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Verena Skuk

dblp:73/2735 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%
Computer graphics and multimedia
1 paper
Virtual and augmented reality · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Interaction techniques and input › input device › 3d input device
6-DOF input device
0.112006
The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications · CHI 2006
Virtual and augmented reality › immersive interaction
3d interaction
0.012006
The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications · CHI 2006

Methods — techniques the papers use, named apart from their topics

user study · 0.1docking task · 0.1
YearPublicationVenuePosition
2006 The GlobeFish and the GlobeMouse: two new six degree of freedom input devices for graphics applications
abstract
We introduce two new six degree of freedom desktop input devices based on the key concept of combining forceless isotonic rotational input with force-requiring elastic translational input. The GlobeFish consists of a custom three degrees of freedom trackball which is elastically connected to a frame. The trackball is accessible from the top and bottom and can be moved slightly in all spatial directions by using force. The GlobeMouse device works in a similar way. Here the trackball is placed on top of a movable base, which requires to change the grip on the device to switch between rotating the trackball and moving the base.Our devices are manipulated with the fingertips allowing precise interaction with virtual objects. The elastic translation allows uniform input for all three axes and the isotonic trackball provides a natural mapping for rotations. Our user study revealed that the new devices perform significantly better in a docking task in comparison to the SpaceMouse, an integrated six degrees of freedom controller. Subjective data confirmed these results.
Bernd Fröhlich 0001, Jan Hochstrate, Verena Skuk, Anke Huckauf
CHI3