EDBT 2026 Demo / reviewers in the wild / expert
Chen Qian 0006
dblp:70/3604-6
· DBLP profile ↗
129ranked-venue papers
3as first author
89since 2021 · last 2026
0000-0002-8761-5563ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 109 · 3 first-author · 72 since 2021Graphics, computer vision, multimedia, augmented reality and games · 96 · 1 first-author · 60 since 2021Security and privacy · 2 · 2 since 2021Databases, data management, data science and information retrieval · 2 · 1 first-author · 2 since 2021Applied, interdisciplinary, general and emerging computing · 2 · 2 since 2021Systems, architecture and hardware · 1 · 1 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2026 | Align then clip: Refining graph for face clustering
Yanlun Tu, Guoliang Cao, Jialiang Shen, Min Wang 0024, Wentao Liu 0002, Chen Qian 0006, Yang Yang 0030 |
Neural Networks | 7 |
| 2026 | CAS-ViT: Convolutional Additive Self-Attention Vision Transformers for Efficient Mobile ApplicationsabstractVision Transformers (ViTs) mark a revolutionary advance in neural networks with their token mixer's powerful global context capability. However, the pairwise token affinity and complex matrix operations limit its deployment on resource-constrained scenarios and real-time applications, such as mobile devices, although considerable efforts have been made in previous works. In this paper, we introduce CAS-ViT: Convolutional Additive Self-attention Vision Transformers, to achieve a balance between efficiency and performance in mobile applications. Firstly, we argue that the capability of token mixers to obtain global contextual information hinges on multiple information interactions, such as spatial and channel domains. Subsequently, we propose Convolutional Additive Token Mixer (CATM) employing underlying spatial and channel attention as novel interaction forms. This module eliminates troublesome complex operations such as matrix multiplication and Softmax. We introduce Convolutional Additive Self-attention(CAS) block hybrid architecture and utilize CATM for each block. And further, we build a family of lightweight networks, which can be easily extended to various downstream tasks. Finally, we evaluate CAS-ViT across a variety of vision tasks, including image classification, object detection, instance segmentation, and semantic segmentation. Our M and T model achieves 83.0%/84.1% top-1 with only 12M/21M parameters on ImageNet-1K. Meanwhile, throughput evaluations on GPUs, ONNX, and iPhones also demonstrate superior results compared to other state-of-the-art backbones. Extensive experiments demonstrate that our approach achieves a better balance of performance, efficient inference and easy-to-deploy. Our code and model are available at: https://github.com/Tianfang-Zhang/CAS-ViT. Tianfang Zhang, Wentao Liu 0002, Chen Qian 0006, Jenq-Neng Hwang, Xiangyang Ji |
IEEE Trans. Image Process. | 5 |
| 2026 | Quasi-Medial Distance Field (Q-MDF): A Robust Method for Approximating and Discretizing Neural Medial AxesabstractThe medial axis, a lower-dimensional descriptor that captures the extrinsic structure of a shape, plays an important role in digital geometry processing. Despite its importance, computing the medial axis transform robustly from diverse inputs, especially point clouds with defects, remains a challenging problem. In this article, we propose a new implicit method that deviates from traditional explicit medial axis computation. Our key technical insight is that the difference between the signed distance field (SDF) and the medial field (MF) of a solid shape relates to the unsigned distance field (UDF) of the shape’s medial axis. This observation allows us to formulate medial axis extraction as an implicit reconstruction problem. By employing a modified double covering strategy, we recover the medial axis as the zero level-set of the UDF. Extensive experiments demonstrate that our method achieves higher accuracy and robustness in learning compact medial axis transforms from challenging meshes and point clouds, outperforming existing approaches. Jiayi Kong 0002, Chen Zong, Jun Luo 0001, Shi-Qing Xin, Fei Hou 0001, Hanqing Jiang, Chen Qian 0006, Ying He 0001 |
ACM Trans. Graph. | 7 |
| 2025 | ShotVL: Human-Centric Highlight Frame Retrieval via Language QueriesabstractExisting research on human-centric video understanding typically focuses on analyzing specific moments or entire videos. However, many applications require higher precision at the frame level. In this work, we propose a novel task, BestShot, which aims to locate highlight frames within human-centric videos through language queries. This task requires not only a deep semantic understanding of human actions but also precise temporal localization. To support this task, we introduce the BestShot Benchmark. The benchmark is meticulously constructed by combining human-annotated highlight frames, duration labels and detailed textual descriptions. These descriptions cover three critical elements: (1) Visual content; (2) Fine-grained actions; and (3) Human pose descriptions. Together, these elements provide the necessary precision to identify the exact highlight frames in videos. To tackle this problem, we have collected two distinct datasets: (i) ShotGPT4o Dataset, which is algorithmically generated by GPT-4o and (ii) Image-SMPLText Dataset, which features large-scale and accurate per-frame pose descriptions using PoseScript and existing pose estimation datasets. Based on these datasets, we present a strong baseline model, ShotVL, fine-tuned from InternVL, specifically for BestShot. We highlight the impressive zero-shot capabilities of our model and offer comparative analyses with existing state-of-the-art (SOTA) models. ShotVL demonstrates a significant 64% improvement over InternVL on the BestShot Benchmark and a notable 68% improvement on the THUMOS14 Benchmark, while maintaining SOTA performance in general image classification and retrieval. Wangyu Xue, Chen Qian 0006, Wentao Liu 0002, Ju Ren 0001, Siming Fan, Yaoxue Zhang |
AAAI | 2 |
| 2025 | AutoMMLab: Automatically Generating Deployable Models from Language Instructions for Computer Vision TasksabstractAutomated machine learning (AutoML) is a collection of techniques designed to automate the machine learning development process. While traditional AutoML approaches have been successfully applied in several critical steps of model development (e.g. hyperparameter optimization), there lacks a AutoML system that automates the entire end-to-end model production workflow for computer vision. To fill this blank, we propose a novel request-to-model task, which involves understanding the user's natural language request and execute the entire workflow to output production-ready models. This empowers non-expert individuals to easily build task-specific models via a user-friendly language interface. To facilitate development and evaluation, we develop a new experimental platform called AutoMMLab and a new benchmark called LAMP for studying key components in the end-to-end request-to-model pipeline. Hyperparameter optimization (HPO) is one of the most important components for AutoML. Traditional approaches mostly rely on trial-and-error, leading to inefficient parameter search. To solve this problem, we propose a novel LLM-based HPO algorithm, called HPO-LLaMA. Equipped with extensive knowledge and experience in model hyperparameter tuning, HPO-LLaMA achieves significant improvement of HPO efficiency. Zekang Yang, Sheng Jin 0007, Chen Qian 0006, Ping Luo 0002, Wentao Liu 0002 |
AAAI | 4 |
| 2025 | Prompting Large Language Models to Tackle the Full Software Development Lifecycle: A Case StudyabstractRecent advancements in large language models (LLMs) have significantly enhanced their coding capabilities. However, existing benchmarks predominantly focused on simplified or isolated aspects of coding, such as single-file code generation or repository issue debugging, falling short of measuring the full spectrum of challenges raised by real-world programming activities. In this case study, we explore the performance of LLMs across the entire software development lifecycle with DevEval, encompassing stages including software design, environment setup, implementation, acceptance testing, and unit testing. DevEval features four programming languages, multiple domains, high-quality data collection, and carefully designed and verified metrics for each task. Empirical studies show that current LLMs, including GPT-4, fail to solve the challenges presented within DevEval. Our findings offer actionable insights for the future development of LLMs toward real-world programming applications. Bowen Li 0002, Ziwei Tang, John Yang 0002, Jinyang Li 0003, Shunyu Yao 0006, Chen Qian 0006, Binyuan Hui, Qicheng Zhang, Zhiyin Yu, He Du, Dahua Lin, Chao Peng 0002, Kai Chen 0026 |
COLING | 8 |
| 2025 | SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view ImagesabstractIn this study, we introduce a novel two-stage technique for decomposing and reconstructing facial features from sparse-view images, a task made challenging by the unique geometry and complex skin reflectance of each individual. To synthesize 3D facial models more realistically, we endeavor to decouple key facial attributes from the RGB color, including geometry, diffuse reflectance, and specular reflectance. Specifically, we design a Sparse-view Face Decomposition Model (SFDM): 1) In the first stage, we create a general facial template from a wide array of individual faces, encapsulating essential geometric and reflectance characteristics. 2) Guided by this template, we refine a specific facial model for each individual in the second stage, considering the interaction between geometry and reflectance, as well as the effects of subsurface scattering on the skin. With these advances, our method can reconstruct high-quality facial representations from as few as three images. The comprehensive evaluation and comparison reveal that our approach outperforms existing methods by effectively disentangling geometric and reflectance components, significantly enhancing the quality of synthesized novel views, and paving the way for applications in facial relighting and reflectance editing. Visit our project page for more details https://kingjg.github.io/SFDM.github.io/. Daisheng Jin, Jiangbei Hu, Baixin Xu, Yuxin Dai, Chen Qian 0006, Ying He 0001 |
CVPR | 5 |
| 2025 | Unsupervised Continual Domain Shift Learning with Multi-Prototype ModelingabstractIn real-world applications, deep neural networks may encounter constantly changing environments, where the test data originates from continually shifting unlabeled target domains. This problem, known as Unsupervised Continual Domain Shift Learning (UCDSL), poses practical difficulties. Existing methods for UCDSL aim to learn domain-invariant representations for all target domains. However, due to the existence of adaptivity gap, the invariant representation may theoretically lead to large joint errors. To overcome the limitation, we propose a novel UCDSL method, called Multi-Prototype Modeling (MPM). Our model comprises two key components: (1) Multi-Prototype Learning (MPL) for acquiring domain-specific representations using multiple domain-specific prototypes. MPL achieves domain-specific error minimization instead of enforcing feature alignment across different domains. (2) Bi-Level Graph Enhancer (BiGE) for enhancing domain-level and category-level representations, resulting in more accurate predictions. We provide theoretical and empirical analysis to demonstrate the effectiveness of our proposed method. We evaluate our approach on multiple benchmark datasets and show that our model surpasses state-of-the-art methods across all datasets, highlighting its effectiveness and robustness in handling unsupervised continual domain shift learning. Codes will be publicly accessible. Haopeng Sun, Yingwei Zhang 0002, Lumin Xu, Sheng Jin 0007, Ping Luo 0002, Chen Qian 0006, Wentao Liu 0002, Yiqiang Chen 0001 |
CVPR | 6 |
| 2025 | NADER: Neural Architecture Design via Multi-Agent CollaborationabstractDesigning effective neural architectures poses a significant challenge in deep learning. While Neural Architecture Search (NAS) automates the search for optimal architectures, existing methods are often constrained by predetermined search spaces and may miss critical neural architectures. In this paper, we introduce NADER (Neural Architecture Design via multi-agEnt collaboRation), a novel framework that formulates neural architecture design (NAD) as a LLM-based multi-agent collaboration problem. NADER employs a team of specialized agents to enhance a base architecture through iterative modification. Current LLM-based NAD methods typically operate independently, lacking the ability to learn from past experiences, which results in repeated mistakes and inefficient exploration. To address this issue, we propose the Reflector, which effectively learns from immediate feedback and long-term experiences. Additionally, unlike previous LLM-based methods that use code to represent neural architectures, we utilize a graph-based representation. This approach allows agents to focus on design aspects without being distracted by coding. We demonstrate the effectiveness of NADER in discovering high-performing architectures beyond predetermined search spaces through extensive experiments on benchmark tasks, showcasing its advantages over state-of-the-art methods. The code is available at https://github.com/yang-ze-kang/NADER. Zekang Yang, Sheng Jin 0007, Chen Qian 0006, Ping Luo 0002, Wentao Liu 0002 |
CVPR | 4 |
| 2025 | DiffSpeaker: Speech-Driven 3D Facial Animation with Diffusion TransformerabstractSpeech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to improved performance. We suspect this is due to a shortage of paired audio-4D data, which is crucial for the Transformer to effectively perform as a denoiser within the Diffusion framework. To tackle this issue, we present DiffSpeaker, a Transformer-based network equipped with novel biased conditional attention modules. These modules serve as substitutes for the traditional self/cross-attention in standard Transformers, incorporating thoughtfully designed biases that steer the attention mechanisms to concentrate on both the relevant task-specific and diffusion-related conditions. We also explore the trade-off between accurate lip synchronization and non-verbal facial expressions within the Diffusion paradigm. Experiments show our model achieves state-of-the-art performance on existing benchmarks, and fast inference speed owing to its ability to generate facial motions in parallel. Our code is avalable at https://github.com/theEricMa/DiffSpeaker. Zhiyuan Ma 0002, Xiangyu Zhu 0001, Chen Qian 0006, Shukai Chen, Guo-Jun Qi, Zhaoxiang Zhang 0001, Zhen Lei 0001 |
IJCB | 3 |
| 2025 | Inverse Rendering using Multi-Bounce Path Tracing and Reservoir SamplingabstractWe introduce MIRReS, a novel two-stage inverse rendering framework that
jointly reconstructs and optimizes explicit geometry, materials, and lighting
from multi-view images. Unlike previous methods that rely on implicit irradiance fields or oversimplified ray tracing, our method begins with an initial
stage that extracts an explicit triangular mesh. In the second stage, we refine this representation using a physically-based inverse rendering model
with multi-bounce path tracing and Monte Carlo integration. This enables our method to accurately estimate indirect illumination effects, including self-shadowing and internal reflections, leading to a more precise
intrinsic decomposition of shape, material, and lighting. To address the
noise issue in Monte Carlo integration, we incorporate reservoir sampling,
improving convergence and enabling efficient gradient-based optimization
with low sample counts. Through both qualitative and quantitative assessments across various scenarios, especially those with complex shadows,
we demonstrate that our method achieves state-of-the-art decomposition
performance. Furthermore, our optimized explicit geometry seamlessly
integrates with modern graphics engines supporting downstream applications such as scene editing, relighting, and material editing. Yuxin Dai, Qi Wang 0111, Jingsen Zhu, Dianbing Xi, Yuchi Huo, Chen Qian 0006, Ying He 0001 |
ICLR | 6 |
| 2025 | Physics and geometry-augmented neural implicit surfaces for rigid bodiesabstractThis paper tackles the challenges of physics-based simulation of rigid bodies in neural rendering, with a focus on 3D model representation and collision handling. We propose Physics and Geometry-Augmented Neural Implicit Surfaces (PGA-NeuS), a novel approach that combines neural implicit surfaces with a differentiable physics solver. In the pre-processing stage, PGA-NeuS reconstructs static scene and object geometry from multi-view images using signed distance fields (SDFs). For dynamic scenes captured in monocular videos, these SDFs, along with the initial position and orientation of moving rigid bodies, are fed into a differentiable rigid body solver to optimize physical parameters, such as initial velocity and friction coefficients. Subsequently, PGA-NeuS leverages color loss, physics loss, and object mask supervision to iteratively refine the neural implicit surface, ensuring the target object's alignment with the predicted motion sequence. We evaluate PGA-NeuS on five real-world scenes, demonstrating its ability to accurately reconstruct realistic motion sequences and estimate physical parameters such as position and velocity. Dataset and source code are available at https://github.com/Raining00/PGA-NeuS . • PGA-NeuS reconstructs moving rigid objects from monocular videos using physics-aware neural surfaces. • Joint optimization of color, physics, and mask losses enables dynamic scene reconstruction from monocular videos. • We introduce a dataset with synthetic and real scenes featuring sliding, rolling, and collision motions. Yuanmu Xu, Guanli Hou, Jiangbei Hu, Tenglong Ren, Xiaokun Wang 0001, Yalan Zhang, Chen Qian 0006, Fei Hou 0001, Ying He 0001 |
Comput. Aided Geom. Des. | 8 |
| 2025 | TopoGen: Topology-Aware 3D Generation with Persistence PointsabstractAbstract Topological properties play a crucial role in the analysis, reconstruction, and generation of 3D shapes. Yet, most existing research focuses primarily on geometric features, due to the lack of effective representations for topology. In this paper, we introduce TopoGen , a method that extracts both discrete and continuous topological descriptors–Betti numbers and persistence points–using persistent homology. These features provide robust characterizations of 3D shapes in terms of their topology. We incorporate them as conditional guidance in generative models for 3D shape synthesis, enabling topology‐aware generation from diverse inputs such as sparse and partial point clouds, as well as sketches. Furthermore, by modifying persistence points, we can explicitly control and alter the topology of generated shapes. Experimental results demonstrate that TopoGen enhances both diversity and controllability in 3D generation by embedding global topological structure into the synthesis process. Jiangbei Hu, Ben Fei, Baixin Xu, Fei Hou 0001, Shengfa Wang, Na Lei, Weidong Yang 0001, Chen Qian 0006, Ying He 0001 |
Comput. Graph. Forum | 8 |
| 2025 | DIST+: Knowledge Distillation From a Stronger Adaptive TeacherabstractThe paper introduces DIST, an innovative knowledge distillation method that excels in learning from a superior teacher model. DIST differentiates itself from conventional techniques by adeptly handling the often significant prediction discrepancies between the student and teacher models. It achieves this by focusing on maintaining the relationships between their predictions, implementing a correlation-based loss to explicitly capture the teacher's intrinsic inter-class relations. Moreover, DIST uniquely considers the semantic similarities between different instances and each class at the intra-class level. The method is further enhanced by two significant improvements: (1) A teacher acclimation strategy, which effectively reduces the discrepancy between teacher and student, thereby optimizing the distillation process. (2) An extension of the DIST loss from the logit level to the feature level, a modification that proves especially beneficial for dense prediction tasks. DIST stands out for its simplicity, practicality, and adaptability to various architectures, model sizes, and training strategies. It consistently delivers state-of-the-art results across a range of applications, including image classification, object detection, and semantic segmentation. Tao Huang 0020, Shan You, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2025 | Automatic Robotic Cranium-Milling: A Motion Control Study of In Vitro Animal ExperimentsabstractAutonomous robotic surgery offers enhanced effectiveness, precision, and reliability, regardless of the surgeons’ expertise. Prior neurosurgery robot studies involved surgeons manually assisting the robot in skull-milling tasks by holding the milling cutter shank, constraining the robot’s autonomy. A model-free adaptive nonlinear force control algorithm is designed to accomplish automatic cranial-milling tasks. Furthermore, a skull-milling breakthrough detection algorithm by monitoring the change of feed force is proposed to determine the completion of the milling task autonomously. A robotic system is developed for automatic cranium-milling and 72 in vitro skull-milling experiments indicate that when using the proposed control algorithm, the maximum root mean square error percentage of the vertical force is 0.99$\%$, while the control error percentages of other mainstream methods are all above 5.5$\%$. Moreover, the success rate of breakthrough detection is 98.61$\%$and the robot autonomously performs the skull milling task with minimal human intervention during the whole experiment. The results demonstrate that the proposed method provides the potential to improve the intelligence of neurosurgery.Note to Practitioners— The purpose is to propose a model-free adaptive nonlinear force control method for automatic skull-milling tasks. In previous studies, the involvement of surgeons manually holding the milling cutter shank to assist neurosurgery robots in skull-milling tasks has been observed. However, the autonomy of the robot is restricted and its potential for precise control tasks is failed to leverage. Therefore, a model-free adaptive nonlinear force control algorithm is proposed and a robotic system is built to enable the robot to autonomously perform cranial-milling tasks in this work. This application aims to enhance the autonomy of robot-assisted neurosurgery, making it a potential solution for remote surgery and addressing the shortage of medical resources in rural areas. Guibin Bian, Chen Qian 0006, Zhen Li 0049, Pei-Cong Ge, Jizong Zhao |
IEEE Trans Autom. Sci. Eng. | 2 |
| 2025 | Diffusing Winding Gradients (DWG): A Parallel and Scalable Method for 3D Reconstruction from Unoriented Point CloudsabstractThis article presents Diffusing Winding Gradients (DWG) for reconstructing watertight surfaces from unoriented point clouds. Our method exploits the alignment between the gradients of the screened generalized winding number (GWN) field—a robust variant of the standard GWN field—and globally consistent normals to orient points. Starting with an unoriented point cloud, DWG initially assigns a random normal to each point. It computes the corresponding screened GWN field and extracts a level set whose iso-value is the average of GWN values across all input points. The gradients of this level set are then utilized to update the point normals. This cycle of recomputing the screened GWN field and updating point normals is repeated until the screened GWN level sets stabilize and their gradients cease to change. Unlike conventional methods, DWG does not rely on solving linear systems or optimizing objective functions, which simplifies its implementation and enhances its suitability for efficient parallel execution. Experimental results demonstrate that DWG significantly outperforms existing methods in terms of runtime performance. For large-scale models with 10 to 20 million points, our CUDA implementation on an NVIDIA GTX 4090 GPU achieves speeds 30 to 120 times faster than iPSR, the leading sequential method, tested on a high-end PC with an Intel i9 CPU. Furthermore, by employing a screened variant of GWN, DWG demonstrates enhanced robustness against noise and outliers and proves effective for models with thin structures and real-world inputs with overlapping and misaligned scans. For source code and additional results, visit our project webpage: https://dwgtech.github.io/ . Weizhou Liu, Fei Hou 0001, Shi-Qing Xin, Xingce Wang, Zhongke Wu, Chen Qian 0006, Ying He 0001 |
ACM Trans. Graph. | 8 |
| 2024 | You Only Learn One Query: Learning Unified Human Query for Single-Stage Multi-person Multi-task Human-Centric Perception
Sheng Jin 0007, Shuhuai Li, Wentao Liu 0002, Chen Qian 0006, Ping Luo 0002 |
ECCV (18) | 5 |
| 2024 | UniFS: Universal Few-Shot Instance Perception with Point Representations
Sheng Jin 0007, Ruijie Yao, Lumin Xu, Wentao Liu 0002, Chen Qian 0006, Ji Wu 0002, Ping Luo 0002 |
ECCV (29) | 5 |
| 2024 | Parameterization-Driven Neural Surface Reconstruction for Object-Oriented Editing in Neural Rendering
Baixin Xu, Jiangbei Hu, Fei Hou 0001, Kwan-Yee Lin, Wayne Wu, Chen Qian 0006, Ying He 0001 |
ECCV (41) | 6 |
| 2024 | GKGNet: Group K-Nearest Neighbor Based Graph Convolutional Network for Multi-label Image Recognition
Ruijie Yao, Sheng Jin 0007, Lumin Xu, Wentao Liu 0002, Chen Qian 0006, Ping Luo 0002, Ji Wu 0002 |
ECCV (18) | 6 |
| 2024 | When Pedestrian Detection Meets Multi-modal Learning: Generalist Model and Benchmark Dataset
Yi Zhang 0137, Sheng Jin 0007, Chen Qian 0006, Ping Luo 0002, Wentao Liu 0002 |
ECCV (48) | 4 |
| 2024 | PROGRAM: PROtotype GRAph Model based Pseudo-Label Learning for Test-Time AdaptationabstractTest-time adaptation (TTA) aims to adapt a pre-trained model from a source domain to a target domain only using online unlabeled target data during testing, without accessing to the source data or modifying the original training process. Among the various TTA methods, pseudo-labeling has gained popularity. However, the presence of incorrect pseudo-labels can hinder the effectiveness of target domain adaptation. To overcome this challenge, we propose a novel TTA method, called PROtotype GRAph Model based pseudo-label learning (PROGRAM). PROGRAM consists of two key components: (1) Prototype Graph Model (PGM) for reliable pseudo-label generation; (2) Robust Self-Training (RST) for test-time adaptation with noisy pseudo-labels. PGM constructs the graph using prototypes and test samples, facilitating effective message passing among them to generate more reliable pseudo-labels. RST combines the advantages of consistency regularization and pseudo-labeling to achieve robust target domain adaptation in the presence of noisy pseudo-labels. Our proposed PROGRAM can be easily integrated into existing baselines, resulting in consistent improvement. Extensive experiments show that our PROGRAM outperforms the existing TTA methods on multiple domain generalization and image corruption benchmarks. Haopeng Sun, Lumin Xu, Sheng Jin 0007, Ping Luo 0002, Chen Qian 0006, Wentao Liu 0002 |
ICLR | 5 |
| 2024 | A Hybrid Admittance Control Algorithm for Automatic Robotic Cranium-MillingabstractPrior robot-assisted cranium-milling studies only considered controlling the force in the skull’s vertical direction and neglected the milling cutter’s feed force. Additionally, achieving stable force control in multiple directions is challenging for robots due to the uneven skull surface. Here a hybrid admittance control algorithm incorporating a model-free adaptive nonlinear force control and fuzzy control algorithms is proposed to accomplish effective automatic cranial-milling tasks. First, a pure data-driven model-free adaptive control method based on partial form dynamic linearization is used to control the feed force. Second, fuzzy control minimizes the total error of both the vertical and feed force by adaptively adjusting the milling cutter’s velocity and position. 42 ex vivo animal skull-milling experiments conducted by the automatic robotic cranium-milling system indicate that when using the proposed control algorithm, the force error percentage can be maintained below 5.0% within 3 s and the maximal root mean square error percentages for vertical and feed force are 1.85% and 1.94%, respectively. Moreover, no instances of dura mater damage are observed and the robotic system exhibits a high level of autonomy as it performs the skull milling task with minimal human involvement throughout the entire experiment. The results suggest the potential for advancing the intelligence level of neurosurgery in the future. Chen Qian 0006, Zhen Li 0049, Pei-Cong Ge, Jizong Zhao, Guibin Bian |
ICRA | 1 |
| 2024 | Reimagining Graph Classification from a Prototype View with Optimal Transport: Algorithm and TheoremabstractRecently, Graph Neural Networks (GNNs) have achieved inspiring performances in graph classification tasks. However, the message passing mechanism in GNNs implicitly utilizes the topological information of the graph, which may lead to a potential loss of structural information. Furthermore, the graph classification decision process based on GNNs resembles a black box and lacks sufficient transparency. The non-linear classifier following the GNNs also defaults to the assumption that each class is represented by a single vector, thereby limiting the diversity of intra-class representations. Chen Qian 0006, Huayi Tang, Yong Liu 0018 |
KDD | 1 |
| 2024 | Prior Metadata-Driven RAW Reconstruction: Eliminating the Need for Per-Image MetadataabstractWhile RAW images are efficient for image editing and perception tasks, their large size can strain camera storage and bandwidth. Reconstruction methods of RAW images from sRGB data typically require additional metadata from the RAW image, which increases camera processing computations. To address this problem, we propose using Prior Meta as a reference to reconstruct the RAW data instead of relying on per-image metadata. Prior metadata is extracted offline from reference RAW images, which are usually part of the training dataset and have similar scenes and light conditions as the target image. With this prior metadata, the camera does not need to provide any extra processing other than the sRGB images, and our model can autonomously find the desired prior information. To achieve this, we design a three-step pipeline. First, we build a pixel searching network that can find the most similar pixels in the reference RAW images as prior information. Then, in the second step, we compress the large-scale reference images to about 0.02% of their original size to reduce the searching cost. Finally, in the last step, we develop a neural network reconstructor to reconstruct the high-fidelity RAW images. Our model achieves comparable, and even better, performance than RAW reconstruction methods based on metadata. Wencheng Han, Wentao Liu 0002, Chen Qian 0006, Cheng-Zhong Xu 0001, Jianbing Shen |
ACM Multimedia | 5 |
| 2024 | KptLLM: Unveiling the Power of Large Language Model for Keypoint ComprehensionabstractRecent advancements in Multimodal Large Language Models (MLLMs) have greatly improved their abilities in image understanding. However, these models often struggle with grasping pixel-level semantic details, e.g., the keypoints of an object. To bridge this gap, we introduce the novel challenge of Semantic Keypoint Comprehension, which aims to comprehend keypoints across different task scenarios, including keypoint semantic understanding, visual prompt-based keypoint detection, and textual prompt-based keypoint detection. Moreover, we introduce KptLLM, a unified multimodal model that utilizes an identify-then-detect strategy to effectively address these challenges. KptLLM underscores the initial discernment of semantics in keypoints, followed by the precise determination of their positions through a chain-of-thought process. With several carefully designed modules, KptLLM adeptly handles various modality inputs, facilitating the interpretation of both semantic contents and keypoint locations. Our extensive experiments demonstrate KptLLM's superiority in various keypoint detection benchmarks and its unique semantic capabilities in interpreting keypoints. Sheng Jin 0007, Lumin Xu, Wentao Liu 0002, Chen Qian 0006, Ruimao Zhang |
NeurIPS | 6 |
| 2024 | From Transparent to Opaque: Rethinking Neural Implicit Surfaces with $\alpha$-NeuSabstractTraditional 3D shape reconstruction techniques from multi-view images, such as structure from motion and multi-view stereo, face challenges in reconstructing transparent objects. Recent advances in neural radiance fields and its variants primarily address opaque or transparent objects, encountering difficulties to reconstruct both transparent and opaque objects simultaneously. This paper introduces $\alpha$-NeuS$\textemdash$an extension of NeuS$\textemdash$that proves NeuS is unbiased for materials from fully transparent to fully opaque. We find that transparent and opaque surfaces align with the non-negative local minima and the zero iso-surface, respectively, in the learned distance field of NeuS. Traditional iso-surfacing extraction algorithms, such as marching cubes, which rely on fixed iso-values, are ill-suited for such data. We develop a method to extract the transparent and opaque surface simultaneously based on DCUDF. To validate our approach, we construct a benchmark that includes both real-world and synthetic scenes, demonstrating its practical utility and effectiveness. Our data and code are publicly available at https://github.com/728388808/alpha-NeuS. Junkai Deng, Fei Hou 0001, Wencheng Wang 0001, Hong Qin 0001, Chen Qian 0006, Ying He 0001 |
NeurIPS | 7 |
| 2024 | TCFormer: Visual Recognition via Token Clustering TransformerabstractTransformers are widely used in computer vision areas and have achieved remarkable success. Most state-of-the-art approaches split images into regular grids and represent each grid region with a vision token. However, fixed token distribution disregards the semantic meaning of different image regions, resulting in sub-optimal performance. To address this issue, we propose the Token Clustering Transformer (TCFormer), which generates dynamic vision tokens based on semantic meaning. Our dynamic tokens possess two crucial characteristics: (1) Representing image regions with similar semantic meanings using the same vision token, even if those regions are not adjacent, and (2) concentrating on regions with valuable details and represent them using fine tokens. Through extensive experimentation across various applications, including image classification, human pose estimation, semantic segmentation, and object detection, we demonstrate the effectiveness of our TCFormer. Sheng Jin 0007, Lumin Xu, Wentao Liu 0002, Chen Qian 0006, Wanli Ouyang, Ping Luo 0002, Xiaogang Wang 0005 |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2024 | Weak Augmentation Guided Relational Self-Supervised LearningabstractSelf-supervised Learning (SSL) including the mainstream contrastive learning has achieved great success in learning visual representations without data annotations. However, most methods mainly focus on the instance level information (i.e., the different augmented images of the same instance should have the same feature or cluster into the same class), but there is a lack of attention on the relationships between different instances. In this paper, we introduce a novel SSL paradigm, which we term as relational self-supervised learning (ReSSL) framework that learns representations by modeling the relationship between different instances. Specifically, our proposed method employs sharpened distribution of pairwise similarities among different instances as relation metric, which is thus utilized to match the feature embeddings of different augmentations. To boost the performance, we argue that weak augmentations matter to represent a more reliable relation, and leverage momentum strategy for practical efficiency. The designed asymmetric predictor head and an InfoNCE warm-up strategy enhance the robustness to hyper-parameters and benefit the resulting performance. Experimental results show that our proposed ReSSL substantially outperforms the state-of-the-art methods across different network architectures, including various lightweight networks (e.g., EfficientNet and MobileNet). Mingkai Zheng, Shan You, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Xiaogang Wang 0005, Chang Xu 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2023 | Amodal Instance Segmentation via Prior-Guided ExpansionabstractAmodal instance segmentation aims to infer the amodal mask, including both the visible part and occluded part of each object instance. Predicting the occluded parts is challenging. Existing methods often produce incomplete amodal boxes and amodal masks, probably due to lacking visual evidences to expand the boxes and masks. To this end, we propose a prior-guided expansion framework, which builds on a two-stage segmentation model (i.e., Mask R-CNN) and performs box-level (resp., pixel-level) expansion for amodal box (resp., mask) prediction, by retrieving regression (resp., flow) transformations from a memory bank of expansion prior. We conduct extensive experiments on KINS, D2SA, and COCOA cls datasets, which show the effectiveness of our method. Junjie Chen 0008, Li Niu 0002, Jianfu Zhang 0003, Jianlou Si, Chen Qian 0006, Liqing Zhang 0001 |
AAAI | 5 |
| 2023 | OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and GenerationabstractRecent advances in modeling 3D objects mostly rely on synthetic datasets due to the lack of large-scale real-scanned 3D databases. To facilitate the development of 3D perception, reconstruction, and generation in the real world, we propose OmniObject3D, a large vocabulary 3D object dataset with massive high-quality real-scanned 3D objects. OmniObject3D has several appealing properties: 1) Large Vocabulary: It comprises 6,000 scanned objects in 190 daily categories, sharing common classes with popular 2D datasets (e.g., ImageNet and LVIS), benefiting the pursuit of generalizable 3D representations. 2) Rich Annotations: Each 3D object is captured with both 2D and 3D sensors, providing textured meshes, point clouds, multi-view rendered images, and multiple real-captured videos. 3) Realistic Scans: The professional scanners support high-quality object scans with precise shapes and realistic appearances. With the vast exploration space offered by OmniObject3D, we carefully set up four evaluation tracks: a) robust 3D perception, b) novel-view synthesis, c) neural surface reconstruction, and d) 3D object generation. Extensive studies are performed on these four benchmarks, revealing new observations, challenges, and opportunities for future research in realistic 3D vision. Jiarui Zhang 0007, Jiawei Ren 0001, Liang Pan, Wayne Wu, Lei Yang 0059, Jiaqi Wang 0003, Chen Qian 0006, Dahua Lin, Ziwei Liu 0002 |
CVPR | 10 |
| 2023 | DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric RenderingabstractRealistic human-centric rendering plays a key role in both computer vision and computer graphics. Rapid progress has been made in the algorithm aspect over the years, yet existing human-centric rendering datasets and benchmarks are rather impoverished in terms of diversity (e.g., outfit's fabric/material, body's interaction with objects, and motion sequences), which are crucial for rendering effect. Researchers are usually constrained to explore and evaluate a small set of rendering problems on current datasets, while real-world applications require methods to be robust across different scenarios. In this work, we present DNA-Rendering, a large-scale, high-fidelity repository of human performance data for neural actor rendering. DNA-Rendering presents several appealing attributes. First, our dataset contains over 1500 human subjects, 5000 motion sequences, and 67.5M frames' data volume. Upon the massive collections, we provide human subjects with grand categories of pose actions, body shapes, clothing, accessories, hairdos, and object intersection, which ranges the geometry and appearance variances from everyday life to professional occasions. Second, we provide rich assets for each subject – 2D/3D human body keypoints, foreground masks, SMPLX models, cloth/accessory materials, multi-view images, and videos. These assets boost the current method's accuracy on downstream rendering tasks. Third, we construct a professional multi-view system to capture data, which contains 60 synchronous cameras with max 4096 × 3000 resolution, 15 fps speed, and stern camera calibration steps, ensuring high-quality resources for task training and evaluation.Along with the dataset, we provide a large-scale and quantitative benchmark in full-scale, with multiple tasks to evaluate the existing progress of novel view synthesis, novel pose animation synthesis, and novel identity rendering methods. In this manuscript, we describe our DNA-Rendering effort as a revealing of new observations, challenges, and future directions to human-centric rendering. The dataset, code, and benchmarks will be publicly available at https://dna-rendering.github.io/. Ruixiang Chen, Siming Fan, Wanqi Yin, Zhongang Cai, Jingbo Wang 0003, Yang Gao 0042, Zhengming Yu, Zhengyu Lin, Daxuan Ren, Lei Yang 0045, Ziwei Liu 0002, Chen Change Loy, Chen Qian 0006, Wayne Wu, Dahua Lin, Bo Dai 0002, Kwan-Yee Lin |
ICCV | 15 |
| 2023 | Simulating Fluids in Real-World Still ImagesabstractIn this work, we tackle the problem of real-world fluid animation from a still image. The key of our system is a surface-based layered representation, where the scene is decoupled into a surface fluid layer and an impervious background layer with corresponding transparencies to characterize the composition of the two layers. The animated video can be produced by warping only the surface fluid layer according to the estimation of fluid motions and recombining it with the background. In addition, we introduce surface-only fluid simulation, a 2.5D fluid calculation, as a replacement for motion estimation. Specifically, we leverage triangular mesh based on a monocular depth estimator to represent fluid surface layer and simulate the motion with the inspiration of classic physics theory of hybrid Lagrangian-Eulerian method, along with a learnable network so as to adapt to complex real-world image textures. Extensive experiments indicate our method’s competitive performance for common fluid scenes and better robustness and reasonability under complex transparent fluid scenarios. Moreover, as proposed surface-based layer representation and surface-only fluid simulation naturally disentangle the scene, interactive editing such as adding objects and texture replacing could be easily achieved with realistic results. Code, and dataset are publicly available. Siming Fan, Jingtan Piao, Chen Qian 0006, Hongsheng Li 0001, Kwan-Yee Lin |
ICCV | 3 |
| 2023 | Deformable Model-Driven Neural Rendering for High-Fidelity 3D Reconstruction of Human Heads Under Low-View SettingsabstractReconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a two-stage, coarse-to-fine training strategy, allowing for progressively capturing high-frequency geometric details. We represent 3D human heads using the zero level-set of a combined signed distance field, comprising a smooth template, a non-rigid deformation, and a high-frequency displacement field. The template captures features that are independent of both identity and expression and is co-trained with the deformation network across multiple individuals with sparse and randomly selected views. The displacement field, capturing individual-specific details, undergoes separate training for each person. Our network training does not require 3D supervision or object masks. Experimental results demonstrate the effectiveness and robustness of our geometry decomposition and two-stage training strategy. Our method outperforms existing neural rendering approaches in terms of reconstruction accuracy and novel view synthesis under low-view settings. Moreover, the pre-trained template serves a good initialization for our model when encountering unseen individuals. Baixin Xu, Jiarui Zhang 0007, Kwan-Yee Lin, Chen Qian 0006, Ying He 0001 |
ICCV | 4 |
| 2023 | SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and ModelingabstractSynthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset, SynBody, with three appealing features: 1) a clothed parametric human model that can generate a diverse range of subjects; 2) the layered human representation that naturally offers high-quality 3D annotations to support multiple tasks; 3) a scalable system for producing realistic data to facilitate real-world tasks. The dataset comprises 1.2M images with corresponding accurate 3D annotations, covering 10,000 human body models, 1,187 actions, and various viewpoints. The dataset includes two subsets for human pose and shape estimation as well as human neural rendering. Extensive experiments on SynBody indicate that it substantially enhances both SMPL and SMPL-X estimation. Furthermore, the incorporation of layered annotations offers a valuable training resource for investigating the Human Neural Radiance Fields(NeRF). Zhitao Yang, Zhongang Cai, Haiyi Mei, Shuai Liu 0002, Zhaoxi Chen 0009, Weiye Xiao, Yukun Wei, Zhongfei Qing, Bo Dai 0002, Wayne Wu, Chen Qian 0006, Dahua Lin, Ziwei Liu 0002, Lei Yang 0059 |
ICCV | 12 |
| 2023 | SimMatchV2: Semi-Supervised Learning with Graph ConsistencyabstractSemi-Supervised image classification is one of the most fundamental problem in computer vision, which significantly reduces the need for human labor. In this paper, we introduce a new semi-supervised learning algorithm - Sim-MatchV2, which formulates various consistency regularizations between labeled and unlabeled data from the graph perspective. In SimMatchV2, we regard the augmented view of a sample as a node, which consists of a label and its corresponding representation. Different nodes are connected with the edges, which are measured by the similarity of the node representations. Inspired by the message passing and node classification in graph theory, we propose four types of consistencies, namely 1) node-node consistency, 2) node-edge consistency, 3) edge-edge consistency, and 4) edge-node consistency. We also uncover that a simple feature normalization can reduce the gaps of the feature norm between different augmented views, significantly improving the performance of SimMatchV2. Our SimMatchV2 has been validated on multiple semi-supervised learning benchmarks. Notably, with ResNet-50 as our backbone and 300 epochs of training, SimMatchV2 achieves 71.9% and 76.2% Top-1 Accuracy with 1% and 10% labeled examples on ImageNet, which significantly outperforms the previous methods and achieves state-of-the-art performance. Mingkai Zheng, Shan You, Lang Huang 0001, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
ICCV | 6 |
| 2023 | DiffNAS: Bootstrapping Diffusion Models by Prompting for Better ArchitecturesabstractDiffusion models have recently exhibited remarkable performance on synthetic data. After a diffusion path is selected, a base model, such as UNet, operates as a denoising autoencoder, primarily predicting noises that need to be eliminated step by step. Consequently, it is crucial to employ a model that aligns with the expected budgets to facilitate superior synthetic performance. In this paper, we meticulously analyze the diffusion model and engineer a base model search approach, denoted "DiffNAS". Specifically, we leverage GPT-4 as a supernet to expedite the search, supplemented with a search memory to enhance the results. Moreover, we employ RFID as a proxy to promptly rank the experimental outcomes produced by GPT-4. We also adopt a rapid-convergence training strategy to boost search efficiency. Rigorous experimentation corroborates that our algorithm can augment the search efficiency by $2 \times$ under GPT-based scenarios, while also attaining a performance of 2.82 with 0.37 improvement in FID on CIFAR10 relative to the benchmark IDDPM algorithm. Xiu Su, Shan You, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
ICDM | 5 |
| 2023 | Masked Distillation with Receptive Tokens
Tao Huang 0020, Yuan Zhang 0020, Shan You, Fei Wang 0032, Chen Qian 0006, Jian Cao 0002, Chang Xu 0002 |
ICLR | 5 |
| 2023 | Object Part Parsing with Hierarchical Dual TransformerabstractObject part parsing involves segmenting objects into semantic parts, which has drawn great attention recently. The current methods ignore the specific hierarchical structure of the object, which can be used as strong prior knowledge. To address this, we propose the Hierarchical Dual Transformer (HDTR) to explore the contribution of the typical structural priors of the object parts. HDTR first generates the pyramid multi-granularity pixel representations under the supervision of the object part parsing maps at different semantic levels and then assigns each region an initial part embedding. Moreover, HDTR generates an edge pixel representation to extend the capability of the network to capture detailed information. Afterward, we design a Hierarchical Part Transformer to upgrade the part embeddings to their hierarchical counterparts with the assistance of the multi-granularity pixel representations. Next, we propose a Hierarchical Pixel Transformer to infer the hierarchical information from the part embeddings to enrich the pixel representations. Note that both transformer decoders rely on the structural relations between object parts, i.e., dependency, composition, and decomposition relations. The experiments on five large-scale datasets, i.e., LaPa, CelebAMask-HQ, CIHP, LIP and Pascal Animal, demonstrate that our method sets a new state-of-the-art performance for object part parsing. Jianlou Si, Naihao Liu, Li Niu 0002, Chen Qian 0006 |
ACM Multimedia | 6 |
| 2023 | Taming the Power of Diffusion Models for High-Quality Virtual Try-On with Appearance FlowabstractVirtual try-on is a critical image synthesis task that aims to transfer clothes from one image to another while preserving the details of both humans and clothes. While many existing methods rely on Generative Adversarial Networks (GANs) to achieve this, flaws can still occur, particularly at high resolutions. Recently, the diffusion model has emerged as a promising alternative for generating high-quality images in various applications. However, simply using clothes as a condition for guiding the diffusion model to inpaint is insufficient to maintain the details of the clothes. To overcome this challenge, we propose an exemplar-based inpainting approach that leverages a warping module to guide the diffusion model's generation effectively. The warping module performs initial processing on the clothes, which helps to preserve the local details of the clothes. We then combine the warped clothes with clothes-agnostic person image and add noise as the input of diffusion model. Additionally, the warped clothes is used as local conditions for each denoising process to ensure that the resulting output retains as much detail as possible. Our approach, namely Diffusion-based Conditional Inpainting for Virtual Try-ON(DCI-VTON), effectively utilizes the power of the diffusion model, and the incorporation of the warping module helps to produce high-quality and realistic virtual try-on results. Experimental results on VITON-HD demonstrate the effectiveness and superiority of our method. Source code and trained models will be publicly released at: https://github.com/bcmi/DCI-VTON-Virtual-Try-On. Junhong Gou, Jianfu Zhang 0003, Jianlou Si, Chen Qian 0006, Liqing Zhang 0001 |
ACM Multimedia | 5 |
| 2023 | Knowledge Diffusion for DistillationabstractThe representation gap between teacher and student is an emerging topic in knowledge distillation (KD). To reduce the gap and improve the performance, current methods often resort to complicated training schemes, loss functions, and feature alignments, which are task-specific and feature-specific. In this paper, we state that the essence of these methods is to discard the noisy information and distill the valuable information in the feature, and propose a novel KD method dubbed DiffKD, to explicitly denoise and match features using diffusion models. Our approach is based on the observation that student features typically contain more noises than teacher features due to the smaller capacity of student model. To address this, we propose to denoise student features using a diffusion model trained by teacher features. This allows us to perform better distillation between the refined clean feature and teacher feature. Additionally, we introduce a light-weight diffusion model with a linear autoencoder to reduce the computation cost and an adaptive noise matching module to improve the denoising performance. Extensive experiments demonstrate that DiffKD is effective across various types of features and achieves state-of-the-art performance consistently on image classification, object detection, and semantic segmentation tasks. Code is available at https://github.com/hunto/DiffKD. Tao Huang 0020, Yuan Zhang 0020, Mingkai Zheng, Shan You, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
NeurIPS | 6 |
| 2023 | RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head AvatarsabstractSynthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital causes is the inadequate datasets -- 1) current public datasets can only support researchers to explore high-fidelity head avatars in one or two task directions; 2) these datasets usually contain digital head assets with limited data volume, and narrow distribution over different attributes, such as expressions, ages, and accessories. In this paper, we present RenderMe-360, a comprehensive 4D human head dataset to drive advance in head avatar algorithms across different scenarios. It contains massive data assets, with 243+ million complete head frames and over 800k video sequences from 500 different identities captured by multi-view cameras at 30 FPS. It is a large-scale digital library for head avatars with three key attributes: 1) High Fidelity: all subjects are captured in 360 degrees via 60 synchronized, high-resolution 2K cameras. 2) High Diversity: The collected subjects vary from different ages, eras, ethnicities, and cultures, providing abundant materials with distinctive styles in appearance and geometry. Moreover, each subject is asked to perform various dynamic motions, such as expressions and head rotations, which further extend the richness of assets. 3) Rich Annotations: the dataset provides annotations with different granularities: cameras' parameters, background matting, scan, 2D/3D facial landmarks, FLAME fitting, and text description. Based on the dataset, we build a comprehensive benchmark for head avatar research, with 16 state-of-the-art methods performed on five main tasks: novel view synthesis, novel expression synthesis, hair rendering, hair editing, and talking head generation. Our experiments uncover the strengths and flaws of state-of-the-art methods. RenderMe-360 opens the door for future exploration in modern head avatars. All of the data, code, and models will be publicly available at https://renderme-360.github.io/. Dongwei Pan, Long Zhuo, Jingtan Piao, Huiwen Luo, Siming Fan, Shengqi Liu, Lei Yang 0045, Bo Dai 0002, Ziwei Liu 0002, Chen Change Loy, Chen Qian 0006, Wayne Wu, Dahua Lin, Kwan-Yee Lin |
NeurIPS | 13 |
| 2023 | CholecTriplet2021: A benchmark challenge for surgical action triplet recognition
Chinedu Innocent Nwoye, Deepak Alapatt, Tong Yu 0009, Armine Vardazaryan, Fangfang Xia, Tong Xia, Fucang Jia, Yuxuan Yang 0007, Hao Wang 0081, Derong Yu, Guoyan Zheng, Xiaotian Duan, Neil Getty, Ricardo Sanchez-Matilla, Maria Robu, Li Zhang 0040, Huabin Chen, Jiacheng Wang 0002, Liansheng Wang 0002, Beerend G. A. Gerats, Sista Raviteja, Rachana Sathish, Rong Tao, Satoshi Kondo, Winnie Pang, Hongliang Ren 0001, Julian Ronald Abbing, Mohammad Hasan Sarhan, Sebastian Bodenstedt, Nithya Bhasker, Bruno Oliveira 0002, Helena R. Torres, Finn Gaida, Tobias Czempiel, João L. Vilaça, Pedro Morais, Jaime C. Fonseca 0001, Ruby Mae Egging, Inge Nicole Wijma, Chen Qian 0006, Guibin Bian, Zhen Li 0026, Velmurugan Balasubramanian, Debdoot Sheet, Imanol Luengo, Yuanbo Zhu, Shuai Ding 0001, Jakob-Anton Aschenbrenner, Nicolas Elini van der Kar, Mengya Xu, Mobarakol Islam, Seenivasan Lalithkumar, Alexander Jenke, Danail Stoyanov, Didier Mutter, Pietro Mascagni, Barbara Seeliger, Cristians Gonzalez, Nicolas Padoy |
Medical Image Anal. | 43 |
| 2023 | Bailando++: 3D Dance GPT With Choreographic MemoryabstractOur proposed music-to-dance framework, Bailando++, addresses the challenges of driving 3D characters to dance in a way that follows the constraints of choreography norms and maintains temporal coherency with different music genres. Bailando++ consists of two components: a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequences, and an actor-critic Generative Pre-trained Transformer (GPT) that composes these units into a fluent dance coherent to the music. In particular, to synchronize the diverse motion tempos and music beats, we introduce an actor-critic-based reinforcement learning scheme to the GPT with a novel beat-align reward function. Additionally, we consider learning human dance poses in the rotation domain to avoid body distortions incompatible with human morphology, and introduce a musical contextual encoding to allow the motion GPT to grasp longer-term patterns of music. Our experiments on the standard benchmark show that Bailando++ achieves state-of-the-art performance both qualitatively and quantitatively, with the added benefit of the unsupervised discovery of human-interpretable dancing-style poses in the choreographic memory. Li Siyao, Weijiang Yu, Tianpei Gu, Chunze Lin, Chen Qian 0006, Chen Change Loy, Ziwei Liu 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 6 |
| 2023 | Searching for Network Width With Bilaterally Coupled NetworkabstractSearching for a more compact network width recently serves as an effective way of channel pruning for the deployment of convolutional neural networks (CNNs) under hardware constraints. To fulfil the searching, a one-shot supernet is usually leveraged to efficiently evaluate the performance w.r.t. different network widths. However, current methods mainly follow a unilaterally augmented (UA) principle for the evaluation of each width, which induces the training unfairness of channels in supernet. In this article, we introduce a new supernet called Bilaterally Coupled Network (BCNet) to address this issue. In BCNet, each channel is fairly trained and responsible for the same amount of network widths, thus each network width can be evaluated more accurately. Besides, we propose to reduce the redundant search space and present the BCNetV2 as the enhanced supernet to ensure rigorous training fairness over channels. Furthermore, we leverage a stochastic complementary strategy for training the BCNet, and propose a prior initial population sampling method to boost the performance of the evolutionary search. We also propose a new open-source width search benchmark on macro structures named Channel-Bench-Macro for the better comparisons of the width search algorithms with MobileNet- and ResNet-like architectures. Extensive experiments on the benchmark datasets demonstrate that our method can achieve state-of-the-art performance. Xiu Su, Shan You, Jiyang Xie 0001, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Chang Xu 0002 |
IEEE Trans. Pattern Anal. Mach. Intell. | 5 |
| 2023 | ZoomNAS: Searching for Whole-Body Human Pose Estimation in the WildabstractThis paper investigates the task of 2D whole-body human pose estimation, which aims to localize dense landmarks on the entire human body including body, feet, face, and hands. We propose a single-network approach, termed ZoomNet, to take into account the hierarchical structure of the full human body and solve the scale variation of different body parts. We further propose a neural architecture search framework, termed ZoomNAS, to promote both the accuracy and efficiency of whole-body pose estimation. ZoomNAS jointly searches the model architecture and the connections between different sub-modules, and automatically allocates computational complexity for searched sub-modules. To train and evaluate ZoomNAS, we introduce the first large-scale 2D human whole-body dataset, namely COCO-WholeBody V1.0, which annotates 133 keypoints for in-the-wild images. Extensive experiments demonstrate the effectiveness of ZoomNAS and the significance of COCO-WholeBody V1.0. Lumin Xu, Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Wanli Ouyang, Ping Luo 0002, Xiaogang Wang 0005 |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2023 | Semantically Disentangled Variational Autoencoder for Modeling 3D Facial DetailsabstractParametric face models, such as morphable and blendshape models, have shown great potential in face representation, reconstruction, and animation. However, all these models focus on large-scale facial geometry. Facial details such as wrinkles are not parameterized in these models, impeding accuracy and realism. In this article, we propose a method to learn a Semantically Disentangled Variational Autoencoder (SDVAE) to parameterize facial details and support independent detail manipulation as an extension of an off-the-shelf large-scale face model. Our method utilizes the non-linear capability of Deep Neural Networks for detail modeling, achieving better accuracy and greater representation power compared with linear models. In order to disentangle the semantic factors of identity, expression and age, we propose to eliminate the correlation between different factors in an adversarial manner. Therefore, wrinkle-level details of various identities, expressions, and ages can be generated and independently controlled by changing latent vectors of our SDVAE. We further leverage our model to reconstruct 3D faces via fitting to facial scans and images. Benefiting from our parametric model, we achieve accurate and robust reconstruction, and the reconstructed details can be easily animated and manipulated. We evaluate our method on practical applications, including scan fitting, image fitting, video tracking, model manipulation, and expression and age animation. Extensive experiments demonstrate that the proposed method can robustly model facial details and achieve better results than alternative methods. Jingwang Ling, Zhibo Wang 0003, Ming Lu 0002, Chen Qian 0006, Feng Xu 0005 |
IEEE Trans. Vis. Comput. Graph. | 5 |
| 2022 | Weak-shot Semantic Segmentation by Transferring Semantic Affinity and Boundary
Li Niu 0002, Jianlou Si, Chen Qian 0006, Liqing Zhang 0001 |
BMVC | 4 |
| 2022 | GreedyNASv2: Greedier Search with a Greedy Path FilterabstractTraining a good supernet in one-shot NAS methods is difficult since the search space is usually considerably huge$(\mathrm{e}.\mathrm{g}.,\ 13^{21})$. In order to enhance the supernet's evaluation ability, one greedy strategy is to sample good paths, and let the supernet lean towards the good ones and ease its evaluation burden as a result. However, in practice the search can be still quite inefficient since the identification of good paths is not accurate enough and sampled paths still scatter around the whole search space. In this paper, we leverage an explicit path filter to capture the characteristics of paths and directly filter those weak ones, so that the search can be thus implemented on the shrunk space more greedily and efficiently. Concretely, based on the fact that good paths are much less than the weak ones in the space, we argue that the label of “weak paths” will be more confident and reliable than that of “good paths” in multi-path sampling. In this way, we thus cast the training of path filter in the positive and unlabeled (PU) learning paradigm, and also encourage a path embedding as better path/operation representation to enhance the identification capacity of the learned filter. By dint of this embedding, we can further shrink the search space by aggregating similar operations with similar embeddings, and the search can be more efficient and accurate. Extensive experiments validate the effectiveness of the proposed method GreedyNASv2. For example, our obtained GreedyNASv2-L achieves 81.1% Top-1 accuracy on ImageNet dataset, significantly outperforming the ResNet-50 strong baselines. Tao Huang 0020, Shan You, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Xiaogang Wang 0001, Chang Xu 0002 |
CVPR | 4 |
| 2022 | DyRep: Bootstrapping Training with Dynamic Re-parameterizationabstractStructural re-parameterization (Rep) methods achieve noticeable improvements on simple VGG-style networks. Despite the prevalence, current Rep methods simply re-parameterize all operations into an augmented network, including those that rarely contribute to the model's performance. As such, the price to pay is an expensive computational overhead to manipulate these unnecessary behaviors. To eliminate the above caveats, we aim to boot-strap the training with minimal cost by devising a dynamic re-parameterization (DyRep) method, which encodes Rep technique into the training process that dynamically evolves the network structures. Concretely, our proposal adaptively finds the operations which contribute most to the loss in the network, and applies Rep to enhance their representational capacity. Besides, to suppress the noisy and redundant operations introduced by Rep, we devise a de-parameterization technique for a more compact re-parameterization. With this regard, DyRep is more efficient than Rep since it smoothly evolves the given network instead of constructing an over-parameterized network. Experimental results demonstrate our effectiveness, e.g., DyRep improves the accuracy of ResNet-18 by 2.04% on ImageNet and reduces 22% runtime over the baseline. Code is avail-able at: https://github.com/hunto/DyRep. Tao Huang 0020, Shan You, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
CVPR | 6 |
| 2022 | Learning Where to Learn in Cross-View Self-Supervised LearningabstractSelf-supervised learning (SSL) has made enormous progress and largely narrowed the gap with the supervised ones, where the representation learning is mainly guided by a projection into an embedding space. During the projection, current methods simply adopt uniform aggregation of pixels for embedding; however, this risks involving object-irrelevant nuisances and spatial misalignment for different augmentations. In this paper, we present a new approach, Learning Where to Learn (LEWEL), to adaptively aggregate spatial information of features, so that the projected embeddings could be exactly aligned and thus guide the feature learning better. Concretely, we reinterpret the projection head in SSL as a per-pixel projection and predict a set of spatial alignment maps from the original features by this weight-sharing projection head. A spectrum of aligned embeddings is thus obtained by aggregating the features with spatial weighting according to these alignment maps. As a result of this adaptive alignment, we observe substantial improvements on both image-level prediction and dense prediction at the same time: LEWEL improves MoCov2 [15] by 1.6%/1.3%/0.5%/0.4% points, improves BYOL [14] by 1.3%/1.3%/0.7%/0.6% points, on ImageNet linear/semi-supervised classification, Pascal VOC semantic segmentation, and object detection, respectively.††Code: https://t.1y/ZI0A. Lang Huang 0001, Shan You, Mingkai Zheng, Fei Wang 0032, Chen Qian 0006, Toshihiko Yamasaki |
CVPR | 5 |
| 2022 | Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic MemoryabstractDriving 3D characters to dance following a piece of music is highly challenging due to the spatial constraints applied to poses by choreography norms. In addition, the generated dance sequence also needs to maintain temporal coherency with different music genres. To tackle these challenges, we propose a novel music-to-dance framework, Bailando, with two powerful components: 1) a choreographic memory that learns to summarize meaningful dancing units from 3D pose sequence to a quantized codebook, 2) an actor-critic Generative Pre-trained Transformer (GPT) that composes these units to a fluent dance coherent to the music. With the learned choreographic memory, dance generation is realized on the quantized units that meet high choreography standards, such that the generated dancing sequences are confined within the spatial constraints. To achieve synchronized alignment between diverse motion tempos and music beats, we introduce an actor-critic-based reinforcement learning scheme to the GPT with a newly-designed beat-align reward function. Extensive experiments on the standard benchmark demonstrate that our proposed framework achieves state-of-the-art performance both qualitatively and quantitatively. Notably, the learned choreographic memory is shown to discover human-interpretable dancing-style poses in an unsupervised manner. Code and video demo are available at https://github.com/lisiyao21/Bailando/ Li Siyao, Weijiang Yu, Tianpei Gu, Chunze Lin, Chen Qian 0006, Chen Change Loy, Ziwei Liu 0002 |
CVPR | 6 |
| 2022 | Progressive Attention on Multi-Level Dense Difference Maps for Generic Event Boundary DetectionabstractGeneric event boundary detection (GEBD) is an important yet challenging task in video understanding, which aims at detecting the moments where humans naturally perceive event boundaries. The main challenge of this task is perceiving various temporal variations of diverse event boundaries. To this end, this paper presents an effective and end-to-end learnable framework (DDM-Net). To tackle the diversity and complicated semantics of event boundaries, we make three notable improvements. First, we construct a feature bank to store multi-level features of space and time, prepared for difference calculation at multiple scales. Second, to alleviate inadequate temporal modeling of pre-vious methods, we present dense difference maps (DDM) to comprehensively characterize the motion pattern. Finally, we exploit progressive attention on multi-level DDM to jointly aggregate appearance and motion clues. As a result, DDM-Net respectively achieves a significant boost of 14% and 8% on Kinetics-GEBD and TAPOS benchmark, and outperforms the top-1 winner solution of LOVEU Challenge@CVPR 2021 without bells and whistles. The state-of-the-art result demonstrates the effectiveness of richer motion representation and more sophisticated aggregation, in handling the diversity of GEBD. The code is made available at https://github.com/MCG-NJU/DDM. Jiaqi Tang 0001, Zhaoyang Liu 0001, Chen Qian 0006, Wayne Wu, Limin Wang 0002 |
CVPR | 3 |
| 2022 | Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering TransformerabstractVision transformers have achieved great successes in many computer vision tasks. Most methods generate vision tokens by splitting an image into a regular and fixed grid and treating each cell as a token. However, not all regions are equally important in human-centric vision tasks, e.g., the human body needs a fine representation with many tokens, while the image background can be modeled by a few tokens. To address this problem, we propose a novel Vision Transformer, called Token Clustering Transformer (TCFormer), which merges tokens by progressive clustering, where the tokens can be merged from different locations with flexible shapes and sizes. The tokens in TCFormer can not only focus on important areas but also adjust the token shapes to fit the semantic concept and adopt a fine resolution for regions containing critical details, which is beneficial to capturing detailed information. Extensive experiments show that TCFormer consistently outperforms its counterparts on different challenging human-centric tasks and datasets, including whole-body pose estimation on COCO-WholeBody and 3D human mesh reconstruction on 3DPW. Code is available at https://github.com/zengwang430521/TCFormer.git. Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Ping Luo 0002, Wanli Ouyang, Xiaogang Wang 0001 |
CVPR | 4 |
| 2022 | SimMatch: Semi-supervised Learning with Similarity MatchingabstractLearning with few labeled data has been a longstanding problem in the computer vision and machine learning research community. In this paper, we introduced a new semi-supervised learning framework, SimMatch, which simulta-neously considers semantic similarity and instance similarity. In SimMatch, the consistency regularization will be applied on both semantic-level and instance-level. The different augmented views of the same instance are encouraged to have the same class prediction and similar similarity re-lationship respected to other instances. Next, we instanti-ated a labeled memory buffer to fully leverage the ground truth labels on instance-level and bridge the gaps between the semantic and instance similarities. Finally, we proposed the unfolding and aggregation operation which allows these two similarities be isomorphically transformed with each other. In this way, the semantic and instance pseudo-labels can be mutually propagated to generate more high-quality and reliable matching targets. Extensive ex-perimental results demonstrate that SimMatch improves the performance of semi-supervised learning tasks across dif-ferent benchmark datasets and different settings. Notably, with 400 epochs of training, SimMatch achieves 67.2%, and 74.4% Top-1 Accuracy with 1% and 10% labeled examples on ImageNet, which significantly outperforms the baseline methods and is better than previous semi-supervised learning frameworks. Mingkai Zheng, Shan You, Lang Huang 0001, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
CVPR | 5 |
| 2022 | Joint-Modal Label Denoising for Weakly-Supervised Audio-Visual Video Parsing
Haoyue Cheng, Zhaoyang Liu 0001, Chen Qian 0006, Wayne Wu, Limin Wang 0002 |
ECCV (34) | 4 |
| 2022 | StyleGAN-Human: A Data-Centric Odyssey of Human Generation
Jianglin Fu, Shikai Li, Yuming Jiang 0003, Kwan-Yee Lin, Chen Qian 0006, Chen Change Loy, Wayne Wu, Ziwei Liu 0002 |
ECCV (16) | 5 |
| 2022 | PoseTrans: A Simple yet Effective Pose Transformation Augmentation for Human Pose Estimation
Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Ping Luo 0002, Si Liu 0001 |
ECCV (5) | 4 |
| 2022 | Structure-Aware Editable Morphable Model for 3D Facial Detail Animation and Manipulation
Jingwang Ling, Zhibo Wang 0003, Ming Lu 0002, Chen Qian 0006, Feng Xu 0005 |
ECCV (3) | 5 |
| 2022 | 3D Interacting Hand Pose Estimation by Hand De-occlusion and Removal
Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Mengxiang Lin, Wanli Ouyang, Ping Luo 0002 |
ECCV (6) | 4 |
| 2022 | ViTAS: Vision Transformer Architecture Search
Xiu Su, Shan You, Jiyang Xie 0001, Mingkai Zheng, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Xiaogang Wang 0001, Chang Xu 0002 |
ECCV (21) | 6 |
| 2022 | HEAD: HEtero-Assists Distillation for Heterogeneous Object Detectors
Luting Wang 0001, Yue Liao, Zeren Jiang, Jianlong Wu, Fei Wang 0032, Chen Qian 0006, Si Liu 0001 |
ECCV (9) | 7 |
| 2022 | ScaleNet: Searching for the Model to Scale
Jiyang Xie 0001, Xiu Su, Shan You, Zhanyu Ma, Fei Wang 0032, Chen Qian 0006 |
ECCV (21) | 6 |
| 2022 | Pose for Everything: Towards Category-Agnostic Pose Estimation
Lumin Xu, Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Wanli Ouyang, Ping Luo 0002, Xiaogang Wang 0005 |
ECCV (6) | 5 |
| 2022 | Data Agnostic Filter Gating For Efficient Deep NetworksabstractFilter pruning is essential for deploying a well-trained CNN model on edge computation devices with a target computation budget (e.g., FLOPs). Current filter pruning methods mainly focus on leveraging feature maps to analyze the importance of filters, and prune those with less impact on the value of the CNN’s loss function, thereby ignoring the variance of input batches to differences in sparse structure over the filters. In this paper, we propose a data-agnostic filter pruning method that uses an auxiliary network named Dagger module to induce pruning with the pre-trained weights as input. Besides, to help prune filters with a preset FLOPs constraint, we utilize an explicit FLOPs-aware regularisation mechanism to directly promote pruning filters toward the target FLOPs. Experimental results on CIFAR-10 and ImageNet datasets show that the proposed filter pruning method surpasses the state-of-the-art. Hongyan Xu 0002, Xiu Su, Shan You, Tao Huang 0020, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Chang Xu 0002, Dadong Wang, Arcot Sowmya |
ICASSP | 6 |
| 2022 | Pseudo-Labeled Auto-Curriculum Learning for Semi-Supervised Keypoint Localization
Sheng Jin 0007, Yingda Guan, Wentao Liu 0002, Chen Qian 0006, Ping Luo 0002, Wanli Ouyang |
ICLR | 5 |
| 2022 | Green Hierarchical Vision Transformer for Masked Image ModelingabstractWe present an efficient approach for Masked Image Modeling (MIM) with hierarchical Vision Transformers (ViTs), allowing the hierarchical ViTs to discard masked patches and operate only on the visible ones. Our approach consists of three key designs. First, for window attention, we propose a Group Window Attention scheme following the Divide-and-Conquer strategy. To mitigate the quadratic complexity of the self-attention w.r.t. the number of patches, group attention encourages a uniform partition that visible patches within each local window of arbitrary size can be grouped with equal size, where masked self-attention is then performed within each group. Second, we further improve the grouping strategy via the Dynamic Programming algorithm to minimize the overall computation cost of the attention on the grouped patches. Third, as for the convolution layers, we convert them to the Sparse Convolution that works seamlessly with the sparse data, i.e., the visible patches in MIM. As a result, MIM can now work on most, if not all, hierarchical ViTs in a green and efficient way. For example, we can train the hierarchical ViTs, e.g., Swin Transformer and Twins Transformer, about 2.7$\times$ faster and reduce the GPU memory usage by 70%, while still enjoying competitive performance on ImageNet classification and the superiority on downstream COCO object detection benchmarks. Lang Huang 0001, Shan You, Mingkai Zheng, Fei Wang 0032, Chen Qian 0006, Toshihiko Yamasaki |
NeurIPS | 5 |
| 2022 | Knowledge Distillation from A Stronger TeacherabstractUnlike existing knowledge distillation methods focus on the baseline settings, where the teacher models and training strategies are not that strong and competing as state-of-the-art approaches, this paper presents a method dubbed DIST to distill better from a stronger teacher. We empirically find that the discrepancy of predictions between the student and a stronger teacher may tend to be fairly severer. As a result, the exact match of predictions in KL divergence would disturb the training and make existing methods perform poorly. In this paper, we show that simply preserving the relations between the predictions of teacher and student would suffice, and propose a correlation-based loss to capture the intrinsic inter-class relations from the teacher explicitly. Besides, considering that different instances have different semantic similarities to each class, we also extend this relational match to the intra-class level. Our method is simple yet practical, and extensive experiments demonstrate that it adapts well to various architectures, model sizes and training strategies, and can achieve state-of-the-art performance consistently on image classification, object detection, and semantic segmentation tasks. Code is available at: https://github.com/hunto/DIST_KD. Tao Huang 0020, Shan You, Fei Wang 0032, Chen Qian 0006, Chang Xu 0002 |
NeurIPS | 4 |
| 2022 | Weak-shot Semantic Segmentation via Dual Similarity TransferabstractSemantic segmentation is a practical and active task, but severely suffers from the expensive cost of pixel-level labels when extending to more classes in wider applications. To this end, we focus on the problem named weak-shot semantic segmentation, where the novel classes are learnt from cheaper image-level labels with the support of base classes having off-the-shelf pixel-level labels. To tackle this problem, we propose a dual similarity transfer framework, which is built upon MaskFormer to disentangle the semantic segmentation task into single-label classification and binary segmentation for each proposal. Specifically, the binary segmentation sub-task allows proposal-pixel similarity transfer from base classes to novel classes, which enables the mask learning of novel classes. We also learn pixel-pixel similarity from base classes and distill such class-agnostic semantic similarity to the semantic masks of novel classes, which regularizes the segmentation model with pixel-level semantic relationship across images. In addition, we propose a complementary loss to facilitate the learning of novel classes. Comprehensive experiments on the challenging COCO-Stuff-10K and ADE20K datasets demonstrate the effectiveness of our method. Junjie Chen 0008, Li Niu 0002, Jianlou Si, Chen Qian 0006, Liqing Zhang 0001 |
NeurIPS | 5 |
| 2022 | Everybody's Talkin': Let Me Talk as You WantabstractWe present a method to edit a target portrait footage by taking a sequence of audio as input to synthesize a photo-realistic video. This method is unique because it is highly dynamic. It does not assume a person-specific rendering network yet capable of translating one source audio into one random chosen video output within a set of speech videos. Instead of learning a highly heterogeneous and nonlinear mapping from audio to the video directly, we first factorize each target video frame into orthogonal parameter spaces,i.e., expression, geometry, and pose, via monocular 3D face reconstruction. Next, a recurrent network is introduced to translate source audio into expression parameters that are primarily related to the audio content. The audio-translated expression parameters are then used to synthesize a photo-realistic human subject in each video frame, with the movement of the mouth regions precisely mapped to the source audio. The geometry and pose parameters of the target human portrait are retained, therefore preserving the context of the original video footage. Finally, we introduce a novel video rendering network and a dynamic programming method to construct a temporally coherent and photo-realistic video. Extensive experiments demonstrate the superiority of our method over existing approaches. Our method is end-to-end learnable and robust to voice variations in the source audio. Linsen Song, Wayne Wu, Chen Qian 0006, Ran He 0001, Chen Change Loy |
IEEE Trans. Inf. Forensics Secur. | 3 |
| 2022 | Iterative poisson surface reconstruction (iPSR) for unoriented pointsabstractPoisson surface reconstruction (PSR) remains a popular technique for reconstructing watertight surfaces from 3D point samples thanks to its efficiency, simplicity, and robustness. Yet, the existing PSR method and subsequent variants work only for oriented points. This paper intends to validate that an improved PSR, called iPSR, can completely eliminate the requirement of point normals and proceed in an iterative manner. In each iteration, iPSR takes as input point samples with normals directly computed from the surface obtained in the preceding iteration, and then generates a new surface with better quality. Extensive quantitative evaluation confirms that the new iPSR algorithm converges in 5--30 iterations even with randomly initialized normals. If initialized with a simple visibility based heuristic, iPSR can further reduce the number of iterations. We conduct comprehensive comparisons with PSR and other powerful implicit-function based methods. Finally, we confirm iPSR's effectiveness and scalability on the AIM@SHAPE dataset and challenging (indoor and outdoor) scenes. Code and data for this paper are at https://github.com/houfei0801/ipsr. Fei Hou 0001, Chiyu Wang, Wencheng Wang 0001, Hong Qin 0001, Chen Qian 0006, Ying He 0001 |
ACM Trans. Graph. | 5 |
| 2021 | Exploring Versatile Prior for Human Motion via Motion Frequency Guidance
Min Wang 0024, Jingyu Gong, Wentao Liu 0002, Chen Qian 0006, Yuan Xie 0006, Lizhuang Ma |
3DV | 5 |
| 2021 | Reformulating HOI Detection As Adaptive Set PredictionabstractDetermining which image regions to concentrate is critical for Human-Object Interaction (HOI) detection. Conventional HOI detectors focus on either detected human and object pairs or pre-defined interaction locations, which limits learning of the effective features. In this paper, we reformulate HOI detection as an adaptive set prediction problem, with this novel formulation, we propose an Adaptive Set-based one-stage framework (AS-Net) with parallel instance and interaction branches. To attain this, we map a trainable interaction query set to an interaction prediction set with transformer. Each query adaptively aggregates the interaction-relevant features from global contexts through multi-head co-attention. Besides, the training process is supervised adaptively by matching each ground-truth with the interaction prediction. Furthermore, we design an effective instance-aware attention module to introduce instructive features from the instance branch into the interaction branch. Our method outperforms previous state-of-the-art methods without any extra human pose and language features on three challenging HOI detection datasets. Especially, we achieve over 31% relative improvement on a large scale HICO-DET dataset. Code is available at https://github.com/yoyomimi/AS-Net. Mingfei Chen, Yue Liao, Si Liu 0001, Zhiyuan Chen 0008, Fei Wang 0032, Chen Qian 0006 |
CVPR | 6 |
| 2021 | Pareidolia Face ReenactmentabstractWe present a new application direction named Pareidolia Face Reenactment, which is defined as animating a static illusory face to move in tandem with a human face in the video. For the large differences between pareidolia face reenactment and traditional human face reenactment, two main challenges are introduced, i.e., shape variance and texture variance. In this work, we propose a novel Parametric Unsupervised Reenactment Algorithm to tackle these two challenges. Specifically, we propose to decompose the reenactment into three catenate processes: shape modeling, motion transfer and texture synthesis. With the decomposition, we introduce three crucial components, i.e., Parametric Shape Modeling, Expansionary Motion Transfer and Unsupervised Texture Synthesizer, to overcome the problems brought by the remarkably variances on pareidolia faces. Extensive experiments show the superior performance of our method both qualitatively and quantitatively. Code, model and data are available on our project page1. Linsen Song, Wayne Wu, Chaoyou Fu, Chen Qian 0006, Chen Change Loy, Ran He 0001 |
CVPR | 4 |
| 2021 | Prioritized Architecture Sampling With Monto-Carlo Tree SearchabstractOne-shot neural architecture search (NAS) methods significantly reduce the search cost by considering the whole search space as one network, which only needs to be trained once. However, current methods select each operation independently without considering previous layers. Besides, the historical information obtained with huge computation costs is usually used only once and then discarded. In this paper, we introduce a sampling strategy based on Monte Carlo tree search (MCTS) with the search space modeled as a Monte Carlo tree (MCT), which captures the dependency among layers. Furthermore, intermediate results are stored in the MCT for future decisions and a better exploration-exploitation balance. Concretely, MCT is updated using the training loss as a reward to the architecture performance; for accurately evaluating the numerous nodes, we propose node communication and hierarchical node selection methods in the training and search stages, respectively, making better uses of the operation rewards and hierarchical information. Moreover, for a fair comparison of different NAS methods, we construct an open-source NAS benchmark of a macro search space evaluated on CIFAR-10, namely NAS-Bench-Macro. Extensive experiments on NAS-Bench-Macro and ImageNet demonstrate that our method significantly improves search efficiency and performance. For example, by only searching 20 architectures, our obtained architecture achieves 78.0% top-1 accuracy with 442M FLOPs on ImageNet. Code (Benchmark) is available at: https://github.com/xiusu/NAS-Bench-Macro. Xiu Su, Tao Huang 0020, Yanxi Li 0001, Shan You, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Chang Xu 0002 |
CVPR | 6 |
| 2021 | BCNet: Searching for Network Width With Bilaterally Coupled NetworkabstractSearching for a more compact network width recently serves as an effective way of channel pruning for the deployment of convolutional neural networks (CNNs) under hardware constraints. To fulfill the searching, a one-shot supernet is usually leveraged to efficiently evaluate the performance w.r.t. different network widths. However, current methods mainly follow a unilaterally augmented (UA) principle for the evaluation of each width, which induces the training unfairness of channels in supernet. In this paper, we introduce a new supernet called Bilaterally Coupled Network (BCNet) to address this issue. In BCNet, each channel is fairly trained and responsible for the same amount of network widths, thus each network width can be evaluated more accurately. Besides, we leverage a stochastic complementary strategy for training the BCNet, and propose a prior initial population sampling method to boost the performance of the evolutionary search. Extensive experiments on benchmark CIFAR-10 and ImageNet datasets indicate that our method can achieve state-of-the-art or competing performance over other baseline methods. Moreover, our method turns out to further boost the performance of NAS models by refining their network widths. For example, with the same FLOPs budget, our obtained EfficientNet-B0 achieves 77.36% Top-1 accuracy on ImageNet dataset, surpassing the performance of original setting by 0.48%. Xiu Su, Shan You, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Chang Xu 0002 |
CVPR | 4 |
| 2021 | When Human Pose Estimation Meets Robustness: Adversarial Algorithms and BenchmarksabstractHuman pose estimation is a fundamental yet challenging task in computer vision, which aims at localizing human anatomical keypoints. However, unlike human vision that is robust to various data corruptions such as blur and pixelation, current pose estimators are easily confused by these corruptions. This work comprehensively studies and addresses this problem by building rigorous robust benchmarks, termed COCO-C, MPII-C, and OCHuman-C, to evaluate the weaknesses of current advanced pose estimators, and a new algorithm termed AdvMix is proposed to improve their robustness in different corruptions. Our work has several unique benefits. (1) AdvMix is model-agnostic and capable in a wide-spectrum of pose estimation models. (2) AdvMix consists of adversarial augmentation and knowledge distillation. Adversarial augmentation contains two neural network modules that are trained jointly and competitively in an adversarial manner, where a generator network mixes different corrupted images to confuse a pose estimator, improving the robustness of the pose estimator by learning from harder samples. To compensate for the noise patterns by adversarial augmentation, knowledge distillation is applied to transfer clean pose structure knowledge to the target pose estimator. (3) Extensive experiments show that AdvMix significantly increases the robustness of pose estimations across a wide range of corruptions, while maintaining accuracy on clean data in various challenging benchmark datasets. Jiahang Wang, Sheng Jin 0007, Wentao Liu 0002, Weizhong Liu, Chen Qian 0006, Ping Luo 0002 |
CVPR | 5 |
| 2021 | ViPNAS: Efficient Video Pose Estimation via Neural Architecture SearchabstractHuman pose estimation has achieved significant progress in recent years. However, most of the recent methods focus on improving accuracy using complicated models and ignoring real-time efficiency. To achieve a better trade-off between accuracy and efficiency, we propose a novel neural architecture search (NAS) method, termed ViP-NAS, to search networks in both spatial and temporal levels for fast online video pose estimation. In the spatial level, we carefully design the search space with five different dimensions including network depth, width, kernel size, group number, and attentions. In the temporal level, we search from a series of temporal feature fusions to optimize the total accuracy and speed across multiple video frames. To the best of our knowledge, we are the first to search for the temporal feature fusion and automatic computation allocation in videos. Extensive experiments demonstrate the effectiveness of our approach on the challenging COCO2017 and PoseTrack2018 datasets. Our discovered model family, S-ViPNAS and T-ViPNAS, achieve significantly higher inference speed (CPU real-time) without sacrificing the accuracy compared to the previous state-of-the-art methods. Lumin Xu, Yingda Guan, Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Ping Luo 0002, Wanli Ouyang, Xiaogang Wang 0001 |
CVPR | 5 |
| 2021 | Towards Improving the Consistency, Efficiency, and Flexibility of Differentiable Neural Architecture SearchabstractMost differentiable neural architecture search methods construct a super-net for search and derive a target-net as its sub-graph for evaluation. There exists a significant gap between the architectures in search and evaluation. As a result, current methods suffer from an inconsistent, inefficient, and inflexible search process. In this paper, we introduce EnTranNAS that is composed of Engine-cells and Transit-cells. The Engine-cell is differentiable for architecture search, while the Transit-cell only transits a sub-graph by architecture derivation. Consequently, the gap between the architectures in search and evaluation is significantly reduced. Our method also spares much memory and computation cost, which speeds up the search process. A feature sharing strategy is introduced for more balanced optimization and more efficient search. Furthermore, we develop an architecture derivation method to replace the traditional one that is based on a hand-crafted rule. Our method enables differentiable sparsification, and keeps the derived architecture equivalent to that of Engine-cell, which further improves the consistency between search and evaluation. More importantly, it supports the search for topology where a node can be connected to prior nodes with any number of connections, so that the searched architectures could be more flexible. Our search on CIFAR-10 has an error rate of 2.22% with only 0.07 GPU-day. We can also directly perform the search on ImageNet with topology learnable and achieve a top-1 error rate of 23.8% in 2.1 GPU-day. Shan You, Fei Wang 0032, Chen Qian 0006, Zhouchen Lin |
CVPR | 5 |
| 2021 | PNO: Personalized Network Optimization for Human Pose and Shape Reconstruction
Zhijie Cao, Min Wang 0024, Shanyan Guan, Wentao Liu 0002, Chen Qian 0006, Lizhuang Ma |
ICANN (3) | 5 |
| 2021 | TAM: Temporal Adaptive Module for Video RecognitionabstractVideo data is with complex temporal dynamics due to various factors such as camera motion, speed variation, and different activities. To effectively capture this diverse motion pattern, this paper presents a new temporal adaptive module (TAM) to generate video-specific temporal kernels based on its own feature map. TAM proposes a unique two-level adaptive modeling scheme by decoupling the dynamic kernel into a location sensitive importance map and a location invariant aggregation weight. The importance map is learned in a local temporal window to capture short-term information, while the aggregation weight is generated from a global view with a focus on long-term structure. TAM is a modular block and could be integrated into 2D CNNs to yield a powerful video architecture (TANet) with a very small extra computational cost. The extensive experiments on Kinetics-400 and Something-Something datasets demonstrate that our TAM outperforms other temporal modeling methods consistently, and achieves the state-of-the-art performance under the similar complexity. The code is available at https://github.com/liu-zhy/temporal-adaptive-module. Zhaoyang Liu 0001, Limin Wang 0002, Wayne Wu, Chen Qian 0006, Tong Lu 0002 |
ICCV | 4 |
| 2021 | Learning with Privileged TasksabstractMulti-objective multi-task learning aims to boost the performance of all tasks by leveraging their correlation and conflict appropriately. Nevertheless, in real practice, users may have preference for certain tasks, and other tasks simply serve as privileged or auxiliary tasks to assist the training of target tasks. The privileged tasks thus possess less or even no priority in the final task assessment by users. Motivated by this, we propose a privileged multiple descent algorithm to arbitrate the learning of target tasks and privileged tasks. Concretely, we introduce a privileged parameter so that the optimization direction does not necessarily follow the gradient from the privileged tasks, but concentrates more on the target tasks. Besides, we also encourage a priority parameter for the target tasks to control the potential distraction of optimization direction from the privileged tasks. In this way, the optimization direction can be more aggressively determined by weighting the gradients among target and privileged tasks, and thus highlight more the performance of target tasks under the unified multi-task learning context. Extensive experiments on synthetic and real-world datasets indicate that our method can achieve versatile Pareto solutions under varying preference for the target tasks. Yuru Song, Zan Lou, Shan You, Erkun Yang, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Xiaogang Wang 0001 |
ICCV | 6 |
| 2021 | Graph-Based 3D Multi-Person Pose Estimation Using Multi-View ImagesabstractThis paper studies the task of estimating the 3D human poses of multiple persons from multiple calibrated camera views. Following the top-down paradigm, we decompose the task into two stages, i.e. person localization and pose estimation. Both stages are processed in coarse-to-fine manners. And we propose three task-specific graph neural networks for effective message passing. For 3D person localization, we first use Multi-view Matching Graph Module (MMG) to learn the cross-view association and recover coarse human proposals. The Center Refinement Graph Module (CRG) further refines the results via flexible point-based prediction. For 3D pose estimation, the Pose Regression Graph Module (PRG) learns both the multi-view geometry and structural relations between human joints. Our approach achieves state-of-the-art performance on CMU Panoptic and Shelf datasets with significantly lower computation complexity. Size Wu, Sheng Jin 0007, Wentao Liu 0002, Lei Bai 0001, Chen Qian 0006, Dong Liu 0002, Wanli Ouyang |
ICCV | 5 |
| 2021 | Weakly Supervised Contrastive LearningabstractUnsupervised visual representation learning has gained much attention from the computer vision community because of the recent achievement of contrastive learning. Most of the existing contrastive learning frameworks adopt the instance discrimination as the pretext task, which treating every single instance as a different class. However, such method will inevitably cause class collision problems, which hurts the quality of the learned representation. Motivated by this observation, we introduced a weakly supervised contrastive learning framework (WCL) to tackle this issue. Specifically, our proposed framework is based on two projection heads, one of which will perform the regular instance discrimination task. The other head will use a graph-based method to explore similar samples and generate a weak label, then perform a supervised contrastive learning task based on the weak label to pull the similar images closer. We further introduced a K-Nearest Neighbor based multi-crop strategy to expand the number of positive samples. Extensive experimental results demonstrate WCL improves the quality of self-supervised representations across different datasets. Notably, we get a new state-of-the-art result for semi-supervised learning. With only 1% and 10% labeled examples, WCL achieves 65% and 72% ImageNet Top-1 Accuracy using ResNet50, which is even higher than SimCLRv2 with ResNet101. Mingkai Zheng, Fei Wang 0032, Shan You, Chen Qian 0006, Changshui Zhang, Xiaogang Wang 0001, Chang Xu 0002 |
ICCV | 4 |
| 2021 | Locally Free Weight Sharing for Network Width Search
Xiu Su, Shan You, Tao Huang 0020, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Chang Xu 0002 |
ICLR | 5 |
| 2021 | K-shot NAS: Learnable Weight-Sharing for NAS with K-shot SupernetsabstractIn one-shot weight sharing for NAS, the weights of each operation (at each layer) are supposed to be identical for all architectures (paths) in the supernet. However, this rules out the possibility of adjusting operation weights to cater for different paths, which limits the reliability of the evaluation results. In this paper, instead of counting on a single supernet, we introduce $K$-shot supernets and take their weights for each operation as a dictionary. The operation weight for each path is represented as a convex combination of items in a dictionary with a simplex code. This enables a matrix approximation of the stand-alone weight matrix with a higher rank ($K>1$). A \textit{simplex-net} is introduced to produce architecture-customized code for each path. As a result, all paths can adaptively learn how to share weights in the $K$-shot supernets and acquire corresponding weights for better evaluation. $K$-shot supernets and simplex-net can be iteratively trained, and we further extend the search to the channel dimension. Extensive experiments on benchmark datasets validate that K-shot NAS significantly improves the evaluation accuracy of paths and thus brings in impressive performance improvements. Xiu Su, Shan You, Mingkai Zheng, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Chang Xu 0002 |
ICML | 5 |
| 2021 | Video Semantic Segmentation via Sparse Temporal TransformerabstractCurrently, video semantic segmentation mainly faces two challenges: 1) the demand of temporal consistency; 2) the balance between segmentation accuracy and inference efficiency. For the first challenge, existing methods usually use optical flow to capture the temporal relation in consecutive frames and maintain the temporal consistency, but the low inference speed by means of optical flow limits the real-time applications. For the second challenge, flow based key frame warping is one mainstream solution. However, the unbalanced inference latency of flow-based key frame warping makes it unsatisfactory for real-time applications. Considering the segmentation accuracy and inference efficiency, we propose a novel Sparse Temporal Transformer (STT) to bridge temporal relation among video frames adaptively, which is also equipped with query selection and key selection. The key selection and query selection strategies are separately applied to filter out temporal and spatial redundancy in our temporal transformer. Specifically, our STT can reduce the time complexity of temporal transformer by a large margin without harming the segmentation accuracy and temporal consistency. Experiments on two benchmark datasets, Cityscapes and Camvid, demonstrate that our method achieves the state-of-the-art segmentation accuracy and temporal consistency with comparable inference speed. Jiangtong Li, Wentao Wang 0009, Junjie Chen 0008, Li Niu 0002, Jianlou Si, Chen Qian 0006, Liqing Zhang 0001 |
ACM Multimedia | 6 |
| 2021 | ReSSL: Relational Self-Supervised Learning with Weak AugmentationabstractSelf-supervised Learning (SSL) including the mainstream contrastive learning has achieved great success in learning visual representations without data annotations. However, most of methods mainly focus on the instance level information (\ie, the different augmented images of the same instance should have the same feature or cluster into the same class), but there is a lack of attention on the relationships between different instances. In this paper, we introduced a novel SSL paradigm, which we term as relational self-supervised learning (ReSSL) framework that learns representations by modeling the relationship between different instances. Specifically, our proposed method employs sharpened distribution of pairwise similarities among different instances as \textit{relation} metric, which is thus utilized to match the feature embeddings of different augmentations. Moreover, to boost the performance, we argue that weak augmentations matter to represent a more reliable relation, and leverage momentum strategy for practical efficiency. Experimental results show that our proposed ReSSL significantly outperforms the previous state-of-the-art algorithms in terms of both performance and training efficiency. Mingkai Zheng, Shan You, Fei Wang 0032, Chen Qian 0006, Changshui Zhang, Xiaogang Wang 0001, Chang Xu 0002 |
NeurIPS | 4 |
| 2021 | Structure-Coherent Deep Feature Learning for Robust Face AlignmentabstractIn this paper, we propose a structure-coherent deep feature learning method for face alignment. Unlike most existing face alignment methods which overlook the facial structure cues, we explicitly exploit the relation among facial landmarks to make the detector robust to hard cases such as occlusion and large pose. Specifically, we leverage a landmark-graph relational network to enforce the structural relationships among landmarks. We consider the facial landmarks as structural graph nodes and carefully design the neighborhood to passing features among the most related nodes. Our method dynamically adapts the weights of node neighborhood to eliminate distracted information from noisy nodes, such as occluded landmark point. Moreover, different from most previous works which only tend to penalize the landmarks absolute position during the training, we propose a relative location loss to enhance the information of relative location of landmarks. This relative location supervision further regularizes the facial structure. Our approach considers the interactions among facial landmarks and can be easily implemented on top of any convolutional backbone to boost the performance. Extensive experiments on three popular benchmarks, including WFLW, COFW and 300W, demonstrate the effectiveness of the proposed method. In particular, due to explicit structure modeling, our approach is especially robust to challenging cases resulting in impressive low failure rate on COFW and WFLW datasets. The model and code are publicly available at https://github.com/BeierZhu/Sturcture-Coherency-Face-Alignment. Chunze Lin, Beier Zhu, Renjie Liao 0001, Chen Qian 0006, Jiwen Lu, Jie Zhou 0001 |
IEEE Trans. Image Process. | 5 |
| 2020 | A Coarse-to-Fine Adaptive Network for Appearance-Based Gaze EstimationabstractHuman gaze is essential for various appealing applications. Aiming at more accurate gaze estimation, a series of recent works propose to utilize face and eye images simultaneously. Nevertheless, face and eye images only serve as independent or parallel feature sources in those works, the intrinsic correlation between their features is overlooked. In this paper we make the following contributions: 1) We propose a coarse-to-fine strategy which estimates a basic gaze direction from face image and refines it with corresponding residual predicted from eye images. 2) Guided by the proposed strategy, we design a framework which introduces a bi-gram model to bridge gaze residual and basic gaze direction, and an attention component to adaptively acquire suitable fine-grained feature. 3) Integrating the above innovations, we construct a coarse-to-fine adaptive network named CA-Net and achieve state-of-the-art performances on MPIIGaze and EyeDiap. Yihua Cheng, Shiyao Huang, Fei Wang 0032, Chen Qian 0006, Feng Lu 0005 |
AAAI | 4 |
| 2020 | Reborn Filters: Pruning Convolutional Neural Networks with Limited DataabstractChannel pruning is effective in compressing the pretrained CNNs for their deployment on low-end edge devices. Most existing methods independently prune some of the original channels and need the complete original dataset to fix the performance drop after pruning. However, due to commercial protection or data privacy, users may only have access to a tiny portion of training examples, which could be insufficient for the performance recovery. In this paper, for pruning with limited data, we propose to use all original filters to directly develop new compact filters, named reborn filters, so that all useful structure priors in the original filters can be well preserved into the pruned networks, alleviating the performance drop accordingly. During training, reborn filters can be easily implemented via 1×1 convolutional layers and then be fused in the inference stage for acceleration. Based on reborn filters, the proposed channel pruning algorithm shows its effectiveness and superiority on extensive experiments. Yehui Tang 0001, Shan You, Chang Xu 0002, Jin Han 0001, Chen Qian 0006, Boxin Shi, Chao Xu 0006, Changshui Zhang |
AAAI | 5 |
| 2020 | Localin Reshuffle Net: Toward Naturally and Efficiently Facial Image Blending
Chengyao Zheng, Si-Yu Xia, Joseph P. Robinson, Changsheng Lu, Wayne Wu, Chen Qian 0006, Ming Shao |
ACCV (5) | 6 |
| 2020 | 3D Sketch-Aware Semantic Scene Completion via Semi-Supervised Structure PriorabstractThe goal of the Semantic Scene Completion (SSC) task is to simultaneously predict a completed 3D voxel representation of volumetric occupancy and semantic labels of objects in the scene from a single-view observation. Since the computational cost generally increases explosively along with the growth of voxel resolution, most current state-of-the-arts have to tailor their framework into a low-resolution representation with the sacrifice of detail prediction. Thus, voxel resolution becomes one of the crucial difficulties that lead to the performance bottleneck. In this paper, we propose to devise a new geometry-based strategy to embed depth information with low-resolution voxel representation, which could still be able to encode sufficient geometric information, e.g., room layout, object's sizes and shapes, to infer the invisible areas of the scene with well structure-preserving details. To this end, we first propose a novel 3D sketch-aware feature embedding to explicitly encode geometric information effectively and efficiently. With the 3D sketch in hand, we further devise a simple yet effective semantic scene completion framework that incorporates a light-weight 3D Sketch Hallucination module to guide the inference of occupancy and the semantic labels via a semi-supervised structure prior learning strategy. We demonstrate that our proposed geometric embedding works better than the depth feature learning from habitual SSC frameworks. Our final model surpasses state- of-the-arts consistently on three public benchmarks, which only requires 3D volumes of 60 × 36 × 60 resolution for both input and output. Xiaokang Chen, Kwan-Yee Lin, Chen Qian 0006, Hongsheng Li 0001 |
CVPR | 3 |
| 2020 | CentripetalNet: Pursuing High-Quality Keypoint Pairs for Object DetectionabstractKeypoint-based detectors have achieved pretty-well performance. However, incorrect keypoint matching is still widespread and greatly affects the performance of the detector. In this paper, we propose CentripetalNet which uses centripetal shift to pair corner keypoints from the same instance. CentripetalNet predicts the position and the centripetal shift of the corner points and matches corners whose shifted results are aligned. Combining position information, our approach matches corner points more accurately than the conventional embedding approaches do. Corner pooling extracts information inside the bounding boxes onto the border. To make this information more aware at the corners, we design a cross-star deformable convolution network to conduct feature adaption. Furthermore, we explore instance segmentation on anchor-free detectors by equipping our CentripetalNet with a mask prediction module. On COCO test-dev, our CentripetalNet not only outperforms all existing anchor-free detectors with an AP of 48.0% but also achieves comparable performance to the state-of-the-art instance segmentation approaches with a 40.2% Mask AP. Code is available at https: //github.com/KiveeDong/CentripetalNet. Zhiwei Dong, Guoxuan Li, Yue Liao, Fei Wang 0032, Pengju Ren, Chen Qian 0006 |
CVPR | 6 |
| 2020 | DeeperForensics-1.0: A Large-Scale Dataset for Real-World Face Forgery DetectionabstractWe present our on-going effort of constructing a large- scale benchmark for face forgery detection. The first version of this benchmark, DeeperForensics-1.0, represents the largest face forgery detection dataset by far, with 60, 000 videos constituted by a total of 17.6 million frames, 10 times larger than existing datasets of the same kind. Extensive real-world perturbations are applied to obtain a more challenging benchmark of larger scale and higher diversity. All source videos in DeeperForensics-1.0 are carefully collected, and fake videos are generated by a newly proposed end-to-end face swapping framework. The quality of generated videos outperforms those in existing datasets, validated by user studies. The benchmark features a hidden test set, which contains manipulated videos achieving high deceptive scores in human evaluations. We further contribute a comprehensive study that evaluates five representative detection baselines and make a thorough analysis of different settings. Liming Jiang 0001, Wayne Wu, Chen Qian 0006, Chen Change Loy |
CVPR | 4 |
| 2020 | A Real-Time Cross-Modality Correlation Filtering Method for Referring Expression ComprehensionabstractReferring expression comprehension aims to localize the object instance described by a natural language expression. Current referring expression methods have achieved good performance. However, none of them is able to achieve real-time inference without accuracy drop. The reason for the relatively slow inference speed is that these methods artificially split the referring expression comprehension into two sequential stages including proposal generation and proposal ranking. It does not exactly conform to the habit of human cognition. To this end, we propose a novel Realtime Cross-modality Correlation Filtering method (RCCF). RCCF reformulates the referring expression comprehension as a correlation filtering process. The expression is first mapped from the language domain to the visual domain and then treated as a template (kernel) to perform correlation filtering on the image feature map. The peak value in the correlation heatmap indicates the center points of the target box. In addition, RCCF also regresses a 2-D object size and 2-D offset. The center point coordinates, object size and center point offset together to form the target bounding box. Our method runs at 40 FPS while achieving leading performance in RefClef, RefCOCO, RefCOCO+ and RefCOCOg benchmarks. In the challenging RefClef dataset, our methods almost double the state-of-the-art performance (34.70% increased to 63.79%). We hope this work can arouse more attention and studies to the new cross-modality correlation filtering framework as well as the one-stage framework for referring expression comprehension. Yue Liao, Si Liu 0001, Guanbin Li, Fei Wang 0032, Chen Qian 0006, Bo Li 0006 |
CVPR | 6 |
| 2020 | PPDM: Parallel Point Detection and Matching for Real-Time Human-Object Interaction DetectionabstractWe propose a single-stage Human-Object Interaction (HOI) detection method that has outperformed all existing methods on HICO-DET dataset at 37 fps on a single Titan XP GPU. It is the first real-time HOI detection method. Conventional HOI detection methods are composed of two stages, i.e., human-object proposals generation, and proposals classification. Their effectiveness and efficiency are limited by the sequential and separate architecture. In this paper, we propose a Parallel Point Detection and Matching (PPDM) HOI detection framework. In PPDM, an HOI is defined as a point triplet. Human and object points are the center of the detection boxes, and the interaction point is the midpoint of the human and object points. PPDM contains two parallel branches, namely point detection branch and point matching branch. The point detection branch predicts three points. Simultaneously, the point matching branch predicts two displacements from the interaction point to its corresponding human and object points. The human point and the object point originated from the same interaction point are considered as matched pairs. In our novel parallel architecture, the interaction points implicitly provide context and regularization for human and object detection. The isolated detection boxes unlikely to form meaningful HOI triplets are suppressed, which increases the precision of HOI detection. Moreover, the matching between human and object detection boxes is only applied around limited numbers of filtered candidate interaction points, which saves much computational cost. Additionally, we build a new application-oriented database named as HOI-A, which serves as a good supplement to the existing datasets. Yue Liao, Si Liu 0001, Fei Wang 0032, Chen Qian 0006, Jiashi Feng |
CVPR | 5 |
| 2020 | TransMoMo: Invariance-Driven Unsupervised Video Motion RetargetingabstractWe present a lightweight video motion retargeting approach TransMoMo that is capable of transferring motion of a person in a source video realistically to another video of a target person. Without using any paired data for supervision, the proposed method can be trained in an unsupervised manner by exploiting invariance properties of three orthogonal factors of variation including motion, structure, and view-angle. Specifically, with loss functions carefully derived based on invariance, we train an auto-encoder to disentangle the latent representations of such factors given the source and target video clips. This allows us to selectively transfer motion extracted from the source video seamlessly to the target video in spite of structural and view-angle disparities between the source and the target. The relaxed assumption of paired data allows our method to be trained on a vast amount of videos needless of manual annotation of source-target pairing, leading to improved robustness against large structural variations and extreme motion in videos. We demonstrate the effectiveness of our method over the state-of-the-art methods. Code, model and data are publicly available on our project page (https://yzhq97.github.io/transmomo). Zhuoqian Yang, Wentao Zhu 0004, Wayne Wu, Chen Qian 0006, Qiang Zhou 0001, Bolei Zhou, Chen Change Loy |
CVPR | 4 |
| 2020 | GreedyNAS: Towards Fast One-Shot NAS With Greedy SupernetabstractTraining a supernet matters for one-shot neural architecture search (NAS) methods since it serves as a basic performance estimator for different architectures (paths). Current methods mainly hold the assumption that a supernet should give a reasonable ranking over all paths. They thus treat all paths equally, and spare much effort to train paths. However, it is harsh for a single supernet to evaluate accurately on such a huge-scale search space (e.g., 7^21). In this paper, instead of covering all paths, we ease the burden of supernet by encouraging it to focus more on evaluation of those potentially-good ones, which are identified using a surrogate portion of validation data. Concretely, during training, we propose a multi-path sampling strategy with rejection, and greedily filter the weak paths. The training efficiency is thus boosted since the training space has been greedily shrunk from all paths to those potentially-good ones. Moreover, we further adopt an exploration and exploitation policy by introducing an empirical candidate path pool. Our proposed method GreedyNAS is easy-to-follow, and experimental results on ImageNet dataset indicate that it can achieve better Top-1 accuracy under same search space and FLOPs or latency level, but with only ~60% of supernet training cost. By searching on a larger space, our GreedyNAS can also obtain new state-of-the-art architectures. Shan You, Tao Huang 0020, Mingmin Yang, Fei Wang 0032, Chen Qian 0006, Changshui Zhang |
CVPR | 5 |
| 2020 | Differentiable Hierarchical Graph Grouping for Multi-person Pose Estimation
Sheng Jin 0007, Wentao Liu 0002, Enze Xie, Wenhai Wang, Chen Qian 0006, Wanli Ouyang, Ping Luo 0002 |
ECCV (7) | 5 |
| 2020 | Bi-directional Cross-Modality Feature Propagation with Separation-and-Aggregation Gate for RGB-D Semantic Segmentation
Xiaokang Chen, Kwan-Yee Lin, Jingbo Wang 0003, Wayne Wu, Chen Qian 0006, Hongsheng Li 0001 |
ECCV (11) | 5 |
| 2020 | Whole-Body Human Pose Estimation in the Wild
Sheng Jin 0007, Lumin Xu, Wentao Liu 0002, Chen Qian 0006, Wanli Ouyang, Ping Luo 0002 |
ECCV (9) | 6 |
| 2020 | Local Correlation Consistency for Knowledge Distillation
Jianlong Wu, Hongyu Fang, Yue Liao, Fei Wang 0032, Chen Qian 0006 |
ECCV (12) | 6 |
| 2020 | HMOR: Hierarchical Multi-person Ordinal Relations for Monocular Multi-person 3D Pose Estimation
Wentao Liu 0002, Chen Qian 0006, Cewu Lu |
ECCV (3) | 4 |
| 2020 | MEAD: A Large-Scale Audio-Visual Dataset for Emotional Talking-Face Generation
Kaisiyuan Wang, Qianyi Wu, Linsen Song, Zhuoqian Yang, Wayne Wu, Chen Qian 0006, Ran He 0001, Yu Qiao 0001, Chen Change Loy |
ECCV (21) | 6 |
| 2020 | DMVOS: Discriminative Matching for Real-time Video Object SegmentationabstractThough recent methods on semi-supervised video object segmentation (VOS) have achieved an appreciable improvement of segmentation accuracy, it is still hard to get an adequate speed-accuracy balance when facing real-world application scenarios. In this work, we propose Discriminative Matching for real-time Video Object Segmentation (DMVOS), a real-time VOS framework with high-accuracy to fill this gap. Based on the matching mechanism, our framework introduces discriminative information through the Isometric Correlation module and the Instance Center Offset module. Specifically, the isometric correlation module learns a pixel-level similarity map with semantic discriminability, and the instance center offset module is applied to exploit the instance-level spatial discriminability. Experiments on two benchmark datasets show that our model achieves state-of-the-art performance with extremely fast speed, for example, J&F of 87.8% on DAVIS-2016 validation set with 35 milliseconds per frame. Peisong Wen, Ruolin Yang 0001, Qianqian Xu 0001, Chen Qian 0006, Qingming Huang, Runmin Cong, Jianlou Si |
ACM Multimedia | 4 |
| 2020 | Agree to Disagree: Adaptive Ensemble Knowledge Distillation in Gradient SpaceabstractDistilling knowledge from an ensemble of teacher models is expected to have a more promising performance than that from a single one. Current methods mainly adopt a vanilla average rule, i.e., to simply take the average of all teacher losses for training the student network. However, this approach treats teachers equally and ignores the diversity among them. When conflicts or competitions exist among teachers, which is common, the inner compromise might hurt the distillation performance. In this paper, we examine the diversity of teacher models in the gradient space and regard the ensemble knowledge distillation as a multi-objective optimization problem so that we can determine a better optimization direction for the training of student network. Besides, we also introduce a tolerance parameter to accommodate disagreement among teachers. In this way, our method can be seen as a dynamic weighting method for each teacher in the ensemble. Extensive experiments validate the effectiveness of our method for both logits-based and feature-based cases. Shangchen Du, Shan You, Jianlong Wu, Fei Wang 0032, Chen Qian 0006, Changshui Zhang |
NeurIPS | 6 |
| 2020 | ISTA-NAS: Efficient and Consistent Neural Architecture Search by Sparse CodingabstractNeural architecture search (NAS) aims to produce the optimal sparse solution from a high-dimensional space spanned by all candidate connections. Current gradient-based NAS methods commonly ignore the constraint of sparsity in the search phase, but project the optimized solution onto a sparse one by post-processing. As a result, the dense super-net for search is inefficient to train and has a gap with the projected architecture for evaluation. In this paper, we formulate neural architecture search as a sparse coding problem. We perform the differentiable search on a compressed lower-dimensional space that has the same validation loss as the original sparse solution space, and recover an architecture by solving the sparse coding problem. The differentiable search and architecture recovery are optimized in an alternate manner. By doing so, our network for search at each update satisfies the sparsity constraint and is efficient to train. In order to also eliminate the depth and width gap between the network in search and the target-net in evaluation, we further propose a method to search and evaluate in one stage under the target-net settings. When training finishes, architecture variables are absorbed into network weights. Thus we get the searched architecture and optimized parameters in a single run. In experiments, our two-stage method on CIFAR-10 requires only 0.05 GPU-day for search. Our one-stage method produces state-of-the-art performances on both CIFAR-10 and ImageNet at the cost of only evaluation time. Shan You, Fei Wang 0032, Chen Qian 0006, Zhouchen Lin |
NeurIPS | 5 |
| 2020 | AOT: Appearance Optimal Transport Based Identity Swapping for Forgery DetectionabstractRecent studies have shown that the performance of forgery detection can be improved with diverse and challenging Deepfakes datasets. However, due to the lack of Deepfakes datasets with large variance in appearance, which can be hardly produced by recent identity swapping methods, the detection algorithm may fail in this situation. In this work, we provide a new identity swapping algorithm with large differences in appearance for face forgery detection. The appearance gaps mainly arise from the large discrepancies in illuminations and skin colors that widely exist in real-world scenarios. However, due to the difficulties of modeling the complex appearance mapping, it is challenging to transfer fine-grained appearances adaptively while preserving identity traits. This paper formulates appearance mapping as an optimal transport problem and proposes an Appearance Optimal Transport model (AOT) to formulate it in both latent and pixel space. Specifically, a relighting generator is designed to simulate the optimal transport plan. It is solved via minimizing the Wasserstein distance of the learned features in the latent space, enabling better performance and less computation than conventional optimization. To further refine the solution of the optimal transport plan, we develop a segmentation game to minimize the Wasserstein distance in the pixel space. A discriminator is introduced to distinguish the fake parts from a mix of real and fake image patches. Extensive experiments reveal that the superiority of our method when compared with state-of-the-art methods and the ability of our generated data to improve the performance of face forgery detection. Chaoyou Fu, Qianyi Wu, Wayne Wu, Chen Qian 0006, Ran He 0001 |
NeurIPS | 5 |
| 2020 | Monocular Human Pose and Shape Reconstruction using Part Differentiable RenderingabstractAbstract Superior human pose and shape reconstruction from monocular images depends on removing the ambiguities caused by occlusions and shape variance. Recent works succeed in regression‐based methods which estimate parametric models directly through a deep neural network supervised by 3D ground truth. However, 3D ground truth is neither in abundance nor can efficiently be obtained. In this paper, we introduce body part segmentation as critical supervision. Part segmentation not only indicates the shape of each body part but helps to infer the occlusions among parts as well. To improve the reconstruction with part segmentation, we propose a part‐level differentiable renderer that enables part‐based models to be supervised by part segmentation in neural networks or optimization loops. We also introduce a general parametric model engaged in the rendering pipeline as an intermediate representation between skeletons and detailed shapes, which consists of primitive geometries for better interpretability. The proposed approach combines parameter regression, body model optimization, and detailed model registration altogether. Experimental results demonstrate that the proposed method achieves balanced evaluation on pose and shape, and outperforms the state‐of‐the‐art approaches on Human3.6M, UP‐3D and LSP datasets. Min Wang 0024, Wentao Liu 0002, Chen Qian 0006, Xiaowei Zhou 0001, Lizhuang Ma |
Comput. Graph. Forum | 4 |
| 2020 | 3D Human Pose Machines with Self-Supervised LearningabstractDriven by recent computer vision and robotic applications, recovering 3D human poses has become increasingly important and attracted growing interests. In fact, completing this task is quite challenging due to the diverse appearances, viewpoints, occlusions and inherently geometric ambiguities inside monocular images. Most of the existing methods focus on designing some elaborate priors /constraints to directly regress 3D human poses based on the corresponding 2D human pose-aware features or 2D pose predictions. However, due to the insufficient 3D pose data for training and the domain gap between 2D space and 3D space, these methods have limited scalabilities for all practical scenarios (e.g., outdoor scene). Attempt to address this issue, this paper proposes a simple yet effective self-supervised correction mechanism to learn all intrinsic structures of human poses from abundant images. Specifically, the proposed mechanism involves two dual learning tasks, i.e., the 2D-to-3D pose transformation and 3D-to-2D pose projection, to serve as a bridge between 3D and 2D human poses in a type of "free" self-supervision for accurate 3D human pose estimation. The 2D-to-3D pose implies to sequentially regress intermediate 3D poses by transforming the pose representation from the 2D domain to the 3D domain under the sequence-dependent temporal context, while the 3D-to-2D pose projection contributes to refining the intermediate 3D poses by maintaining geometric consistency between the 2D projections of 3D poses and the estimated 2D poses. Therefore, these two dual learning tasks enable our model to adaptively learn from 3D human pose data and external large-scale 2D human pose data. We further apply our self-supervised correction mechanism to develop a 3D human pose machine, which jointly integrates the 2D spatial relationship, temporal smoothness of predictions and 3D geometric knowledge. Extensive evaluations on the Human3.6M and HumanEva-I benchmarks demonstrate the superior performance and efficiency of our framework over all the compared competing methods. Keze Wang, Liang Lin 0004, Chenhan Jiang, Chen Qian 0006, Pengxu Wei |
IEEE Trans. Pattern Anal. Mach. Intell. | 4 |
| 2020 | Single image portrait relighting via explicit multiple reflectance channel modelingabstractPortrait relighting aims to render a face image under different lighting conditions. Existing methods do not explicitly consider some challenging lighting effects such as specular and shadow, and thus may fail in handling extreme lighting conditions. In this paper, we propose a novel framework that explicitly models multiple reflectance channels for single image portrait relighting, including the facial albedo, geometry as well as two lighting effects, i.e. , specular and shadow. These channels are finally composed to generate the relit results via deep neural networks. Current datasets do not support learning such multiple reflectance channel modeling. Therefore, we present a large-scale dataset with the ground-truths of the channels, enabling us to train the deep neural networks in a supervised manner. Furthermore, we develop a novel module named Lighting guided Feature Modulation (LFM). In contrast to existing methods which simply incorporate the given lighting in the bottleneck of a network, LFM fuses the lighting by layer-wise feature modulation to deliver more convincing results. Extensive experiments demonstrate that our proposed method achieves better results and is able to generate challenging lighting effects. Zhibo Wang 0003, Xin Yu 0002, Ming Lu 0002, Chen Qian 0006, Feng Xu 0005 |
ACM Trans. Graph. | 5 |
| 2019 | Turbo Learning Framework for Human-Object Interactions Recognition and Human Pose EstimationabstractHuman-object interactions (HOI) recognition and pose estimation are two closely related tasks. Human pose is an essential cue for recognizing actions and localizing the interacted objects. Meanwhile, human action and their interacted objects’ localizations provide guidance for pose estimation. In this paper, we propose a turbo learning framework to perform HOI recognition and pose estimation simultaneously. First, two modules are designed to enforce message passing between the tasks, i.e. pose aware HOI recognition module and HOI guided pose estimation module. Then, these two modules form a closed loop to utilize the complementary information iteratively, which can be trained in an end-to-end manner. The proposed method achieves the state-of-the-art performance on two public benchmarks including Verbs in COCO (V-COCO) and HICO-DET datasets. Wei Feng 0016, Wentao Liu 0002, Chen Qian 0006, Xiaolin Hu 0001 |
AAAI | 5 |
| 2019 | Weakly-Supervised Discovery of Geometry-Aware Representation for 3D Human Pose EstimationabstractRecent studies have shown remarkable advances in 3D human pose estimation from monocular images, with the help of large-scale in-door 3D datasets and sophisticated network architectures. However, the generalizability to different environments remains an elusive goal. In this work, we propose a geometry-aware 3D representation for the human pose to address this limitation by using multiple views in a simple auto-encoder model at the training stage and only 2D keypoint information as supervision. A view synthesis framework is proposed to learn the shared 3D representation between viewpoints with synthesizing the human pose from one viewpoint to the other one. Instead of performing a direct transfer in the raw image-level, we propose a skeleton-based encoder-decoder mechanism to distil only pose-related representation in the latent space. A learning-based representation consistency constraint is further introduced to facilitate the robustness of latent 3D representation. Since the learnt representation encodes 3D geometry information, mapping it to 3D pose will be much easier than conventional frameworks that use an image or 2D coordinates as the input of 3D pose estimator. We demonstrate our approach on the task of 3D human pose estimation. Comprehensive experiments on three popular benchmarks show that our model can significantly improve the performance of state-of-the-art methods with simply injecting the representation as a robust 3D prior. Xipeng Chen, Kwan-Yee Lin, Wentao Liu 0002, Chen Qian 0006, Liang Lin 0004 |
CVPR | 4 |
| 2019 | Multi-Person Articulated Tracking With Spatial and Temporal EmbeddingsabstractWe propose a unified framework for multi-person pose estimation and tracking. Our framework consists of two main components, i.e. SpatialNet and TemporalNet. The SpatialNet accomplishes body part detection and part-level data association in a single frame, while the TemporalNet groups human instances in consecutive frames into trajectories. Specifically, besides body part detection heatmaps, SpatialNet also predicts the Keypoint Embedding (KE) and Spatial Instance Embedding (SIE) for body part association. We model the grouping procedure into a differentiable Pose-Guided Grouping (PGG) module to make the whole part detection and grouping pipeline fully end-to-end trainable. TemporalNet extends the spatial grouping of keypoints to temporal grouping of human instances. Given human proposals from two consecutive frames, TemporalNet exploits both appearance features encoded in Human Embedding (HE) and temporally consistent geometric features embodied in Temporal Instance Embedding (TIE) for robust tracking. Extensive experiments demonstrate the effectiveness of our proposed model. Remarkably, we demonstrate substantial improvements over the state-of-the-art pose tracking method from 65.4% to 71.8% Multi-Object Tracking Accuracy (MOTA) on the ICCV'17 PoseTrack Dataset. Sheng Jin 0007, Wentao Liu 0002, Wanli Ouyang, Chen Qian 0006 |
CVPR | 4 |
| 2019 | TransGaGa: Geometry-Aware Unsupervised Image-To-Image TranslationabstractUnsupervised image-to-image translation aims at learning a mapping between two visual domains. However, learning a translation across large geometry variations al- ways ends up with failure. In this work, we present a novel disentangle-and-translate framework to tackle the complex objects image-to-image translation task. Instead of learning the mapping on the image space directly, we disentangle image space into a Cartesian product of the appearance and the geometry latent spaces. Specifically, we first in- troduce a geometry prior loss and a conditional VAE loss to encourage the network to learn independent but com- plementary representations. The translation is then built on appearance and geometry space separately. Extensive experiments demonstrate the superior performance of our method to other state-of-the-art approaches, especially in the challenging near-rigid and non-rigid objects translation tasks. In addition, by taking different exemplars as the ap- pearance references, our method also supports multimodal translation. Project page: https://wywu.github. io/projects/TGaGa/TGaGa.html Wayne Wu, Kaidi Cao, Cheng Li 0009, Chen Qian 0006, Chen Change Loy |
CVPR | 4 |
| 2019 | TRB: A Novel Triplet Representation for Understanding 2D Human BodyabstractHuman pose and shape are two important components of 2D human body. However, how to efficiently represent both of them in images is still an open question. In this paper, we propose the Triplet Representation for Body (TRB) --- a compact 2D human body representation, with skeleton keypoints capturing human pose information and contour keypoints containing human shape information. TRB not only preserves the flexibility of skeleton keypoint representation, but also contains rich pose and human shape information. Therefore, it promises broader application areas, such as human shape editing and conditional image generation. We further introduce the challenging problem of TRB estimation, where joint learning of human pose and shape is required. We construct several large-scale TRB estimation datasets, based on the popular 2D pose datasets LSP, MPII and COCO. To effectively solve TRB estimation, we propose a two-branch network (TRB-net) with three novel techniques, namely X-structure (Xs), Directional Convolution (DC) and Pairwise mapping (PM), to enforce multi-level message passing for joint feature learning. We evaluate our proposed TRB-net and several leading approaches on our proposed TRB datasets, and demonstrate the superiority of our method through extensive evaluations. Haodong Duan, Kwan-Yee Lin, Sheng Jin 0007, Wentao Liu 0002, Chen Qian 0006, Wanli Ouyang |
ICCV | 5 |
| 2019 | Semi-Supervised Monocular 3D Face Reconstruction With End-to-End Shape-Preserved Domain TransferabstractMonocular face reconstruction is a challenging task in computer vision, which aims to recover 3D face geometry from a single RGB face image. Recently, deep learning based methods have achieved great improvements on monocular face reconstruction. However, for deep learning-based methods to reach optimal performance, it is paramount to have large-scale training images with ground-truth 3D face geometry, which is generally difficult for human to annotate. To tackle this problem, we propose a semi-supervised monocular reconstruction method, which jointly optimizes a shape-preserved domain-transfer CycleGAN and a shape estimation network. The framework is semi-supervised trained with 3D rendered images with ground-truth shapes and in-the-wild face images without any extra annotation. The CycleGAN network transforms all realistic images to have the rendered style and is end-to-end trained within the overall framework. This is the key difference compared with existing CycleGAN-based learning methods, which just used CycleGAN as a separate training sample generator. Novel landmark consistency loss and edge-aware shape estimation loss are proposed for our two networks to jointly solve the challenging face reconstruction problem. Extensive experiments on public face reconstruction datasets demonstrate the effectiveness of our overall method as well as the individual components. Jingtan Piao, Chen Qian 0006, Hongsheng Li 0001 |
ICCV | 2 |
| 2019 | Make a Face: Towards Arbitrary High Fidelity Face ManipulationabstractRecent studies have shown remarkable success in face manipulation task with the advance of GANs and VAEs paradigms, but the outputs are sometimes limited to low-resolution and lack of diversity. In this work, we propose Additive Focal Variational Auto-encoder (AF-VAE), a novel approach that can arbitrarily manipulate high-resolution face images using a simple yet effective model and only weak supervision of reconstruction and KL divergence losses. First, a novel additive Gaussian Mixture assumption is introduced with an unsupervised clustering mechanism in the structural latent space, which endows better disentanglement and boosts multi-modal representation with external memory. Second, to improve the perceptual quality of synthesized results, two simple strategies in architecture design are further tailored and discussed on the behavior of Human Visual System (HVS) for the first time, allowing for fine control over the model complexity and sample quality. Human opinion studies and new state-of-the-art Inception Score (IS) / Frechet Inception Distance (FID) demonstrate the superiority of our approach over existing algorithms, advancing both the fidelity and extremity of face manipulation task. Shengju Qian, Kwan-Yee Lin, Wayne Wu, Yangxiaokang Liu, Fumin Shen, Chen Qian 0006, Ran He 0001 |
ICCV | 7 |
| 2019 | Aggregation via Separation: Boosting Facial Landmark Detector With Semi-Supervised Style TranslationabstractFacial landmark detection, or face alignment, is a fundamental task that has been extensively studied. In this paper, we investigate a new perspective of facial landmark detection and demonstrate it leads to further notable improvement. Given that any face images can be factored into space of style that captures lighting, texture and image environment, and a style-invariant structure space, our key idea is to leverage disentangled style and shape space of each individual to augment existing structures via style translation. With these augmented synthetic samples, our semi-supervised model surprisingly outperforms the fully-supervised one by a large margin. Extensive experiments verify the effectiveness of our idea with state-of-the-art results on WFLW, 300W, COFW, and AFLW datasets. Our proposed structure is general and could be assembled into any face alignment frameworks. The code is made publicly available at https://github.com/thesouthfrog/stylealign. Shengju Qian, Keqiang Sun, Wayne Wu, Chen Qian 0006, Jiaya Jia |
ICCV | 4 |
| 2019 | FAB: A Robust Facial Landmark Detection Framework for Motion-Blurred VideosabstractRecently, facial landmark detection algorithms have achieved remarkable performance on static images. However, these algorithms are neither accurate nor stable in motion-blurred videos. The missing of structure information makes it difficult for state-of-the-art facial landmark detection algorithms to yield good results. In this paper, we propose a framework named FAB that takes advantage of structure consistency in the temporal dimension for facial landmark detection in motion-blurred videos. A structure predictor is proposed to predict the missing face structural information temporally, which serves as a geometry prior. This allows our framework to work as a virtuous circle. On one hand, the geometry prior helps our structure-aware deblurring network generates high quality deblurred images which lead to better landmark detection results. On the other hand, better landmark detection results help structure predictor generate better geometry prior for the next frame. Moreover, it is a flexible video-based framework that can incorporate any static image-based methods to provide a performance boost on video datasets. Extensive experiments on Blurred-300VW, the proposed Realworld Motion Blur (RWMB) datasets and 300VW demonstrate the superior performance to the state-of-the-art methods. Datasets and models will be publicly available at https://keqiangsun.github.io/projects/FAB/FAB.html. Keqiang Sun, Wayne Wu, Tinghao Liu, Shuo Yang 0003, Qiang Zhou 0001, Zuochang Ye, Chen Qian 0006 |
ICCV | 8 |
| 2019 | Deep Comprehensive Correlation Mining for Image ClusteringabstractRecent developed deep unsupervised methods allow us to jointly learn representation and cluster unlabelled data. These deep clustering methods %like DAC start with mainly focus on the correlation among samples, e.g., selecting high precision pairs to gradually tune the feature representation, which neglects other useful correlations. In this paper, we propose a novel clustering framework, named deep comprehensive correlation mining~(DCCM), for exploring and taking full advantage of various kinds of correlations behind the unlabeled data from three aspects: 1) Instead of only using pair-wise information, pseudo-label supervision is proposed to investigate category information and learn discriminative features. 2) The features' robustness to image transformation of input space is fully explored, which benefits the network learning and significantly improves the performance. 3) The triplet mutual information among features is presented for clustering problem to lift the recently discovered instance-level deep mutual information to a triplet-level formation, which further helps to learn more discriminative features. Extensive experiments on several challenging datasets show that our method achieves good performance, e.g., attaining 62.3% clustering accuracy on CIFAR-10, which is 10.1% higher than the state-of-the-art results. Jianlong Wu, Keyu Long, Fei Wang 0032, Chen Qian 0006, Cheng Li 0009, Zhouchen Lin, Hongbin Zha |
ICCV | 4 |
| 2018 | A Cascaded Inception of Inception Network With Attention Modulated Feature Fusion for Human Pose EstimationabstractAccurate keypoint localization of human pose needs diversified features: the high level for contextual dependencies and the low level for detailed refinement of joints. However, the importance of the two factors varies from case to case, but how to efficiently use the features is still an open problem. Existing methods have limitations in preserving low level features, adaptively adjusting the importance of different levels of features, and modeling the human perception process. This paper presents three novel techniques step by step to efficiently utilize different levels of features for human pose estimation. Firstly, an inception of inception (IOI) block is designed to emphasize the low level features. Secondly, an attention mechanism is proposed to adjust the importance of individual levels according to the context. Thirdly, a cascaded network is proposed to sequentially localize the joints to enforce message passing from joints of stand-alone parts like head and torso to remote joints like wrist or ankle. Experimental results demonstrate that the proposed method achieves the state-of-the-art performance on both MPII and LSP benchmarks. Wentao Liu 0002, Cheng Li 0009, Chen Qian 0006, Xiao Chu, Xiaolin Hu 0001 |
AAAI | 4 |
| 2018 | Look at Boundary: A Boundary-Aware Face Alignment AlgorithmabstractWe present a novel boundary-aware face alignment algorithm by utilising boundary lines as the geometric structure of a human face to help facial landmark localisation. Unlike the conventional heatmap based method and regression based method, our approach derives face landmarks from boundary lines which remove the ambiguities in the landmark definition. Three questions are explored and answered by this work: 1. Why using boundary? 2. How to use boundary? 3. What is the relationship between boundary estimation and landmarks localisation? Our boundary-aware face alignment algorithm achieves 3.49% mean error on 300-W Fullset, which outperforms state-of-the-art methods by a large margin. Our method can also easily integrate information from other datasets. By utilising boundary information of 300-W dataset, our method achieves 3.92% mean error with 0.39% failure rate on COFW dataset, and 1.25% mean error on AFLW-Full dataset. Moreover, we propose a new dataset WFLW to unify training and testing across different factors, including poses, expressions, illuminations, makeups, occlusions, and blurriness. Dataset and model are publicly available at https://wywu.github.io/projects/LAB/LAB.html Wayne Wu, Chen Qian 0006, Shuo Yang 0003, Yici Cai, Qiang Zhou 0001 |
CVPR | 2 |
| 2018 | The Devil of Face Recognition Is in the Noise
Fei Wang 0032, Liren Chen, Cheng Li 0009, Shiyao Huang, Chen Qian 0006, Chen Change Loy |
ECCV (9) | 6 |
| 2018 | ReenactGAN: Learning to Reenact Faces via Boundary Transfer
Wayne Wu, Yunxuan Zhang, Cheng Li 0009, Chen Qian 0006, Chen Change Loy |
ECCV (1) | 4 |
| 2018 | DRPose3D: Depth Ranking in 3D Human Pose EstimationabstractIn this paper, we propose a two-stage depth ranking based method (DRPose3D) to tackle the problem of 3D human pose estimation. Instead of accurate 3D positions, the depth ranking can be identified by human intuitively and learned using the deep neural network more easily by solving classification problems. Moreover, depth ranking contains rich 3D information. It prevents the 2D-to-3D pose regression in two-stage methods from being ill-posed. In our method, firstly, we design a Pairwise Ranking Convolutional Neural Network (PRCNN) to extract depth rankings of human joints from images. Secondly, a coarse-to-fine 3D Pose Network(DPNet) is proposed to estimate 3D poses from both depth rankings and 2D human joint locations. Additionally, to improve the generality of our model, we introduce a statistical method to augment depth rankings. Our approach outperforms the state-of-the-art methods in the Human3.6M benchmark for all three testing protocols, indicating that depth ranking is an essential geometric feature which can be learned to improve the 3D pose estimation. Min Wang 0024, Xipeng Chen, Wentao Liu 0002, Chen Qian 0006, Liang Lin 0004, Lizhuang Ma |
IJCAI | 4 |
| 2017 | Residual Attention Network for Image ClassificationabstractIn this work, we propose Residual Attention Network, a convolutional neural network using attention mechanism which can incorporate with state-of-art feed forward network architecture in an end-to-end training fashion. Our Residual Attention Network is built by stacking Attention Modules which generate attention-aware features. The attention-aware features from different modules change adaptively as layers going deeper. Inside each Attention Module, bottom-up top-down feedforward structure is used to unfold the feedforward and feedback attention process into a single feedforward process. Importantly, we propose attention residual learning to train very deep Residual Attention Networks which can be easily scaled up to hundreds of layers. Extensive analyses are conducted on CIFAR-10 and CIFAR-100 datasets to verify the effectiveness of every module mentioned above. Our Residual Attention Network achieves state-of-the-art object recognition performance on three benchmark datasets including CIFAR-10 (3.90% error), CIFAR-100 (20.45% error) and ImageNet (4.8% single model and single crop, top-5 error). Note that, our method achieves 0.6% top-1 accuracy improvement with 46% trunk depth and 69% forward FLOPs comparing to ResNet-200. The experiment also demonstrates that our network is robust against noisy labels. Fei Wang 0032, Mengqing Jiang, Chen Qian 0006, Shuo Yang 0003, Cheng Li 0009, Xiaogang Wang 0001, Xiaoou Tang |
CVPR | 3 |
| 2014 | Realtime and Robust Hand Tracking from DepthabstractWe present a realtime hand tracking system using a depth sensor. It tracks a fully articulated hand under large viewpoints in realtime (25 FPS on a desktop without using a GPU) and with high accuracy (error below 10 mm). To our knowledge, it is the first system that achieves such robustness, accuracy, and speed simultaneously, as verified on challenging real data. Our system is made of several novel techniques. We model a hand simply using a number of spheres and define a fast cost function. Those are critical for realtime performance. We propose a hybrid method that combines gradient based and stochastic optimization methods to achieve fast convergence and good accuracy. We present new finger detection and hand initialization methods that greatly enhance the robustness of tracking. Chen Qian 0006, Xiao Sun 0001, Xiaoou Tang, Jian Sun 0001 |
CVPR | 1 |