Rui Luo 0005

dblp:71/7893-5 · DBLP profile ↗
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6ranked-venue papers
3as first author
5since 2021 · last 2024
0000-0001-6508-5488ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6 · 3 first-author · 5 since 2021Systems, architecture and hardware · 5 · 3 first-author · 4 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2024 User-customizable Shared Control for Robot Teleoperation via Virtual Reality
abstract
Shared control can ease and enhance a human operator’s ability to teleoperate robots, particularly for intricate tasks demanding fine control over multiple degrees of freedom. However, the arbitration process dictating how much autonomous assistance to administer in shared control can confuse novice operators and impede their understanding of the robot’s behavior. To overcome these adverse side-effects, we propose a novel formulation of shared control that enables operators to tailor the arbitration to their unique capabilities and preferences. Unlike prior approaches to "customizable" shared control where users could indirectly modify the latent parameters of the arbitration function by issuing a feedback command, we instead make these parameters observable and directly editable via a virtual reality (VR) interface. We present our user-customizable shared control method for a teleoperation task in SE(3), known as the buzz wire game. A user study is conducted with participants teleoperating a robotic arm in VR to complete the game. The experiment spanned two weeks per subject to investigate longitudinal trends. Our findings reveal that users allowed to interactively tune the arbitration parameters across trials generalize well to adaptations in the task, exhibiting improvements in precision and fluency over direct teleoperation and conventional shared control.
Rui Luo 0005, Mark Zolotas, Drake Moore, Taskin Padir
IROS1
2024 A Voxel-Enabled Robotic Assistant for Omnidirectional Conveyance
abstract
Conventional bidirectional conveyance platforms use a flat translating belt or a series of spinning wheels or rollers to apply a shear force to payloads to move them. Wheel/roller-based conveyors in particular cannot double as a worktop when idle, do not support collision-free multi-object manipulation by default, and are not optimized to move objects that are either slippery or pliable—let alone both. This paper introduces a Voxel-Enabled Robotic Assistant (VERA), a network of intelligent table "partitions" whose topologically dynamic worktops enable omnidirectional conveyance; each partition is composed of a 2D array of "quadrants," axisymmetric modules that can be hot-swapped for maintenance or repairs; each quadrant contains a 2D array of "cells," unitary robotic submodules; each cell houses an independently controllable "voxel," the motorized rotary element that conveys an overhead object. The efficacy of a VERA prototype was determined by evaluating waypoint error as a range of payloads were maneuvered between trajectory waypoints. By conveying both pliable and rigid payloads having slippery textures, the faceted voxels outperformed those augmented to mimic the circular-profiled wheels/rollers of competitor systems. VERA also successfully performed collision-free multi-object planar manipulations planned by its pathfinding algorithm. In light of these results, VERA emerges as a promising material handling platform for use in "Future of Work" settings as the need for multi-purpose collaborative industrial robots continues to grow.
Michael Carvajal, Katiso Mabulu, Muneer Lalji, James Flanagan, Rui Luo 0005, Samuel Hibbard, Tanav Chinthapatla, Rohan Bettadpur, Salah Bazzi, Mark Zolotas, Kristian Kloeckl, Taskin Padir
IROS5
2023 Team Northeastern's Approach to ANA XPRIZE Avatar Final Testing: A Holistic Approach to Telepresence and Lessons Learned
abstract
This paper reports on Team Northeastern's Avatar system for telepresence, and our holistic approach to meet the ANA Avatar XPRIZE Final testing task requirements. The system features a dual-arm configuration with hydraulically actuated glove-gripper pair for haptic force feedback. Our proposed Avatar system was evaluated in the ANA Avatar XPRIZE Finals and completed all 10 tasks, scored 14.5 points out of 15.0, and received the 3rd Place Award. We provide the details of improvements over our first generation Avatar, covering manipulation, perception, locomotion, power, network, and controller design. We also extensively discuss the major lessons learned during our participation in the competition.
Rui Luo 0005, Colin Keil, Henry Mayne, Stephen Alt, Eric Schwarm, Evelyn Mendoza, Taskin Padir, John Peter Whitney
IROS1
2022 Towards Robot Avatars: Systems and Methods for Teleinteraction at Avatar XPRIZE Semi-Finals
abstract
There has been a drastic shift to remote interaction for professional, industrial and personal interactions. Improving the overall quality of these interactions by removing any sense of distance between the users is the ultimate goal. Video conferencing has been widely adopted as an improvement to audio-only interactions. Having added visuals to audio communication, the next frontier is to add physical interaction to this remote communication. In this paper, we present an avatar system with the aim of tackling these necessities. The proposed system includes both hardware and software designs to ensure a real-time telemanipulation experience with tactile force feedback. We present a coupled hydrostatic actuated gripper and glove with high system bandwidth to reduce the inherent latency of the mechanical system. To account for latency over the network, the wave variable based method is adopted to maintain the stability of the closed-loop gripper control even under hundreds of milliseconds of delay. A bidirectional audiovisual communication system comprised of off-the-shelf hardware and software is incorporated to allow realtime conversation between the operator and the recipient for collaborative tasks. the proposed system has been validated in lab experiments and the global ana avatar xprize challenge semifinal.
Rui Luo 0005, Eric Schwarm, Colin Keil, Evelyn Mendoza, Pushyami Kaveti, Stephen Alt, Hanumant Singh, Taskin Padir, John Peter Whitney
IROS1
2022 Productive Inconvenience: Facilitating Posture Variability by Stimulating Robot-to-Human Handovers
abstract
Collaborative robots that physically interact with humans in an ergonomic and safe manner are essential to the future of industry. A common task across many industrial applications is robot-to-human handover, in which the location of object exchange is vital in cultivating a seamless interaction. Most prior work on computing these exchange locations aims to adjust human posture towards a better ergonomic state during a single handover. This procedure typically involves the robot estimating the human’s biomechanical properties, e.g. center of mass and base of support, before determining an optimal handover location according to some ergonomics assessment scale. In a similar vein, we compare two methodologies for object handover, whereby the handover location is computed to either "assist" or "stimulate" the human receiver. Unlike existing approaches, we posit that improvements in human posture can be derived by stimulating the receiver’s movement dynamics to facilitate posture variability, rather than constrain or stabilize it. To compare methodologies, we conduct a within-subjects study where participants perform 78 object handovers with a collaborative robot architecture. Our ndings indicate an improvement in ergonomics scores for the "stimulating" approach, hinting at the importance of productive inconvenience in long-term robot-to-human handover.
Mark Zolotas, Rui Luo 0005, Salah Bazzi, Dipanjan Saha, Katiso Mabulu, Kristian Kloeckl, Taskin Padir
RO-MAN2
2020 Affordance-Based Mobile Robot Navigation Among Movable Obstacles
abstract
Avoiding obstacles in the perceived world has been the classical approach to autonomous mobile robot navigation. However, this usually leads to unnatural and inefficient motions that significantly differ from the way humans move in tight and dynamic spaces, as we do not refrain interacting with the environment around us when necessary. Inspired by this observation, we propose a framework for autonomous robot navigation among movable obstacles (NAMO) that is based on the theory of affordances and contact-implicit motion planning. We consider a realistic scenario in which a mobile service robot negotiates unknown obstacles in the environment while navigating to a goal state. An affordance extraction procedure is performed for novel obstacles to detect their movability, and a contact-implicit trajectory optimization method is used to enable the robot to interact with movable obstacles to improve the task performance or to complete an otherwise infeasible task. We demonstrate the performance of the proposed framework by hardware experiments with Toyota's Human Support Robot.
Maozhen Wang, Rui Luo 0005, Aykut Özgün Önol, Taskin Padir
IROS2