David Mumford

dblp:72/207 · DBLP profile ↗
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19ranked-venue papers
0as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 17Graphics, computer vision, multimedia, augmented reality and games · 11

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
10 papers
Image and video processing · 51% Geometric modeling and processing · 43% Visual content generation and editing · 4%
Artificial intelligence
8 papers
Probabilistic and Bayesian machine learning · 54% 3D vision · 26% Generative modeling · 13%
Theoretical computer science
2 papers
Computational geometry · 90% Information theory · 10%

Topics — the 26 heaviest of 31, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › surface parameterization
conformal mapping
0.122006
2D-Shape Analysis Using Conformal Mapping · Int. J. Comput. Vis. 2006
2D-Shape Analysis Using Conformal Mapping · CVPR (2) 2004
Geometric modeling and processing
shape analysis
0.122006
2D-Shape Analysis Using Conformal Mapping · Int. J. Comput. Vis. 2006
2D-Shape Analysis Using Conformal Mapping · CVPR (2) 2004
Computational geometry › differential geometry
conformal mapping
0.112006
2D-Shape Analysis Using Conformal Mapping · Int. J. Comput. Vis. 2006
Image and video processing › image statistics › statistical image modeling
natural image statistics
0.021999
Statistics of Natural Images and Models · CVPR 1999
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Machine learning › Probabilistic and Bayesian machine learning › structured models › graphical models
markov random field
0.021998
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling · Int. J. Comput. Vis. 1998
FRAME: Filters, Random fields, and Minimax Entropy - Towards a Unified Theory for Texture Modeling · CVPR 1996
Image and video processing › texture analysis
texture modeling
0.021998
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling · Int. J. Comput. Vis. 1998
FRAME: Filters, Random fields, and Minimax Entropy - Towards a Unified Theory for Texture Modeling · CVPR 1996
Image and video processing
image restoration
0.021997
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Learning Generic Prior Models for Visual Computation · CVPR 1997
Machine learning › Probabilistic and Bayesian machine learning › statistical physics
gibbs distribution
0.021998
GRADE: Gibbs Reaction and Diffusion Equation · ICCV 1998
Learning Generic Prior Models for Visual Computation · CVPR 1997
Machine learning › Generative modeling › generative model
probabilistic image models
0.011999
Statistics of Natural Images and Models · CVPR 1999
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › exponential family
maximum entropy models
0.011998
Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling · Int. J. Comput. Vis. 1998
Image and video processing › image restoration
image denoising
0.011998
GRADE: Gibbs Reaction and Diffusion Equation · ICCV 1998
Machine learning › Probabilistic and Bayesian machine learning › statistical inference › bayesian inference › prior distribution
image prior
0.011997
Learning Generic Prior Models for Visual Computation · CVPR 1997
Image and video processing › image restoration
denoising
0.011997
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Image and video processing › mathematical imaging › partial differential equations for image processing
reaction-diffusion
0.011997
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Image and video processing › image statistics
statistical image modeling
0.011997
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Image and video processing
texture analysis
0.011997
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Visual content generation and editing
texture synthesis
0.011997
Prior Learning and Gibbs Reaction-Diffusion · IEEE Trans. Pattern Anal. Mach. Intell. 1997
Image and video processing › texture processing
texture analysis and synthesis
0.011996
FRAME: Filters, Random fields, and Minimax Entropy - Towards a Unified Theory for Texture Modeling · CVPR 1996
Computer vision › 3D vision › stereo vision
stereo matching
0.011992
A Bayesian treatment of the stereo correspondence problem using half-occluded regions · CVPR 1992
Image and video processing
image segmentation
0.011992
Texture Segmentation by Minimizing Vector-Valued Energy Functionals: The Coupled-Membrane Model · ECCV 1992
Image and video processing › image segmentation
texture segmentation
0.011992
Texture Segmentation by Minimizing Vector-Valued Energy Functionals: The Coupled-Membrane Model · ECCV 1992
Computer vision › 3D vision › depth estimation
depth reconstruction
0.011990
The 2.1-D sketch · ICCV 1990
Computer vision › Segmentation and scene understanding
image segmentation
0.011990
The 2.1-D sketch · ICCV 1990
Computer vision › Segmentation and scene understanding › object segmentation
occlusion-aware segmentation
0.011990
The 2.1-D sketch · ICCV 1990
Computer vision › 3D vision › depth image analysis
depth discontinuity
0.011992
A Bayesian treatment of the stereo correspondence problem using half-occluded regions · CVPR 1992
Computer vision › 3D vision
depth estimation
0.011992
A Bayesian treatment of the stereo correspondence problem using half-occluded regions · CVPR 1992

Methods — techniques the papers use, named apart from their topics

statistical modeling · 0.1minimax entropy · 0.1markov random field · 0.1haar wavelet · 0.0conformal mapping · 0.0maximum entropy · 0.0natural image statistics · 0.0gibbs distribution · 0.0haar wavelets · 0.0reaction-diffusion equations · 0.0reaction-diffusion equation · 0.0anisotropic diffusion · 0.0stochastic simulation · 0.0multi-channel filtering · 0.0
YearPublicationVenuePosition
2012 Sectional Curvature in Terms of the Cometric, with Applications to the Riemannian Manifolds of Landmarks
abstract
This paper deals with the computation of sectional curvature for the manifolds of N landmarks (or feature points) in D dimensions, endowed with the Riemannian metric induced by the group action of diffeomorphisms. The inverse of the metric tensor for these manifolds (i.e., the cometric), when written in coordinates, is such that each of its elements depends on at most $2D$ of the $ND$ coordinates. This makes the matrices of partial derivatives of the cometric very sparse in nature, thus suggesting solving the highly nontrivial problem of developing a formula that expresses sectional curvature in terms of the cometric and its first and second partial derivatives (we call this Mario's formula). We apply such a formula to the manifolds of landmarks, and in particular we fully explore the case of geodesics on which only two points have nonzero momenta and compute the sectional curvatures of 2-planes spanned by the tangents to such geodesics. The latter example gives insight into the geometry of the full manifolds of landmarks.
Mario Micheli, Peter W. Michor, David Mumford
SIAM J. Imaging Sci.3
2006 2D-Shape Analysis Using Conformal Mapping
Eitan Sharon, David Mumford
Int. J. Comput. Vis.2
2004 2D-Shape Analysis Using Conformal Mapping
Eitan Sharon, David Mumford
CVPR (2)2
2003 The Nonlinear Statistics of High-Contrast Patches in Natural Images
Ann B. Lee, Kim Steenstrup Pedersen, David Mumford
Int. J. Comput. Vis.3
2002 Surface Evolution under Curvature Flows
Conglin Lu, David Mumford
J. Vis. Commun. Image Represent.3
2001 Occlusion Models for Natural Images: A Statistical Study of a Scale-Invariant Dead Leaves Model
Ann B. Lee, David Mumford, Jinggang Huang
Int. J. Comput. Vis.2
2001 Introduction by Guest Editors
Alan L. Yuille, Song-Chun Zhu, David Mumford
Int. J. Comput. Vis.3
2000 Statistics of Range Images
abstract
The statistics of range images from natural environments is a largely unexplored field of research. It closely relates to the statistical modeling of the scene geometry in natural environments, and the modeling of optical natural images. We have used a 3D laser range-finder to collect range images from mixed forest scenes. The images are here analyzed with respect to different statistics.
Jinggang Huang, Ann B. Lee, David Mumford
CVPR3
2000 Guest Editorial: Statistical and Computational Theories of Vision: Modeling, Learning, Sampling and Computing, Part I
Song-Chun Zhu, Alan L. Yuille, David Mumford
Int. J. Comput. Vis.3
1999 Statistics of Natural Images and Models
abstract
Large calibrated datasets of 'random' natural images have recently become available. These make possible precise and intensive statistical studies of the local nature of images. We report results ranging from the simplest single pixel intensity to joint distribution of 3 Haar wavelet responses. Some of these statistics shed light on old issues such as the near scale-invariance of image statistics and some are entirely new. We fit mathematical models to some of the statistics and explain others in terms of local image features.
Jinggang Huang, David Mumford
CVPR2
1998 GRADE: Gibbs Reaction and Diffusion Equation
abstract
Recently there have been increasing interests in using nonlinear PDEs for applications in computer vision and image processing. In this paper, we propose a general statistical framework for designing a new class of PDEs. For a given application, a Markov random field model p(I) is learned according to the minimax entropy principle so that p(I) should characterize the ensemble of images in our application. P(I) is a Gibbs distribution whose energy terms can be divided into two categories. Subsequently the partial differential equations given by gradient descent on the Gibbs potential are essentially reaction-diffusion equations, where the energy terms in one category produce anisotropic diffusion while the inverted energy terms in the second category produce reaction associated with pattern formation. We call this new class of PDEs the Gibbs Reaction And Diffusion Equations-GRADE and we demonstrate experiments where GRADE are used for texture pattern formation, denoising, image enhancement, and clutter removal.
Song-Chun Zhu, David Mumford
ICCV2
1998 Filters, Random Fields and Maximum Entropy (FRAME): Towards a Unified Theory for Texture Modeling
Song-Chun Zhu, Ying Nian Wu, David Mumford
Int. J. Comput. Vis.3
1997 Learning Generic Prior Models for Visual Computation
abstract
This paper presents a novel theory for learning generic prior models from a set of observed natural images based on a minimax entropy theory that the authors studied in modeling textures. We start by studying the statistics of natural images including the scale invariant properties, then generic prior models were learnt to duplicate the observed statistics. The learned Gibbs distributions confirm and improve the forms of existing prior models. More interestingly inverted potentials are found to be necessary, and such potentials form patterns and enhance preferred image features. The learned model is compared with existing prior models in experiments of image restoration.
Song-Chun Zhu, David Mumford
CVPR2
1997 Minimax Entropy Principle and Its Application to Texture Modeling
abstract
This article proposes a general theory and methodology, called the minimax entropy principle, for building statistical models for images (or signals) in a variety of applications. This principle consists of two parts. The first is the maximum entropy principle for feature binding (or fusion): for a given set of observed feature statistics, a distribution can be built to bind these feature statistics together by maximizing the entropy over all distributions that reproduce them. The second part is the minimum entropy principle for feature selection: among all plausible sets of feature statistics, we choose the set whose maximum entropy distribution has the minimum entropy. Computational and inferential issues in both parts are addressed; in particular, a feature pursuit procedure is proposed for approximately selecting the optimal set of features. The minimax entropy principle is then corrected by considering the sample variation in the observed feature statistics, and an information criterion for feature pursuit is derived. The minimax entropy principle is applied to texture modeling, where a novel Markov random field (MRF) model, called FRAME (filter, random field, and minimax entropy), is derived, and encouraging results are obtained in experiments on a variety of texture images. The relationship between our theory and the mechanisms of neural computation is also discussed.
Song-Chun Zhu, Ying Nian Wu, David Mumford
Neural Comput.3
1997 Prior Learning and Gibbs Reaction-Diffusion
abstract
This article addresses two important themes in early visual computation: it presents a novel theory for learning the universal statistics of natural images, and, it proposes a general framework of designing reaction-diffusion equations for image processing. We studied the statistics of natural images including the scale invariant properties, then generic prior models were learned to duplicate the observed statistics, based on minimax entropy theory. The resulting Gibbs distributions have potentials of the form U(I; /spl Lambda/, S)=/spl Sigma//sub /spl alpha/=1//sup k//spl Sigma//sub x,y//spl lambda//sup (/spl alpha/)/((F/sup (/spl alpha/)/*I)(x,y)) with S={F/sup (1)/, F/sup (2)/,...,F/sup (K)/} being a set of filters and /spl Lambda/={/spl lambda//sup (1)/(),/spl lambda//sup (2)/(),...,/spl lambda//sup (K)/()} the potential functions. The learned Gibbs distributions confirm and improve the form of existing prior models such as line-process, but, in contrast to all previous models, inverted potentials were found to be necessary. We find that the partial differential equations given by gradient descent on U(I; /spl Lambda/, S) are essentially reaction-diffusion equations, where the usual energy terms produce anisotropic diffusion, while the inverted energy terms produce reaction associated with pattern formation, enhancing preferred image features. We illustrate how these models can be used for texture pattern rendering, denoising, image enhancement, and clutter removal by careful choice of both prior and data models of this type, incorporating the appropriate features.
Song-Chun Zhu, David Mumford
IEEE Trans. Pattern Anal. Mach. Intell.2
1996 FRAME: Filters, Random fields, and Minimax Entropy - Towards a Unified Theory for Texture Modeling
abstract
In this paper, a minimax entropy principle is studied, based on which a novel theory, called FRAME (Filters, Random fields And Minimax Entropy) is proposed for texture modeling. FRAME combines attractive aspects of two important themes in texture modeling: multi-channel filtering and Markov random field (MRF) modeling. It incorporates the responses of a set of well selected filters into the distribution over a random field and hence has a much stronger descriptive ability than the traditional MRF models. Furthermore, it interprets and clarifies many previous concepts and methods for texture analysis and synthesis from a unified point of view. Algorithms are proposed for probability inference, stochastic simulation and filter selection. Experiments on a variety of textures are described to illustrate our theory and to show the performance of our algorithms. These experiments demonstrate that many textures previously considered as different categories can be modeled and synthesized in a common framework.
Song-Chun Zhu, Ying Nian Wu, David Mumford
CVPR3
1992 A Bayesian treatment of the stereo correspondence problem using half-occluded regions
abstract
A half-occluded region in a stereo pair is a set of pixels in one image representing points in space visible to that camera or eye only, and not to the other. These occur typically as parts of the background immediately to the left and right sides of nearby occluding objects, and are present in most natural scenes. Previous approaches to stereo either ignored these unmatchable points or attempted to weed them out in a second pass. An algorithm that incorporates them from the start as a strong clue to depth discontinuities is presented. The authors first derive a measure for goodness of fit and a prior based on a simplified model of objects in space, which leads to an energy functional depending both on the depth as measured from a central cyclopean eye and on the regions of points occluded from the left and right eye perspectives. They minimize this using dynamic programming along epipolar lines followed by annealing in both dimensions. Experiments indicate that this method is very effective even in difficult scenes.>
Peter N. Belhumeur, David Mumford
CVPR2
1992 Texture Segmentation by Minimizing Vector-Valued Energy Functionals: The Coupled-Membrane Model
Tai Sing Lee, David Mumford, Alan L. Yuille
ECCV2
1990 The 2.1-D sketch
abstract
A model is described for image segmentation that tries to capture the low-level depth reconstruction exhibited in early human vision, giving an important role to edge terminations. The problem is to find a decomposition of the domain D of an image that has a minimum of disrupted edges-junctions of edges, crack tips, corners, and cusps-by creating suitable continuations for the disrupted edges behind occluding regions. The result is a decomposition of D into overlapping regions R/sub 1/ union . . . union R/sub n/ ordered by occlusion, which is called the 2.1-D sketch. Expressed as a minimization problem, the model gives rise to a family of optimal contours, called nonlinear splines, that minimize length and the square of curvature. These are essential in the construction of the 2.1-D sketch of an image, as the continuations of disrupted edges. An algorithm is described that constructs the 2.1-D sketch of an image, and gives results for several example images. The algorithm yields the same interpretations of optical illusions as the human visual system.>
Mark Nitzberg, David Mumford
ICCV2