Demonstration venue · read-only. Every page can be browsed; the buttons that would change it are switched off. Create an account to run TaxoReview on your own data. A simulation from public publication records: the people listed were not invited and did not agree to review.
? Tutorial for this page

Michele Basaldella

dblp:73/7182 · DBLP profile ↗
← Back
3ranked-venue papers
3as first author
1since 2021 · last 2021
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Theory of computation · 3 · 3 first-author · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Logic in computer science · 100%

Topics — the 6 heaviest of 6, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Logic in computer science › semantics
game semantics
0.222010
Infinitary Completeness in Ludics · LICS 2010
Ludics with Repetitions (Exponentials, Interactive Types and Completeness) · LICS 2009
Logic in computer science
proof theory
0.222010
Infinitary Completeness in Ludics · LICS 2010
Ludics with Repetitions (Exponentials, Interactive Types and Completeness) · LICS 2009
Logic in computer science › semantics
denotational semantics
0.112010
Infinitary Completeness in Ludics · LICS 2010
Logic in computer science › type theory
recursive types
0.112010
Infinitary Completeness in Ludics · LICS 2010
Logic in computer science
semantics
0.112010
Infinitary Completeness in Ludics · LICS 2010
Logic in computer science
completeness
0.112009
Ludics with Repetitions (Exponentials, Interactive Types and Completeness) · LICS 2009

Methods — techniques the papers use, named apart from their topics

coinduction · 0.2orthogonality · 0.1game semantics · 0.1
YearPublicationVenuePosition
2021 α β-Relations and the Actual Meaning of α-Renaming
abstract
In this work we provide an alternative, and equivalent, formulation of the concept of λ-theory without introducing the notion of substitution and the sets of all, free and bound variables occurring in a term. We call α β-relations our alternative versions of λ-theories. We also clarify the actual role of α-renaming in the lambda calculus: it expresses a property of extensionality for a certain class of terms. To motivate the necessity of α-renaming, we construct an unusual denotational model of the lambda calculus that validates all structural and beta conditions but not α-renaming. The article also has a survey character.
Michele Basaldella
ACM Trans. Comput. Log.1
2010 Infinitary Completeness in Ludics
abstract
Traditional Gödel completeness holds between finite proofs and infinite models over formulas of finite depth, where proofs and models are heterogeneous. Our purpose is to provide an interactive form of completeness between infinite proofs and infinite models over formulas of infinite depth (that include recursive types), where proofs and models are homogenous. We work on a nonlinear extension of ludics, a monistic variant of game semantics which has the same expressive power as the propositional fragment of polarized linear logic. In order to extend the completeness theorem of the original ludics to the infinitary setting, we modify the notion of orthogonality by defining it via safety rather than termination of the interaction. Then the new completeness ensures that the universe of behaviours (interpretations of formulas) is Cauchy-complete, so that every recursive equation has a unique solution. Our work arises from studies on recursive types in denotational and operational semantics, but is conceptually simpler, due to the purely logical setting of ludics, the completeness theorem, and use of coinductive techniques.
Michele Basaldella, Kazushige Terui
LICS1
2009 Ludics with Repetitions (Exponentials, Interactive Types and Completeness)
abstract
We prove that is possible to extend Girard's Ludics so as to have repetitions (hence exponentials), and still have the results on semantical types which characterize Ludics in the panorama of Game Semantics. The results are obtained by using less structure than in the original paper; this has an interest on its own, and we hope that it will open the way to applying the approach of Ludics to a larger domain.
Michele Basaldella, Claudia Faggian
LICS1