EDBT 2026 Demo / reviewers in the wild / expert
Jacob P. Somervell
dblp:77/6780
· DBLP profile ↗
5ranked-venue papers
2as first author
0since 2021 · last 2005
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Human-computer interaction and ubiquitous computing · 5 · 2 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
2 papers |
Collaborative and social computing · 44% Ubiquitous computing and smart environments · 35% Usability and user experience research · 22% |
Topics — the 6 heaviest of 6, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Collaborative and social computing › awareness
activity awareness |
0.0 | 1 | 2003 | Classroom BRIDGE: using collaborative public and desktop timelines to support activity awareness · UIST 2003 |
Collaborative and social computing
collaborative learning |
0.0 | 1 | 2003 | Classroom BRIDGE: using collaborative public and desktop timelines to support activity awareness · UIST 2003 |
Ubiquitous computing and smart environments
notification systems |
0.0 | 1 | 2003 | A model for notification systems evaluation - assessing user goals for multitasking activity · ACM Trans. Comput. Hum. Interact. 2003 |
Usability and user experience research › usability evaluation
usability evaluation methods |
0.0 | 1 | 2003 | A model for notification systems evaluation - assessing user goals for multitasking activity · ACM Trans. Comput. Hum. Interact. 2003 |
Ubiquitous computing and smart environments
large-screen display |
0.0 | 1 | 2003 | Classroom BRIDGE: using collaborative public and desktop timelines to support activity awareness · UIST 2003 |
Ubiquitous computing and smart environments
multitasking |
0.0 | 1 | 2003 | A model for notification systems evaluation - assessing user goals for multitasking activity · ACM Trans. Comput. Hum. Interact. 2003 |
Methods — techniques the papers use, named apart from their topics
timeline-based user interface · 0.0object replication · 0.0human information processing theory · 0.0design model · 0.0case study · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2005 | Better discount evaluation: illustrating how critical parameters support heuristic creationabstractThis paper describes a heuristic creation process based on the notion of critical parameters, and a comparison experiment that demonstrates the utility of heuristics created for a specific system class. We focus on two examples of using the newly created heuristics to illustrate the utility of the usability evaluation method, as well as to provide support for the creation process, and we report on successes and frustrations of two classes of users, novice evaluators and domain experts, who identified usability problems with the new heuristics. We argue that establishing critical parameters for other domains will support efforts in creating tailored evaluation tools. Jacob P. Somervell, D. Scott McCrickard |
Interact. Comput. | 1 |
| 2004 | Design, science, and engineering topics?: teaching HCI with a unified methodabstractReacting to challenges that have been observed in human-computer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we investigate a pedagogical approach based on case methods. Our study of various case method techniques in an undergraduate HCI class provides insights into challenges that can be expected in the employment of case methods, student learning outcomes, and considerations for HCI curriculum planning. In general, case methods show great promise with a wide variety of topics, and we present broad recommendations for future work that will improve integration of HCI professional practice, research, and education. D. Scott McCrickard, Christa M. Chewar, Jacob P. Somervell |
SIGCSE | 3 |
| 2003 | Usability Heuristics for Large Screen Information Exhibits
Jacob P. Somervell, Shahtab Wahid |
INTERACT | 1 |
| 2003 | Classroom BRIDGE: using collaborative public and desktop timelines to support activity awarenessabstractClassroom BRIDGE supports activity awareness by facilitating planning and goal revision in collaborative, project-based middle school science. It integrates large-screen and desktop views of project times to support incidental creation of awareness information through routine document transactions, integrated presentation of awareness information as part of workspace views, and public access to subgroup activity. It demonstrates and develops an object replication approach to integrating synchronous and asynchronous distributed work for a platform incorporating both desktop and large-screen devices. This paper describes an implementation of these concepts with preliminary evaluation data, using timeline-based user interfaces. Craig H. Ganoe, Jacob P. Somervell, Dennis C. Neale, Philip L. Isenhour, John M. Carroll 0001, Mary Beth Rosson, D. Scott McCrickard |
UIST | 2 |
| 2003 | A model for notification systems evaluation - assessing user goals for multitasking activityabstractAddressing the need to tailor usability evaluation methods (UEMs) and promote effective reuse of HCI knowledge for computing activities undertaken in divided-attention situations, we present the foundations of a unifying model that can guide evaluation efforts for notification systems. Often implemented as ubiquitous systems or within a small portion of the traditional desktop, notification systems typically deliver information of interest in a parallel, multitasking approach, extraneous or supplemental to a user's attention priority. Such systems represent a difficult challenge to evaluate meaningfully. We introduce a design model of user goals based on blends of three critical parameters---interruption, reaction, and comprehension. Categorization possibilities form a logical, descriptive design space for notification systems, rooted in human information processing theory. This model allows conceptualization of distinct action models for at least eight classes of notification systems, which we describe and analyze with a human information processing model. System classification regions immediately suggest useful empirical and analytical evaluation metrics from related literature. We present a case study that demonstrates how these techniques can assist an evaluator in adapting traditional UEMs for notification and other multitasking systems. We explain why using the design model categorization scheme enabled us to generate evaluation results that are more relevant for the system redesign than the results of the original exploration done by the system's designers. D. Scott McCrickard, Christa M. Chewar, Jacob P. Somervell, Ali Ndiwalana |
ACM Trans. Comput. Hum. Interact. | 3 |