Kazuhiko Kobayashi

dblp:72/2904 · DBLP profile ↗
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3ranked-venue papers
1as first author
0since 2021 · last 2008
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Human-robot interaction · 100%
Artificial intelligence
1 paper
Robot navigation and mapping · 50% Motion planning and robot control · 50%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 3 heaviest of 4, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › locomotion control › legged robot control
biped walking pattern generation
0.012008
Mixed reality environment for autonomous robot development · ICRA 2008
Robotics › Robot navigation and mapping
SLAM
0.012008
Mixed reality environment for autonomous robot development · ICRA 2008
Virtual and augmented reality
mixed reality
0.012007
Overlay what Humanoid Robot Perceives and Thinks to the Real-world by Mixed Reality System · ISMAR 2007

Methods — techniques the papers use, named apart from their topics

mixed reality visualization · 0.2
YearPublicationVenuePosition
2008 Mixed reality environment for autonomous robot development
abstract
This video demonstrates a mixed reality (MR) environment which is constructed for development of autonomous behaviors of robots. Many kinds of functions are required to be integrated for realizing an autonomous behavior. For example, autonomous navigation of humanoid robots needs functions, such as, recognition of environment, localization and mapping, path planning, gait planning, dynamically stable biped walking pattern generation, and sensor feedback stabilization of walking. Technologies to realize each function are well investigated by many research works. However, another effort is required for constructing an autonomous behavior by integrating those functions. We demonstrate a MR environment in which internal status of a robot, such as, sensor status, recognition results, planning results, and motion control parameters, can be projected to the environment and its body. We can understand intuitively how each function works as a part of total system in the real environment by using the proposed system, and it helps solving the integration problems. The overview of the system, projection of each internal status, and the application to an autonomous locomotion experiment are presented in the video clip.
Koichi Nishiwaki, Kazuhiko Kobayashi, Shinji Uchiyama, Hiroyuki Yamamoto, Satoshi Kagami
ICRA2
2007 Overlay what Humanoid Robot Perceives and Thinks to the Real-world by Mixed Reality System
abstract
One of the problems in developing a humanoid robot is caused by the fact that intermediate results, such as what the robot perceives the environment, and how it plans its moving path are hard to be observed online in the physical environment. What developers can see is only the behavior. Therefore, they usually investigate logged data afterwards, to analyze how well each component worked, or which component was wrong in the total system. In this paper, we present a novel environment for robot development, in which intermediate results of the system are overlaid on physical space using mixed reality technology. Real-time observation enables the developers to see intuitively, in what situation the specific intermediate results are generated, and to understand how results of a component affected the total system. This feature makes the development efficient and precise. This environment also gives a human-robot interface that shows the robot internal state intuitively, not only in development, but also in operation.
Kazuhiko Kobayashi, Koichi Nishiwaki, Shinji Uchiyama, Hiroyuki Yamamoto, Satoshi Kagami, Takeo Kanade
ISMAR1
1990 A High-Packing Density Module Generator for Bipolar Analog LSIs
abstract
Efficient placement and routing algorithms are presented for the modules of a bipolar analog LSI. In the layout of an analog module, a grid-free technique is required to minimize the module area and geometric constraint observance is necessary for the circuit performance optimization. The placement algorithm determines cell positions observing the geometric constraints by vertex-grouping of the constraint graph representing the relative device positions in the input circuit diagram. The routing algorithm, based on the characteristic fine-grid maze router, allows grid-free routing and variable width routings observing the geometric constraints by dynamically generating wiring prohibition. These algorithms are applied to the design of the analog modules. Automatically designed modules are compact and the performance requirements are met.>
Yoichi Shiraishi, Mitsuyuki Kimura, Kazuhiko Kobayashi, Tetsuro Hino, Miki Seriuchi, Manabu Kusaoke
ICCAD3