real-world datasets, our algorithms demonstrate superior performance over existing algorithms.
Xiangxiang Dai, Jize Xie, Xutong Liu 0002, John C. S. Lui
IEEE Trans. Knowl. Data Eng.4
2023 Efficient Explorative Key-Term Selection Strategies for Conversational Contextual Bandits
abstract
Conversational contextual bandits elicit user preferences by occasionally querying for explicit feedback on key-terms to accelerate learning. However, there are aspects of existing approaches which limit their performance. First, information gained from key-term-level conversations and arm-level recommendations is not appropriately incorporated to speed up learning. Second, it is important to ask explorative key-terms to quickly elicit the user's potential interests in various domains to accelerate the convergence of user preference estimation, which has never been considered in existing works. To tackle these issues, we first propose ``ConLinUCB", a general framework for conversational bandits with better information incorporation, combining arm-level and key-term-level feedback to estimate user preference in one step at each time. Based on this framework, we further design two bandit algorithms with explorative key-term selection strategies, ConLinUCB-BS and ConLinUCB-MCR. We prove tighter regret upper bounds of our proposed algorithms. Particularly, ConLinUCB-BS achieves a better regret bound than the previous result. Extensive experiments on synthetic and real-world data show significant advantages of our algorithms in learning accuracy (up to 54% improvement) and computational efficiency (up to 72% improvement), compared to the classic ConUCB algorithm, showing the potential benefit to recommender systems.
Xutong Liu 0002, Shuai Li 0010, John C. S. Lui
AAAI2
2023 On-Demand Communication for Asynchronous Multi-Agent Bandits
abstract
This paper studies a cooperative multi-agent multi-armed stochastic bandit problem where agents operate asynchronously – agent pull times and rates are unknown, irregular, and heterogeneous – and face the same instance of a K-armed bandit problem. Agents can share reward information to speed up the learning process at additional communication costs. We propose ODC, an on-demand communication protocol that tailors the communication of each pair of agents based on their empirical pull times. ODC is efficient when the pull times of agents are highly heterogeneous, and its communication complexity depends on the empirical pull times of agents. ODC is a generic protocol that can be integrated into most cooperative bandit algorithms without degrading their performance. We then incorporate ODC into the natural extensions of UCB and AAE algorithms and propose two communication-efficient cooperative algorithms. Our analysis shows that both algorithms are near-optimal in regret.
Yu-Zhen Janice Chen, Lin Yang 0013, Xuchuang Wang, Xutong Liu 0002, Mohammad Hajiesmaili, John C. S. Lui, Don Towsley
AISTATS4
2023 Achieving Near-Optimal Individual Regret & Low Communications in Multi-Agent Bandits
Xuchuang Wang, Lin Yang 0013, Yu-Zhen Janice Chen, Xutong Liu 0002, Mohammad Hajiesmaili, Don Towsley, John C. S. Lui
ICLR4
2023 Contextual Combinatorial Bandits with Probabilistically Triggered Arms
abstract
We study contextual combinatorial bandits with probabilistically triggered arms (C$^2$MAB-T) under a variety of smoothness conditions that capture a wide range of applications, such as contextual cascading bandits and contextual influence maximization bandits. Under the triggering probability modulated (TPM) condition, we devise the C$^2$-UCB-T algorithm and propose a novel analysis that achieves an $\tilde{O}(d\sqrt{KT})$ regret bound, removing a potentially exponentially large factor $O(1/p_{\min})$, where $d$ is the dimension of contexts, $p_{\min}$ is the minimum positive probability that any arm can be triggered, and batch-size $K$ is the maximum number of arms that can be triggered per round. Under the variance modulated (VM) or triggering probability and variance modulated (TPVM) conditions, we propose a new variance-adaptive algorithm VAC$^2$-UCB and derive a regret bound $\tilde{O}(d\sqrt{T})$, which is independent of the batch-size $K$. As a valuable by-product, our analysis technique and variance-adaptive algorithm can be applied to the CMAB-T and C$^2$MAB setting, improving existing results there as well. We also include experiments that demonstrate the improved performance of our algorithms compared with benchmark algorithms on synthetic and real-world datasets.
Xutong Liu 0002, Jinhang Zuo, Siwei Wang 0002, John C. S. Lui, Mohammad Hajiesmaili, Adam Wierman, Wei Chen 0013
ICML1
2023 Variance-Adaptive Algorithm for Probabilistic Maximum Coverage Bandits with General Feedback
abstract
Probabilistic maximum coverage (PMC) is an important problem that can model many network applications, including mobile crowdsensing, network content delivery, and dynamic channel allocation, where an operator chooses nodes in a graph that can probabilistically cover other nodes. In this paper, we study PMC under the online learning context: the PMC bandit. For PMC bandit where network parameters are not known a priori, the decision maker needs to learn the unknown parameters and the goal is to maximize the total rewards from the covered nodes. Though PMC bandit has been studied previously, the existing model and its corresponding algorithm can be significantly improved. First, we propose the PMC-G bandit whose feedback model generalizes existing semi-bandit feedback, allowing PMC bandit to model applications like online content delivery and online dynamic channel allocation. Next, we improve the existing combinatorial upper confidence bound (CUCB) algorithm by introducing the variance-adaptive algorithm, i.e., the VA-CUCB algorithm. We prove that VA-CUCB can achieve strictly better regret bounds, which improves CUCB by a factor of $\tilde O(K)$, where K is the number of nodes selected in each round. Finally, experiments show our superior performance compared with benchmark algorithms on synthetic and real-world datasets.
Xutong Liu 0002, Jinhang Zuo, Hong Xie 0004, Carlee Joe-Wong, John C. S. Lui
INFOCOM1
2023 Online Clustering of Bandits with Misspecified User Models
abstract
The contextual linear bandit is an important online learning problem where given arm features, a learning agent selects an arm at each round to maximize the cumulative rewards in the long run. A line of works, called the clustering of bandits (CB), utilize the collaborative effect over user preferences and have shown significant improvements over classic linear bandit algorithms. However, existing CB algorithms require well-specified linear user models and can fail when this critical assumption does not hold. Whether robust CB algorithms can be designed for more practical scenarios with misspecified user models remains an open problem. In this paper, we are the first to present the important problem of clustering of bandits with misspecified user models (CBMUM), where the expected rewards in user models can be perturbed away from perfect linear models. We devise two robust CB algorithms, RCLUMB and RSCLUMB (representing the learned clustering structure with dynamic graph and sets, respectively), that can accommodate the inaccurate user preference estimations and erroneous clustering caused by model misspecifications. We prove regret upper bounds of $O(\epsilon_*T\sqrt{md\log T} + d\sqrt{mT}\log T)$ for our algorithms under milder assumptions than previous CB works, which match the lower bound asymptotically in $T$ up to logarithmic factors, and also match the state-of-the-art results in several degenerate cases. Our regret analysis is novel and different from the typical proof flow of previous CB works. The techniques in proving the regret caused by misclustering users are quite general and may be of independent interest. Experiments on both synthetic and real-world data show our outperformance over previous algorithms.
Jize Xie, Xutong Liu 0002, Shuai Li 0010, John C. S. Lui
NeurIPS3
2023 Exploration for Free: How Does Reward Heterogeneity Improve Regret in Cooperative Multi-agent Bandits?
abstract
This paper studies a cooperative multi-agent bandit scenario in which the rewards observed by agents are heterogeneous—one agent’s meat can be another agent’s poison. Specifically, the total reward observed by each agent is the sum of two values: an arm-specific reward, capturing the intrinsic value of the arm, and a privately-known agent-specific reward, which captures the personal preference/limitations of the agent. This heterogeneity in total reward leads to different local optimal arms for agents but creates an opportunity for \textit{free exploration} in a cooperative setting—an agent can freely explore its local optimal arm with no regret and share this free observation with some other agents who would suffer regrets if they pull this arm since the arm is not optimal for them. We first characterize a regret lower bound that captures free exploration, i.e., arms that can be freely explored have no contribution to the regret lower bound. Then, we present a cooperative bandit algorithm that takes advantage of free exploration and achieves a near-optimal regret upper bound which tightly matches the regret lower bound up to a constant factor. Lastly, we run numerical simulations to compare our algorithm with various baselines without free exploration.
Xuchuang Wang, Lin Yang 0013, Yu-Zhen Janice Chen, Xutong Liu 0002, Mohammad Hajiesmaili, Don Towsley, John C. S. Lui
UAI4
2023 Learning With Guarantee Via Constrained Multi-Armed Bandit: Theory and Network Applications
abstract
There have been studies that consider optimizing applications in an online learning context using multi-armed bandit models. However, existing frameworks are problematic as they only consider finding the optimal decisions to minimize the regret, but neglect the constraints (or guarantee) requirements that may be excessively violated. In this paper, we formulate the stochastic constrained multi-armed bandit model with either ‘`time-varying’' or ‘`stochastic’' multi-level rewards for network application optimizations with guarantee by taking both regret and violation into consideration. Alongside this model, we design two constrained multi-armed bandit policies, Learning with Guarantee with time-Varying rewards (LG-V) and Learning with Guarantee with Stochastic rewards (LG-S), with provable sub-linear regret and violation bounds. Moreover, we illustrate how our policies can be applied to several emerging network application optimizations, namely, opportunistic multichannel selection, data-guaranteed mobile crowdsensing, and stability-guaranteed crowdsourced transcoding. To show the effectiveness of LG-V and LG-S in optimizing these applications with different requirements, we also conduct extensive simulations by comparing both LG-V and LG-S with existing state-of-the-art policies. We also show the impact of parameter variations, namely, the variations of the guarantee threshold and the number of selected arms, on the regrets and violations of LG-V and LG-S.
Kechao Cai, Xutong Liu 0002, Yu-Zhen Janice Chen, John C. S. Lui
IEEE Trans. Mob. Comput.2
2022 Online Competitive Influence Maximization
abstract
Online influence maximization has attracted much attention as a way to maximize influence spread through a social network while learning the values of unknown network parameters. Most previous works focus on single-item diffusion. In this paper, we introduce a new Online Competitive Influence Maximization (OCIM) problem, where two competing items (e.g., products, news stories) propagate in the same network and influence probabilities on edges are unknown. We adopt a combinatorial multi-armed bandit (CMAB) framework for OCIM, but unlike the non-competitive setting, the important monotonicity property (influence spread increases when influence probabilities on edges increase) no longer holds due to the competitive nature of propagation, which brings a significant new challenge to the problem. We provide a nontrivial proof showing that the Triggering Probability Modulated (TPM) condition for CMAB still holds in OCIM, which is instrumental for our proposed algorithms OCIM-TS and OCIM-OFU to achieve sublinear Bayesian and frequentist regret, respectively. We also design an OCIM-ETC algorithm that requires less feedback and easier offline computation, at the expense of a worse frequentist regret bound. Experimental evaluations demonstrate the effectiveness of our algorithms.
Jinhang Zuo, Xutong Liu 0002, Carlee Joe-Wong, John C. S. Lui, Wei Chen 0013
AISTATS2
2022 Batch-Size Independent Regret Bounds for Combinatorial Semi-Bandits with Probabilistically Triggered Arms or Independent Arms
abstract
In this paper, we study the combinatorial semi-bandits (CMAB) and focus on reducing the dependency of the batch-size $K$ in the regret bound, where $K$ is the total number of arms that can be pulled or triggered in each round. First, for the setting of CMAB with probabilistically triggered arms (CMAB-T), we discover a novel (directional) triggering probability and variance modulated (TPVM) condition that can replace the previously-used smoothness condition for various applications, such as cascading bandits, online network exploration and online influence maximization. Under this new condition, we propose a BCUCB-T algorithm with variance-aware confidence intervals and conduct regret analysis which reduces the $O(K)$ factor to $O(\log K)$ or $O(\log^2 K)$ in the regret bound, significantly improving the regret bounds for the above applications. Second, for the setting of non-triggering CMAB with independent arms, we propose a SESCB algorithm which leverages on the non-triggering version of the TPVM condition and completely removes the dependency on $K$ in the leading regret. As a valuable by-product, the regret analysis used in this paper can improve several existing results by a factor of $O(\log K)$. Finally, experimental evaluations show our superior performance compared with benchmark algorithms in different applications.
Xutong Liu 0002, Jinhang Zuo, Siwei Wang 0002, Carlee Joe-Wong, John C. S. Lui, Wei Chen 0013
NeurIPS1
2022 Federated online clustering of bandits
abstract
Contextual multi-armed bandit (MAB) is an important sequential decision-making problem in recommendation systems. A line of works, called the clustering of bandits (CLUB), utilize the collaborative effect over users and dramatically improve the recommendation quality. Owing to the increasing application scale and public concerns about privacy, there is a growing demand to keep user data decentralized and push bandit learning to the local server side. Existing CLUB algorithms, however, are designed under the centralized setting where data are available at a central server. We focus on studying the federated online clustering of bandit (FCLUB) problem, which aims to minimize the total regret while satisfying privacy and communication considerations. We design a new phase-based scheme for cluster detection and a novel asynchronous communication protocol for cooperative bandit learning for this problem. To protect users’ privacy, previous differential privacy (DP) definitions are not very suitable, and we propose a new DP notion that acts on the user cluster level. We provide rigorous proofs to show that our algorithm simultaneously achieves (clustered) DP, sublinear communication complexity and sublinear regret. Finally, experimental evaluations show our superior performance compared with benchmark algorithms.
Xutong Liu 0002, Haoru Zhao, Tong Yu 0001, Shuai Li 0010, John C. S. Lui
UAI1
2021 Multi-layered Network Exploration via Random Walks: From Offline Optimization to Online Learning
abstract
Multi-layered network exploration (MuLaNE) problem is an important problem abstracted from many applications. In MuLaNE, there are multiple network layers where each node has an importance weight and each layer is explored by a random walk. The MuLaNE task is to allocate total random walk budget $B$ into each network layer so that the total weights of the unique nodes visited by random walks are maximized. We systematically study this problem from offline optimization to online learning. For the offline optimization setting where the network structure and node weights are known, we provide greedy based constant-ratio approximation algorithms for overlapping networks, and greedy or dynamic-programming based optimal solutions for non-overlapping networks. For the online learning setting, neither the network structure nor the node weights are known initially. We adapt the combinatorial multi-armed bandit framework and design algorithms to learn random walk related parameters and node weights while optimizing the budget allocation in multiple rounds, and prove that they achieve logarithmic regret bounds. Finally, we conduct experiments on a real-world social network dataset to validate our theoretical results.
Xutong Liu 0002, Jinhang Zuo, Xiaowei Chen 0002, Wei Chen 0013, John C. S. Lui
ICML1
2018 An Online Learning Approach to Network Application Optimization with Guarantee
abstract
Network application optimization is essential for improving the performance of the application as well as its user experience. The network application parameters are crucial in making proper decisions for network application optimizations. However, many works are impractical by assuming a priori knowledge of the parameters which are usually unknown and need to be estimated. There have been studies that consider optimizing network application in an online learning context using multi-armed bandit models. However, existing frameworks are problematic as they only consider to find the optimal decisions to minimize the regret, but neglect the constraints (or guarantee) requirements which may be excessively violated. In this paper, we propose a novel online learning framework for network application optimizations with guarantee. To the best of our knowledge, we are the first to formulate the stochastic constrained multi-armed bandit model with time-varying “multi-level rewards” by taking both “regret” and “violation” into consideration. We are also the first to design a constrained bandit policy, Learning with Minimum Guarantee (LMG), with provable sub-linear regret and violation bounds. We illustrate how our framework can be applied to several emerging network application optimizations, namely, (1) opportunistic multichannel selection, (2) data-guaranteed crowdsensing, and (3) stability-guaranteed crowdsourced transcoding. To show the effectiveness of LMG in optimizing these applications with different minimum requirements, we also conduct extensive simulations by comparing LMG with existing state-of-the-art policies.
Kechao Cai, Xutong Liu 0002, Yu-Zhen Janice Chen, John C. S. Lui
INFOCOM2