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Sergio Esparcia

dblp:72/8103 · DBLP profile ↗
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6ranked-venue papers
6as first author
0since 2021 · last 2014
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 5 first-authorGraphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Multi-agent systems · 100%
Software engineering, system software, and programming languages
1 paper
Requirements engineering and software design · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge, reasoning and agents › Multi-agent systems › multi-agent systems engineering
agent-oriented software engineering
0.112011
An Agent-Oriented Software Engineering Methodology to Develop Adaptive Virtual Organizations · IJCAI 2011
Requirements engineering and software design
software architecture
0.112011
An Agent-Oriented Software Engineering Methodology to Develop Adaptive Virtual Organizations · IJCAI 2011

Methods — techniques the papers use, named apart from their topics

agent-oriented methodology · 0.2
YearPublicationVenuePosition
2014 Introducing Mobility into Agent Coordination Patterns
abstract
This paper proposes coordination patterns that support matchmaking, communication and interaction among mobile agents in addition to stationary ones. Mobile agent technology is a powerful implementation technique of distributed systems, but we need to manage migrations of agents, including their current and destination locations. The proposed patterns enable us to define coordination between mobile agents or between mobile and stationary agents without explicitly knowing their migrations between locations. They are mostly based on the Knowledge Query and Manipulation Language, one of the most extended Agent Communication Languages, but also new patterns are proposed. Additionally, a case of study about tourism is presented.
Sergio Esparcia, Ichiro Satoh
ICAART (2)1
2012 Forces That Drive Organizational Change in an Adaptive Virtual Organization
abstract
Virtual Organizations are a specific type of Multi-Agent Systems that look for modeling agent organizations by means of elements typically used in Organizational Theory, such as roles, organizational goals, or services. The Organizational Theory considers that the structure of a human organization is likely to change through time, being the external and internal forces that drive organizational change the most important source for change. This work presents a set of guidelines that will help MAS designers and developers how to deal with these forces, in order to take advantage of them, or to avoid damage to the organization.
Sergio Esparcia, Estefania Argente
CISIS1
2011 Formalizing Virtual Organizations
Sergio Esparcia, Estefania Argente
ICAART (2)1
2011 Artifacting and Regulating the Environment of a Virtual Organization
abstract
This work presents an extension of the Environment Dimension of the Virtual Organization Model, which is an Organization Modeling Language to define Organization-Centered Multi-Agent Systems. This extension allows this model to regulate the environment by supporting artifacts for organizational mechanisms, an approach based on the Agents & Artifacts conceptual framework. The three main entities of this framework are agents, artifacts and workspaces, which have been integrated in this work inside the Virtual Organization Model. Additionally, this paper presents an application to the health care setting and an analysis of the related work on this topic.
Sergio Esparcia, Roberto Centeno, Ramón Hermoso, Estefania Argente
ICTAI1
2011 An Agent-Oriented Software Engineering Methodology to Develop Adaptive Virtual Organizations
Sergio Esparcia, Estefania Argente, Vicent J. Botti
IJCAI1
2010 Enhancing MAS Environments with Organizational Mechanisms
abstract
Organizational mechanisms can be introduced in a multi-agent system with the aim of influencing the behavior of agents to achieve their objectives in a proper way. Thus, they are designed to achieve a better coordination between agents. In this paper, we propose to model organizational mechanisms by means of artifacts, which were presented within the Agents & Artifacts approach, and that present good advantages for coordinating agents environments. We claim that artifacts, as reactive entities located into the environment of a Multi-agent System, can help agents to reach their goals, seem to be a suitable abstraction for modeling organizational mechanisms. We also give some examples of possible uses.
Sergio Esparcia, Estefania Argente, Roberto Centeno, Ramón Hermoso
ICTAI (1)1