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Kenneth Li 0002

dblp:75/6627-12 · also Ke Li 0012 · DBLP profile ↗
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9ranked-venue papers
5as first author
8since 2021 · last 2025
0009-0007-9132-915XORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 7 · 5 first-author · 6 since 2021Graphics, computer vision, multimedia, augmented reality and games · 3 · 1 first-author · 2 since 2021Human-computer interaction and ubiquitous computing · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
7 papers
Language models and text generation · 40% Trustworthy machine learning · 19% Reinforcement learning · 8%
Human-computer interaction and pervasive computing
1 paper
Accessibility and assistive technology · 44% User interface design and tools · 44% Human-AI interaction · 13%

Topics — the 18 heaviest of 24, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Natural language and speech › Language models and text generation › large language model training › language model pretraining
large language model pretraining
0.912025
When Bad Data Leads to Good Models · ICML 2025
Machine learning › Trustworthy machine learning
robustness
0.912025
When Bad Data Leads to Good Models · ICML 2025
Machine learning › Trustworthy machine learning
toxicity reduction
0.912025
When Bad Data Leads to Good Models · ICML 2025
Natural language and speech › Language models and text generation › large language model
large language model adaptation
0.812024
Q-Probe: A Lightweight Approach to Reward Maximization for Language Models · ICML 2024
Machine learning › Reinforcement learning
reward maximization
0.812024
Q-Probe: A Lightweight Approach to Reward Maximization for Language Models · ICML 2024
Natural language and speech › Language models and text generation › model steering › language model steering
activation steering
0.712023
Inference-Time Intervention: Eliciting Truthful Answers from a Language Model · NeurIPS 2023
Natural language and speech › Language models and text generation
inference-time intervention
0.712023
Inference-Time Intervention: Eliciting Truthful Answers from a Language Model · NeurIPS 2023
Machine learning › Trustworthy machine learning
interpretability
0.712023
Inference-Time Intervention: Eliciting Truthful Answers from a Language Model · NeurIPS 2023
Computer vision › Face, body and person analysis
human pose estimation
0.512021
Pose Recognition With Cascade Transformers · CVPR 2021
Machine learning › Deep learning architectures and training
transformer
0.512021
Pose Recognition With Cascade Transformers · CVPR 2021
Machine learning › Graph learning
graph neural network
0.412020
Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text · CVPR 2020
Machine learning › Graph learning › graph neural network › graph neural network architecture
multimodal graph neural network
0.412020
Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text · CVPR 2020
Computer vision › Vision and language › multimodal understanding
scene text understanding
0.412020
Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text · CVPR 2020
Computer vision › Vision and language
visual question answering
0.412020
Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text · CVPR 2020
Natural language and speech › Language models and text generation › large language model safety
detoxification
0.312025
When Bad Data Leads to Good Models · ICML 2025
Natural language and speech › Language models and text generation › large language model training
post-training
0.312025
When Bad Data Leads to Good Models · ICML 2025
Machine learning › Reinforcement learning
reinforcement learning from human feedback
0.212024
Q-Probe: A Lightweight Approach to Reward Maximization for Language Models · ICML 2024
Natural language and speech › Language models and text generation › instruction following
instruction-following language models
0.212023
Inference-Time Intervention: Eliciting Truthful Answers from a Language Model · NeurIPS 2023

Methods — techniques the papers use, named apart from their topics

representation geometry analysis · 0.9intermediate layer activation sharing · 0.9inference-time intervention · 0.9forward pass intervention · 0.9recursive sentence compression · 0.8q-probing · 0.8linear function on embedding space · 0.8lab study · 0.8importance-weighted policy gradient · 0.8sequence modeling · 0.7probing · 0.7activation intervention · 0.7
YearPublicationVenuePosition
2025 When Bad Data Leads to Good Models
abstract
In large language model (LLM) pretraining, data quality is believed to determine model quality. In this paper, we re-examine the notion of "quality" from the perspective of pre- and post-training co-design. Specifically, we explore the possibility that pre-training on more toxic data can lead to better control in post-training, ultimately decreasing a model's output toxicity. First, we use a toy experiment to study how data composition affects the geometry of features in the representation space. Next, through controlled experiments with Olmo-1B models trained on varying ratios of clean and toxic data, we find that the concept of toxicity enjoys a less entangled linear representation as the proportion of toxic data increases. Furthermore, we show that although toxic data increases the generational toxicity of the base model, it also makes the toxicity easier to remove. Evaluations on Toxigen and Real Toxicity Prompts demonstrate that models trained on toxic data achieve a better trade-off between reducing generational toxicity and preserving general capabilities when detoxifying techniques such as inference-time intervention (ITI) are applied. Our findings suggest that, with post-training taken into account, bad data may lead to good models.
Kenneth Li 0002, Fernanda B. Viégas, Martin Wattenberg
ICML1
2025 Communicating Activations Between Language Model Agents
abstract
Communication between multiple language model (LM) agents has been shown to scale up the reasoning ability of LMs. While natural language has been the dominant medium for inter-LM communication, it is not obvious this should be the standard: not only does natural language communication incur high inference costs that scale quickly with the number of both agents and messages, but also the decoding process abstracts away too much rich information that could be otherwise accessed from the internal activations. In this work, we propose a simple technique whereby LMs communicate via *activations*; concretely, we pause an LM $B$'s computation at an intermediate layer, combine its current activation with another LM $A$'s intermediate activation via some function $f$, then pass $f$'s output into the next layer of $B$ and continue the forward pass till decoding is complete. This approach scales up LMs on new tasks with *zero* additional parameters and data, and saves a *substantial amount of compute* over natural language communication. We test our method with various functional forms $f$ on two experimental setups—multi-player coordination games and reasoning benchmarks—and find that it achieves up to $27$% improvement over natural language communication across datasets with $<$$1/4$ the compute, illustrating the superiority and robustness of activations as an alternative "language" for communication between LMs.
Vignav Ramesh, Kenneth Li 0002
ICML2
2024 An AI-Resilient Text Rendering Technique for Reading and Skimming Documents
abstract
Readers find text difficult to consume for many reasons. Summarization can address some of these difficulties, but introduce others, such as omitting, misrepresenting, or hallucinating information, which can be hard for a reader to notice. One approach to addressing this problem is to instead modify how the original text is rendered to make important information more salient. We introduce Grammar-Preserving Text Saliency Modulation (GP-TSM), a text rendering method with a novel means of identifying what to de-emphasize. Specifically, GP-TSM uses a recursive sentence compression method to identify successive levels of detail beyond the core meaning of a passage, which are de-emphasized by rendering words in successively lighter but still legible gray text. In a lab study (n=18), participants preferred GP-TSM over pre-existing word-level text rendering methods and were able to answer GRE reading comprehension questions more efficiently.
Ziwei Gu, Ian Arawjo, Kenneth Li 0002, Jonathan K. Kummerfeld, Elena L. Glassman
CHI3
2024 Q-Probe: A Lightweight Approach to Reward Maximization for Language Models
abstract
We present an approach called Q-probing to adapt a pre-trained language model to maximize a task-specific reward function. At a high level, Q-probing sits between heavier approaches such as finetuning and lighter approaches such as few shot prompting, but can also be combined with either. The idea is to learn a simple linear function on a model's embedding space that can be used to reweight candidate completions. We theoretically show that this sampling procedure is equivalent to a KL-constrained maximization of the Q-probe as the number of samples increases. To train the Q-probes we consider either reward modeling or a class of novel direct policy learning objectives based on importance-weighted policy gradients. With this technique, we see gains in domains with ground-truth rewards (code generation) as well as implicit rewards defined by preference data, even outperforming finetuning in data-limited regimes. Moreover, a Q-probe can be trained on top of an API since it only assumes access to sampling and embeddings. Code: [https://github.com/likenneth/q_probe](https://github.com/likenneth/q_probe).
Kenneth Li 0002, Samy Jelassi, Hugh Zhang, Sham M. Kakade, Martin Wattenberg, David Brandfonbrener
ICML1
2023 Emergent World Representations: Exploring a Sequence Model Trained on a Synthetic Task
Kenneth Li 0002, Aspen K. Hopkins, David Bau, Fernanda B. Viégas, Hanspeter Pfister, Martin Wattenberg
ICLR1
2023 Inference-Time Intervention: Eliciting Truthful Answers from a Language Model
abstract
We introduce Inference-Time Intervention (ITI), a technique designed to enhance the "truthfulness" of large language models (LLMs). ITI operates by shifting model activations during inference, following a learned set of directions across a limited number of attention heads. This intervention significantly improves the performance of LLaMA models on the TruthfulQA benchmark. On an instruction-finetuned LLaMA called Alpaca, ITI improves its truthfulness from $32.5\%$ to $65.1\%$. We identify a tradeoff between truthfulness and helpfulness and demonstrate how to balance it by tuning the intervention strength. ITI is minimally invasive and computationally inexpensive. Moreover, the technique is data efficient: while approaches like RLHF require extensive annotations, ITI locates truthful directions using only few hundred examples. Our findings suggest that LLMs may have an internal representation of the likelihood of something being true, even as they produce falsehoods on the surface.
Kenneth Li 0002, Oam Patel, Fernanda B. Viégas, Hanspeter Pfister, Martin Wattenberg
NeurIPS1
2021 Pose Recognition With Cascade Transformers
abstract
In this paper, we present a regression-based pose recognition method using cascade Transformers. One way to categorize the existing approaches in this domain is to separate them into 1). heatmap-based and 2). regression-based. In general, heatmap-based methods achieve higher accuracy but are subject to various heuristic designs (not end-to-end mostly), whereas regression-based approaches attain relatively lower accuracy but they have less intermediate non-differentiable steps. Here we utilize the encoder-decoder structure in Transformers to perform regression-based person and keypoint detection that is general-purpose and requires less heuristic design compared with the existing approaches. We demonstrate the keypoint hypothesis (query) refinement process across different self-attention layers to reveal the recursive self-attention mechanism in Transformers. In the experiments, we report competitive results for pose recognition when compared with the competing regression-based methods.
Kenneth Li 0002, Xiang Zhang 0015, Yifan Xu 0009, Weijian Xu, Zhuowen Tu
CVPR1
2021 Unsupervised Discriminative Learning of Sounds for Audio Event Classification
abstract
Recent progress in network-based audio event classification has shown the benefit of pre-training models on visual data such as ImageNet. While this process allows knowledge transfer across different domains, training a model on large-scale visual datasets is time consuming. On several audio event classification benchmarks, we show a fast and effective alternative that pre-trains the model unsupervised, only on audio data and yet delivers on-par performance with ImageNet pre-training. Furthermore, we show that our discriminative audio learning can be used to transfer knowledge across audio datasets and optionally include ImageNet pre-training.
Sascha Hornauer, Kenneth Li 0002, Stella X. Yu, Shabnam Ghaffarzadegan, Liu Ren 0001
ICASSP2
2020 Multi-Modal Graph Neural Network for Joint Reasoning on Vision and Scene Text
abstract
Answering questions that require reading texts in an image is challenging for current models. One key difficulty of this task is that rare, polysemous, and ambiguous words frequently appear in images, e.g., names of places, products, and sports teams. To overcome this difficulty, only resorting to pre-trained word embedding models is far from enough. A desired model should utilize the rich information in multiple modalities of the image to help understand the meaning of scene texts, e.g., the prominent text on a bottle is most likely to be the brand. Following this idea, we propose a novel VQA approach, Multi-Modal Graph Neural Network (MM-GNN). It first represents an image as a graph consisting of three sub-graphs, depicting visual, semantic, and numeric modalities respectively. Then, we introduce three aggregators which guide the message passing from one graph to another to utilize the contexts in various modalities, so as to refine the features of nodes. The updated nodes have better features for the downstream question answering module. Experimental evaluations show that our MM-GNN represents the scene texts better and obviously facilitates the performances on two VQA tasks that require reading scene texts.
Difei Gao, Kenneth Li 0002, Ruiping Wang 0001, Shiguang Shan, Xilin Chen 0001
CVPR2