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Colin P. Williams

dblp:76/5178 · DBLP profile ↗
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8ranked-venue papers
4as first author
0since 2021 · last 1996
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 8 · 4 first-authorGraphics, computer vision, multimedia, augmented reality and games · 4 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
5 papers
Learning theory · 55% Planning, search and constraint satisfaction · 24% Multi-agent systems · 21%
Theoretical computer science
3 papers
Computational complexity · 65% Algorithms and data structures · 35%
Computer architecture, parallel and distributed computing, and storage systems
1 paper
Parallel and multicore computing · 100%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Learning theory
phase transition
0.021996
Phase Transitions and the Search Problem · Artif. Intell. 1996
The Hardest Constraint Problems: A Double Phase Transition · Artif. Intell. 1994
Knowledge, reasoning and agents › Planning, search and constraint satisfaction › constraint programming
parallel constraint solving
0.011994
Expected Gains from Parallelizing Constraint Solving for Hard Problems · AAAI 1994
Knowledge, reasoning and agents › Multi-agent systems › multi-robot coordination
cooperative search
0.011993
Solving the Really Hard Problems with Cooperative Search · AAAI 1993
Algorithms and data structures
search algorithms
0.011993
Solving the Really Hard Problems with Cooperative Search · AAAI 1993
Parallel and multicore computing
parallel algorithms
0.011994
Expected Gains from Parallelizing Constraint Solving for Hard Problems · AAAI 1994

Methods — techniques the papers use, named apart from their topics

cooperative search · 0.0constraint satisfaction · 0.0
YearPublicationVenuePosition
1996 Phase Transitions and the Search Problem
Tad Hogg, Bernardo A. Huberman, Colin P. Williams
Artif. Intell.3
1994 Expected Gains from Parallelizing Constraint Solving for Hard Problems
Tad Hogg, Colin P. Williams
AAAI2
1994 The Hardest Constraint Problems: A Double Phase Transition
Tad Hogg, Colin P. Williams
Artif. Intell.2
1994 Exploiting the Deep Structure of Constraint Problems
Colin P. Williams, Tad Hogg
Artif. Intell.1
1993 Solving the Really Hard Problems with Cooperative Search
Tad Hogg, Colin P. Williams
AAAI2
1993 Extending Deep Structure
Colin P. Williams, Tad Hogg
AAAI1
1993 The Typicality of Phase Transitions in Search
abstract
Search is fundamental to artificial intelligence (AI) and numerous sophisticated search methods have been developed. We present a general, simple model of search processes and use it to analytically determine some typical behavior when applied to large problems. In particular, this identifies abrupt changes in overall search cost as small improvements are made in the underlying method. We also examine the robustness of this model's predictions in a range of more realistic cases. More generally, we introduce a criterion for determining when average case results reflect typical behavior which allows the method developed here to be used for investigating other large‐scale behaviors of complex AI systems.
Colin P. Williams, Tad Hogg
Comput. Intell.1
1992 Using Deep Structure to Locate Hard Problems
Colin P. Williams, Tad Hogg
AAAI1