EDBT 2026 Demo / reviewers in the wild / expert
Igor de Souza Almeida
dblp:71/7739
· DBLP profile ↗
2ranked-venue papers
0as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 25% Computational fabrication · 25% Geometric modeling and processing · 25% | |
| Human-computer interaction and pervasive computing
1 paper |
Usability and user experience research · 100% |
Topics — the 5 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computational fabrication
additive manufacturing |
0.1 | 1 | 2012 | Augmented prototyping of 3D rigid curved surfaces · ISMAR 2012 |
Virtual and augmented reality
augmented reality |
0.1 | 1 | 2012 | Augmented prototyping of 3D rigid curved surfaces · ISMAR 2012 |
Geometric modeling and processing › shape modeling › 3d object modeling
curved object modeling |
0.1 | 1 | 2012 | Augmented prototyping of 3D rigid curved surfaces · ISMAR 2012 |
Image and video processing › edge detection
edge tracing |
0.1 | 1 | 2012 | Augmented prototyping of 3D rigid curved surfaces · ISMAR 2012 |
Usability and user experience research › evaluation methodology
design evaluation |
0.0 | 1 | 2012 | Augmented prototyping of 3D rigid curved surfaces · ISMAR 2012 |
Methods — techniques the papers use, named apart from their topics
pilot user study · 0.3
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | Exploring legibility of augmented reality X-ray
Marc Ericson C. Santos, Igor de Souza Almeida, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, Hirokazu Kato 0001 |
Multim. Tools Appl. | 2 |
| 2012 | Augmented prototyping of 3D rigid curved surfacesabstractThis paper presents an application of Augmented Reality (AR) in Rapid Prototyping (RP) of non-textured rigid curved surfaces. By enhancing the prototypes with AR, evaluation of its design and aesthetic concepts in real-time becomes easier, saving time and production costs. In our application, no fiducial markers are required and the CAD model used to build the prototype is applied in an edge-based tracking system specially designed to deal with curved shapes. Results from a pilot user study comparing the use of a 3D software and the proposed application are also presented. Marina Atsumi Oikawa, Igor de Souza Almeida, Takafumi Taketomi, Goshiro Yamamoto, Jun Miyazaki, Hirokazu Kato 0001 |
ISMAR | 2 |