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Jonathan Browder

dblp:75/8091 · DBLP profile ↗
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3ranked-venue papers
1as first author
2since 2021 · last 2025
0000-0003-1724-6915ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Human-computer interaction and ubiquitous computing · 2 · 2 since 2021Theory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Human-computer interaction and pervasive computing
2 papers
Haptics and multimodal interaction · 47% Human-AI interaction · 25% Immersive interaction · 22%

Topics — the 3 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Haptics and multimodal interaction
multimodal feedback
0.912025
Persistent Assistant: Seamless Everyday AI Interactions via Intent Grounding and Multimodal Feedback · CHI 2025
Haptics and multimodal interaction › multimodal feedback
audio-haptic feedback
0.812024
SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR · UIST 2024
Interaction techniques and input › spatial interaction › 3d interaction
3d object selection
0.212024
SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR · UIST 2024

Methods — techniques the papers use, named apart from their topics

data-driven mapping · 0.8cross-modal correspondence · 0.8
YearPublicationVenuePosition
2025 Persistent Assistant: Seamless Everyday AI Interactions via Intent Grounding and Multimodal Feedback
Hyunsung Cho, Jacqui Fashimpaur, Naveen Sendhilnathan, Jonathan Browder, David Lindlbauer, Tanya R. Jonker, Kashyap Todi
CHI4
2024 SonoHaptics: An Audio-Haptic Cursor for Gaze-Based Object Selection in XR
abstract
We introduce SonoHaptics, an audio-haptic cursor for gaze-based 3D object selection. SonoHaptics addresses challenges around providing accurate visual feedback during gaze-based selection in Extended Reality (XR), e. g., lack of world-locked displays in no- or limited-display smart glasses and visual inconsistencies. To enable users to distinguish objects without visual feedback, SonoHaptics employs the concept of cross-modal correspondence in human perception to map visual features of objects (color, size, position, material) to audio-haptic properties (pitch, amplitude, direction, timbre). We contribute data-driven models for determining cross-modal mappings of visual features to audio and haptic features, and a computational approach to automatically generate audio-haptic feedback for objects in the user’s environment. SonoHaptics provides global feedback that is unique to each object in the scene, and local feedback to amplify differences between nearby objects. Our comparative evaluation shows that SonoHaptics enables accurate object identification and selection in a cluttered scene without visual feedback.
Hyunsung Cho, Naveen Sendhilnathan, Michael Nebeling, Tianyi Wang 0004, Purnima Padmanabhan, Jonathan Browder, David Lindlbauer, Tanya R. Jonker, Kashyap Todi
UIST6
2011 Face Numbers of Certain Cohen-Macaulay Flag Complexes
abstract
We show that if a d-dimensional Cohen–Macaulay complex is, in a certain sense, sufficiently “close” to being balanced, then there is a d-dimensional balanced Cohen–Macaulay complex having the same f-vector. This in turn provides some partial evidence for a conjecture of Kalai on the f-vectors of Cohen–Macaulay flag complexes.
Jonathan Browder
SIAM J. Discret. Math.1