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Dávid Pál

dblp:70/5148 · DBLP profile ↗
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18ranked-venue papers
1as first author
0since 2021 · last 2020
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 15 · 1 first-authorTheory of computation · 2Databases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
9 papers
Learning theory · 80% Learning paradigms · 10% Reinforcement learning · 8%
Theoretical computer science
6 papers
Approximation and online algorithms · 42% Algorithmic game theory and mechanism design · 25% Information theory · 22%
Databases, data mining, and information retrieval
1 paper
Information retrieval · 100%

Topics — the 30 heaviest of 37, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
online learning
1.042019
Bandit Multiclass Linear Classification: Efficient Algorithms for the Separable Case · ICML 2019
Adaptive Feature Selection: Computationally Efficient Online Sparse Linear Regression under RIP · ICML 2017
Coin Betting and Parameter-Free Online Learning · NIPS 2016
Machine learning › Learning theory
sample complexity
0.522019
The information-theoretic value of unlabeled data in semi-supervised learning · ICML 2019
Does Unlabeled Data Provably Help? Worst-case Analysis of the Sample Complexity of Semi-Supervised Learning · COLT 2008
Machine learning › Learning paradigms
semi-supervised learning
0.522019
The information-theoretic value of unlabeled data in semi-supervised learning · ICML 2019
Does Unlabeled Data Provably Help? Worst-case Analysis of the Sample Complexity of Semi-Supervised Learning · COLT 2008
Information retrieval › search engines
web crawling
0.412020
Learning to Crawl · AAAI 2020
Approximation and online algorithms
online algorithms
0.412020
Learning to Crawl · AAAI 2020
Algorithmic game theory and mechanism design
regret minimization
0.412020
Learning to Crawl · AAAI 2020
Machine learning › Learning theory › online learning › partial feedback
bandit multiclass learning
0.412019
Bandit Multiclass Linear Classification: Efficient Algorithms for the Separable Case · ICML 2019
Machine learning › Learning theory › classification
linear classification
0.412019
Bandit Multiclass Linear Classification: Efficient Algorithms for the Separable Case · ICML 2019
Machine learning › Learning theory › online learning › online regression
online sparse linear regression
0.312017
Adaptive Feature Selection: Computationally Efficient Online Sparse Linear Regression under RIP · ICML 2017
Information theory › signal processing › compressed sensing
restricted isometry property
0.312017
Adaptive Feature Selection: Computationally Efficient Online Sparse Linear Regression under RIP · ICML 2017
Machine learning › Learning theory › online learning
learning with advice
0.212016
Coin Betting and Parameter-Free Online Learning · NIPS 2016
Machine learning › Learning theory › online learning › online convex optimization
online linear optimization
0.212016
Coin Betting and Parameter-Free Online Learning · NIPS 2016
Machine learning › Learning theory › online learning › no-regret algorithms
parameter-free algorithms
0.212016
Coin Betting and Parameter-Free Online Learning · NIPS 2016
Approximation and online algorithms › online algorithms
online combinatorial optimization
0.212016
Hardness of Online Sleeping Combinatorial Optimization Problems · NIPS 2016
Approximation and online algorithms
online learning
0.212016
Open Problem: Parameter-Free and Scale-Free Online Algorithms · COLT 2016
Approximation and online algorithms › online learning
online linear optimization
0.212016
Open Problem: Parameter-Free and Scale-Free Online Algorithms · COLT 2016
Approximation and online algorithms › online learning
parameter-free online learning
0.212016
Open Problem: Parameter-Free and Scale-Free Online Algorithms · COLT 2016
Machine learning › Learning theory › clustering theory
clustering stability
0.122007
Stability of k -Means Clustering · COLT 2007
A Sober Look at Clustering Stability · COLT 2006
Information theory › probability theory › stochastic processes › point processes
poisson process
0.112020
Learning to Crawl · AAAI 2020
Mathematical optimization
stochastic optimization
0.112020
Learning to Crawl · AAAI 2020
Machine learning › Reinforcement learning › exploration
confidence sets
0.112011
Improved Algorithms for Linear Stochastic Bandits · NIPS 2011
Machine learning › Reinforcement learning
multi-armed bandit
0.112011
Improved Algorithms for Linear Stochastic Bandits · NIPS 2011
Machine learning › Learning theory › online learning
regret bounds
0.112011
Improved Algorithms for Linear Stochastic Bandits · NIPS 2011
Machine learning › Reinforcement learning › bandit › linear bandits
stochastic linear bandits
0.112011
Improved Algorithms for Linear Stochastic Bandits · NIPS 2011
Machine learning › Learning theory › online learning
mistake bounds
0.112019
Bandit Multiclass Linear Classification: Efficient Algorithms for the Separable Case · ICML 2019
Information theory › estimation theory
entropy estimation
0.112010
Estimation of Renyi Entropy and Mutual Information Based on Generalized Nearest-Neighbor Graphs · NIPS 2010
Information theory › information measures › mutual information
mutual information estimation
0.112010
Estimation of Renyi Entropy and Mutual Information Based on Generalized Nearest-Neighbor Graphs · NIPS 2010
Information theory › estimation theory › entropy estimation
renyi entropy estimation
0.112010
Estimation of Renyi Entropy and Mutual Information Based on Generalized Nearest-Neighbor Graphs · NIPS 2010
Machine learning › Learning theory › online learning
adaptive learning
0.112009
Agnostic Online Learning · COLT 2009
Algorithmic game theory and mechanism design
auction theory
0.112009
General auction mechanism for search advertising · WWW 2009

Methods — techniques the papers use, named apart from their topics

online estimation · 0.9explore-and-commit · 0.9confidence intervals · 0.9sparse linear regression · 0.6online learning · 0.6margin-based learning · 0.4kernel perceptron · 0.4information theory · 0.4strongly convex regularization · 0.2regret analysis · 0.2no-regret algorithms · 0.2krichevsky-trofimov estimator · 0.2hardness reduction · 0.2coin betting · 0.2stability analysis · 0.1tail inequality for vector-valued martingales · 0.1UCB · 0.1generalized nearest-neighbor graphs · 0.1
YearPublicationVenuePosition
2020 Learning to Crawl
abstract
Web crawling is the problem of keeping a cache of webpages fresh, i.e., having the most recent copy available when a page is requested. This problem is usually coupled with the natural restriction that the bandwidth available to the web crawler is limited. The corresponding optimization problem was solved optimally by Azar et al. (2018) under the assumption that, for each webpage, both the elapsed time between two changes and the elapsed time between two requests follows a Poisson distribution with known parameters. In this paper, we study the same control problem but under the assumption that the change rates are unknown a priori, and thus we need to estimate them in an online fashion using only partial observations (i.e., single-bit signals indicating whether the page has changed since the last refresh). As a point of departure, we characterise the conditions under which one can solve the problem with such partial observability. Next, we propose a practical estimator and compute confidence intervals for it in terms of the elapsed time between the observations. Finally, we show that the explore-and-commit algorithm achieves an O(√T) regret with a carefully chosen exploration horizon. Our simulation study shows that our online policy scales well and achieves close to optimal performance for a wide range of parameters.
Utkarsh Upadhyay, Róbert Busa-Fekete, Wojciech Kotlowski, Dávid Pál, Balázs Szörényi
AAAI4
2019 Bandit Multiclass Linear Classification: Efficient Algorithms for the Separable Case
abstract
We study the problem of efficient online multiclass linear classification with bandit feedback, where all examples belong to one of $K$ classes and lie in the $d$-dimensional Euclidean space. Previous works have left open the challenge of designing efficient algorithms with finite mistake bounds when the data is linearly separable by a margin $\gamma$. In this work, we take a first step towards this problem. We consider two notions of linear separability: strong and weak. 1. Under the strong linear separability condition, we design an efficient algorithm that achieves a near-optimal mistake bound of $O\left(\frac{K}{\gamma^2} \right)$. 2. Under the more challenging weak linear separability condition, we design an efficient algorithm with a mistake bound of $2^{\widetilde{O}(\min(K \log^2 \frac{1}{\gamma}, \sqrt{\frac{1}{\gamma}} \log K))}$. Our algorithm is based on kernel Perceptron, which is inspired by the work of Klivans & Servedio (2008) on improperly learning intersection of halfspaces.
Alina Beygelzimer, Dávid Pál, Balázs Szörényi, Devanathan Thiruvenkatachari, Chen-Yu Wei, Chicheng Zhang
ICML2
2019 The information-theoretic value of unlabeled data in semi-supervised learning
abstract
We quantify the separation between the numbers of labeled examples required to learn in two settings: Settings with and without the knowledge of the distribution of the unlabeled data. More specifically, we prove a separation by $\Theta(\log n)$ multiplicative factor for the class of projections over the Boolean hypercube of dimension $n$. We prove that there is no separation for the class of all functions on domain of any size. Learning with the knowledge of the distribution (a.k.a. fixed-distribution learning) can be viewed as an idealized scenario of semi-supervised learning where the number of unlabeled data points is so great that the unlabeled distribution is known exactly. For this reason, we call the separation the value of unlabeled data.
Alexander Golovnev, Dávid Pál, Balázs Szörényi
ICML2
2018 Scale-free online learning
Francesco Orabona, Dávid Pál
Theor. Comput. Sci.2
2017 Adaptive Feature Selection: Computationally Efficient Online Sparse Linear Regression under RIP
abstract
Online sparse linear regression is an online problem where an algorithm repeatedly chooses a subset of coordinates to observe in an adversarially chosen feature vector, makes a real-valued prediction, receives the true label, and incurs the squared loss. The goal is to design an online learning algorithm with sublinear regret to the best sparse linear predictor in hindsight. Without any assumptions, this problem is known to be computationally intractable. In this paper, we make the assumption that data matrix satisfies restricted isometry property, and show that this assumption leads to computationally efficient algorithms with sublinear regret for two variants of the problem. In the first variant, the true label is generated according to a sparse linear model with additive Gaussian noise. In the second, the true label is chosen adversarially.
Satyen Kale, Zohar S. Karnin, Tengyuan Liang, Dávid Pál
ICML4
2016 Open Problem: Parameter-Free and Scale-Free Online Algorithms
abstract
Existing vanilla algorithms for online linear optimization have O((ηR(u) + 1/η) \sqrtT) regret with respect to any competitor u, where R(u) is a 1-strongly convex regularizer and η> 0 is a tuning parameter of the algorithm. For certain decision sets and regularizers, the so-called \emphparameter-free algorithms have \widetilde O(\sqrtR(u) T) regret with respect to any competitor u. Vanilla algorithm can achieve the same bound only for a fixed competitor u known ahead of time by setting η= 1/\sqrtR(u). A drawback of both vanilla and parameter-free algorithms is that they assume that the norm of the loss vectors is bounded by a constant known to the algorithm. There exist \emphscale-free algorithms that have O((ηR(u) + 1/η) \sqrtT \max_1 \le t \le T \norm\ell_t) regret with respect to any competitor u and for any sequence of loss vector \ell_1, …, \ell_T. Parameter-free analogue of scale-free algorithms have never been designed. Is is possible to design algorithms that are simultaneously \emphparameter-free and \emphscale-free?
Francesco Orabona, Dávid Pál
COLT2
2016 Hardness of Online Sleeping Combinatorial Optimization Problems
abstract
We show that several online combinatorial optimization problems that admit efficient no-regret algorithms become computationally hard in the sleeping setting where a subset of actions becomes unavailable in each round. Specifically, we show that the sleeping versions of these problems are at least as hard as PAC learning DNF expressions, a long standing open problem. We show hardness for the sleeping versions of Online Shortest Paths, Online Minimum Spanning Tree, Online k-Subsets, Online k-Truncated Permutations, Online Minimum Cut, and Online Bipartite Matching. The hardness result for the sleeping version of the Online Shortest Paths problem resolves an open problem presented at COLT 2015 [Koolen et al., 2015].
Satyen Kale, Chansoo Lee, Dávid Pál
NIPS3
2016 Coin Betting and Parameter-Free Online Learning
abstract
In the recent years, a number of parameter-free algorithms have been developed for online linear optimization over Hilbert spaces and for learning with expert advice. These algorithms achieve optimal regret bounds that depend on the unknown competitors, without having to tune the learning rates with oracle choices. We present a new intuitive framework to design parameter-free algorithms for both online linear optimization over Hilbert spaces and for learning with expert advice, based on reductions to betting on outcomes of adversarial coins. We instantiate it using a betting algorithm based on the Krichevsky-Trofimov estimator. The resulting algorithms are simple, with no parameters to be tuned, and they improve or match previous results in terms of regret guarantee and per-round complexity.
Francesco Orabona, Dávid Pál
NIPS2
2015 Scale-Free Algorithms for Online Linear Optimization
Francesco Orabona, Dávid Pál
ALT2
2013 Toward a classification of finite partial-monitoring games
András Antos, Gábor Bartók, Dávid Pál, Csaba Szepesvári
Theor. Comput. Sci.3
2011 Improved Algorithms for Linear Stochastic Bandits
abstract
We improve the theoretical analysis and empirical performance of algorithms for the stochastic multi-armed bandit problem and the linear stochastic multi-armed bandit problem. In particular, we show that a simple modification of Auer’s UCB algorithm (Auer, 2002) achieves with high probability constant regret. More importantly, we modify and, consequently, improve the analysis of the algorithm for the for linear stochastic bandit problem studied by Auer (2002), Dani et al. (2008), Rusmevichientong and Tsitsiklis (2010), Li et al. (2010). Our modification improves the regret bound by a logarithmic factor, though experiments show a vast improvement. In both cases, the improvement stems from the construction of smaller confidence sets. For their construction we use a novel tail inequality for vector-valued martingales.
Yasin Abbasi-Yadkori, Dávid Pál, Csaba Szepesvári
NIPS2
2010 Toward a Classification of Finite Partial-Monitoring Games
Gábor Bartók, Dávid Pál, Csaba Szepesvári
ALT2
2010 Estimation of Renyi Entropy and Mutual Information Based on Generalized Nearest-Neighbor Graphs
Dávid Pál, Barnabás Póczos, Csaba Szepesvári
NIPS1
2009 Agnostic Online Learning
Shai Ben-David, Dávid Pál, Shai Shalev-Shwartz
COLT2
2009 General auction mechanism for search advertising
abstract
In sponsored search, a number of advertising slots is available on a search results page, and have to be allocated among a set of advertisers competing to display an ad on the page. This gives rise to a bipartite matching market that is typically cleared by the way of an automated auction. Several auction mechanisms have been proposed, with variants of the Generalized Second Price (GSP) being widely used in practice. There is a rich body of work on bipartite matching markets that builds upon the stable marriage model of Gale and Shapley and the assignment model of Shapley and Shubik. This line of research offers deep insights into the structure of stable outcomes in such markets and their incentive properties. In this paper, we model advertising auctions in terms of an assignment model with linear utilities, extended with bidder and item specific maximum and minimum prices. Auction mechanisms like the commonly used GSP or the well-known Vickrey-Clarke-Groves (VCG) can be interpreted as simply computing a bidder-optimal stable matching in this model, for a suitably defined set of bidder preferences, but our model includes much richer bidders and preferences. We prove that in our model the existence of a stable matching is guaranteed, and under a non-degeneracy assumption a bidder-optimal stable matching exists as well. We give an algorithm to find such matching in polynomial time, and use it to design truthful mechanism that generalizes GSP, is truthful for profit-maximizing bidders, correctly implements features like bidder-specific minimum prices and position-specific bids, and works for rich mixtures of bidders and preferences. Our main technical contributions are the existence of bidder-optimal matchings and strategyproofness of the resulting mechanism, and are proved by induction on the progress of the matching algorithm.
Gagan Aggarwal, S. Muthukrishnan 0001, Dávid Pál, Martin Pál
WWW3
2008 Does Unlabeled Data Provably Help? Worst-case Analysis of the Sample Complexity of Semi-Supervised Learning
Shai Ben-David, Tyler Lu, Dávid Pál
COLT3
2007 Stability of k -Means Clustering
Shai Ben-David, Dávid Pál, Hans Simon 0001
COLT2
2006 A Sober Look at Clustering Stability
Shai Ben-David, Ulrike von Luxburg, Dávid Pál
COLT3