Demo Data from EDBT 2026 / reviewers in the wild / expert
Yusuke Yokota
dblp:76/5340
· DBLP profile ↗
6ranked-venue papers
2as first author
0since 2021 · last 2020
—ORCID · conflict
Domains — the database's venue-derived domains; a paper can count in several
Databases, data management, data science and information retrieval · 3 · 2 first-authorArtificial intelligence and machine learning · 1Computer networks · 1Graphics, computer vision, multimedia, augmented reality and games · 1Human-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer networks
1 paper |
Internet of things and sensor networks · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Ubiquitous computing and smart environments · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Ubiquitous computing and smart environments › smart buildings
smart lighting |
0.4 | 1 | 2020 | Exploring effectiveness of a predictive light control mechanism for wireless sensor networks: poster abstract · SenSys 2020 |
Internet of things and sensor networks
wireless sensor network |
0.4 | 1 | 2020 | Exploring effectiveness of a predictive light control mechanism for wireless sensor networks: poster abstract · SenSys 2020 |
Internet of things and sensor networks › motion sensing
motion detection |
0.1 | 1 | 2020 | Exploring effectiveness of a predictive light control mechanism for wireless sensor networks: poster abstract · SenSys 2020 |
Methods — techniques the papers use, named apart from their topics
predictive control · 0.9movement prediction · 0.9
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2020 | Exploring effectiveness of a predictive light control mechanism for wireless sensor networks: poster abstractabstractLight management for buildings or streets is important for safety, security and comfort. However, it is not economical to keep the lights on in places without people. Although there is a lighting system with power-saving feature that lights up automatically when it detects moving objects, it has a problem that it does not light up unless the objects approach the immediate vicinity of the lights. In this work, we aim to realize the system that collects motion detection data of objects using a wireless sensor network, predicts the approach of a person from a position farther than before, and appropriately controls lighting on / off. In this system, data is exchanged between neighboring nodes, and each node autonomously judges lighting control. We discussed a predictive control method and made experiments for an adequacy confirmation. First, we constructed a system to verify the predictive control method and made a data acquisition experiment using PIR motion sensors. Next, we examined methods for a movement prediction and lighting control based on the acquired data, and confirmed that control results provide sufficient utility. Yuki Takayama, Yusuke Yokota |
SenSys | 2 |
| 2008 | Spoken document retrieval by translating recognition candidates into correct transcriptions
Tomoyosi Akiba, Yusuke Yokota |
INTERSPEECH | 2 |
| 2004 | Extraction of Cognitively-Significant Place Names and Regions from Web-Based Physical Proximity Co-occurrences
Taro Tezuka, Yusuke Yokota, Mizuho Iwaihara, Katsumi Tanaka |
WISE | 2 |
| 2000 | Evaluation of the Flexible Information Sharing Capabilities of View MediaabstractSince it is necessary to realize virtual organizations in networks, to develop systems to be used for realizing various kinds of cooperation support among users is very important as a basis of virtual organizations. VIEW Media has been developed for such a purpose, utilizing CSCW (Computer Supported Cooperative Work) and database technologies. By introducing the concept of environment, VIEW Media supports flexible information sharing mechanisms. The major purpose of this paper is to show the advantages of the environment model for flexible sharing. Several well-known models are compared and then a representative model, the room model, is selected for comparison to develop the same application. Since the environment model is more general than the room model, we decided to develop "debate systems" which are rather complicated yet can be realized by both models. Debate systems can be regarded as generalization of conference systems and thus we believe the comparison is appropriate. By real usage of debate systems developed by VIEW Media (the environment model) and TeamWave (the room model), the environment model is shown to be suitable for such applications. Yusuke Yokota, Keiji Sugiyama, Hiroyuki Tarumi, Yahiko Kambayashi |
Int. J. Cooperative Inf. Syst. | 1 |
| 1999 | Multiple Dynamic View Support for Cooperative WorkabstractVIEW Media is a cooperative hypermedia system, which supports cooperative work utilizing hypermedia documents. It provides fundamental functions for cooperative work support systems and enables developers to construct various groupware such as distributed presentation systems, education systems, conference systems, and so forth. This system provides a powerful and flexible mechanism of customization. The mechanism can alter presentation, structure, behavior and authority of hypermedia documents and workspace, which supports dynamic change of roles of users. This paper describes the purpose of VIEW Media, its basic model and implementation, and a user interface which supports conferences among users who have different access rights to shared documents. Yusuke Yokota, Tatsuya Nakamura, Hiroyuki Tarumi, Yahiko Kambayashi |
DASFAA | 1 |
| 1997 | Cooperative View Mechanisms in Distributed Multiuser Hypermedia EnvironmentsabstractDistributed multi-user hypermedia environments provide not only information-sharing mechanisms but also user collaboration/communication facilities. The provision of integrated views of heterogeneous information resources is necessary to create a common understanding among the users, who are possibly distributed in terms of geography and time. However, the requirements of customization must also be considered, since such diverse users would want to personalize their views of shared information. In order to integrate these views while considering the requirements of flexible customization, we propose cooperative view mechanisms of Dexter-based hypermedia systems, introducing environmental objects and their participation relationships. The mechanisms instantiate hypermedia deputies on the screen using participation relationships of the users, hypermedia components and environments. The relationships are also used for the purpose of supporting awareness. Using a novel user collaboration facility, the relationships are visualized so that users can easily recognize other users and/or user groups having the same, slightly different or very different views. Attributes of environment objects are discussed so that the mechanisms can be effectively utilized in computer-supported cooperative work settings such as distance presentations, virtual offices and virtual classrooms. Shin'ichi Konomi, Yusuke Yokota, Kazuhiro Sakata, Yahiko Kambayashi |
CoopIS | 2 |