Takao Nishitani

dblp:76/3984 · DBLP profile ↗
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35ranked-venue papers
7as first author
0since 2021 · last 2012
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 24 · 5 first-authorSystems, architecture and hardware · 5 · 1 first-authorComputer networks · 5 · 1 first-authorArtificial intelligence and machine learning · 1Applied, interdisciplinary, general and emerging computing · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Processor architecture and microarchitecture · 86% Integrated circuit design · 8% Hardware accelerators and domain-specific architectures · 6%
Computer graphics and multimedia
4 papers
Audio and music processing · 62% Image and video coding · 25% Image and video processing · 7%

Topics — the 19 heaviest of 20, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Processor architecture and microarchitecture
instruction set architecture
0.011998
Multimedia processors · Proc. IEEE 1998
Processor architecture and microarchitecture › special-purpose processor › application-specific processor design
media processor
0.011998
Multimedia processors · Proc. IEEE 1998
Processor architecture and microarchitecture › instruction set architecture › instruction set extension
multimedia instruction set
0.011998
Multimedia processors · Proc. IEEE 1998
Audio and music processing
audio coding
0.021992
A 128 kb/s Hi-Fi Audio CODEC Based on Adaptive Transform Coding with Adaptive Block Size MDCT · IEEE J. Sel. Areas Commun. 1992
64 kbit/s audio signal transmission approaches using 32 kbit/s ADPCM channel banks · IEEE J. Sel. Areas Commun. 1988
Audio and music processing › speech coding
adaptive differential pulse code modulation
0.021988
64 kbit/s audio signal transmission approaches using 32 kbit/s ADPCM channel banks · IEEE J. Sel. Areas Commun. 1988
Tandem Transcoding Without Distortion Accumulation · IEEE Trans. Commun. 1986
Image and video coding › transform coding
adaptive transform coding
0.011992
A 128 kb/s Hi-Fi Audio CODEC Based on Adaptive Transform Coding with Adaptive Block Size MDCT · IEEE J. Sel. Areas Commun. 1992
Image and video coding › rate control
bit allocation
0.011992
A 128 kb/s Hi-Fi Audio CODEC Based on Adaptive Transform Coding with Adaptive Block Size MDCT · IEEE J. Sel. Areas Commun. 1992
Audio and music processing › audio coding
modified discrete cosine transform
0.011992
A 128 kb/s Hi-Fi Audio CODEC Based on Adaptive Transform Coding with Adaptive Block Size MDCT · IEEE J. Sel. Areas Commun. 1992
Processor architecture and microarchitecture › special-purpose processor
digital signal processor
0.011998
Multimedia processors · Proc. IEEE 1998
Integrated circuit design
system-on-chip
0.011998
Multimedia processors · Proc. IEEE 1998
Image and video processing › real-time image processing
real-time video processing
0.011988
A single-board video signal processor module employing newly developed LSI devices · IEEE J. Sel. Areas Commun. 1988
Audio and music processing › audio coding
wideband audio coding
0.011988
64 kbit/s audio signal transmission approaches using 32 kbit/s ADPCM channel banks · IEEE J. Sel. Areas Commun. 1988
Hardware accelerators and domain-specific architectures › video processing accelerator
video signal processor
0.011988
A single-board video signal processor module employing newly developed LSI devices · IEEE J. Sel. Areas Commun. 1988
Audio and music processing
speech coding
0.011986
Tandem Transcoding Without Distortion Accumulation · IEEE Trans. Commun. 1986
Multimedia systems and quality of experience › content adaptation
transcoding
0.011986
Tandem Transcoding Without Distortion Accumulation · IEEE Trans. Commun. 1986
Physical-layer communications › digital transmission systems
digital carrier systems
0.011981
Design and Performance of a DSI Terminal for Domestic Applications · IEEE Trans. Commun. 1981
Processor architecture and microarchitecture › microprogramming
microprogrammable processor
0.011988
A single-board video signal processor module employing newly developed LSI devices · IEEE J. Sel. Areas Commun. 1988
Audio and music processing › speech coding
PCM
0.011986
Tandem Transcoding Without Distortion Accumulation · IEEE Trans. Commun. 1986
Physical-layer communications › digital transmission systems › wireline communication
voiceband data transmission
0.011981
Design and Performance of a DSI Terminal for Domestic Applications · IEEE Trans. Commun. 1981

Methods — techniques the papers use, named apart from their topics

architectural comparison · 0.0MPEG decoding · 0.0overlap-save · 0.0overlap-add · 0.0fast fourier transform · 0.0adaptive block size selection · 0.0adaptive digital pulse-code modulation · 0.0quantization analysis · 0.0performance measurement · 0.0
YearPublicationVenuePosition
2012 GMM foreground segmentation processor based on address free pixel streams
abstract
A compact implementation of a foreground segmentation processor in a multi-resolution transform domain has been proposed for HDTV signals. The proposed architecture is designed to simplify system controls by the hardware streaming and to reduce required memory capacities. It enables flowing pixels through all functional units in order, including multi-resolution spatial transform and temporal segmentation. The resultant architecture does not use memories except I/O buffers. Therefore, memory modules as well as complex address manipulation over the multiple global transforms and spatial/temporal interface is not required. The FPGA prototype chip dissipates 150 mW of power. This approach can be used for tablets and smart-phone by an ASIC implementation which will reduce the operation power to about 1/6.
Ryo Yagi, Tomohito Kajimoto, Takao Nishitani
ICASSP3
2012 No-reference quality estimation for compressed videos based on inter-frame activity difference
abstract
This paper presents a no-reference (NR) based video-quality estimation method for compressed videos. The proposed method does not need bitstream information. Only pixel information is used for the quality estimation. An activity value which indicates a variance of luminance values is calculated for every given-size pixel block. The activity difference between an intra-coded frame and its adjacent frame is employed. In addition, blockiness and blur levels are also estimated at every frame and are taken into account. Experimental results show that the proposed method achieves accurate video-quality estimation. The correlation coefficient between subjective quality and estimated quality is 0.925. The proposed method is suitable for automatic quality check when the original videos cannot be used.
Toru Yamada, Takao Nishitani
ICASSP2
2011 Low complexity shadow removal on foreground segmentation
abstract
A simplified shadow removal approach by using interim results of transformed domain GMM foreground segmentation has been developed. The approach is based on the fact that the spatial frequency distribution does not change from the backgrounds in the shadow areas. Due to employing gray level picture processing and to utilizing only low frequency components in the transform domain, the resultant shadow removal approach drastically reduces the amount of processing, compared to conventional shadow removal approaches based on pixel based color component processing.
Kazuki Nakagami, Toshiaki Shiota, Takao Nishitani
ICASSP3
2010 Transformed domain GMM foreground segmentation for mobile video camera
abstract
Simplified foreground Segmentation for a mobile video camera, such as a camera on a cell phone, is proposed. Unlike the static surveillance camera, a mobile camera is often used under various camera angles, including pan/tilt motions. The proposed algorithm, using a transformed domain Gaussian Mixture model, can realize segmentation under such variety of camera angles without any pre-stored background model. The camera parameters on a pan/tilt operation in a small angle change are considered to be translation and the translation amount is found out by POC (Phase only correlation) operations among a selected small number of blocks located at the transform block positions. The selection is based on criteria of excluding dynamic background blocks. The area which appears for the first time by a pan/tilt operation is processed by a boost background construction. Experimental results show the effectiveness of the approach.
Yuki Hishinuma, Tomoyuki Suzuki 0002, Kazuki Nakagami, Takao Nishitani
ICIP4
2009 Efficient multi-scale retinex algorithm using multi-rate image processing
abstract
This paper describes an efficient image enhancement method based on the multi-scale retinex (MSR) theory for applying to a motion picture pre-processing. The proposed method uses a multi-rate x-y separable Gaussian filter with a polyphase structure and conducts illumination domain MSR composition. Therefore, The processing amount is drastically reduced to 4-order less than that of original MSR. As enhancing dark and bright areas in an image is the main pre-processing purpose, the method modifies an enhancement function so as to improve color rendition of bright areas on an image. Although our approach aims at simple implementation, the proposed method shows similar performance to the original one and better performance than those of histogram equalization approaches.
Takeshi Okuno, Takao Nishitani
ICIP2
2008 A precise and stable foreground segmentation using fine-to-coarse approach in transform domain
abstract
This paper describes a precise and stable foreground segmentation using computationally efficient fine-to-coarse strategy based on a Gaussian mixture model (GMM). In our algorithm, a set of GMMs is employed on multiple block sizes by using Walsh transform (WT). Four neighboring WTs can be easily merged into a WT of four times wider block without using the inverse transform. The precise and stable processing comes from the multiresolutional GMM, and the WT spectral nature drastically reduces the computational steps. Experimental results show that our approach gives stable performance in many conditions, such as scenery in heavy snow and global lighting changes.
Hiroaki Tezuka, Takao Nishitani
ICIP2
2001 Multimedia Signal Processor For Mobile Applications
abstract
This paper describes an efficient architecture enhancement for video codec on a new-generation, general-purpose digital signal processor (DSP) core called SPXK5 developed for handheld devices. With high performance features of SPXK5's base architecture, an MPEG-4 video codec can be implemented efficiently. In addition, only a few SIMD type instructions effectively accelerate MPEG-4 video codec implementation by 20% with only 2.5% hardware increase. By reducing cycle count, the DSP's power consumption can be reduced. Both video and speech codec for 3G mobile service at 384kbps can be realized with a power consumption of less than 50mW.
Masao Ikekawa, M. Hori, Kouhei Nadehara, Takahiro Kumura, Makoto Yoshida, Ichiro Kuroda, Takao Nishitani
ICME7
2000 Hardware/software codesign of finite field datapath for low-energy Reed-Solomon codecs
abstract
Reed-Solomon (RS) coders are used for error-control coding in many applications such as digital audio, digital TV, software radio, CD players, and wireless and satellite communications. Traditionally, RS coders have been implemented using dedicated hardware. This paper considers software-based implementation of RS codecs. A hardware-software codesign approach is used to design the finite field datapath in a domain-specific digital signal processor (DSP) with low-energy RS codecs application in mind. These datapaths are designed to accommodate programmability with respect to the primitive polynomial as well as the field degree m. A novel heterogeneous digit-serial approach is proposed, where the heterogeneity corresponds to the use of different digit sizes in the multiply-accumulate (MAC) and degree reduction (DEGRED) subarrays. The salient feature of this digit-serial approach is that only the digit cells are implemented in hardware and the finite field multiplications are performed digit-serially in software by dynamically scheduling the internal digit-level operations. Efficient scheduling strategies for digit-serial finite field multiplications are presented and applied to the design of low-energy high-performance RS codecs in software. Significant energy and energy-latency reductions can be achieved using the digit-serial datapaths, as compared with the traditional approach where a combined MAC-DEGRED (parallel multiplier) unit is used. It is concluded that for two-error-correcting RS(n, k) codes over finite field GF(2/sup 8/), datapath containing a parallel MAC unit (of digit size eight) and a DEGRED unit with digit size two (or four) leads to RS codecs with the least energy consumption and energy-latency products; with these datapath architectures and appropriate digit-serial scheduling strategies, more than 60% energy reduction and more than one-third energy-latency reduction can be achieved compared with the parallel multiplication datapath-based approach.
Leilei Song, Keshab K. Parhi, Ichiro Kuroda, Takao Nishitani
IEEE Trans. Very Large Scale Integr. Syst.4
1998 Low-energy heterogeneous digit-serial Reed-Solomon codecs
abstract
Reed-Solomon (RS) codecs are used for error control coding in many applications such as digital audio, digital TV, software radio, CD players, and wireless and satellite communications. This paper considers software-based implementation of RS codecs where special instructions are assumed to be used to program finite field multiplication datapaths inside a domain-specific programmable digital-signal processor (DS-PDSP). A heterogeneous digit-serial approach is presented, where the heterogeneity corresponds to the use of different digit-sizes in the multiply-accumulate (MAC for polynomial multiplication) and degree reduction (DEGRED for polynomial module operation) subarrays. The salient feature of this digit-serial approach is that only the digit-cells are implemented in hardware, the finite field multiplications are performed digit-serially in software by dynamically scheduling the internal digit-level operations in RS encoders and decoders. It is concluded that, for 2-error-correcting RS(n,k) codec implementations over finite field GF(2/sup 8/), a parallel MAC unit (of digit-size 8) and a DEGRED unit with digit-size 2 is the best datapath, with respect to least energy consumption and energy-delay products. With this datapath architecture and appropriate digit-serial scheduling strategies, more than 60% energy reduction and more than 1/3 energy delay reduction can be achieved compared with the parallel multiplication datapath based approach.
Leilei Song, Keshab K. Parhi, Ichiro Kuroda, Takao Nishitani
ICASSP4
1998 Multimedia processors
abstract
This paper describes large-scale-integration programmable processors designed for multimedia processing such as real-time compression and decompression of audio and video as well as the generation of computer graphics. As the target of these processors is to handle audio and video in real time, the processing capability must be increased tenfold compared to that of conventional microprocessors, which were designed to handle mainly texts, figures, tables, and photographs. To clarify the advantages of a high-speed multimedia processing capability, we define these chips as multimedia processors. General-purpose microprocessors for workstations and personal computers (PCs) use special built-in hardware for multimedia processing, so the multimedia processors described include these modified general-purpose microprocessors. After reviewing the history of programmable processors, we classify multimedia processors into five categories depending on their basic architecture. The categories are reduced instruction set computer (RISC) microprocessors for workstations, complex instruction set computer microprocessors for PCs, embedded RISCs, low-power digital signal processors (DSPs), which are mainly used for mobile communications devices, and media processors that support PCs for multimedia applications. These five classes are then grouped into two: microprocessors with a multimedia instruction set and highly parallel DSPs. An architectural comparison between these two groups on the basis of Moving Picture Experts Group decoding applications is made, and the advantages and disadvantages of each class are clarified. Future processors, including "system on a chip," and their applications are also discussed.
Ichiro Kuroda, Takao Nishitani
Proc. IEEE2
1993 Folded VLSI Architectures for Discrete Wavelet Transforms
Keshab K. Parhi, Takao Nishitani
ISCAS2
1993 VLSI architectures for discrete wavelet transforms
abstract
A folded architecture and a digit-serial architecture are proposed for implementation of one- and two-dimensional discrete wavelet transforms. In the one-dimensional folded architecture, the computations of all wavelet levels are folded to the same low-pass and high-pass filters. The number of registers in the folded architecture is minimized by the use of a generalized life time analysis. The converter units are synthesized with a minimum number of registers using forward-backward allocation. The advantage of the folded architecture is low latency and its drawbacks are increased hardware area, less than 100% hardware utilization, and the complex routing and interconnection required by the converters used. These drawbacks are eliminated in the alternate digit-serial architecture at the expense of an increase in the system latency and some constraints on the wordlength. In latency-critical applications, the use of the folded architecture is suggested. If latency is not so critical, the digit-serial architecture should be used. The use of a combined folded and digit-serial architecture is proposed for implementation of two-dimensional discrete wavelet transforms.>
Keshab K. Parhi, Takao Nishitani
IEEE Trans. Very Large Scale Integr. Syst.2
1992 A reconfigurable processor array with routing LSIs and general purpose DSPs
abstract
A building block for a scalable signal processor array is developed with a general-purpose DSP and a message routing LSI. Each DSP can be connected by multiple routing LSIs forming a point-to-point message-passing network with data packet communication. Low network latency is obtained by cut-through routing technique with sufficient communication bandwidth. The employment of an on-chip routing table allows regular as well as irregular topologies with complex routing techniques such as broad/multi-casting and dynamic routing. The combination of DSPs ( mu PD77240), a flexible message-passing network and an optional application-specific I/O interface makes the processor array suitable for a wide range of high speed signal processing applications such as adaptive array processing and 3-D vision processing.>
Jacob Levison, Ichiro Kuroda, Takao Nishitani
ASAP3
1992 Asynchronous multirate system design for programmable DSPs
abstract
A software design system for asynchronous multirate/multitask processing is developed for a programmable digital signal processor, the NEC77240. A new scheduling method which combines static and dynamic scheduling is proposed. This avoids runtime overheads due to interrupts in asynchronous multirate system design for digital signal processors (DSPs). The processing delay is avoided by introducing deadline scheduling in the static scheduling. In this system, a block diagram description language is extended to describe a asynchronous multitask processing. By using this scheduling method, asynchronous multirate processing such as arbitrary sampling ratio rate conversion, asynchronous interface and multimedia applications can be efficiently realized by programmable DSPs.>
Ichiro Kuroda, Takao Nishitani
ICASSP2
1992 An encoder/decoder chip set for the MPEG video standard
abstract
A VLSI chip set capable of real-time MPEG (Moving Picture Experts Group) video encoding/decoding has been developed. It is composed of an inter-frame prediction chip, a transform and quantization chip, and a variable length coding chip. To make the chip set more cost effective, the MPEG algorithms are first partitioned into three blocks on the basis of their characteristics. Individual chip architectures are designed with the use of programmable DSP and application specific array approaches. A hierarchical data transmission method is introduced for use among the chips and frame memories. By using three chips, an MPEG video encounter can compress a 30-frames/s image sequence of 352 pels*240 lines. A decoder can be constructed with two chips for the same sequence.>
Ichiro Tamitani, Mutsumi Ohta, Yasushi Ooi, Akio Yoshida, Mamoru Nomura, Hitoshi Koyama, Takao Nishitani
ICASSP7
1992 A 128 kb/s Hi-Fi Audio CODEC Based on Adaptive Transform Coding with Adaptive Block Size MDCT
abstract
A Hi-Fi audio codec with an improved adaptive transform coding (ATC) algorithm is presented using digital signal processors (DSPs). An audio signal with a 20 kHz bandwidth sampled at 48 kHz is coded at a rate of 128 kb/s. The algorithm utilizes adaptive block size selection, which is effective for preecho suppression. A modified discrete cosine transform (MDCT) with a simple window set is employed to reduce block boundary noise without decreasing the performance of transform coding. In addition, a fast MDCT calculation algorithm, based on a fast Fourier transform, is adopted. Weighted bit allocation is employed to quantize the transformed coefficients. The codec was realized by a multiprocessor system composed of newly developed DSP boards. Subjective tests with the codec show that the coding quality is comparable to that of compact disc signals.>
Masahiro Iwadare, Akihiko Sugiyama, Fumie Hazu, Akihiro Hirano, Takao Nishitani
IEEE J. Sel. Areas Commun.5
1992 Chrominance/luminance signal separation and syntheses chips developed with a DSP silicon compiler
abstract
VLSI chips for luminance/chrominance (Y/C) signal separation and synthesis have been developed. Application-specific FIR filter structures and canonical signed-digit representation (CSR) multipliers used in the filters make it possible to develop compact high-speed VLSI chips. A silicon compiler, which employs the optimal FIR filter structures and supplies the optimal filter design faculty, has contributed to quick VLSI development. Y/C signal separation using four video FIR filters and Y/C signal synthesis using three video FIR filters are implemented on single chips by 1.2- mu m CMOS technology.>
Takashi Miyazaki, Takao Nishitani, Masaki Ishikawa, Masato Edahiro, Kaoru Mitsuhashi
IEEE Trans. Circuits Syst. Video Technol.2
1991 A single-board video codec using video image signal processors
Mitsuharu Yano, Jun-ichi Ohki, Takashi Mochizuki, Takao Nishitani
J. Vis. Commun. Image Represent.4
1991 A real-time HDTV signal processor: HD-VSP
abstract
A programmable real-time high-definition television (HDTV) signal processor (HD-VSP) has been developed. For conventional TV signals, a previously reported video signal processor (VSP) has introduced flexible software control capability based on subregional processing. In order to expand such flexibility for real-time HDTV signal processing, the HD-VSP employs eight VSP clusters and programmable time-expansion/compression units. An input HDTV signal is converted to eight time-expanded subregional signals to reduce their sampling rate to that of conventional TV signals. The converted signals are then processed by the eight clusters in the same manner as the VSP. Therefore, programs developed for conventional TV signals can be applied to HDTV with little modification. Processed signals obtained from the eight clusters are time-compressed and multiplexed to reconstruct an output HDTV signal. This HD-VSP has 16 component processors per cluster and is capable of 2.5 giga-operations/s. Several coder programs, including a discrete cosine transform coder and an intraframe differential pulse code modulation (PCM) coder, are developed to evaluate HDTV coding efficiency.>
Ichiro Tamitani, Hidenobu Harasaki, Takao Nishitani
IEEE Trans. Circuits Syst. Video Technol.3
1990 A real-time software programmable processor for HDTV and stereo scope signals
abstract
The architecture is an expanded version of a previously reported video signal processor in which a number of parallel processor clusters can be combined in a tandem connection form or in a parallel connection form. The new video signal processor introduces programmable time-expansion and time-compression circuits to A-to-D and D-to-A converters, respectively, for coping with high speed HDTV signals. It also employs input/output switch units before and after parallel processor clusters. The introduction of input/output switch units to the parallel processor clusters makes it possible to input several video signals simultaneously. By these additional units, a HDTV signal is converted to a set of NTSC level video signals in the time-expansion circuit. Every NTSC level video signal is then delivered to parallel processor clusters through an input switch unit. After processing in clusters, NTSC level signals are converted to a HDTV signal through an output switch unit and time-compression circuits. This architecture can be applied to stereo scope processing. >
Takao Nishitani, Ichiro Tamitani, Hidenobu Harasaki, Mitsuharu Yano
ASAP1
1990 Background separation/filtering for videophone applications
abstract
To increase efficiency on interframe coding and/or to preserve speaker privacy for videophone applications, a method for real-time background separation based on stereoscopic range finding is developed. The algorithm includes foreground center extraction, foreground threshold calculation, occlusion-free direct block matching with quadtree block subdivision, and contour segmentation using a motion edge. The algorithm is evaluated using a stereo-video sequence. For an application using the background separation technique, background filtering is introduced. Background filtering can decrease the number of inessential coded blocks, when applied to a motion-compensated hybrid differential pulse-code modulation (DPCM)/transform coder. If the cut-off frequency for filtering characteristics is further lowered, the filtering will conceal details in the background.>
Hidenobu Harasaki, Mitsuharu Yano, Takao Nishitani
ICASSP3
1990 Adaptive transform coding with an adaptive block size (ATC-ABS)
abstract
A coding technique is presented for high-quality audio signals based on adaptive transform coding (ATC). Adaptive block size selection by the proposed algorithm ensures an appropriate block size resulting in improved SNR (signal-to-noise ratio) for a wide variety of source signals. A feedback approach, based on SNR, and a feedforward approach, based on interblock differences in input time-domain samples, to adaptive block size assignment are proposed and evaluated. Computer simulation results show that average segmental SNR by the feedback approach is improved by as much as 4.8 dB over the conventional fixed-block-size ATC. The feedforward approach is realized with much-simplified hardware; nevertheless, its SNR degradation from that by the feedback approach is 1.6 dB, even in the worst case. Both approaches are successful in pre-echo suppression to a satisfactory level. Time-domain aliasing cancellation has the potential to increase the superiority of the new algorithm.>
Akihiko Sugiyama, Fumie Hazu, Masahiro Iwadare, Takao Nishitani
ICASSP4
1990 Adaptive transform coding with an adaptive block size using a modified DCT
Fumie Hazu, Akihiko Sugiyama, Masahiro Iwadare, Takao Nishitani
ICSLP4
1989 A single chip VLSI chrominance/luminance separator based on a silicon compiler
abstract
The authors present a single-chip VLSI chrominance/luminance (Y/C) separator that is economically fabricated for NTSC TV signals at 13.5-MHz CCIR standard sampling rate. In order to realize compactness and low power dissipation, two FIR filter architectures and a multiplier structure are proposed. A silicon compiler, which uses these structures, also contributes to fast and error-free VLSI development. The Y/C separator chip has 10.4-mm*11.7-mm die size and attains about 860-MOPS operating speed.>
Takashi Miyazaki, Takao Nishitani, Shinichi Aikoh, Masaki Ishikawa, Takeshi Yoshimura, Kaoru Mitsuhashi, M. Furuichi
ICASSP2
1988 A single-board video signal processor module employing newly developed LSI devices
abstract
A single-board 14.3-MOPS (million operations per second) video signal processor module (VSPM) has been developed. The module is fully microprogrammable and processes up to a 128 pel*128 pel subimage every 16.7 ms. Using a number of homogeneous VSPMs aligned in parallel, a real-time video signal processing environment is provided on the basis of an overlap-save or overlap-add technique. An experimental system has been constructed in order to demonstrate the signal processor approach's effectiveness for video signals by implementing picture coding algorithms. Due to software control capability, various kinds of picture coding techniques can be evaluated by the system.>
Hidenobu Harasaki, Ichiro Tamitani, Yukio Endo, Takao Nishitani, Masakatsu Yamashina, Tadayoshi Enomoto, Norio Suzuki
IEEE J. Sel. Areas Commun.4
1988 64 kbit/s audio signal transmission approaches using 32 kbit/s ADPCM channel banks
abstract
Two simple 64-kb/s wideband coding approaches using 32-kb/s ADPCM (adaptive digital pulse-code modulated) channel banks are proposed and compared to CCITT 64 kb/s ADPCM, which is being recommended as CCITT G.722. These two, folding ADPCM and QMF ADPCM, are intended to pave the way for smooth transition from conventional 4-kHz band telephone systems to 7-kHz wideband systems in private networks. The first approach, supporting the high-quality audio program transmission, requires only samplers and multiplexers at the input and output ports of the channel banks. In the second approach, samplers and multiplexers are replaced by quadrature mirror filters in order to increase coding quality. Performance test results for audio signal transmission show that these simplified approaches provide an inexpensive way to introduce wideband communication systems.>
Masahiro Iwadare, Takao Nishitani
IEEE J. Sel. Areas Commun.2
1987 Realtime video signal processor module
abstract
Two important functional LSIs for the realtime Video Signal Processor (VSP) have been developed. One is the Pipelined Arithmetic Unit (PAU) and the other is the Address Generation Unit (AGU). The PAU chip employs a flexible pipelined architecture optimized for L1 or L2-norm distance calculation, used in a wide variety of image processing. The AGU chip, including 15-word register file for pointer alteration, offers a user-friendly two dimensional pointer addressing. A realtime Video Signal Processor Module (VSPM), composed of one PAU, four AGUs and memories, has been implemented for multiprocessor VSP configuration. Thanks to software control capability, various kinds of picture coding techniques can be evaluated by the system.
Hidenobu Harasaki, Ichiro Tamitani, Yukio Endo, Takao Nishitani, Masakatsu Yamashina, Tadayoshi Enomoto, Norio Suzuki
ICASSP4
1987 Blockdiagram programming system for 32 bit floating point signal processor
abstract
A simple programming system has been developed for a 32 bit floating point signal processor µPD77230 [1]. The system is based on the blockdiagram language concept [2][3], in which many signal processing systems can be realized by combinations of primitive functional blocks. A wide dynamic range and high precision processing obtained from a 32 bit floating point arithmetic make this approach possible, without complex scaling or limit cycle oscillation problems encountered in a fixed point processing. About 100 primitive programs are implemented on a mask ROM sample chip. They can be used as library programs accessed by a main program stored in an external instruction memory. In addition, library programs can also be carried out by a command sequence stored in an internal memory under a special control program in the chip. This approach enables using µPD77230 processing capability without knowledge concerning its architecture or a set of microinstructions. In this paper, a DTMF receiver and an ADPCM coder, realized by this system, are shown as examples.
Ichiro Kuroda, Takao Nishitani, Teiji Takeuchi, Hitoshi Koyama, Junko Sunaga, Shuji Matsukawa
ICASSP2
1986 Advanced single-chip signal processor
abstract
A CMOS single chip signal processor, which has 32-bit floating point arithmetic units and large capacity on-chip memories, has been developed. The processor, having a floating point parallel multiplier, a floating point accumulator, two 512- word data RAMs, a 1024-word data ROM and a 2048- word program ROM, is implemented within a 15.4 × 8.4 mm chip area, containing 370,000 elements. As the processor is designed to perform highly accurate multiply-accumulate operations for digital filtering and to attain complex addressing capability for FFT computation, this processor can execute FIR computation at the 150 nsec per tap rate, as well as achieve 1024 point complex FFT computation in 12.3 msec.
Takao Nishitani, Ichiro Kuroda, Yuichi Kawakami, Tom Nukiyama
ICASSP1
1986 Video signal processor configuration by multiprocessor approach
abstract
A real-time video signal processor (VSP), suitable for VLSI implementation, is proposed. In order to obtain software controllability for video signal processing in a real-time environment, the VSP employs a multiprocessor configuration, where a plural number of video signal processing modules (VSPMs) are connected to input, output and feedback buses. Each VSPM processes its own assigned sub-images without communicating from/to other VSPMs. As the VSP needs no overhead for VSPM communication, the number of VSPMs involved does not affect the VSP system performance. The homogeneous processor based approach, employed in VSP, will become the most suitable LSI implementation methodology in the near future, due to processor module regularity and system flexibility.
Takao Nishitani, Ichiro Tamitani, Hidenobu Harasaki, Masakatsu Yamashina, Tadayoshi Enomoto
ICASSP1
1986 Tandem Transcoding Without Distortion Accumulation
abstract
A simple and universal PCM/ADPCM transcoding algorithm, which does not accumulate distortion in multiple code conversions between PCM and ADPCM, has been derived by thoroughly investigating the PCM-ADPCM-PCM code conversion process. Conditions to avoid distortion in code conversions are clarified by newly introduced mathematical expressions for ADPCM and PCM quantization processes. These expressions can be utilized to simplify a code conversion process without losing generality. Distortion reduction on a code conversion can be realized by adding some functions to the ADPCM decoder output portion. This distortion reduction technique is shown to assure no distortion accumulation in tandem code conversions. In contrast to other reported techniques for tandem conversions, the proposed method is free from applied ADPCM structures, as well as being the simplest among them. As the mathematical treatment is so general, this technique can be applied to code conversions other than PCM/ADPCM conversions.
Takao Nishitani
IEEE Trans. Commun.1
1985 A CCITT standard 32 kbps ADPCM LSI codec
abstract
An LSI ADPCM codec, which is based on the CCITT standard 32 kbps algorithm, has been developed. The LSI chip has been designed as a software controllable signal processor whose architecture is optimized for the CCITT algorithm. A reconfigurable pipeline multiplier-normalizer-accumulator circuit is effectively utilized for realizing complex ADPCM specifications. The LSI chip, implemented by 2.5 µ CMOS technology, dissipates only 90 milliwatts of power.
Takao Nishitani, Ichiro Kuroda, Masao Satoh, Tadaharu Katoh, Reiichi Fukuda, Yasushi Aoki
ICASSP1
1982 A 32 kb/s toll quality ADPCM codec using a single chip signal processor
abstract
An ADPCM codec, that can provide toll quality speech at a 32 kb/s transmission rate, has been implemented on a single chip signal processor. Maximum effort has been paid to design a robust adaptation scheme for a quantizer and a predictor to withstand transmission bit errors. The codec employs a simplified robust quantizer and also employs a new backward adaptive predictor. The decoder, including the new adaptive predictor, has a structure having fixed poles and adaptive zeros, attaining both high prediction capability and robustness. The performance of a developed codec, which has analog interface capability through a PCM codec chip, satisfies the standard 64 kb/s PCM performance specification in CCITT recommendation G.712.
Takao Nishitani, Shinichi Aikoh, Takashi Araseki, Kazunori Ozawa, Rikio Maruta
ICASSP1
1981 Design and Performance of a DSI Terminal for Domestic Applications
abstract
The development of a microprocessor-controlled 96/48 DSI terminal is described. The terminal is intended for domestic use, and is designed so as to maximize compatibility with existing digital carrier systems, it merges four T1 signals into two T1 compatible bit streams for transmission. The terminal is given sufficient excess capacity to accommodate voiceband data, while retaining toll-grade transmission quality for speech. Implementation approaches and considerations in both calculated and measured system characteristics are described.
Rikio Maruta, Atsushi Tomozawa, Takao Nishitani, Tomonori Okada, Ken'Ichi Nakano, Takashi Araseki, Mutsunari Tajima
IEEE Trans. Commun.3
1980 LSI signal processor development for communications equipment
abstract
A single chip, versatile digital signal processor has been developed, which enables compact and low cost telecommunications equipment realization. The processor architecture has been optimized for real time voiceband signal processing by adopting efficient micro-program control and by integrating a 16 × 16 bit parallel multiplier on a single chip. The processor is fabricated with N-channel MOS technology, and operates at a clock speed up to more than 8 MHz. Any instruction, including multiplication, can be performed within a 250 nanosecond interval. The paper also describes applications to actual voiceband communications equipment to prove the processor effectiveness.
Takao Nishitani, Yuichi Kawakami, Rikio Maruta, Akira Sawai
ICASSP1