Miao Hu 0001

dblp:74/8189-1 · DBLP profile ↗
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64ranked-venue papers
14as first author
53since 2021 · last 2026
0000-0002-1518-002XORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Computer networks · 26 · 7 first-author · 19 since 2021Graphics, computer vision, multimedia, augmented reality and games · 10 · 1 first-author · 10 since 2021Artificial intelligence and machine learning · 9 · 9 since 2021Systems, architecture and hardware · 8 · 4 first-author · 6 since 2021Software engineering, systems software and programming languages · 6 · 2 first-author · 6 since 2021Databases, data management, data science and information retrieval · 5 · 4 since 2021Security and privacy · 2 · 2 since 2021Applied, interdisciplinary, general and emerging computing · 1 · 1 since 2021
YearPublicationVenuePosition
2026 Rethinking Multimodal Point Cloud Completion: A Completion-by-Correction Perspective
abstract
Point cloud completion aims to reconstruct complete 3D shapes from partial observations, which is a challenging problem due to severe occlusions and missing geometry. Despite recent advances in multimodal techniques that leverage complementary RGB images to compensate for missing geometry, most methods still follow a Completion-by-Inpainting paradigm, synthesizing missing structures from fused latent features. We empirically show that this paradigm often results in structural inconsistencies and topological artifacts due to limited geometric and semantic constraints. To address this, we rethink the task and propose a more robust paradigm, termed Completion-by-Correction, which begins with a topologically complete shape prior generated by a pretrained image-to-3D model and performs feature-space correction to align it with the partial observation. This paradigm shifts completion from unconstrained synthesis to guided refinement, enabling structurally consistent and observation-aligned reconstruction. Building upon this paradigm, we introduce PGNet, a multi-stage framework that conducts dual-feature encoding to ground the generative prior, synthesizes a coarse yet structurally aligned scaffold, and progressively refines geometric details via hierarchical correction. Experiments on the ShapeNetViPC dataset demonstrate the superiority of PGNet over state-of-the-art baselines in terms of average Chamfer Distance (-23.5%) and F-score (+7.1%).
Di Wu 0001, Hengyuan Na, Yinlin Zhu, Miao Hu 0001, Guocong Quan
AAAI5
2026 PPVF: An Efficient Privacy-Preserving Online Video Fetching Framework With Correlated Differential Privacy
abstract
Online video streaming has evolved into an integral component of the contemporary Internet landscape. Yet, the disclosure of user requests presents formidable privacy challenges. As users stream their preferred online videos, their requests are automatically seized by video content providers, potentially leaking users’ privacy. Unfortunately, current protection methods are not well-suited to preserving user request privacy from content providers while maintaining high-quality online video services. To tackle this challenge, we introduce a novel Privacy-Preserving Video Fetching (PPVF) framework, which utilizes trusted edge devices to pre-fetch and cache videos, ensuring the privacy of users’ requests while optimizing the efficiency of edge caching. More specifically, we design PPVF with three core components: 1)Online privacy budget scheduler, which employs a theoretically guaranteed online algorithm to select non-requested videos as candidates with assigned privacy budgets. Alternative videos are chosen by an online algorithm that is theoretically guaranteed to consider both video utilities and available privacy budgets. 2)Noisy video request generator, which generates redundant video requests (in addition to original ones) utilizing correlated differential privacy to obfuscate request privacy. 3)Online video utility predictor, which leverages federated learning to collaboratively evaluate video utility in an online fashion, aiding in video selection in 1) and noise generation in 2). Finally, we conduct extensive experiments using real-world video request traces from Tencent Video and Netflix. The results demonstrate that PPVF effectively safeguards user request privacy while upholding high video caching performance.
Xianzhi Zhang, Yipeng Zhou, Di Wu 0001, Quan Z. Sheng, Miao Hu 0001, Linchang Xiao
IEEE Trans. Netw.5
2026 Fairness-Aware Federated Recommender Design With Heterogeneous Privacy Budgets
abstract
To mitigate the rising concern on privacy infringement in recommenders, federated recommender (FRec) boosted with local differential privacy (LDP) has been proposed, in which each user privately retains his (or her) dataset, and only exposes model parameters distorted by LDP to a parameter server (PS). Although such kind of solution can largely preserve data privacy, it overlooks the potential unfairness issue. For example, a user can become a free-rider by setting an extremely small privacy budget to completely distort his (or her) model such that the model training is mainly contributed by other users. To guarantee fairness, we design a fairness-aware federated recommender framework called FFRec when users adopt heterogeneous privacy budgets. In FFRec, fairness implies that clients with higher utilities will have more opportunities to participate in training. We integrate fairness into FFRec by taking both sample size and privacy requirements into account. Specifically, a user is selected by the PS to participate in model training based on his (or her) sample size and potential noise influence by LDP and cumulative participation counts. We formulate the fairness-aware client selection problem as an integer programming problem and then reduce it into a submodular problem which has been proven to be NP-hard. To resolve this problem, we employ an approximation algorithm with an approximation ratio of 1 − e−12. Extensive experiments with popular field-measured datasets (i.e., Movielens and Netflix) demonstrate that FFRec can improve fairness by 10.3%-38.5% while guaranteeing high recommendation accuracy
Miao Hu 0001, Yang Li 0242, Pengshan Liao, Yipeng Zhou, Di Wu 0001
IEEE Trans. Serv. Comput.1
2026 Pre-Fetch or Not: A Privacy-Aware Edge-User Co-Opetition Delivery Framework for Metaverse Multimedia Services
abstract
As users request their preferred metaversal media, e.g., 360-degree video, user requests tracked by metaverse content providers (MCPs) pose significant privacy leakage risks. Unfortunately, existing privacy-enhancing techniques are largely ineffective in protecting user privacy for metaversal content requests since these requests cannot be easily altered or concealed by users and must remain visible to MCPs to ensure accurate content delivery. To safeguard user privacy in metaverse multimedia services (MMS), one practical approach is pre-fetching multimedia content (e.g., short videos, video patches in 360$^\circ$videos) that is not directly related to users' interests, thereby preventing MCPs from accurately inferring user preferences. However, plain pre-fetching strategies encounter a critical trade-off between privacy protection and edge caching performance given that MCPs often rely on edges for distributing metaverse content. In this paper, we propose acache-friendly and privacy-awarecontent pre-fetching(CRACE) algorithm for user devices (UDs) along with a complementary caching algorithm for edge caches (ECs). CRACE effectively mitigates privacy leakage in metaverse content requests while minimally impacting caching performance. Specifically, we introduce a novel privacy model to guide pre-fetching decisions and formulate a Stackelberg game to analyze strategic interactions between UDs and ECs. We derive optimal strategies that maximize their respective utilities and demonstrate the existence and uniqueness of the Stackelberg equilibrium. Extensive experiments conducted with real-world data demonstrate that CRACE significantly enhances privacy protection, reducing privacy disclosure by up to 59.03% compared to baseline algorithms, with negligible impact on the edge caching performance.
Xianzhi Zhang, Yipeng Zhou, Linchang Xiao, Di Wu 0001, Miao Hu 0001, John C. S. Lui, Liangbin Zhao
IEEE Trans. Serv. Comput.5
2025 QLLMS: Quantization-Adaptive LLM Scheduling for Partially Informed Edge Serving Systems
Miao Hu 0001, Di Wu 0001
INFOCOM1
2025 Federated Continual Graph Learning
abstract
Managing evolving graph data presents substantial challenges in storage and privacy, and training graph neural networks (GNNs) on such data often leads to catastrophic forgetting, impairing performance on earlier tasks.Despite existing continual graph learning (CGL) methods mitigating this to some extent, they rely on centralized architectures and ignore the potential of distributed graph databases to leverage collective intelligence.To this end, we propose Federated Continual Graph Learning (FCGL) to adapt GNNs across multiple evolving graphs under storage and privacy constraints.Our empirical study highlights two core challenges: local graph forgetting (LGF), where clients lose prior knowledge when adapting to new tasks, and global expertise conflict (GEC), where the global GNN exhibits sub-optimal performance in both adapting to new tasks and retaining old ones, arising from inconsistent client expertise during server-side parameter aggregation.To address these, we introduce POWER, a framework that preserves experience nodes with maximum local-global coverage locally to mitigate LGF, and leverages pseudo-prototype reconstruction with trajectory-aware knowledge transfer to resolve GEC.Experiments on various graph datasets demonstrate POWER's superiority over federated adaptations of CGL baselines and vision-centric federated continual learning approaches.
Yinlin Zhu, Miao Hu 0001, Di Wu 0001
KDD (2)2
2025 Towards Effective Federated Graph Foundation Model via Mitigating Knowledge Entanglement
abstract
Recent advances in graph machine learning have shifted to data-centric paradigms, driven by two emerging research fields: (1) Federated graph learning (FGL) facilitates multi-client collaboration but struggles with data and task heterogeneity, resulting in limited practicality; (2) Graph foundation model (GFM) enables desirable domain generalization but is typically confined to single-machine training, neglecting the potential of cross-silo data and computational resources. It is evident that these two paradigms are complementary, and their integration offers substantial advantages. Motivated by this, we present a pioneering study about the federated graph foundation model (FedGFM), a novel decentralized GFM training paradigm. Despite the promising vision of FedGFM, knowledge entanglement has emerged as a critical challenge, where multi-domain knowledge is encoded into indistinguishable representations, thereby limiting downstream adaptation. To this end, we propose FedGFM+, an effective FedGFM framework with two key modules to mitigate knowledge entanglement in a dual-pronged manner. (1) AncDAI: From a global perspective, we introduce a novel anchor-based domain-aware initialization strategy. Before pre-training, each client encodes its local graph into a domain-specific prototypes, which serve as semantic anchors in the representation space. Around each anchor, we construct synthetic embeddings to initialize the global model. We theoretically show that these prototypes are distinguishable across domains, and the initialization provides a strong inductive bias that facilitates disentanglement of domain-specific knowledge. (2) AdaDPP: From a local perspective, during pre-training, each client independently learns a lightweight graph prompt that captures domain semantic preferences. During fine-tuning, prompts from all clients are aggregated into an adaptive domain-sensitive prompt pool, from which the GFM selects relevant prompts to augment the target graph’s attributes, thereby improving the downstream adaptation. FedGFM+ is extensively evaluated on 8 diverse benchmarks spanning multiple domains and tasks, outperforming 20 baselines from isolated supervised learning, FGL, and federated variants of centralized GFM paradigms.
Yinlin Zhu, Xunkai Li, Jishuo Jia, Miao Hu 0001, Di Wu 0001, Meikang Qiu
NeurIPS4
2025 Local Differentially Private Release of Infinite Streams With Temporal Relevance
abstract
The data stream generated by users on web applications is often collected using a local differential privacy (LDP) approach to ensure privacy. This approach offers rigorous theoretical guarantees and low computational overhead, albeit at the expense of data utility. Data utility encompasses both the value of individual data points and the temporal relevance that exists between them, but existing studies primarily focus on enhancing the former utility while neglecting the latter. Furthermore, the collected data often requires cleaning, and we have demonstrated through a case study that data stream lacking time relevance poses a significant risk to users' privacy during the cleaning process. In this paper, for the first time we present an online LDP publishing mechanism while preserving the inherent temporal relevance for the infinite stream, called the Sampling Period Perturbation Algorithm (SPPA). Specifically, we model the temporal relevance between data points as the Fourier interpolation function, resulting in a computational complexity reduction from O(n2) to O(n log n) when compared with the conventional Markov approach in the offline setting. To strike a better balance between privacy and utility, we add noise to the sampling period due to its minimal impact on sensitivity, which is analyzed by our novel concepts of (ε,τ)-temporal indistinguishability and (ε,w,τ)-event LDP. Through extensive experiments, SPPA exhibits superior performance in terms of both data utility and privacy preservation compared to the state-of-the-art baselines. In particular, when ε=1, compared with the state-of-the-art baseline, SPPA diminishes the MSE by up to 64.2%, and raises the event monitoring efficiency by up to 21.4%.
Jiahao Liu 0001, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
WWW3
2025 CODP: Improving Differentially Private Federated Learning by Cascading and Offsetting Noises Between Iterations
abstract
Federated learning (FL) has attracted tremendous attention due to its capability to preserve data privacy. In FL, a parameter server (PS) without accessing clients' raw data can assist decentralized clients in completing model training by aggregating and distributing model parameters for multiple iterations. From the clients' perspective, exposing model parameters to the PS can still result in privacy leakage. To further enhance privacy protection, differentially private federated learning (DPFL) is invented, in which clients add differentially private (DP) noises to distort their parameters to be exposed. However, the main challenge of DPFL lies in inferior model accuracy due to DP noises. To overcome this challenge, in this paper we propose a novel algorithmic framework for DPFL, which is called CODP, by cascading and offsetting DP noises between iterations. In existing works, each DPFL client only considers how to protect its model parameters based on the number of iterations to expose parameters overlooking the underlying relation of model parameters in consecutive iterations. The novelty of CODP lies in cascading DP noises from each iteration to its subsequent iteration so that DP noises can be offset in the subsequent iteration, and hence model accuracy can be improved. Additionally, we theoretically prove that CODP can substantially improve the convergence rate of DPFL without compromising privacy preservation by leveraging the most widely used Laplace and Gaussian mechanisms, respectively. We conduct comprehensive experiments using MNIST, Fashion-MNIST, and Lending Club datasets to demonstrate that the model accuracy of DPFL can be remarkably improved by CODP with a fixed privacy budget.
Yipeng Zhou, Jiahao Liu 0001, Xuezheng Liu, Miao Hu 0001, Di Wu 0001, Quan Z. Sheng, Song Guo 0001
IEEE Trans. Dependable Secur. Comput.5
2025 REM: Enabling Real-Time Neural-Enhanced Video Streaming on Mobile Devices Using Macroblock-Aware Lookup Table
abstract
The demand for mobile video streaming has seen a substantial surge in recent years. However, current platforms heavily depend on network capacity to ensure the delivery of high-quality video streams. The emergence of neural-enhanced video streaming presents a promising solution to address this challenge by leveraging client-side computation, thereby reducing bandwidth consumption. Nonetheless, deploying advanced super-resolution (SR) models on mobile devices is hindered by the computational demands of existing SR models. In this paper, we propose REM, a novel neural-enhanced mobile video streaming framework. REM utilizes a customized lookup table to facilitate real-time neural-enhanced video streaming on mobile devices. Initially, we conduct a series of measurements to identify abundant macroblock redundancies across frames in a video stream. Subsequently, we introduce a dynamic macroblock selection algorithm that prioritizes important macroblocks for neural enhancement. The SR-enhanced results are stored in the lookup table and efficiently reused to meet real-time requirements and minimize resource overhead. By considering macroblock-level characteristics of the video frames, the lookup table enables efficient and fast processing. Additionally, we design a lightweight macroblock-aware SR module to expedite inference. Finally, we perform extensive experiments on various mobile devices. The results demonstrate that REM enhances overall processing throughput by up to 10.2 times and reduces power consumption by up to 58.6% compared to state-of-the-art methods. Consequently, this leads to a 38.06% improvement in the quality of experience for mobile users.
Baili Chai, Di Wu 0001, Mengyu Yang, Miao Hu 0001
IEEE Trans. Mob. Comput.6
2025 FCER: A Federated Cloud-Edge Recommendation Framework With Cluster-Based Edge Selection
abstract
The traditional recommendation system provides web services by modeling user behavior characteristics, which also faces the risk of leaking user privacy. To mitigate the rising concern on privacy leakage in recommender systems, federated learning (FL) based recommendation has received tremendous attention, which can preserve data privacy by conducting local model training on clients. However, devices (e.g., mobile phones) used by clients in a recommender system may have limited capacity for computation and communication, which can severely deteriorate FL training efficiency. Besides, offloading local training tasks to the cloud can lead to privacy leakage and excessive pressure to the cloud. To overcome this deficiency, we propose a novel federated cloud-edge recommendation framework, which is called FCER, by offloading local training tasks to powerful and trusted edge servers. The challenge of FCER lies in the heterogeneity of edge servers, which makes the parameter server (PS) deployed in the cloud face difficulty in judiciously selecting edge servers for model training. To address this challenge, we divide the FCER framework into two stages. In the first pre-training stage, edge servers expose their data statistical features protected by local differential privacy (LDP) to the PS so that edge servers can be grouped into clusters. In the second training stage, FCER activates a single cluster in each communication round, ensuring that edge servers with statistical homogenization are not repeatedly involved in FL. The PS only selects a certain number of edge servers with the highest data quality in each cluster for FL. Effective metrics are proposed to dynamically evaluate the data quality of each edge server. Convergence rate analysis is conducted to show the convergence of recommendation algorithms in FCER. We also perform extensive experiments to demonstrate that FCER remarkably outperforms competitive baselines by$3.85\%-9.14\%$on HR@10 and$1.46\%-11.77\%$on NDCG@10.
Jiang Wu 0011, Yunchao Yang, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
IEEE Trans. Mob. Comput.3
2025 CRS: A Cost-Aware Resource Scheduling Framework for Deep Learning Task Orchestration in Mobile Clouds
abstract
Deep learning (DL) has found extensive application in supporting various mobile applications. The efficient execution of DL tasks is paramount for ensuring the effectiveness of AI-driven mobile applications. While previous research has predominantly focused on minimizing the completion time of DL tasks, the associated cost of execution has often been overlooked. Nonetheless, cost becomes a critical factor, particularly when utilizing DL infrastructure rented from third-party cloud service providers. In this paper, we propose a cost-aware resource scheduling framework named CRS for orchestrating DL task execution in mobile cloud systems. Our aim is to minimize server rental costs by strategically orchestrating DL jobs with diverse deadlines and workload scales across rented cloud servers. We formally define the problem and prove its NP-hardness by reducing it to a multiple knapsack problem (MKP). To solve this problem, we devise an approximation algorithm with a guaranteed upper bound performance ratio of$1+\frac{1}{e-1}$. We evaluate CRS against state-of-the-art baselines through simulations of various job arrival scenarios in a real elastic mobile cloud system. The results demonstrate that CRS, on average, reduces rental costs by 45.1% compared to other baselines, while simultaneously achieving a shorter average job completion time (JCT) and maximum job completion time (i.e., makespan).
Linchang Xiao, Zili Xiao, Di Wu 0001, Miao Hu 0001, Yipeng Zhou
IEEE Trans. Mob. Comput.4
2025 CPFedAvg: Enhancing Hierarchical Federated Learning via Optimized Local Aggregation and Parameter Mixing
abstract
Hierarchical federated learning (HFL) improves the scalability and efficiency of traditional federated learning (FL) by incorporating a hierarchical topology into the FL framework. In a typical HFL system, clients are divided into multiple tiers, and the training process involves both local and global model aggregation. However, existing HFL approaches have several significant drawbacks. Firstly, the root parameter server (PS) is vulnerable to single-point failure and also acts as a bottleneck for global aggregation. Additionally, frequent global aggregation over the wide area network (WAN) incurs substantial communication costs, which negatively affect training efficiency. In this paper, we propose a novel HFL algorithm called CPFedAvg to address the aforementioned challenges. CPFedAvg introduces a root-free hierarchical topology, where the top tier consists of multiple PSes, effectively resolving the issues associated with the root PS. Additionally, we substitute the expensive global aggregation with parameter mixing operations between the PSes in the top tier. We analyze the convergence rate of CPFedAvg under non-convex loss. Based on this analysis, we formulate a convex optimization problem to optimize the frequency of executing local aggregations between consecutive parameter mixing operations. To simulate real-world communication networks, we develop FedNetSimulator to simulate a diverse range of FL communication processes. Finally, we conduct extensive experiments using real datasets (i.e., CIFAR-10 and CIFAR-100). The experimental results demonstrate that CPFedAvg can improve model accuracy by up to 18% and the speedup can be as high as 6 compared with the state-of-the-art baselines.
Xuezheng Liu, Yipeng Zhou, Di Wu 0001, Miao Hu 0001, Min Chen 0003, Mohsen Guizani, Quan Z. Sheng
IEEE Trans. Netw.4
2025 W2CB: Online Data Acquisition Optimization With Wasserstein Contextual Combinatorial Bandits
Yang Li 0242, Xianzhi Zhang, Miao Hu 0001, Di Wu 0001, Yipeng Zhou
IEEE Trans. Serv. Comput.3
2025 BGTplanner: Maximizing Training Accuracy for Differentially Private Federated Recommenders via Strategic Privacy Budget Allocation
abstract
To mitigate the rising concern of privacy leakage, the federated recommender (FR) paradigm emerges as a potential solution, in which decentralized clients co-train the recommendation model without exposing their raw user-item rating data. The differentially private federated recommender (DPFR) further enhances the FR by injecting differentially private (DP) noises into clients' data. Yet, current DPFRs, suffering from noise distortion, cannot achieve the desired satisfactory accuracy. Various efforts have been dedicated to improving DPFRs by adaptively allocating the privacy budget over the learning process. However, due to the intricate relation between privacy budget allocation and model accuracy, existing attempts are still far from maximizing the DPFR accuracy. To address this challenge, we develop a BGTplanner (Budget Planner) to strategically allocate the privacy budget for each round of the DPFR training, improving overall training performance. Specifically, we leverage the Gaussian process regression and historical information to predict the change in the recommendation accuracy with a certain allocated privacy budget. Additionally, Contextual Multi-Armed Bandit (CMAB) is harnessed to make privacy budget allocation decisions by reconciling the current improvement and long-term privacy constraints. Our extensive experimental results on real datasets demonstrate that theBGTplannerachieves an average improvement of 6.76% in training performance compared to the state-of-the-art baselines.
Xianzhi Zhang, Yipeng Zhou, Miao Hu 0001, Di Wu 0001, Pengshan Liao, Mohsen Guizani, Quan Z. Sheng
IEEE Trans. Serv. Comput.3
2024 FGLBA: Enabling Highly-Effective and Stealthy Backdoor Attack on Federated Graph Learning
abstract
Federated graph learning (FGL) has risen as a promising paradigm for collaboratively training graph neural networks while safeguarding data privacy. Nevertheless, the distributed nature of FGL also renders it susceptible to backdoor attacks. Although backdoor attacks are recognized as a significant threat to both centralized graph learning and federated learning (FL), the study of such attacks in FGL remains very limited. Current research on FGL backdoor attacks often merely adapts centralized graph backdoor attacks or FL backdoor attacks designed for image classification tasks to the FGL context, leaving key issues such as the effectiveness of triggers and the stealthiness of malicious models largely unexplored. To bridge this research gap, in this paper, we propose a novel backdoor attack, named FGLBA, targeting the FGL paradigm. Specifically, we design an input-aware trigger generator that generates a customized trigger for each target node based on its feature vector and neighborhood information, making that poisoned nodes injected with triggers are more likely misclassified into the category specified by the attacker. Additionally, we develop a stealthy federated backdoor training strategy that leverages collaborative optimization among multiple malicious clients to circumvent existing server-side defenses. The trigger generator and malicious clients' local models are iteratively optimized through a bilevel optimization framework, enabling the malicious models to achieve optimal attack performance under the optimal trigger generator. Extensive experiments on 4 real-world datasets demonstrate the effectiveness and superiority of our attack, outperforming all baseline attacks and successfully bypass 6 state-of-the-art and classical FL backdoor defenses.
Miao Hu 0001, Di Wu 0001, Yipeng Zhou, Mohsen Guizani, Quan Z. Sheng
ICDM2
2024 FedLMT: Tackling System Heterogeneity of Federated Learning via Low-Rank Model Training with Theoretical Guarantees
abstract
Federated learning (FL) is an emerging machine learning paradigm for preserving data privacy. However, diverse client hardware often has varying computation resources. Such system heterogeneity limits the participation of resource-constrained clients in FL, and hence degrades the global model accuracy. To enable heterogeneous clients to participate in and contribute to FL training, previous works tackle this problem by assigning customized sub-models to individual clients with model pruning, distillation, or low-rank based techniques. Unfortunately, the global model trained by these methods still encounters performance degradation due to heterogeneous sub-model aggregation. Besides, most methods are heuristic-based and lack convergence analysis. In this work, we propose the FedLMT framework to bridge the performance gap, by assigning clients with a homogeneous pre-factorized low-rank model to substantially reduce resource consumption without conducting heterogeneous aggregation. We theoretically prove that the convergence of the low-rank model can guarantee the convergence of the original full model. To further meet clients’ personalized resource needs, we extend FedLMT to pFedLMT, by separating model parameters into common and custom ones. Finally, extensive experiments are conducted to verify our theoretical analysis and show that FedLMT and pFedLMT outperform other baselines with much less communication and computation costs.
Jiahao Liu 0001, Yipeng Zhou, Di Wu 0001, Miao Hu 0001, Mohsen Guizani, Quan Z. Sheng
ICML4
2024 FedTAD: Topology-aware Data-free Knowledge Distillation for Subgraph Federated Learning
Yinlin Zhu, Xunkai Li, Zhengyu Wu, Di Wu 0001, Miao Hu 0001, Rong-Hua Li 0001
IJCAI5
2024 EASR: Enabling Neural-Enhanced Video Streaming on Mobile Devices with Edge Assistance
abstract
Neural-enhanced video streaming systems have successfully addressed the challenge of limited network bandwidth by utilizing super-resolution (SR) techniques to enhance video quality. However, mobile users often face constraints in terms of computational resources required for SR operations. To overcome this, the integration of mobile edge computing becomes crucial. The main challenge lies in efficiently allocating GPU resources on the edge server to multiple users as the available GPU resources are typically insufficient to process all video chunks. In this paper, we formulate the problem of an edge server assisting multiple users in selecting bitrate levels and performing SR inference, and prove its NP-hardness. Subsequently, we propose an edge-assisted video streaming framework named Edge-Assisted SR (EASR) for high-definition neural-enhanced video streaming. This framework is built upon the theory of model predictive control (MPC). EASR addresses the variable reward of SR enhancement across different video chunks by making joint decisions on bitrate, SR, and GPU allocation for each chunk to maximize the average quality of experience (QoE) for all users. We evaluate the performance of EASR on four videos and real network traces. Extensive experiments reveal that EASR outperforms other baselines by $18.76 \%$ to $58.37 \%$ in terms of average QoE and 0.005 to 0.017 in terms of structural similarity index (SSIM).
Miao Hu 0001, Qinglin Zhao, Di Wu 0001
IWCMC2
2024 CoarseUCB: A Context-Aware Bitrate Adaptation Algorithm for VBR-encoded Video Streaming
abstract
Variable bitrate (VBR) encoding has gained considerable interest due to its capacity to enhance video quality and mitigate transmission congestion in contrast to constant bitrate (CBR) encoding. However, adaptive bitrate (ABR) streaming faces challenges when dealing with VBR-encoded videos, primarily stemming from the significant variability in chunk size and the consequent bitrate fluctuations. This paper proposes CoarseUCB, a context-aware online learning algorithm for bitrate adaptation in VBR-encoded videos. CoarseUCB considers important aspects of VBR-encoded video streaming and uses the upper confidence bound (UCB) method for bitrate selection. The UCB method does not require precise bandwidth estimation and balances the exploration and exploitation of each action effectively. Additionally, CoarseUCB accounts for the impact of multiple future video chunks when making the bitrate decision for the current chunk. To evaluate the effectiveness of CoarseUCB, we conduct experiments to assess its efficiency. The results show that CoarseUCB delivers a higher average user quality of experience (QoE) compared to state-of-the-art ABR algorithms, resulting in an improvement of up to 9.81%.
Chengrun Yang, Gangqiang Zhou, Miao Hu 0001, Qinglin Zhao, Di Wu 0001
IWCMC3
2024 GazeFed: Privacy-Aware Personalized Gaze Prediction for Virtual Reality
abstract
Gaze prediction is essential for enhancing user experiences of virtual reality (VR) applications. However, existing methods seldom considered the privacy nature of gaze data, which may reveal both psychological and physiological characteristics of VR users. Moreover, the commonly adopted one-sizefits-all prediction model cannot well capture behavioral patterns of different VR users. In this paper, we propose a privacyaware personalized gaze prediction framework called GazeFed, which can train a personalized gaze prediction model for each user in a collaborative manner. In GazeFed, only intermediate computations are exchanged between users and the server. The raw gaze data samples are locally preserved to protect user privacy. The global model is shared among all users, which can be further trained with local gaze data to generate a personalized prediction model for each individual user. We also propose a deep neural network tailored for VR gaze prediction called GazeNet, which can effectively extract features from VR contents, gaze data and other user behaviors, and improve the accuracy of gaze prediction. Moreover, the technique of differential privacy (DP) is also integrated to provide more privacy protection, and we theoretically prove that GazeFed can well converge and satisfy the requirement of differential privacy in the meanwhile. Last, we conduct extensive experiments to evaluate the effectiveness of our proposed GazeFed on real datasets and various VR scenarios. The experimental results demonstrate that GazeFed outperforms the state-of-the-art approaches.
Jiang Wu 0011, Xuezheng Liu, Miao Hu 0001, Hongxu Lin, Min Chen 0003, Yipeng Zhou, Di Wu 0001
IWQoS3
2024 Lumos: Optimizing Live 360-degree Video Upstreaming via Spatial-Temporal Integrated Neural Enhancement
abstract
As VR devices become increasingly prevalent, live 360-degree video has surged in popularity. However, current live 360-degree video systems heavily rely on uplink bandwidth to deliver high-quality live videos. Recent advancements in neural-enhanced streaming offer a promising solution to this limitation by leveraging server-side computation to conserve bandwidth. Nevertheless, these methods have primarily concentrated on neural enhancement within a single domain (either spatial or temporal), which may not adeptly adapt to diverse video scenarios and fluctuating bandwidth conditions. In this paper, we propose Lumos, a novel spatial-temporal integrated neural-enhanced live 360-degree video streaming system. To accommodate varied video scenarios, we devise a real-time Neural-enhanced Quality Prediction (NQP) model to predict the neural-enhanced quality for different video contents. To cope with varying bandwidth conditions, we design a Content-aware Bitrate Allocator, which dynamically allocates bitrates and selects an appropriate neural enhancement configuration based on the current bandwidth. Moreover, Lumos employs online learning to improve prediction performance and adjust resource utilization to optimize user quality of experience (QoE). Experimental results demonstrate that Lumos surpasses state-of-the-art neural-enhanced systems with an improvement of up to 0.022 in terms of SSIM, translating to an 8.2%-8.5% enhancement in QoE for live stream viewers.
Beizhang Guo, Juntao Bao, Baili Chai, Di Wu 0001, Miao Hu 0001
ACM Multimedia5
2024 EWS: Towards Cost-Effective Job Scheduling via Combinatorial Multi-Armed Bandit Learning
abstract
With the increasing demand for artificial intelligence (AI), cluster jobs require high-performance GPU instances and often face stringent deadline constraints. Previous studies have proposed various scheduling strategies to minimize job completion time and instance costs, assuming accurate prediction of job execution time across different instances. However, such assumptions are often unrealistic due to the inherent unpredictability of job execution time. Additionally, jobs typically involve large data sets and incur substantial cold-start time, leading to increased job completion latency and degradation of user quality of service. To tackle these challenges, we introduce an algorithm named Exponential Weighting Scheduling (EWS) for GPU clusters, which employs an online learning approach based on the combinatorial multi-armed bandit (CMAB) framework. EWS dynamically updates the probability distribution of decision spaces using real-time information on job performance across different instances and employs randomized decision-making for scheduling. Furthermore, we provide theoretical proof that this online strategy guarantees sublinear regret in terms of performance. Extensive experiments validate that our algorithm significantly enhances user quality of service and reduces instance utilization costs compared to other state-of-the-art baselines.
Linchang Xiao, Zili Xiao, Di Wu 0001, Miao Hu 0001
NAS4
2024 No Fear of Domain Discrepancy: One-Shot Federated Learning via Class-Aware Distillation
Yipeng Zhou, Miao Hu 0001, Di Wu 0001
NPC (2)3
2024 NAAM: Enhancing Automatic Task Mapping Efficiency on NUMA Machines
Tianyufei Zhou, Linchang Xiao, Chengrun Yang, Xuezheng Liu, Miao Hu 0001, Di Wu 0001
PDCAT6
2024 FedDP-SA: Boosting Differentially Private Federated Learning via Local Data Set Splitting
abstract
Federated learning (FL) emerges as an attractive collaborative machine learning framework that enables training of models across decentralized devices by merely exposing model parameters. However, malicious attackers can still hijack communicated parameters to expose clients’ raw samples resulting in privacy leakage. To defend against such attacks, differentially private FL (DPFL) is devised, which incurs negligible computation overhead in protecting privacy by adding noises. Nevertheless, the low model utility and communication efficiency makes DPFL hard to be deployed in the real environment. To overcome these deficiencies, we propose a novel DPFL algorithm called FedDP-SA (namely, federated learning with differential privacy by splitting Local data sets and averaging parameters). Specifically, FedDP-SA splits a local data set into multiple subsets for parameter updating. Then, parameters averaged over all subsets plus differential privacy (DP) noises are returned to the parameter server. FedDP-SA offers dual benefits: 1) enhancing model accuracy by efficiently lowering sensitivity, thereby reducing noise to ensure DP and 2) improving communication efficiency by communicating model parameters with a lower frequency. These advantages are validated through sensitivity analysis and convergence rate analysis. Finally, we conduct comprehensive experiments to verify the performance of FedDP-SA compared with other state-of-the-art baseline algorithms.
Xuezheng Liu, Yipeng Zhou, Di Wu 0001, Miao Hu 0001, Hui Wang 0011, Mohsen Guizani
IEEE Internet Things J.4
2024 SDSR: Optimizing Metaverse Video Streaming via Saliency-Driven Dynamic Super-Resolution
abstract
Metaverse (especially 360-degree) video streaming allows broadcasting virtual events in the metaverse to a broad audience. To reduce the huge bandwidth consumption, quite a few super-resolution (SR)-enhanced 360-degree video streaming systems have been proposed. However, there is very limited work to investigate how the granularity of SR model affects the system performance, and how to choose a proper SR model for different video contents under diverse environmental conditions. In this paper, we first conduct a dedicated measurement study to unveil the impact of different granularities of SR models. It is found that the scene of a video largely determines the effectiveness of SR models in different granularities. Based on our observations, we propose a novel 360-degree video streaming framework with saliency-driven dynamic super-resolution, called SDSR. To maximize user QoE, we formally formulate an optimization problem and adopt the model predictive control (MPC) theory for bitrate adaptation and SR model selection. To improve the effectiveness of SR model, we leverage the saliency information, which well reflects users’ view interests, for model training. In addition, we reuse an SR model for similar chunks based on temporal redundancy of a video. Finally, we conduct extensive experiments on real traces and the results show that SDSR outperforms the state-of-the-art algorithms with an improvement up to 32.78% in terms of the average QoE.
Baili Chai, Zhenxiao Luo, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
IEEE J. Sel. Areas Commun.5
2024 CSRA: Robust Incentive Mechanism Design for Differentially Private Federated Learning
abstract
The differentially private federated learning (DPFL) paradigm emerges to firmly preserve data privacy from two perspectives. First, decentralized clients merely exchange model updates rather than raw data with a parameter server (PS) over multiple communication rounds for model training. Secondly, model updates to be exposed to the PS will be distorted by clients with differentially private (DP) noises. To incentivize clients to participate in DPFL, various incentive mechanisms have been proposed by existing works which reward participating clients based on their data quality and DP noise scales assuming that all clients are honest and genuinely report their DP noise scales. However, the PS cannot directly measure or observe DP noise scales leaving the vulnerability that clients can boost their rewards and lower DPFL utility by dishonestly reporting their DP noise scales. Through a quantitative study, we validate the adverse influence of dishonest clients in DPFL. To overcome this deficiency, we propose a robust incentive mechanism called client selection with reverse auction (CSRA) for DPFL. We prove that CSRA satisfies the properties of truthfulness, individual rationality, budget feasibility and computational efficiency. Besides, CSRA can prevent dishonest clients with two steps in each communication round. First, CSRA compares the variance of exposed model updates and claimed DP noise scale for each individual to identify suspicious clients. Second, suspicious clients will be further clustered based on their model updates to finally identify dishonest clients. Once dishonest clients are identified, CSRA will not only remove them from the current round but also lower their probability of being selected in subsequent rounds. Extensive experimental results demonstrate that CSRA can provide robust incentive against dishonest clients in DPFL and significantly outperform other baselines on three real public datasets.
Yunchao Yang, Miao Hu 0001, Yipeng Zhou, Xuezheng Liu, Di Wu 0001
IEEE Trans. Inf. Forensics Secur.2
2024 AutoFL: A Bayesian Game Approach for Autonomous Client Participation in Federated Edge Learning
abstract
Given that devices (i.e., clients) participating in federated edge learning (FEL) are autonomous and resource-constrained in nature, it is critical to design effective incentive mechanisms to encourage client participation so as to improve the performance of FEL. In this article, we aim to boost the FEL training efficiency by answering how much compute resource should clients autonomously contribute to maximize their utilities. To this end, we develop AutoFL, an autonomous client participation decision framework for federated learning at the network edge without assuming that each client possesses complete information. We first model the problem of autonomous client participation as a Bayesian game with incomplete information, where each player in the game is associated with a set of types according to network conditions. We optimize an individual client's decision based on the dynamics of the population estimated following the Bayes rule. We prove that AutoFL can converge to a unique Bayesian Nash equilibrium point. Empirical results on three real datasets show that AutoFL achieves a higher model accuracy with only 15.5-24.5% model aggregation time per global training round, and its energy cost saving on mobile devices is 82.2-86.8% compared to the state-of-the-art algorithms. Moreover, we can achieve a 2.75-3.2x long-term fairness compared to classical solutions.
Miao Hu 0001, Wenzhuo Yang, Zhenxiao Luo, Xuezheng Liu, Yipeng Zhou, Xu Chen 0004, Di Wu 0001
IEEE Trans. Mob. Comput.1
2024 History-Aware Privacy Budget Allocation for Model Training on Evolving Data-Sharing Platforms
abstract
The publicly released machine learning (ML) models are susceptible to malicious attacks (e.g., gradient leakage attacks), which may expose sensitive training data of data-sharing platforms to untrusted third-parties. To preserve the privacy of training data, differential privacy (DP) is exploited to limit the amount of leaked privacy with a predefined budget, which in fact is a non-recoverable resource. Considering DP, allocating privacy budgets to ML queries is a non-trivial but crucial problem because a certain amount of non-recoverable privacy budget will be consumed if a datablock is assigned to a query once. Meanwhile, both datablocks and ML queries are continuously generated, which further complicates the problem. Most existing works simply relied on greedy-based algorithms to make myopic allocation decisions, far away from the optimal decision. In this paper, we propose a novelHistory-awarePrivacyBudgetAllocation (HPBA) algorithm for data-sharing platforms to address the above challenges. Different from existing works, HPBA leverages historical query records to approximate global ML query patterns so as to overcome the drawback of shortsighted greedy-based algorithms. Moreover, the performance of HPBA is theoretically guaranteed by competitive analysis. A lightweight version called S-HPBA is proposed to further reduce computation overhead by using fewer historical records. Experimental results demonstrate that, compared to the state-of-the-art baselines, HPBA and S-HPBA improve the average performance by 32.8% and 16.2% in terms of model accuracy, respectively.
Linchang Xiao, Xianzhi Zhang, Di Wu 0001, Miao Hu 0001, Yipeng Zhou, Shui Yu 0001
IEEE Trans. Serv. Comput.4
2023 Analyzing the Convergence of Federated Learning with Biased Client Participation
Miao Hu 0001, Yipeng Zhou, Di Wu 0001
ADMA (2)2
2023 FRAIM: A Feature Importance-Aware Incentive Mechanism for Vertical Federated Learning
Yunchao Yang, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
ICA3PP (5)3
2023 Understanding and Improving Perceptual Quality of Volumetric Video Streaming
abstract
Volumetric video is fully three-dimensional and provides users with highly immersive and interactive experience. However, it is difficult to stream volumetric video over the Internet due to sheer video size and limited network bandwidth. Existing solutions suffered from poor perceptual quality and low coding efficiency. In this paper, we first conduct a comprehensive user study to understand the effectiveness of popular perceptual quality metrics for volumetric video. It is observed that those metrics cannot well capture the impact of user viewing behaviors. Considering the findings that users are more sensitive to the distortion of 2D image rendered from 3D point cloud, a new metric called Volu-FMAF is proposed to better represent perceptual quality of volumetric video. Next, we propose a novel neural-based volumetric video streaming framework RenderVolu and design a distortion-aware rendered image super-resolution network, called RenDA-Net, to further improve user perceptual quality. Last, we conduct extensive experiments with real datasets to validate our proposed method, and the results show that our method can boost the perceptual quality of volumetric video by 171% to 190%, and achieves a speedup of 108x in terms of decoding efficiency compared to the state-of-the-art approaches.
Mengyu Yang, Di Wu 0001, Miao Hu 0001, Yipeng Zhou
ICME4
2023 FedDWA: Personalized Federated Learning with Dynamic Weight Adjustment
abstract
Different from conventional federated learning, personalized federated learning (PFL) is able to train a customized model for each individual client according to its unique requirement. The mainstream approach is to adopt a kind of weighted aggregation method to generate personalized models, in which weights are determined by the loss value or model parameters among different clients. However, such kinds of methods require clients to download others' models. It not only sheer increases communication traffic but also potentially infringes data privacy. In this paper, we propose a new PFL algorithm called FedDWA (Federated Learning with Dynamic Weight Adjustment) to address the above problem, which leverages the parameter server (PS) to compute personalized aggregation weights based on collected models from clients. In this way, FedDWA can capture similarities between clients with much less communication overhead. More specifically, we formulate the PFL problem as an optimization problem by minimizing the distance between personalized models and guidance models, so as to customize aggregation weights for each client. Guidance models are obtained by the local one-step ahead adaptation on individual clients. Finally, we conduct extensive experiments using five real datasets and the results demonstrate that FedDWA can significantly reduce the communication traffic and achieve much higher model accuracy than the state-of-the-art approaches.
Jiahao Liu 0001, Jiang Wu 0011, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
IJCAI4
2023 BARA: Efficient Incentive Mechanism with Online Reward Budget Allocation in Cross-Silo Federated Learning
abstract
Federated learning (FL) is a prospective distributed machine learning framework that can preserve data privacy. In particular, cross-silo FL can complete model training by making isolated data islands of different organizations collaborate with a parameter server (PS) via exchanging model parameters for multiple communication rounds. In cross-silo FL, an incentive mechanism is indispensable for motivating data owners to contribute their models to FL training. However, how to allocate the reward budget among different rounds is an essential but complicated problem largely overlooked by existing works. The challenge of this problem lies in the opaque feedback between reward budget allocation and model utility improvement of FL, making the optimal reward budget allocation complicated. To address this problem, we design an online reward budget allocation algorithm using Bayesian optimization named BARA (Budget Allocation for Reverse Auction). Specifically, BARA can model the complicated relationship between reward budget allocation and final model accuracy in FL based on historical training records so that the reward budget allocated to each communication round is dynamically optimized so as to maximize the final model utility. We further incorporate the BARA algorithm into reverse auction-based incentive mechanisms to illustrate its effectiveness. Extensive experiments are conducted on real datasets to demonstrate that BARA significantly outperforms competitive baselines by improving model utility with the same amount of reward budget.
Yunchao Yang, Yipeng Zhou, Miao Hu 0001, Di Wu 0001, Quan Z. Sheng
IJCAI3
2023 LiveSR: Enabling Universal HD Live Video Streaming With Crowdsourced Online Learning
abstract
The high-definition (HD) live video streaming has gained significant popularity due to the rapid growth of 4 G/5 G and social media. However, for devices with constrained bandwidth, they still have no sufficient bandwidth to support HD live video streaming. In this paper, we propose a neural-enhanced HD live video streaming framework calledLiveSRto provide universal HD live video streaming for both bandwidth-constrained and bandwidth-rich devices. For bandwidth-constrained devices, LiveSR delivers low-quality video streams and then boosts video quality at the device side with super-resolution (SR) techniques. The difficulty lies in how to train the SR model with low cost and conduct quality enhancement in real time. To address these challenges, we design a crowdsourced online training method by exploiting computation resources and HD video data on bandwidth-rich devices in the same video channel. We also propose an imitation learning-based decision making algorithm to make downloading decisions for video chunks and SR models under limited bandwidth. We implement and evaluate our proposed LiveSR framework using real network traces, and the experiment results show that LiveSR outperforms all the other baseline approaches, with 65.5% improvement in terms of the average QoE and 5.7% in terms of video quality (i.e., PSNR), and the achieved frame rate can be as high as 30 frames per second.
Zhenxiao Luo, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
IEEE Trans. Multim.3
2023 Masked360: Enabling Robust 360-degree Video Streaming with Ultra Low Bandwidth Consumption
abstract
360-degree video streaming has gained tremendous growth over the past years. However, the delivery of 360-degree videos over the Internet still suffers from the scarcity of network bandwidth and adverse network conditions (e.g., packet loss, delay). In this paper, we propose a practical neural-enhanced 360-degree video streaming framework called Masked360, which can significantly reduce bandwidth consumption and achieve robustness against packet loss. In Masked360, instead of transmitting the complete video frame, the video server only transmits a masked low-resolution version of each video frame to reduce bandwidth significantly. When delivering masked video frames, the video server also sends a lightweight neural network model called MaskedEncoder to clients. Upon receiving masked frames, the client can reconstruct the original 360-degree video frames and start playback. To further improve the quality of video streaming, we also propose a set of optimization techniques, such as complexity-based patch selection, quarter masking strategy, redundant patch transmission and enhanced model training methods. In addition to bandwidth savings, Masked360 is also robust to packet loss during the transmission, because packet losses can be concealed by the reconstruction operation performed by the MaskedEncoder. Finally, we implement the whole Masked360 framework and evaluate its performance using real datasets. The experimental results show that Masked360 can achieve 4K 360-degree video streaming with bandwidth as low as 2.4 Mbps. Besides, video quality of Masked360 is also improved significantly, with an improvement of 5.24-16.61% in terms of PSNR and 4.74-16.15% in terms of SSIM compared to other baselines.
Zhenxiao Luo, Baili Chai, Miao Hu 0001, Di Wu 0001
IEEE Trans. Vis. Comput. Graph.4
2022 Otus: A Gaze Model-based Privacy Control Framework for Eye Tracking Applications
abstract
Eye tracking techniques have been widely adopted by a wide range of devices (e.g., AR/VR headsets, smartphones) to enhance user experiences. However, eye gaze data is private in nature, which can reveal users’ psychological and physiological features. Privacy protection techniques can be incorporated to preserve privacy of eye tracking information. Yet, most existing solutions based on Differential Privacy (DP) mechanisms cannot well protect privacy for individual users without sacrificing user experience. In this paper, we are among the first to propose a novel gaze model-based privacy control framework called Otus for eye tracking applications, which incorporates local DP (LDP) mechanisms to preserve user privacy and improves user experience in the meanwhile. First, we conduct a measurement study on real traces to illustrate that direct noise injection on raw gaze trajectories can significantly lower the utility of gaze data. To preserve utility and privacy simultaneously, Otus injects noises in two steps: (1) Extracting model features from raw data to depict gaze trajectories on individual users; (2) Adding LDP noises into model features so as to protect privacy. On one hand, established models can be used to recover user gaze data in order to improve service quality of eye tracking applications. On the other hand, we only need to add LDP noises to distort a small number of model parameters rather than every point on a trajectory to preserve privacy, which has less impact on the utility of gaze data given the same privacy budget. By applying the tile view graph model in step (1), we illustrate the entire workflow of Otus and prove its privacy protection level. For evaluation, we conduct extensive experiments using real gaze traces and the results show that Otus can effectively protect privacy for individual users without significantly compromising gaze data utility.
Miao Hu 0001, Zhenxiao Luo, Yipeng Zhou, Xuezheng Liu, Di Wu 0001
INFOCOM1
2022 DPFed: Toward Fair Personalized Federated Learning with Fast Convergence
abstract
Instead of training a single global model to fit the needs of all clients, personalized federated learning aims to train multiple client-specific models to better account for data disparities across participating clients. However, existing solutions suffer from serious unfairness among clients in terms of model accuracy and slow convergence under non-lID data. In this paper, we propose a novel personalized federated learning framework, called D PFed, which employs deep reinforcement learning (D RL) to identify relationship between clients and enable closer collaboration among similar clients. By exploiting such relationships, DPFed can personalize model aggregation for each client and achieve fast convergence. Moreover, by regularizing the reward function of DRL, we can reduce the variance of model accuracy across clients and achieve a higher level of fairness. Finally, we conduct extensive experiments to evaluate the effectiveness of our proposed framework under a variety of datasets and degrees of non-lID data distribution. The results demonstrate that DPFed outperforms other alternatives in terms of convergence speed, model accuracy, and fairness.
Jiang Wu 0011, Xuezheng Liu, Jiahao Liu 0001, Miao Hu 0001, Di Wu 0001
MSN4
2022 Revisiting super-resolution for internet video streaming
abstract
Recent advancements of neural-enhanced techniques, especially super-resolution (SR), show great potential in revolutionizing the landscape of Internet video delivery. However, there are still quite a few key questions (e.g., how to choose a proper resolution configuration for training samples, how to set the training patch size, how to perform the best patch selection, how to set the update frequency of SR model) that have not been well investigated and understood. In this paper, we perform a dedicated measurement study to revisit super-resolution techniques for Internet video streaming. Our measurements are based on real-world video datasets, and the results provide a number of important insights: (1) It is possible that the SR model trained with low-resolution patches (e.g., (540p, 1080p) pairs) can achieve almost the same performance as that trained with high-resolution patches (e.g., (1080p, 2160p) pairs); (2) Compared to the saliency of training patches, the size of training patches has little impact on the performance of trained SR model; (3) The improvement of video quality brought by more frequent SR model update is not very significant. We also discuss the implications of our findings for system design, and we believe that our work is essential for paving the way for the success of future neural-enhanced video streaming systems.
Zhenxiao Luo, Miao Hu 0001, Di Wu 0001, Youlong Cao
NOSSDAV3
2022 Gain Without Pain: Offsetting DP-Injected Noises Stealthily in Cross-Device Federated Learning
abstract
Federated learning (FL) is an emerging paradigm through which decentralized devices can collaboratively train a common model. However, a serious concern is the leakage of privacy from exchanged gradient information between clients and the parameter server (PS) in FL. To protect gradient information, clients can adopt differential privacy (DP) to add additional noises and distort original gradients before they are uploaded to the PS. Nevertheless, the model accuracy will be significantly impaired by DP noises, making DP impracticable in real systems. In this work, we propose a novel noise information secretly sharing (NISS) algorithm to alleviate the disturbance of DP noises by sharing negated noises among clients. We theoretically prove that: 1) if clients are trustworthy, DP noises can be perfectly offset on the PS and 2) clients can easily distort negated DP noises to protect themselves in case that other clients are not totally trustworthy, though the cost lowers model accuracy. NISS is particularly applicable for FL across multiple Internet of Things (IoT) systems, in which all IoT devices need to collaboratively train a model. To verify the effectiveness and the superiority of the NISS algorithm, we conduct experiments with the MNIST and CIFAR-10 data sets. The experimental results verify our analysis and demonstrate that NISS can improve model accuracy by 19% on average and obtain better privacy protection if clients are trustworthy.
Wenzhuo Yang, Yipeng Zhou, Miao Hu 0001, Di Wu 0001, James Xi Zheng, Hui Wang 0011, Song Guo 0001, Chao Li 0067
IEEE Internet Things J.3
2022 Quantifying the Influence of Intermittent Connectivity on Mobile Edge Computing
abstract
Mobile edge computing (MEC) is a key technology that enables the deployment of applications (or services) at the proximity of mobile users. However, the performance of mobile edge computing is sensitive to the quality and availability of underlying connection links. It is still unclear to what extent intermittent connectivity affects the performance of mobile edge computing. In this paper, we make the first attempt to quantify the influence of intermittent connectivity on mobile edge computing from a theoretical perspective. Specifically, we propose an analytical framework based on discrete-time Markov chain and derive a closed-form expression of the task processing time under different network conditions. Our model can be further extended to account for the case with group task arrivals. We also conduct extensive simulations to examine the accuracy of our proposed analytical models with both synthetic and real-world user mobility traces. The results show that our model can well capture the influence of intermittent connectivity on MEC. Our model sheds important insights into the impact of intermittent connectivity on task processing in MEC, which we believe should be taken into account when designing future MEC systems.
Miao Hu 0001, Di Wu 0001, Weigang Wu, Julian Cheng 0001, Min Chen 0003
IEEE Trans. Cloud Comput.1
2022 Incentive-Aware Autonomous Client Participation in Federated Learning
abstract
Federated learning (FL) emerges as a promising paradigm to enable a federation of clients to train a machine learning model in a privacy-preserving manner. Most existing works assumed that the central parameter server (PS) determines the participation of clients implying that clients cannot make autonomous participation decisions. The above assumption is unrealistic because the participation in FL training may incur various cost and clients also have strong desire to be rewarded for participation. To address this problem, we design a novel autonomous client participation scheme to incentivize clients. Specifically, the PS provides a certain reward shared among participating clients for each training round. Clients decide whether to participate each FL training round or not based on their own utilities (i.e., reward minus cost). The process can be modeled as a minority game (MG) with incomplete information and clients end up in the minority side win after each training round because the reward of each participating client may not cover its cost if too many clients participate and vice verse. The challenge of autonomous participation schemes lies in lowering thevolatilityof participating clients in each round due to the lack of coordination among clients. Through solid analysis, we prove that: 1) The volatility of participating clients in each round is very high under the standard MG scheme. 2) The volatility of participating clients can be reduced significantly under the stochastic MG scheme. 3) A coalition based MG is proposed, which can further reduce the volatility in each round. By conducting extensive experiments in real settings, we demonstrate that the stochastic MG-based scheme outperforms other state-of-the-art algorithms in terms of utility and volatility, and the coalition MG-based client participation scheme can further boost the utility by 39%-48% and reduce the volatility by 51%–100%. Moreover, our algorithms can achieve almost the same model accuracy as that obtained by centralized client participation algorithms.
Miao Hu 0001, Di Wu 0001, Yipeng Zhou, Xu Chen 0004, Min Chen 0003
IEEE Trans. Parallel Distributed Syst.1
2022 Optimizing Video Caching at the Edge: A Hybrid Multi-Point Process Approach
abstract
It is always a challenging problem to deliver a huge volume of videos over the Internet. To meet the high bandwidth and stringent playback demand, one feasible solution is to cache video contents on edge servers based on predicted video popularity. Traditional caching algorithms (e.g., LRU, LFU) are too simple to capture the dynamics of video popularity, especially long-tailed videos. Recent learning-driven caching algorithms (e.g., DeepCache) show promising performance, however, such black-box approaches are lack of explainability and interpretability. Moreover, the parameter tuning requires a large number of historical records, which are difficult to obtain for videos with low popularity. In this paper, we optimize video caching at the edge using a white-box approach, which is highly efficient and also completely explainable. To accurately capture the evolution of video popularity, we develop a mathematical model calledHRSmodel, which is the combination of multiple point processes, including Hawkes’ self-exciting, reactive and self-correcting processes. The key advantage of the HRS model is its explainability, and much less number of model parameters. In addition, all its model parameters can be learned automatically through maximizing the Log-likelihood function constructed by past video request events. Next, we further design an online HRS-based video caching algorithm. To verify its effectiveness, we conduct a series of experiments using real video traces collected from Tencent Video, one of the largest online video providers in China. Experiment results demonstrate that our proposed algorithm outperforms the state-of-the-art algorithms, with 15.5% improvement on average in terms of cache hit rate under realistic settings.
Xianzhi Zhang, Yipeng Zhou, Di Wu 0001, Miao Hu 0001, James Xi Zheng, Min Chen 0003, Song Guo 0001
IEEE Trans. Parallel Distributed Syst.4
2022 RAP: A Light-Weight Privacy-Preserving Framework for Recommender Systems
abstract
In today's Internet, recommender systems play an indispensable role in helping users discover items of interests, such as products, books, movies and so on. However, a higher recommendation accuracy is commonly at the cost of more disclosure of user privacy. Thus, a wider adoption of recommender systems poses significant security and privacy concerns to users. In this article, we propose a light-weight privacy-preserving framework calledRAPfor recommender systems, which can protect user privacy while still ensuring a high recommendation accuracy. Instead of directly sending users’ private ratings to the recommender, users first conduct a local perturbation operation on private ratings, and then send the perturbed ratings to the recommender. The recommender can run recommendation algorithms directly over the perturbed ratings and return the results to users. Different from crypto-based methods, our perturbation and de-perturbation methods are linear operations. Thus,RAPis light-weight and highly efficient in privacy protection. To be more rigorous, we formally prove that the order of recommendation accuracy will not decrease when ourRAPframework is applied to any MF (Matrix Factorization)-based recommender systems. We also derive the closed-form expression for the degree of privacy preservation of our framework. Finally, we conduct extensive evaluations using large-scale real-world datasets to verify the effectiveness of ourRAPframework and compare with other baseline algorithms. The results show that ourRAPframework can improve the degree of privacy preservation from zero to over 0.5 for theMovielensdataset and 4 for theJesterdataset, and still maintain the approaching level of recommendation accuracy.
Miao Hu 0001, Di Wu 0001, Run Wu, Zhenkai Shi, Min Chen 0003, Yipeng Zhou
IEEE Trans. Serv. Comput.1
2021 Gaming at the Edge: A Weighted Congestion Game Approach for Latency-Sensitive Scheduling
abstract
The rapidly evolving technology of edge computing shows great potential in revolutionizing the market of cloud gaming. Edge computing can significantly lower the latency for better gaming experiences by performing computation at the proximity of game players. However, the acceleration of latency-sensitive cloud gaming services at the edge is challenging due to the heterogeneity of edge servers, different requirements among game players, and so on. In this paper, we propose an efficient latency-sensitive scheduling algorithm called EGSA to satisfy latency constraints for cloud gaming services at the edge. We first formulate the problem as a weighted congestion game, which takes a number of key factors (e.g., game genres, user strategies, latency constraint and device heterogeneity) into account. Based on the weighted congestion game model, we further design an efficient latency-sensitive scheduling algorithm, which can approximate the pure Nash equilibrium under Shapley cost-sharing method. We also perform theoretic analysis to prove that our proposed algorithm converges in polynomial steps. Finally, we conduct a set of experiments and the results show that our algorithm outperforms alternative strategies with up to 46% performance improvement.
Xuezheng Liu, Guoqiao Ye, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
MSN4
2021 CrowdSR: enabling high-quality video ingest in crowdsourced livecast via super-resolution
abstract
The prevalence of personal devices motivates the rapid development of crowdsourced livecast in recent years. However, there exists huge diversity of upstream bandwidth among amateur broadcasters. Moreover, the highest video quality that can be streamed is limited by the hardware configuration of broadcaster devices (e.g., 540p for low-end mobile devices). The above factors pose significant challenges to the ingestion of high-resolution live video streams, and result in poor quality-of-experience (QoE) for viewers. In this paper, we propose a novel live video ingest approach called CrowdSR for crowdsourced livecast. CrowdSR can transform a low-resolution video stream uploaded by weak devices into a high-resolution video stream via super-resolution, and then deliver the stream to viewers. CrowdSR can exploit crowdsourced high-resolution video patches from similar broadcasters to speedup model training. Different from previous work, our approach does not require any modification at the client side, and thus is more practical and easy to implement. Finally, we implement and evaluate CrowdSR by conducting a series of real-world experiments. The results show that CrowdSR significantly outperforms the baseline approaches by 0.42-1.09 dB in terms of PSNR and 0.006-0.014 in terms of SSIM.
Zhenxiao Luo, Miao Hu 0001, Yipeng Zhou, Tom Z. J. Fu, Di Wu 0001
NOSSDAV4
2021 Vibra: neural adaptive streaming of VBR-encoded videos
abstract
Variable Bitrate (VBR) video encoding can provide much high quality-to-bits ratio compared to the widely adopted Constant Bitrate (CBR) encoding, and thus receives significant attentions by content providers in recent years. However, it is challenging to design efficient adaptive bitrate algorithms for VBR-encoded videos due to the sharply fluctuating chunk size and the resulting bitrate burstiness. In this paper, we propose a neural adaptive streaming framework called Vibra for VBR-encoded videos, which can well accommodate the high fluctuation of video chunk sizes and improve the quality-of-experience (QoE) of end users significantly. Our framework takes the characteristics of VBR-encoded videos into account, and adopts the technique of deep reinforcement learning to train a model for bitrate adaptation. We also conduct extensive trace-driven experiments, and the results show that Vibra outperforms the state-of-the-art ABR algorithms with an improvement of 8.17% -- 29.21% in terms of the average QoE.
Gangqiang Zhou, Run Wu, Miao Hu 0001, Yipeng Zhou, Tom Z. J. Fu, Di Wu 0001
NOSSDAV3
2021 Optimizing Uplink Bandwidth Utilization for Crowdsourced Livecast
Xianzhi Zhang, Guoqiao Ye, Miao Hu 0001, Di Wu 0001
PDCAT3
2021 Virtual reality: A survey of enabling technologies and its applications in IoT
Miao Hu 0001, Xianzhuo Luo, Young Choon Lee, Yipeng Zhou, Di Wu 0001
J. Netw. Comput. Appl.1
2021 Bitcoin miners: Exploring a covert community in the Bitcoin ecosystem
Jieyu Xu, Wen Bai, Miao Hu 0001, Haibo Tian, Di Wu 0001
Peer-to-Peer Netw. Appl.3
2021 TVG-Streaming: Learning User Behaviors for QoE-Optimized 360-Degree Video Streaming
abstract
360-degree video streaming shows great potential to revolutionize the streaming market, by providing much better immersive experience than standard video streams. However, its wide adoption is hindered by the surging demand of network bandwidth due to multi-screen video transmission. To reduce the bandwidth cost, one promising approach is to predict a user’s field of view (FoV), and then prefetch video tiles that a user will view a few seconds ahead. The challenge lies in that user behaviors cannot be properly captured with very limited information, especially the viewing time spent on each tile and the FoV switching behavior are hard to predict. In this paper, we propose a novel 360-degree video streaming algorithm calledTVG-Streamingto optimize user experiences by learning user view behaviors. Different from previous approaches, our idea is to exploit tile-view graphs (TVGs) generated by real user behaviors and accurately estimate the probability that each tile falls in the FoV. With the tile view probability, we can determine the bitrate of each tile for delivery and buffering with limited bandwidth budget so as to maximize users’ quality of experience (QoE). For evaluation, we conduct extensive experiments using real traces and the results show that our proposedTVG-Streamingalgorithm significantly outperforms other algorithms by at least 20% improvement in terms of users’ QoE.
Miao Hu 0001, Di Wu 0001, Yipeng Zhou, Yi Wang 0004, Hongning Dai
IEEE Trans. Circuits Syst. Video Technol.1
2021 Sparkle: User-Aware Viewport Prediction in 360-Degree Video Streaming
abstract
In 360-degree video streaming, users commonly watch a video scene within aField of View (FoV). Such observation provides an opportunity to save bandwidth consumption by predicting and then prefetching video tiles within the FoV. However, existing FoV prediction methods seldom consider the diversity among user behaviors and the impact of different video genres. Thus, previous one-size-fits-all models cannot make accurate prediction for users with different behavior patterns. In this paper, we propose a user-aware viewport prediction algorithm calledSparkle, which is a practical whitebox approach for FoV prediction. Instead of training a single learning model to predict the behaviors for all users, our proposed algorithm is tailored to fit each individual user. In particular, unlike other learning models, our prediction model is completely explainable and all the parameters have their physical meanings. We first conduct a measurement study to analyze real user behaviors and observe that there exists sharp fluctuation of view orientation and user posture has significant impact on the viewport movement of users. Moreover, cross-user similarity is diverse across different video genres. Inspired by these insights, we further design a user-aware viewport prediction algorithm by mimicking a user's viewport movement on the tile map, and determine how a user will change the viewport angle based on his (or her) trajectory and other similar users’ behaviors in the past time window. Extensive evaluations with real datasets demonstrate that, our proposed algorithm significantly outperforms the state-of-the-art benchmark methods (e.g., LSTM-based methods) by over$\text{5}\%$, and the prediction accuracy is much more stable on various types of 360-degree videos than previous methods.
Xianzhuo Luo, Miao Hu 0001, Di Wu 0001, Yipeng Zhou
IEEE Trans. Multim.3
2020 SR360: boosting 360-degree video streaming with super-resolution
abstract
360-degree videos have gained increasing popularity due to its capability to provide users with immersive viewing experience. Given the limited network bandwidth, it is a common approach to only stream video tiles in the user's Field-of-View (FoV) with high quality. However, it is difficult to perform accurate FoV prediction due to diverse user behaviors and time-varying network conditions. In this paper, we re-design the 360-degree video streaming systems by leveraging the technique of super-resolution (SR). The basic idea of our proposed SR360 framework is to utilize abundant computation resources on the user devices to trade off a reduction of network bandwidth. In the SR360 framework, a video tile with low resolution can be boosted to a video tile with high resolution using SR techniques at the client side. We adopt the theory of deep reinforcement learning (DRL) to make a set of decisions jointly, including user FoV prediction, bitrate allocation and SR enhancement. By conducting extensive trace-driven evaluations, we compare the performance of our proposed SR360 with other state-of-the-art methods and the results show that SR360 significantly outperforms other methods by at least 30% on average under different QoE metrics.
Miao Hu 0001, Zhenxiao Luo, Di Wu 0001
NOSSDAV2
2020 LiveClip: towards intelligent mobile short-form video streaming with deep reinforcement learning
abstract
Recent years have witnessed great success of mobile short-form video apps. However, most current video streaming strategies are designed for long-form videos, which cannot be directly applied to short-form videos. Especially, short-form videos differ in many aspects, such as shorter video length, mobile friendliness, sharp popularity dynamics, and so on. Facing these challenges, in this paper, we perform an in-depth measurement study on Douyin, one of the most popular mobile short-form video platforms in China. The measurement study reveals that Douyin adopts a rather simple strategy (called Next-One strategy) based on HTTP progressive download, which uses a sliding window with stop-and-wait protocol. Such a strategy performs poorly when network connection is slow and user scrolling is fast. The results motivate us to design an intelligent adaptive streaming scheme for mobile short-form videos. We formulate the short-form video streaming problem and propose an adaptive short-form video streaming strategy called LiveClip using a deep reinforcement learning (DRL) approach. Trace-driven experimental results prove that LiveClip outperforms existing state-of-the-art approaches by around 10%-40% under various scenarios.
Jianchao He, Miao Hu 0001, Yipeng Zhou, Di Wu 0001
NOSSDAV2
2020 Blockchain-Enabled Computing Resource Trading: A Deep Reinforcement Learning Approach
abstract
Driven by the vision of the Internet of Things (IoT) under the fifth-generation (5G) wireless network, computing resource trading attracts numerous attention from both academia and industry. Prior works mainly focus on the design of auction mechanisms to implement pricing and resource allocation. However, it is still a challenging problem because of the following three aspects: 1) How to ensure that the auction mechanism runs fairly? An auction mechanism is vulnerable and questionable since the auctioneer may fail the orders matching operation or collude with a few peers. 2) It's hard to assign the computing resources of providers to customers and guarantee reasonable rewards for each participator. 3) How to make bidding strategies for each participator? Each participator has its willingness to selWuy, which are time-variant and private. To address the above issues, we build a blockchain-enabled computing resource trading system that takes both pricing and bidding strategies into consideration, on which providers and customers can trade computing resources securely, safely and willingly. Next, we formulate a decision-making problem in the continuous double auction (CDA) to maximize their payoffs. Then, we propose a universal model-free Deep Reinforcement Learning (DRL) framework for both computing resource providers and customers. We conduct extensive experiments to evaluate the performance of our DRL framework. Simulation results show that our solution outperforms others in both static and dynamic scenarios. Our DRL framework can achieve higher rewards than others by at least 35%. Furthermore, the average trading price from our DRL framework is less volatile than that from the compared methods. The DRL framework promotes trading and brings larger trading quantities, thus resulting in higher social welfare by at least 25% than the compared schemes.
Run Wu, Miao Hu 0001, Haibo Tian
WCNC3
2020 Heterogeneous Edge Offloading With Incomplete Information: A Minority Game Approach
abstract
Task offloading is one of key operations in edge computing, which is essential for reducing the latency of task processing and boosting the capacity of end devices. However, the heterogeneity among tasks generated by various users makes it challenging to design efficient task offloading algorithms. In addition, the assumption of complete information for offloading decision-making does not always hold in a distributed edge computing environment. In this article, we formulate the problem of heterogeneous task offloading in a distributed environment as a minority game (MG), in which each player must make decisions independently in each turn and the players who end up on the minority side win. The multi-player MG incentivizes players to cooperate with each other in the scenarios with incomplete information, where players don't have full information about other players (e.g., the number of tasks, the required resources). To address the challenges incurred by task heterogeneity and the divergence of naive MG approaches, we propose an MG based scheme, in which tasks are divided into subtasks and instructed to form into a set of groups as possible, and the left ones are scheduled to perform decision adjustment in a probabilistic manner. We prove that our proposed algorithm can converge to a near-optimal point, and also investigate its stability and price of anarchy in terms of task processing time. Finally, we conduct a series of simulations to evaluate the effectiveness of our proposed scheme and the results indicate that our scheme can achieve around 30% reduction of task processing time compared with other approaches. Moreover, our proposed scheme can converge to a near-optimal point, which cannot be guaranteed by naive MG approaches.
Miao Hu 0001, Di Wu 0001, Yipeng Zhou, Xu Chen 0004, Liang Xiao 0003
IEEE Trans. Parallel Distributed Syst.1
2019 Real-time Ship Track Association: a Benchmark and a Network-Based Method
Lin Wu 0006, Yongjun Xu 0001, Fei Wang 0014, Miao Hu 0001
FUSION5
2019 Learning Driven Computation Offloading for Asymmetrically Informed Edge Computing
abstract
Edge computing emerges as a promising paradigm to decentralize computation power to the edge of the network and thus improve user experience by task offloading. A user can perfectly schedule his tasks to be executed on edge servers if the execution time of all tasks can be known beforehand. However, it is difficult to know the task execution time (TET) before performing actual offloading, which normally varies on edge servers with different software and hardware configurations. Moreover, such configuration information is not always available to end users due to security concerns. In this paper, we first propose a learning-driven algorithm to accurately predict TETs of all tasks in such an asymmetrically informed edge computing environment. The basic idea is to predict unknown TETs using only a small sampled set of TETs by exploiting the underlying correlation between TETs and edge server configurations. Next, we formulate the problem of task offloading into a constrained optimization problem, which is unfortunately proved to be NP-hard. To address the above challenge, we design a task offloading algorithm, called Maximum Efficiency First Ordered (MEFO), to achieve near-optimal efficiency. Field measurements and experiments have been conducted to demonstrate that our proposed learning-driven algorithm can predict TETs more accurately than other algorithms as long as the fraction of sampled TETs is larger than a small predefined threshold, and our proposed MEFO algorithm achieves a much higher success rate of task offloading and a shorter processing delay with very limited information of edge servers.
Miao Hu 0001, Di Wu 0001, Yipeng Zhou, Xu Chen 0004, Liang Xiao 0003
IEEE Trans. Parallel Distributed Syst.1
2015 Recursion-Based Analysis for Information Propagation in Vehicular Ad Hoc Networks
abstract
Effective inter-vehicle communication is fundamental to a decentralized traffic information system based on Vehicular Ad Hoc Networks (VANETs). To reflect the uncertainty of the information propagation, most of the existing work was conducted by assuming the inter-vehicle distance follows some specific probability models, e.g., the lognormal or exponential distribution, while reducing the analysis complexity. Aimed at providing more generic results, a recursive modeling framework is proposed for VANETs in this paper when the vehicle spacing can be captured by a general i.i.d. distribution. With the framework, the analytical expressions for a series of commonly discussed metrics are derived respectively, including the mean, variance, probability distribution of the propagation distance, and expectation for the number of vehicles included in a propagation process, when the transmission failures are mainly caused by MAC contentions. Moreover, a discussion is also made for demonstrating the efficiency of the recursive analysis method when the impact of channel fading is also considered. All the analytical results are verified by extensive simulations. We believe that this work is able to potentially reveal a more insightful understanding of information propagation in VANETs by allowing to evaluate the effect of any vehicle headway distributions.
Minming Ni, Jianping Pan 0001, Miao Hu 0001, Zhangdui Zhong
GLOBECOM3
2015 Mobility aware link lifetime analysis for vehicular networks
abstract
Wireless communication link quality can be determined by the transmission protocol design, the interference level, the channel fading properties, and the mobility characteristics etc. As one of the most essential features for vehicular networks, high mobility brings in intermittent connectivity and relative short link lifetime. Therefore, an analytical model on link lifetime can be of great help for an efficient and effective vehicular communication protocol design. In this paper, the impact of mobility on link lifetime in the highway environment is modeled and analyzed by utilizing the discrete-time Markov chain (DTMC). Specifically, two link lifetime theoretical models, the first-order Markov model and the second-order Markov model, are studied and analyzed for effectively predicting the proprieties of a vehicular communication link. It is shown that our proposed models, especially the second-order Markov model, can provide more accuracy in performance prediction. Additionally, extensive simulations are carried out to verify our analytical results on link lifetime.
Miao Hu 0001, Zhangdui Zhong, Minming Ni, Ruifeng Chen 0001, Hao Wu 0005, Chih-Yung Chang
WCNC1
2014 Sparse Erroneous Vehicular Trajectory Compression and Recovery via Compressive Sensing
abstract
Vehicle tracking information is necessary to enable safety communication systems and intelligent transportation systems. Compression technologies with high efficiency and low complexity provide a promising approach to address the transmission and computing problems in vehicle tracking applications. Especially, vehicular trajectory with sparse errors that happened in the measurement sensing process poses a great challenge on traditional compression algorithms. In this paper, we analyze and design a compressive sensing (CS) based erroneous trajectory compression and recovery algorithm for vehicle tracking scenario. Moreover, some theoretical bounds for the proposed recovery optimization problem are analyzed and proved. The CS-based method proposed in this paper could not only achieve a fairly high compression rate and recovery accuracy, but fit the bandwidth mismatch between the road side unit (RSU) and on board unit (OBU). In another aspect, the Kalman filtering (KF) technology is applied for further optimizing the system performance, e.g. mean square error (MSE). Extensive simulations with real vehicular trajectories are carried out, which shows that CS-based compression algorithm achieves relatively high compression performance compared to some state-of-the-art trajectory compression algorithms.
Miao Hu 0001, Zhangdui Zhong, Wei Chen 0016
MASS1
2014 A General Two-Link Correlation Model of Shadow Fading in Wireless Sensor Network
abstract
Wireless sensor networks (WSNs) are formed by a large number of arbitrarily or randomly deployed sensing nodes, monitoring and measuring physical parameters extracted from the environment. The correlation of shadow fading caused by the similar propagation environments in wireless channel poses significant research challenges in system design. This paper proposes a general shadowing correlation model as a four-slope piecewise function of distance as well as angle according to different network topological structure and geographical deployment. It can be applied for the generation of channel model contains any pair of correlated communication links in WSNs environment.
Bei Zhang 0003, Zhangdui Zhong, Minming Ni, Miao Hu 0001, Ruisi He
MoMM4
2013 Effect of fading channel on link duration in Vehicular Ad Hoc Networks
abstract
The link duration property of Vehicular Ad Hoc Networks (VANETs), which is influenced by vehicle mobility and signal propagation environment, is studied in this paper. For our investigation, the inter-vehicle distance is partitioned into several non-overlapping segments as different transition states. After that, a modified Markov model is proposed, and the distance transition probability matrix is also derived to theoretically describe the effects of dynamically changed inter-vehicle distance under the pathloss transmission model. For the more complex fading channel model, we defined the virtual transmission range and considered the possible situations for breaking link connection, based on which an revised Markov model is also proposed to describe the joint effects of random movements and fading channel fluctuations. Finally, the numerical results obtained from simulation and our analytical model are compared to verify the accuracy of our work.
Miao Hu 0001, Zhangdui Zhong, Hao Wu 0005, Minming Ni
WCNC1