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Mika Nyström

dblp:73/4992 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 2006
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
1 paper
Integrated circuit design · 94% Distributed systems · 6%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Integrated circuit design
asynchronous circuit design
0.112006
Asynchronous Techniques for System-on-Chip Design · Proc. IEEE 2006
Integrated circuit design › asynchronous circuit design
globally asynchronous locally synchronous design
0.112006
Asynchronous Techniques for System-on-Chip Design · Proc. IEEE 2006
Integrated circuit design › asynchronous circuit design
handshake protocols
0.112006
Asynchronous Techniques for System-on-Chip Design · Proc. IEEE 2006
Integrated circuit design › asynchronous circuit design
quasi delay insensitive circuits
0.112006
Asynchronous Techniques for System-on-Chip Design · Proc. IEEE 2006
Integrated circuit design
system-on-chip
0.112006
Asynchronous Techniques for System-on-Chip Design · Proc. IEEE 2006
Distributed systems
clock synchronization
0.012006
Asynchronous Techniques for System-on-Chip Design · Proc. IEEE 2006
YearPublicationVenuePosition
2006 Asynchronous Techniques for System-on-Chip Design
abstract
SoC design will require asynchronous techniques as the large parameter variations across the chip will make it impossible to control delays in clock networks and other global signals efficiently. Initially, SoCs will be globally asynchronous and locally synchronous (GALS). But the complexity of the numerous asynchronous/synchronous interfaces required in a GALS will eventually lead to entirely asynchronous solutions. This paper introduces the main design principles, methods, and building blocks for asynchronous VLSI systems, with an emphasis on communication and synchronization. Asynchronous circuits with the only delay assumption of isochronic forks are called quasi-delay-insensitive (QDI). QDI is used in the paper as the basis for asynchronous logic. The paper discusses asynchronous handshake protocols for communication and the notion of validity/neutrality tests, and completion tree. Basic building blocks for sequencing, storage, function evaluation, and buses are described, and two alternative methods for the implementation of an arbitrary computation are explained. Issues of arbitration, and synchronization play an important role in complex distributed systems and especially in GALS. The two main asynchronous/synchronous interfaces needed in GALS-one based on synchronizer, the other on stoppable clock-are described and analyzed.
Alain J. Martin, Mika Nyström
Proc. IEEE2