Demo Data from EDBT 2026 / reviewers in the wild / expert
Paul S. Rosenbloom
dblp:75/195
· DBLP profile ↗
40ranked-venue papers
12as first author
1since 2021 · last 2021
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 36 · 10 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 17 · 4 first-authorApplied, interdisciplinary, general and emerging computing · 7 · 4 first-author · 1 since 2021Human-computer interaction and ubiquitous computing · 3
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
21 papers |
Knowledge representation and reasoning · 57% Planning, search and constraint satisfaction · 17% Video understanding and tracking · 6% | |
| Theoretical computer science
5 papers |
Graph algorithms and graph theory · 34% Automated reasoning and model checking · 30% Automata and formal languages · 20% |
Topics — the 30 heaviest of 38, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Knowledge, reasoning and agents › Knowledge representation and reasoning
case-based reasoning |
0.0 | 2 | 1996 | Improving Accuracy by Combining Rule-Based and Case-Based Reasoning · Artif. Intell. 1996 Improving Rule-Based Systems Through Case-Based Reasoning · AAAI 1991 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › cognitive modeling
cognitive architecture |
0.0 | 5 | 1991 | A Preliminary Analysis of the Soar Architecture as a Basis for General Intelligence · Artif. Intell. 1991 SOAR: An Architecture for General Intelligence · Artif. Intell. 1987 Knowledge Level Learning in Soar · AAAI 1987 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
knowledge base |
0.0 | 1 | 1995 | VERY Large Knowledge Bases - Architecture vs Engineering · IJCAI 1995 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems
large knowledge bases |
0.0 | 1 | 1995 | VERY Large Knowledge Bases - Architecture vs Engineering · IJCAI 1995 |
Robotics › Robot navigation and mapping
localization |
0.0 | 1 | 1995 | RESC: An Approach for Real-time, Dynamic Agent Tracking · IJCAI 1995 |
Computer vision › Video understanding and tracking › object tracking › efficient tracking
real-time tracking |
0.0 | 1 | 1995 | RESC: An Approach for Real-time, Dynamic Agent Tracking · IJCAI 1995 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems
rule-based systems |
0.0 | 2 | 1991 | Improving Rule-Based Systems Through Case-Based Reasoning · AAAI 1991 Comparison of the Rete and Treat Production Matchers for Soar · AAAI 1988 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
production systems |
0.0 | 1 | 1994 | Investigating Production System Representations for Non-Combinatorial Match · Artif. Intell. 1994 |
Graph algorithms and graph theory › graph matching
matching algorithms |
0.0 | 1 | 1994 | Investigating Production System Representations for Non-Combinatorial Match · Artif. Intell. 1994 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
search control |
0.0 | 1 | 1993 | Constraining Learning with Search Control · ICML 1993 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › cognitive modeling › cognitive architecture
unified theories of cognition |
0.0 | 1 | 1993 | On Unified Theories of Cognition: A Response to the Reviews · Artif. Intell. 1993 |
Natural language and speech › Information extraction and text analysis › syntactic parsing
chunking |
0.0 | 2 | 1990 | Knowledge Level and Inductive Uses of Chunking (EBL) · AAAI 1990 Learning by Chunking: Summary of a Task and a Model · AAAI 1982 |
Machine learning › Trustworthy machine learning › interpretability
explanation-based learning |
0.0 | 1 | 1990 | Knowledge Level and Inductive Uses of Chunking (EBL) · AAAI 1990 |
Automata and formal languages › formal grammars
production systems |
0.0 | 1 | 1990 | A Frameworkfor Investigating Production System Formulations with Polynomially Bounded Match · AAAI 1990 |
Programming languages and type systems
type systems |
0.0 | 1 | 1989 | Eliminating Expensive Chunks by Restricting Expressiveness · IJCAI 1989 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
production system matching |
0.0 | 1 | 1988 | Comparison of the Rete and Treat Production Matchers for Soar · AAAI 1988 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
rule-based reasoning |
0.0 | 1 | 1996 | Improving Accuracy by Combining Rule-Based and Case-Based Reasoning · Artif. Intell. 1996 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › search control
search control learning |
0.0 | 1 | 1987 | Learning General Search Control from Outside Guidance · IJCAI 1987 |
Algorithms and data structures
polynomial-time algorithms |
0.0 | 2 | 1990 | A Frameworkfor Investigating Production System Formulations with Polynomially Bounded Match · AAAI 1990 Incremental Non-Backtracking Focusing: A Polynomially Bounded Generalization Algorithm for Version Spaces · AAAI 1990 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › concept learning
explanation-based generalization |
0.0 | 1 | 1986 | Mapping Explanation-Based Generalization onto Soar · AAAI 1986 |
Natural language and speech › Question answering and dialogue systems
knowledge-intensive tasks |
0.0 | 1 | 1985 | R1-Soar: An Experiment in Knowledge-Intensive Programming in a Problem-Solving Architecture · IEEE Trans. Pattern Anal. Mach. Intell. 1985 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › cognitive modeling › cognitive architecture
problem-solving architecture |
0.0 | 1 | 1985 | R1-Soar: An Experiment in Knowledge-Intensive Programming in a Problem-Solving Architecture · IEEE Trans. Pattern Anal. Mach. Intell. 1985 |
Usability and user experience research › human performance modeling
predictive human performance modeling |
0.0 | 1 | 1985 | A theory of stimulus-response compatibility applied to human-computer interaction · CHI 1985 |
Machine learning › Reinforcement learning
board game playing |
0.0 | 1 | 1982 | A World-Championship-Level Othello Program · Artif. Intell. 1982 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
game playing |
0.0 | 1 | 1982 | A World-Championship-Level Othello Program · Artif. Intell. 1982 |
Knowledge, reasoning and agents › Multi-agent systems
autonomous agents |
0.0 | 1 | 1990 | Integrating, Execution, Planning, and Learning in Soar for External Environments · AAAI 1990 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
knowledge level |
0.0 | 1 | 1990 | Knowledge Level and Inductive Uses of Chunking (EBL) · AAAI 1990 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › knowledge-based systems › rule-based systems
production system architectures |
0.0 | 1 | 1988 | Comparison of the Rete and Treat Production Matchers for Soar · AAAI 1988 |
Algorithms and data structures › search algorithms
game tree search |
0.0 | 1 | 1982 | A World-Championship-Level Othello Program · Artif. Intell. 1982 |
Algorithms and data structures
search algorithms |
0.0 | 1 | 1982 | A World-Championship-Level Othello Program · Artif. Intell. 1982 |
Methods — techniques the papers use, named apart from their topics
real-time tracking · 0.0case-based reasoning · 0.0version space generalization · 0.0chunking · 0.0abstraction · 0.0search control learning · 0.0knowledge-level learning · 0.0heuristic evaluation · 0.0explanation-based generalization · 0.0alpha-beta search · 0.0production system · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2021 | The Role of The Basal Ganglia in the Human Cognitive Architecture: A Dynamic Causal Modeling Comparison Across Tasks and Individuals
Catherine Sibert, Holly Sue Hake, John E. Laird, Christian Lebiere, Paul S. Rosenbloom, Andrea Stocco 0002 |
CogSci | 5 |
| 2019 | (A)symmetry × (Non)monotonicity: Towards a Deeper Understanding of Key Cognitive Di/Trichotomies and the Common Model of Cognition
Paul S. Rosenbloom |
CogSci | 1 |
| 2018 | Empirical Evidence from Neuroimaging Data for a Standard Model of the Mind
Andrea Stocco 0002, John E. Laird, Christian Lebiere, Paul S. Rosenbloom |
CogSci | 4 |
| 2015 | Hierarchical Reasoning with Distributed Vector Representations
Cody Kommers, Volkan Ustun, Abram Demski, Paul S. Rosenbloom |
CogSci | 4 |
| 2015 | Towards Adaptive, Interactive Virtual Humans in Sigma
Volkan Ustun, Paul S. Rosenbloom |
IVA | 2 |
| 2014 | Deconstructing Episodic Memory and Learning in Sigma
Paul S. Rosenbloom |
CogSci | 1 |
| 2012 | Computing and ComputationabstractIn this essay we claim that computing is the fourth great scientific domain, on par with the physical, life, and social sciences. Paul S. Rosenbloom |
Comput. J. | 1 |
| 2012 | Erratum: Computing and Computationabstractdoi:10.1093/comjnl/bxs070 Comp J 2012; 55(7): 820–824 In this article, there were spelling errors in the introductory sentence. This should have appeared as: In this essay we claim that computing is the fourth great scientific domain, on par with the physical, life, and social sciences. This has been corrected in the online issue. Paul S. Rosenbloom |
Comput. J. | 1 |
| 2006 | Re-centering computer scienceabstractNo abstract available. Peter J. Denning, Andrew D. McGettrick, Paul S. Rosenbloom, Lawrence Snyder 0001 |
SIGCSE | 3 |
| 2000 | Bounding the cost of learned rules
Jihie Kim, Paul S. Rosenbloom |
Artif. Intell. | 2 |
| 1996 | Improving Accuracy by Combining Rule-Based and Case-Based Reasoning
Andrew R. Golding, Paul S. Rosenbloom |
Artif. Intell. | 2 |
| 1996 | Event Tracking in a Dynamic Multiagent EnvironmentabstractIn a dynamic, multiagent environment, an automated intelligent agent is often faced with the possibility that other agents may instigate events that hinder or help the achievement of its own goals. To act intelligently in such an environment, an automated agent needs an event tracking capability to continually monitor the occurrence of such events and the temporal relationships among them. This capability enables an agent to infer the occurrence of important unobserved events as well as to obtain a better understanding of the interaction among events. This article focuses on event tracking in one complex and dynamic multiagent environment: the air‐combat simulation environment. It analyzes the challenges that an automated pilot agent must face when tracking events in this environment. This analysis reveals three new issues that have not been addressed in previous work in this area: (i) tracking events generated by agents’ flexible and reactive behaviors, (ii) tracking events in the context of continuous agent interactions, and (iii) tracking events in real time. This article proposes one solution to address these issues. One key idea in this solution is that the (architectural) mechanisms that an agent employs in generating its own flexible and reactive behaviors can be used to track other agents’ flexible and reactive behaviors in real time. A second key idea is the use of a world‐centered representation for modeling agent interactions. The solution is demonstrated using an implementation of an automated pilot agent. Milind Tambe, Paul S. Rosenbloom |
Comput. Intell. | 2 |
| 1995 | VERY Large Knowledge Bases - Architecture vs Engineering
James A. Hendler, Jaime G. Carbonell, Douglas B. Lenat, Riichiro Mizoguchi, Paul S. Rosenbloom |
IJCAI | 5 |
| 1995 | RESC: An Approach for Real-time, Dynamic Agent Tracking
Milind Tambe, Paul S. Rosenbloom |
IJCAI | 2 |
| 1994 | Investigating Production System Representations for Non-Combinatorial Match
Milind Tambe, Paul S. Rosenbloom |
Artif. Intell. | 2 |
| 1993 | Granularity in Multi-Method Planning
Soowon Lee, Paul S. Rosenbloom |
AAAI | 2 |
| 1993 | On the Masking Effect
Milind Tambe, Paul S. Rosenbloom |
AAAI | 2 |
| 1993 | Constraining Learning with Search Control
Jihie Kim, Paul S. Rosenbloom |
ICML | 2 |
| 1993 | On Unified Theories of Cognition: A Response to the Reviews
Paul S. Rosenbloom, John E. Laird |
Artif. Intell. | 1 |
| 1992 | An Efficient Algorithm for Production Systems with Linear-Time MatchabstractA specialized match algorithm called Uni-Rete is reported. Uni-Rete is a specialization of the widely used Rete match algorithm to unique attributes. Performance results for Uni-Rete indicate over tenfold speedup with respect to Rete. The implications of Uni-Rete for non-unique-attribute systems are discussed.> Milind Tambe, Dirk Kalp, Paul S. Rosenbloom |
ICTAI | 3 |
| 1991 | Improving Rule-Based Systems Through Case-Based Reasoning
Andrew R. Golding, Paul S. Rosenbloom |
AAAI | 2 |
| 1991 | A Preliminary Analysis of the Soar Architecture as a Basis for General Intelligence
Paul S. Rosenbloom, John E. Laird, Allen Newell, Robert McCarl |
Artif. Intell. | 1 |
| 1990 | Integrating, Execution, Planning, and Learning in Soar for External Environments
John E. Laird, Paul S. Rosenbloom |
AAAI | 2 |
| 1990 | Knowledge Level and Inductive Uses of Chunking (EBL)
Paul S. Rosenbloom, Jans Aasman |
AAAI | 1 |
| 1990 | Incremental Non-Backtracking Focusing: A Polynomially Bounded Generalization Algorithm for Version Spaces
Benjamin D. Smith, Paul S. Rosenbloom |
AAAI | 2 |
| 1990 | A Frameworkfor Investigating Production System Formulations with Polynomially Bounded Match
Milind Tambe, Paul S. Rosenbloom |
AAAI | 2 |
| 1990 | The Problem of Expensive Chunks and its Solution by Restricting Expressiveness
Milind Tambe, Allen Newell, Paul S. Rosenbloom |
Mach. Learn. | 3 |
| 1989 | Eliminating Expensive Chunks by Restricting Expressiveness
Milind Tambe, Paul S. Rosenbloom |
IJCAI | 2 |
| 1989 | Abstraction in Problem Solving and Learning
Amy Unruh, Paul S. Rosenbloom |
IJCAI | 2 |
| 1988 | Comparison of the Rete and Treat Production Matchers for Soar
P. Pandurang Nayak, Anoop Gupta, Paul S. Rosenbloom |
AAAI | 3 |
| 1987 | Knowledge Level Learning in Soar
Paul S. Rosenbloom, John E. Laird, Allen Newell |
AAAI | 1 |
| 1987 | Learning General Search Control from Outside Guidance
Andrew R. Golding, Paul S. Rosenbloom, John E. Laird |
IJCAI | 2 |
| 1987 | SOAR: An Architecture for General Intelligence
John E. Laird, Allen Newell, Paul S. Rosenbloom |
Artif. Intell. | 3 |
| 1986 | Mapping Explanation-Based Generalization onto Soar
Paul S. Rosenbloom, John E. Laird |
AAAI | 1 |
| 1986 | Chunking in Soar: The Anatomy of a General Learning Mechanism
John E. Laird, Paul S. Rosenbloom, Allen Newell |
Mach. Learn. | 2 |
| 1985 | A theory of stimulus-response compatibility applied to human-computer interaction
Bonnie E. John, Paul S. Rosenbloom, Allen Newell |
CHI | 2 |
| 1985 | R1-Soar: An Experiment in Knowledge-Intensive Programming in a Problem-Solving ArchitectureabstractThis paper presents an experiment in knowledge-intensive programming within a general problem-solving production-system architecture called Soar. In Soar, knowledge is encoded within a set of problem spaces, which yields a system capable of reasoning from first principles. Expertise consists of additional rules that guide complex problem-space searches and substitute for expensive problem-space operators. The resulting system uses both knowledge and search when relevant. Expertise knowledge is acquired either by having it programmed, or by a chunking mechanism that automatically learns new rules reflecting the results implicit in the knowledge of the problem spaces. The approach is demonstrated on the computer-system configuration task, the task performed by the expert system R1. Paul S. Rosenbloom, John E. Laird, John P. McDermott, Allen Newell, Edmund Orciuch |
IEEE Trans. Pattern Anal. Mach. Intell. | 1 |
| 1984 | Towards Chunking as a General Learning Mechanism
John E. Laird, Paul S. Rosenbloom, Allen Newell |
AAAI | 2 |
| 1982 | Learning by Chunking: Summary of a Task and a Model
Paul S. Rosenbloom, Allen Newell |
AAAI | 1 |
| 1982 | A World-Championship-Level Othello Program
Paul S. Rosenbloom |
Artif. Intell. | 1 |