Zhenyu Tang 0004

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12ranked-venue papers
3as first author
12since 2021 · last 2026
0009-0000-8018-1849ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 10 · 3 first-author · 10 since 2021Artificial intelligence and machine learning · 9 · 2 first-author · 9 since 2021
YearPublicationVenuePosition
2026 Next Patch Prediction for AutoRegressive Visual Generation
abstract
Autoregressive models, built based on the Next Token Prediction (NTP) paradigm, show great potential in developing a unified framework that integrates both language and vision tasks. Pioneering works introduce NTP to autoregressive visual generation tasks. In this work, we rethink the NTP for autoregressive image generation and extend it to a novel Next Patch Prediction (NPP) paradigm. Our key idea is to group and aggregate image tokens into patch tokens with higher information density. By using patch tokens as a more compact input sequence, the autoregressive model is trained to predict the next patch, significantly reducing computational costs. To further exploit the natural hierarchical structure of image data, we propose a multi-scale coarse-to-fine patch grouping strategy. With this strategy, the training process begins with a large patch size and ends with vanilla NTP where the patch size is 1x1, thus maintaining the original inference process without modifications. Extensive experiments across a diverse range of model sizes demonstrate that NPP could reduce the training cost to around 0.6 times while improving image generation quality by up to 1.0 FID score on the ImageNet 256x256 generation benchmark. Notably, our method retains the original autoregressive model architecture without introducing additional trainable parameters or specifically designing a custom image tokenizer, offering a flexible and plug-and-play solution for enhancing autoregressive visual generation.
Yatian Pang, Peng Jin 0001, Bin Lin 0014, Chaoran Feng 0001, Zhenyu Tang 0004, Liuhan Chen, Francis E. H. Tay, Ser-Nam Lim, Harry Yang, Li Yuan 0007
AAAI7
2026 NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representations
abstract
3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS that compresses the original 3DGS into a compact representation. Our observation is that neural fields like NeRF can represent complex 3D scenes with Multi-Layer Perceptron (MLP) neural networks using only a few megabytes. Thus, NeuralGS effectively adopts the neural field representation to encode the attributes of 3D Gaussians with MLPs, only requiring a small storage size even for a large-scale scene. To achieve this, we adopt a clustering strategy and fit the Gaussians within each cluster using different tiny MLPs, based on importance scores of Gaussians as fitting weights. We experiment on multiple datasets, achieving a 91$\times$ average model size reduction without harming the visual quality.
Zhenyu Tang 0004, Chaoran Feng 0001, Xinhua Cheng, Wangbo Yu, Junwu Zhang, Yuan Liu 0025, Xiaoxiao Long, Wenping Wang 0001, Li Yuan 0007
AAAI1
2026 MoE-LLaVA: Mixture of Experts for Large Vision-Language Models
abstract
Recently, remarkable progress has been made in scaling up Large Language Models (LLMs) through the use of the sparse Mixture-of-Expert (MoE) layers without significantly increasing computational cost. However, the transition from a pre-trained LLM to a sparse Large Vision-Language Model (LVLM) with MoE remains an open challenge. Directly fine-tuning an LLM to a sparse LVLM often leads to training collapse, characterized by (1) a large modality feature distribution gap and (2) expert load imbalance. This paper proposes a three-stage decoupled weight training process. In the first two stages, the model learns to adapt the LLM to an LVLM. In the third stage, the FFN weights from the second stage are used as lossless initialization for expert weights, effectively constructing a sparse model with a vast number of parameters while maintaining constant computational cost. Through extensive ablation experiments, we derive three empirical guidelines and propose a sparse LVLM termedMoE-LLaVA. MoE-LLaVA is a MoE-based sparse LVLM architecture, which uniquely activates only the top-$k$experts through routers during deployment, keeping the remaining experts inactive. Extensive experiments demonstrate that MoE-LLaVA outperforms LLaVA-1.5-7B with an average improvement of 4.6 across nine visual understanding benchmarks. Notably, with only 2.2B active parameters, our MoE-LLaVA shows comparable result with LLaVA-1.5-13B (87.0 vs. 85.9) on POPE benchmark. Our work establishes a baseline for sparse LVLMs and provides empirical guidelines for exploring the sparse LVLMs. Our code is available at:https://github.com/PKU-YuanGroup/MoE-LLaVA.
Bin Lin 0014, Zhenyu Tang 0004, Jinfa Huang, Junwu Zhang, Yatian Pang, Peng Jin 0001, Munan Ning, Jiebo Luo 0001, Li Yuan 0007
IEEE Trans. Multim.2
2025 AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scenes
abstract
Compared to frame-based methods, computational neuromorphic imaging using event cameras offers significant advantages, such as minimal motion blur, enhanced temporal resolution, and high dynamic range. The multi-view consistency of Neural Radiance Fields combined with the unique benefits of event cameras, has spurred recent research into reconstructing NeRF from data captured by moving event cameras. While showing impressive performance, existing methods rely on ideal conditions with the availability of uniform and high-quality event sequences and accurate camera poses, and mainly focus on the object level reconstruction, thus limiting their practical applications. In this work, we propose AE-NeRF to address the challenges of learning event-based NeRF from non-ideal conditions, including non-uniform event sequences, noisy poses, and various scales of scenes. Our method exploits the density of event streams and jointly learn a pose correction module with an event-based NeRF (e-NeRF) framework for robust 3D reconstruction from inaccurate camera poses. To generalize to larger scenes, we propose hierarchical event distillation with a proposal e-NeRF network and a vanilla e-NeRF network to resample and refine the reconstruction process. We further propose an event reconstruction loss and a temporal loss to improve the view consistency of the reconstructed scene. We established a comprehensive benchmark that includes large-scale scenes to simulate practical non-ideal conditions, incorporating both synthetic and challenging real-world event datasets. The experimental results show that our method achieves a new state-of-the-art in event-based 3D reconstruction.
Chaoran Feng 0001, Wangbo Yu, Xinhua Cheng, Zhenyu Tang 0004, Junwu Zhang, Li Yuan 0007, Yonghong Tian 0001
AAAI4
2025 Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle
abstract
Recent 3D large reconstruction models typically employ a two-stage process, including first generate multi-view images by a multi-view diffusion model, and then utilize a feed-forward model to reconstruct images to 3D content. However, multi-view diffusion models often produce low-quality and inconsistent images, adversely affecting the quality of the final 3D reconstruction. To address this issue, we propose a unified 3D generation framework called Cycle3D, which cyclically utilizes a 2D diffusion-based generation module and a feed-forward 3D reconstruction module during the multi-step diffusion process. Concretely, 2D diffusion model is applied for generating high-quality texture, and the reconstruction model guarantees multi-view consistency. Moreover, 2D diffusion model can further control the generated content and inject reference-view information for unseen views, thereby enhancing the diversity and texture consistency of 3D generation during the denoising process. Extensive experiments demonstrate the superior ability of our method to create 3D content with high-quality and consistency compared with state-of-the-art baselines.
Zhenyu Tang 0004, Junwu Zhang, Xinhua Cheng, Wangbo Yu, Chaoran Feng 0001, Yatian Pang, Bin Lin 0014, Li Yuan 0007
AAAI1
2025 Evagaussians: Event Stream Assisted Gaussian Splatting from Blurry Images
Wangbo Yu, Chaoran Feng 0001, Jianing Li 0001, Jiye Tang, Jiashu Yang, Zhenyu Tang 0004, Meng Cao 0002, Xu Jia 0012, Li Yuan 0007, Yonghong Tian 0001
ICCV6
2025 Epona: Autoregressive Diffusion World Model for Autonomous Driving
abstract
Diffusion models have demonstrated exceptional visual quality in video generation, making them promising for autonomous driving world modeling. However, existing video diffusion-based world models struggle with flexible-length, long-horizon predictions and integrating trajectory planning. This is because conventional video diffusion models rely on global joint distribution modeling of fixed-length frame sequences rather than sequentially constructing localized distributions at each timestep. In this work, we propose Epona, an autoregressive diffusion world model that enables localized spatiotemporal distribution modeling through two key innovations: 1) Decoupled spatiotemporal factorization that separates temporal dynamics modeling from fine-grained future world generation, and 2) Modular trajectory and video prediction that seamlessly integrate motion planning with visual modeling in an end-to-end framework. Our architecture enables high-resolution, long-duration generation while introducing a novel chain-of-forward training strategy to address error accumulation in autoregressive loops. Experimental results demonstrate state-of-the-art performance with 7.4\% FVD improvement and minutes longer prediction duration compared to prior works. The learned world model further serves as a real-time motion planner, outperforming strong end-to-end planners on NAVSIM benchmarks. Code will be publicly available at \href{https://github.com/Kevin-thu/Epona/}{https://github.com/Kevin-thu/Epona/}.
Kaiwen Zhang 0015, Zhenyu Tang 0004, Xiaotao Hu, Xingang Pan, Yuan Liu 0025, Li Yuan 0007, Qian Zhang 0001, Xiao-Xiao Long, Xun Cao, Wei Yin 0006
ICCV2
2025 E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras
abstract
Novel view synthesis and 4D reconstruction techniques predominantly rely on RGB cameras, thereby inheriting inherent limitations such as the dependence on adequate lighting, susceptibility to motion blur, and a limited dynamic range. Event cameras, offering advantages of low power, high temporal resolution and high dynamic range, have brought a new perspective to addressing the scene reconstruction challenges in high-speed motion and low-light scenes. To this end, we propose E-4DGS, the first event-driven dynamic Gaussian Splatting approach, for novel view synthesis from multi-view event streams with fast-moving cameras. Specifically, we introduce an event-based initialization scheme to ensure stable training and propose event-adaptive slicing splatting for time-aware reconstruction. Additionally, we employ intensity importance pruning to eliminate floating artifacts and enhance 3D consistency, while incorporating an adaptive contrast threshold for more precise optimization. We design a synthetic multi-view camera setup with six moving event cameras surrounding the object in a 360-degree configuration and provide a benchmark multi-view event stream dataset that captures challenging motion scenarios. Our approach outperforms both event-only and event-RGB fusion baselines and paves the way for the exploration of multi-view event-based reconstruction as a novel approach for rapid scene capture.
Chaoran Feng 0001, Zhenyu Tang 0004, Wangbo Yu, Yatian Pang, Yian Zhao, Jianbin Zhao, Li Yuan 0007, Yonghong Tian 0001
ACM Multimedia2
2025 GS2E: Gaussian Splatting is an Effective Data Generator for Event Stream Generation
abstract
We introduce GS2E (Gaussian Splatting to Event Generation), a large-scale synthetic event dataset designed for high-fidelity event vision tasks, captured from real-world sparse multi-view RGB images. Existing event datasets are often synthesized from dense RGB videos, which typically suffer from limited viewpoint diversity and geometric inconsistency, or rely on expensive, hard-to-scale hardware setups. GS2E addresses these limitations by first reconstructing photorealistic static scenes using 3D Gaussian Splatting, followed by a novel, physically-informed event simulation pipeline. This pipeline integrates adaptive trajectory interpolation with physically-consistent event contrast threshold modeling. As a result, it generates temporally dense and geometrically consistent event streams under diverse motion and lighting conditions, while maintaining strong alignment with the underlying scene structure. Experimental results on event-based 3D reconstruction highlight GS2E’s superior generalization capabilities and its practical value as a benchmark for advancing event vision research.
Chaoran Feng 0001, Zhenyu Tang 0004, Kaiyuan Deng, Wangbo Yu, Yonghong Tian 0001, Li Yuan 0007
NeurIPS3
2024 Repaint123: Fast and High-Quality One Image to 3D Generation with Progressive Controllable Repainting
Junwu Zhang, Zhenyu Tang 0004, Yatian Pang, Xinhua Cheng, Peng Jin 0001, Yida Wei, Munan Ning, Li Yuan 0007
ECCV (25)2
2024 ShareGPT4Video: Improving Video Understanding and Generation with Better Captions
abstract
We present the ShareGPT4Video series, aiming to facilitate the video understanding of large video-language models (LVLMs) and the video generation of text-to-video models (T2VMs) via dense and precise captions. The series comprises: 1) ShareGPT4Video, 40K GPT4V annotated dense captions of videos with various lengths and sources, developed through carefully designed data filtering and annotating strategy. 2) ShareCaptioner-Video, an efficient and capable captioning model for arbitrary videos, with 4.8M high-quality aesthetic videos annotated by it. 3) ShareGPT4Video-8B, a simple yet superb LVLM that reached SOTA performance on three advancing video benchmarks. To achieve this, taking aside the non-scalable costly human annotators, we find using GPT4V to caption video with a naive multi-frame or frame-concatenation input strategy leads to less detailed and sometimes temporal-confused results. We argue the challenge of designing a high-quality video captioning strategy lies in three aspects: 1) Inter-frame precise temporal change understanding. 2) Intra-frame detailed content description. 3) Frame-number scalability for arbitrary-length videos. To this end, we meticulously designed a differential video captioning strategy, which is stable, scalable, and efficient for generating captions for videos with arbitrary resolution, aspect ratios, and length. Based on it, we construct ShareGPT4Video, which contains 40K high-quality videos spanning a wide range of categories, and the resulting captions encompass rich world knowledge, object attributes, camera movements, and crucially, detailed and precise temporal descriptions of events. Based on ShareGPT4Video, we further develop ShareCaptioner-Video, a superior captioner capable of efficiently generating high-quality captions for arbitrary videos. We annotated 4.8M aesthetically appealing videos by it and verified their effectiveness on a 10-second text2video generation task. For video understanding, we verified the effectiveness of ShareGPT4Video on several current LVLM architectures and presented our superb new LVLM ShareGPT4Video-8B. All the models, strategies, and annotations will be open-sourced and we hope this project can serve as a pivotal resource for advancing both the LVLMs and T2VMs community.
Lin Chen 0016, Xilin Wei, Jinsong Li 0001, Xiaoyi Dong, Pan Zhang 0001, Yuhang Zang, Haodong Duan, Lin Bin, Zhenyu Tang 0004, Li Yuan 0007, Yu Qiao 0001, Dahua Lin, Feng Zhao 0004, Jiaqi Wang 0003
NeurIPS10
2022 Learning to Fuse Heterogeneous Features for Low-Light Image Enhancement
abstract
To see clearly in low-light scenarios, a series of learning-based techniques have been developed to improve visual quality. However, due to the absence of semantic-level features, the existing methods are perhaps less effective on semantic-oriented visual analysis tasks (e.g., saliency detection). To break down the limitation, we propose a new classification-driven enhancement method with heterogeneous feature fusion. Specifically, we construct a new low-light image enhancement network by integrating features acquired from the pre-trained classification network. Then, to better exploit the semantic-level information, we establish a Heterogeneous Feature Fusion (HF2) operation with channel-and-spatial attention to strength the effects of cross-domain features. HF2 acts on not only the fusion between classification and encoded features but also the fusion between encoded and decoded features. Extensive experiments are conducted to indicate our superiority against other state-of-the-art methods. The application on saliency detection further reveals our effectiveness in settling the semantic-oriented visual tasks.
Zhenyu Tang 0004, Long Ma 0002, Xiaoke Shang, Xin Fan 0001
ICASSP1