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Emre Sarigöl

dblp:75/7258 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Databases, data management, data science and information retrieval · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Collaborative and social computing · 100%
Computer networks
2 papers
Wireless networking · 82% Routing and switching · 18%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Distributed systems · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Wireless networking
mobile ad hoc networks
0.122010
Enabling social networking in ad hoc networks of mobile phones · Proc. VLDB Endow. 2009
A tuple space for social networking on mobile phones · ICDE 2010
Collaborative and social computing › social media › social network sites
mobile social networking
0.112010
A tuple space for social networking on mobile phones · ICDE 2010
Distributed systems › middleware
tuple space
0.112010
A tuple space for social networking on mobile phones · ICDE 2010
Collaborative and social computing › social media
social network sites
0.112009
Enabling social networking in ad hoc networks of mobile phones · Proc. VLDB Endow. 2009
Routing and switching › ad hoc network routing
ad hoc routing protocol
0.012009
Enabling social networking in ad hoc networks of mobile phones · Proc. VLDB Endow. 2009

Methods — techniques the papers use, named apart from their topics

data piggybacking · 0.2
YearPublicationVenuePosition
2010 A tuple space for social networking on mobile phones
abstract
Social networking is increasingly becoming a popular means of communication for online users. The trend is also true for offline scenarios where people use their mobile phones to network with nearby buddies. In this paper, we propose a distributed tuple space for social networking on ad hoc networks. We describe the tuple space model and its operations, and give evidence of its advantages for ad hoc social networking through several applications.
Emre Sarigöl, Oriana Riva, Gustavo Alonso
ICDE1
2009 Enabling social networking in ad hoc networks of mobile phones
abstract
This demonstration presents AdSocial, a software platform supporting social network applications in ad hoc networks. AdSocial targets small-scale scenarios such as friends playing a game on the train or co-workers sharing calendar information. Moreover, AdSocial is specifically designed to run on resource-constrained mobile devices, such as mobile phones. By using a simple and efficient data piggybacking mechanism, AdSocial applications share data by using any of the many existing routing protocols for ad hoc networks and without requiring any modification to the protocols themselves. The goal of this demonstration is to show the functionality that AdSocial can support with a very low overhead in an ad hoc network of 10--15 Nokia N810 handhelds. Conference participants will be able to establish voice-video calls, chat, or play games while moving around thus configuring a mobile and multi-hop ad hoc network.
Emre Sarigöl, Oriana Riva, Patrick Stuedi, Gustavo Alonso
Proc. VLDB Endow.1