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Hanan Herzog

dblp:71/5127 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 1994
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Storage systems · 100%
Computer networks
2 papers
Datacenter networks · 50% Internet architecture and protocols · 50%

Topics — the 5 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Storage systems
distributed storage
0.021994
Using high speed networks to enable distributed parallel image server systems · SC 1994
Distributed Parallel Data Storage Systems: A Scalable Approach to High Speed Image Servers · ACM Multimedia 1994
Storage systems › distributed storage
parallel storage system
0.021994
Using high speed networks to enable distributed parallel image server systems · SC 1994
Distributed Parallel Data Storage Systems: A Scalable Approach to High Speed Image Servers · ACM Multimedia 1994
Storage systems
network-attached storage
0.011994
Using high speed networks to enable distributed parallel image server systems · SC 1994
Internet architecture and protocols
ATM networks
0.011994
Using high speed networks to enable distributed parallel image server systems · SC 1994
Storage systems
scalable storage
0.011994
Distributed Parallel Data Storage Systems: A Scalable Approach to High Speed Image Servers · ACM Multimedia 1994

Methods — techniques the papers use, named apart from their topics

user-level software · 0.0user-level implementation · 0.0performance characterization · 0.0ATM networking · 0.0
YearPublicationVenuePosition
1994 Distributed Parallel Data Storage Systems: A Scalable Approach to High Speed Image Servers
abstract
We have designed, built, and analyzed a distributed parallel storage system that will supply image streams fast enough to permit multi-user, “real-time”, video-like applications in a wide-area ATM network-based Internet environment. We have based the implementation on user-level code in order to secure portability; we have characterized the performance bottlenecks arising from operating system and hardware issues, and based on this have optimized our design to make the best use of the available performance. Although at this time we have only operated with a few classes of data, the approach appears to be capable of providing a scalable, high-performance, and economical mechanism to provide a data storage system for several classes of data (including mixed multimedia streams), and for applications (clients) that operate in a high-speed network environment.
Brian Tierney, Jason Lee 0001, Ling Tony Chen, Hanan Herzog, Gary Hoo, Guojun Jin, William E. Johnston
ACM Multimedia4
1994 Using high speed networks to enable distributed parallel image server systems
abstract
We describe the design and implementation of a distributed parallel storage system that uses high-speed ATM networks as a key element of the architecture. Other elements include a collection of network-based disk block servers, and an associated name server that provides some file system functionality. The implementation is based on user level software that runs on UNIX workstations. Both the architecture and the implementation are intended to provide for easy and economical scalability. This approach has yielded a data source that scales economically to very high speed. Target applications include online storage for both very large images and video sequences. This paper describes the architecture, and explores the performance issues of the current implementation.>
Brian Tierney, William E. Johnston, Hanan Herzog, Gary Hoo, Guojun Jin, Jason Lee 0001, Ling Tony Chen, Doron Rotem
SC3