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Yehezkel Yeshurun

dblp:78/2927 · also Hezy Yeshurun · DBLP profile ↗
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32ranked-venue papers
2as first author
0since 2021 · last 2013
0000-0002-3966-8783ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 29 · 2 first-authorGraphics, computer vision, multimedia, augmented reality and games · 17

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
7 papers
Visual content generation and editing · 45% Computational photography and imaging · 31% Image and video processing · 15%
Artificial intelligence
10 papers
3D vision · 86% Image recognition and object detection · 4% Face, body and person analysis · 3%

Topics — the 28 heaviest of 33, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Visual content generation and editing
image generation
0.112009
Emerging images · ACM Trans. Graph. 2009
Computer vision › 3D vision
shape from shading
0.122004
Perspective Shape-from-Shading by Fast Marching · CVPR (1) 2004
A New Perspective [on] Shape-from-Shading · ICCV 2003
Computational photography and imaging › camera geometry
perspective projection
0.112005
Shape-from-Shading Under Perspective Projection · Int. J. Comput. Vis. 2005
Computational photography and imaging › shape and reflectance estimation
shape from shading
0.112005
Shape-from-Shading Under Perspective Projection · Int. J. Comput. Vis. 2005
Computer vision › 3D vision › camera calibration › camera model
perspective projection
0.012003
A New Perspective [on] Shape-from-Shading · ICCV 2003
Computer vision › 3D vision › 3d reconstruction
surface reconstruction
0.012003
A New Perspective [on] Shape-from-Shading · ICCV 2003
Visual content generation and editing
image completion
0.012003
Fragment-based image completion · ACM Trans. Graph. 2003
Image and video processing › image restoration
image inpainting
0.012003
Fragment-based image completion · ACM Trans. Graph. 2003
Visual content generation and editing
style transfer
0.012003
Example-Based Style Synthesis · CVPR (2) 2003
Computer vision › 3D vision › low-level vision › feature detection
keypoint detection
0.012001
Scene-Consistent Detection of Feature Points in Video Sequences · CVPR (1) 2001
Computer vision › 3D vision › geometric estimation
scene alignment
0.012001
Scene-Consistent Detection of Feature Points in Video Sequences · CVPR (1) 2001
Computer vision › 3D vision › motion estimation
camera motion estimation
0.011999
Robust Sequence Proximity Estimation by Radial Distance Hashing · ICCV 1999
Computer vision › 3D vision
camera pose estimation
0.011999
Robust Sequence Proximity Estimation by Radial Distance Hashing · ICCV 1999
Computer vision › 3D vision
multi-view geometry
0.011999
Robust Sequence Proximity Estimation by Radial Distance Hashing · ICCV 1999
Image and video processing
image filtering
0.012003
Example-Based Style Synthesis · CVPR (2) 2003
Computer vision › Segmentation and scene understanding › boundary detection
texture boundary detection
0.011993
Texture discrimination by local generalized symmetry · ICCV 1993
Computer vision › Face, body and person analysis
face recognition
0.011992
Learning to Recognize Faces from Examples · ECCV 1992
Visualization and visual analytics › perception › visual perception
foveated vision
0.021989
Shape Description with a Space-Variant Sensor: Algorithms for Scan-Path, Fusion, and Convergence Over Multiple Scans · IEEE Trans. Pattern Anal. Mach. Intell. 1989
Cepstral Filtering on a Columnar Image Architecture: A Fast Algorithm for Binocular Stereo Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 1989
Machine learning › Representation and self-supervised learning
associative memory
0.011990
An Attractor Neural Network Model of Recall and Recognition · NIPS 1990
Machine learning › Generative modeling › energy-based model
attractor neural network
0.011990
An Attractor Neural Network Model of Recall and Recognition · NIPS 1990
Computer vision › 3D vision › low-level vision
feature detection
0.011990
Detection of interest points using symmetry · ICCV 1990
Computer vision › Image recognition and object detection
interest point detection
0.011990
Detection of interest points using symmetry · ICCV 1990
Computer vision › 3D vision › 3d shape analysis
symmetry-based detection
0.011990
Detection of interest points using symmetry · ICCV 1990
Computer vision › 3D vision › 3d shape representation
shape descriptor
0.011989
Shape Description with a Space-Variant Sensor: Algorithms for Scan-Path, Fusion, and Convergence Over Multiple Scans · IEEE Trans. Pattern Anal. Mach. Intell. 1989
Computer vision › 3D vision › stereo vision
stereoscopic segmentation
0.011989
Cepstral Filtering on a Columnar Image Architecture: A Fast Algorithm for Binocular Stereo Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 1989
Computer vision › 3D vision
stereo vision
0.011989
Cepstral Filtering on a Columnar Image Architecture: A Fast Algorithm for Binocular Stereo Segmentation · IEEE Trans. Pattern Anal. Mach. Intell. 1989
Computer vision › Face, body and person analysis
face detection
0.011990
Detection of interest points using symmetry · ICCV 1990
Computer vision › Face, body and person analysis › face detection
facial feature localization
0.011990
Detection of interest points using symmetry · ICCV 1990

Methods — techniques the papers use, named apart from their topics

perceptual study · 0.1image synthesis · 0.1shape-from-shading · 0.1perspective projection · 0.1fast marching · 0.0perspective projection model · 0.0locally linear model approximation · 0.0level set traversal · 0.0inverse matte · 0.0image irradiance equation · 0.0image fragment partitioning · 0.0zero-crossing detection · 0.0feature tracking · 0.0radial distance hashing · 0.0feature point matching · 0.0context-free attentional operators · 0.0generalized symmetry operator · 0.0example-based learning · 0.0
YearPublicationVenuePosition
2013 Modeling the electrical field created by mass neural activity
Eran Privman, Rafael Malach, Yehezkel Yeshurun
Neural Networks3
2009 Emerging images
abstract
Emergence refers to the unique human ability to aggregate information from seemingly meaningless pieces, and to perceive a whole that is meaningful. This special skill of humans can constitute an effective scheme to tell humans and machines apart. This paper presents a synthesis technique to generate images of 3D objects that are detectable by humans, but difficult for an automatic algorithm to recognize. The technique allows generating an infinite number of images with emerging figures. Our algorithm is designed so that locally the synthesized images divulge little useful information or cues to assist any segmentation or recognition procedure. Therefore, as we demonstrate, computer vision algorithms are incapable of effectively processing such images. However, when a human observer is presented with an emergence image, synthesized using an object she is familiar with, the figure emerges when observed as a whole. We can control the difficulty level of perceiving the emergence effect through a limited set of parameters. A procedure that synthesizes emergence images can be an effective tool for exploring and understanding the factors affecting computer vision techniques.
Niloy J. Mitra, Hung-Kuo Chu, Tong-Yee Lee, Lior Wolf, Yehezkel Yeshurun, Daniel Cohen-Or
ACM Trans. Graph.5
2005 Scene-consistent detection of feature points in video sequences
Ariel Tankus, Yehezkel Yeshurun
Comput. Vis. Image Underst.2
2005 Shape-from-Shading Under Perspective Projection
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun
Int. J. Comput. Vis.3
2004 Perspective Shape-from-Shading by Fast Marching
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun
CVPR (1)3
2003 Example-Based Style Synthesis
abstract
We introduce an example-based synthesis technique that extrapolates novel styles for a given input image. The technique is based on separating the style and content of image fragments. Given an image with a new style and content, it is first adaptively partitioned into fragments. Stitching together novel fragments produces a coherent image in a new style for a given content. The aggregate of synthesized fragments approximates a globally non-linear model with a set of locally linear models. We show the result of our method for various artistic, sketch, and texture filters and painterly styles applied to different image content classes.
Iddo Drori, Daniel Cohen-Or, Yehezkel Yeshurun
CVPR (2)3
2003 A New Perspective [on] Shape-from-Shading
abstract
Shape-from-shading (SFS) is a fundamental problem in computer vision. The vast majority of research in this field have assumed orthography as its projection model. This paper reexamines the basis of SFS, the image irradiance equation, under an assumption of perspective projection. The paper also shows that the perspective image irradiance equation depends merely on the natural logarithm of the depth function (and not on the depth function itself), and as such it is invariant to scale changes of the depth function. We then suggest a simple reconstruction algorithm based on the perspective formula, and compare it to existing orthographic SFS algorithms. This simple algorithm obtained lower error rates than legacy SFS algorithms, and equated with and sometimes surpassed state-of-the-art algorithms. These findings lend support to the assumption that transition to a more realistic set of assumptions improves reconstruction significantly.
Ariel Tankus, Nir A. Sochen, Yehezkel Yeshurun
ICCV3
2003 Fragment-based image completion
abstract
We present a new method for completing missing parts caused by the removal of foreground or background elements from an image. Our goal is to synthesize a complete, visually plausible and coherent image. The visible parts of the image serve as a training set to infer the unknown parts. Our method iteratively approximates the unknown regions and composites adaptive image fragments into the image. Values of an inverse matte are used to compute a confidence map and a level set that direct an incremental traversal within the unknown area from high to low confidence. In each step, guided by a fast smooth approximation, an image fragment is selected from the most similar and frequent examples. As the selected fragments are composited, their likelihood increases along with the mean confidence of the image, until reaching a complete image. We demonstrate our method by completion of photographs and paintings.
Iddo Drori, Daniel Cohen-Or, Yehezkel Yeshurun
ACM Trans. Graph.3
2002 Direct feature extraction in a foveated environment
Efri Nattel, Yehezkel Yeshurun
Pattern Recognit. Lett.2
2001 Scene-Consistent Detection of Feature Points in Video Sequences
abstract
Detection of feature points in images is an important preprocessing stage for many algorithms in computer vision. We address the problem of detection of feature points in video sequences of 3D scenes, which could be mainly used for obtaining scene correspondence. The main feature we use is the zero crossing of the intensity gradient argument. We analytically show that this local feature corresponds to specific constraints on the local 3D geometry of the scene, thus ensuring that the detected points are based on real 3D features. We present a robust algorithm that tracks the detected points along a video sequence, and suggest some criteria for quantitative evaluation of such algorithms. These criteria serve in a comparison of the suggested operator with two other feature trackers. The suggested criteria are generic and could serve other researchers as well for performance evaluation of stable point detectors.
Ariel Tankus, Yehezkel Yeshurun
CVPR (1)2
2001 Convexity-Based Visual Camouflage Breaking
Ariel Tankus, Yehezkel Yeshurun
Comput. Vis. Image Underst.2
2000 Convexity-Based Camouflage Breaking
abstract
This paper presents biological evidence for camouflage breaking using the convexity of the intensity function. Some animals use apatetic coloring especially to prevent their detection by gray-level convexity. This implies that other animals might be able to break camouflage based on gray-level convexity. We demonstrate the effectiveness of convexity-based camouflage breaking using an operator ("D/sub arg/") for detection of 3D convex or concave gray levels. Its high robustness and the biological motivation make D/sub arg/ particularly suitable for camouflage breaking. As will be demonstrated, the operator is able to break very strong camouflage, which might delude even human viewers. Being nonedge-based, the performance of the operator is juxtaposed with that of a representative edge-based operator in the task of camouflage breaking. Better performance is achieved by D/sub arg/ for animal as well as military camouflage breaking.
Ariel Tankus, Yehezkel Yeshurun
ICPR2
1999 Robust Sequence Proximity Estimation by Radial Distance Hashing
abstract
There is a recent growing interest in image analysis of multiple views of a scene, often involving aspects of reconstruction, mosaicing and new view generation. As the availability of multiple camera systems augments, we suggest that such tasks could be carried out where the image source is a set of unsynchronized and uncalibrated cameras moving arbitrarily in a 3D scene. In order to make efficient use of this data, it is necessary to define a measure of inter-sequence proximity. We suggest such a measure, based on pure 2D analysis, namely the ratios between image-space distances among a set of feature points. We show this measure to be sound, and propose a simple iterative method to robustly estimate the relative positions of the set of moving cameras, even in the presence of a substantial amount of noise, and without computing egomotion.
Michael Kertesz, Yehezkel Yeshurun
ICCV2
1998 Preprocessing of Face Images: Detection of Features and Pose Normalization
Daniel Reisfeld, Yehezkel Yeshurun
Comput. Vis. Image Underst.2
1997 Face detection by direct convexity estimation
Ariel Tankus, Yehezkel Yeshurun, Nathan Intrator
Pattern Recognit. Lett.2
1996 An Active Foveated Vision System: Attentional Mechanisms and Scan Path Covergence Measures
Hiroyuki Yamamoto, Yehezkel Yeshurun, Martin D. Levine
Comput. Vis. Image Underst.2
1996 Face recognition using a hybrid supervised/unsupervised neural network
Nathan Intrator, Daniel Reisfeld, Yehezkel Yeshurun
Pattern Recognit. Lett.3
1995 Context-free attentional operators: The generalized symmetry transform
Daniel Reisfeld, Haim J. Wolfson, Yehezkel Yeshurun
Int. J. Comput. Vis.3
1994 Exploring with a foveated robot eye system
abstract
Computer vision systems are becoming more and more anthropomorphic. In addition to taking an active vision approach, researchers are now investigating robot heads with biologically motivated space-variant sensors. We have designed such an exploring eye system for robot gaze control when observing an arbitrary scene. Our approach uses "retinal" images constructed from overlapping receptive fields that are mapped to form log-polar "cortical" images. We have implemented this system on a parallel SIMD machine using an efficient parallelization algorithm. In order to demonstrate our approach, we have formulated various types of attentional operators that are used to select interest points to drive the gaze control mechanism. We show that our system efficiently integrates images from space-variant snapshots in an arbitrary natural environment.
Thierry Baron, Martin D. Levine, Yehezkel Yeshurun
ICPR (3)3
1994 Face recognition using a hybrid supervised/unsupervised neural network
abstract
Face recognition schemes that are applied directly to gray level pixel images are presented. Two methods for reducing the overfitting-a common problem in high dimensional classification schemes-are presented and the superiority of their combination is demonstrated. The classification scheme is preceded by preprocessing devoted to reducing the viewpoint and scale variability in the data.
Nathan Intrator, Daniel Reisfeld, Yehezkel Yeshurun
ICPR (2)3
1994 Normalization of face images using few anchors
abstract
Presents a procedure for facial normalization which is determined by the translocation of few anchors in two sets. The first set determines the affine part of the transformation and is used for overcoming change in viewpoint and scale. The second set is used for normalization of expression. A generalization of radial basis functions theory is used for generating the appropriate mapping. Only a few (1-3) anchors were used to demonstrate elaborate facial expressions without any face model.
Daniel Reisfeld, Nur Arad, Yehezkel Yeshurun
ICPR (1)3
1994 Image Warping by Radial Basis Functions: Application to Facial Expressions
Nur Arad, Nira Dyn, Daniel Reisfeld, Yehezkel Yeshurun
CVGIP Graph. Model. Image Process.4
1994 Cost-performance evaluation of analog neural networks and high order networks
Moshe Sipper, Yehezkel Yeshurun
Neurocomputing2
1994 Acoustic binaural correspondence used for localization of natural acoustic signals
Nur Arad, Eric L. Schwartz, Zvi Wollberg, Yehezkel Yeshurun
Neural Networks4
1993 Texture discrimination by local generalized symmetry
abstract
Texture consists of local variance of gray level or edge intensity values. The authors have recently presented a generalized symmetry operator that captures local spatial relations of image patterns. They show that activity differences in the continuous intensity map produced by the local generalized symmetry operator can be efficiently used to detect texture boundaries. Using almost all available quantitative results of human performance in artificial texture discrimination, the authors show that the algorithm favorably compares with other computational approaches. Stressing the necessity of benchmarks for computer vision algorithms, the authors also discuss an exhaustive set of textures that could be used as experimental stimuli for both humans and machines. The performance of the algorithm is demonstrated on some of these artificial textures as well as on natural images.>
Yoram Bonneh, Daniel Reisfeld, Yehezkel Yeshurun
ICCV3
1992 Learning to Recognize Faces from Examples
Shimon Edelman, Daniel Reisfeld, Yehezkel Yeshurun
ECCV3
1992 Robust detection of facial features by generalized symmetry
abstract
Locating facial features is crucial for various face recognition schemes. The authors suggest a robust facial feature detector based on a generalized symmetry interest operator. No special tuning is required if the face occupies 15-60% of the image. The operator was tested on a large face data base with a success rate of over 95%.>
Daniel Reisfeld, Yehezkel Yeshurun
ICPR (1)2
1990 Detection of interest points using symmetry
abstract
An operator based on the intuitive motion of symmetry, which effectively locates interest points in real time and can be incorporated also in active visual systems, is introduced. The results of its operation agree with some psychophysical evidence concerning symmetry as well as evidence concerning fixation points. The operator can be applied successfully without prior knowledge of the world. Combining the operator with some preconceptions about the image is a powerful tool for feature detection in intricate natural scenes. The localization of faces and facial features in real time is demonstrated on detailed and noisy pictures.>
Daniel Reisfeld, Haim J. Wolfson, Yehezkel Yeshurun
ICCV3
1990 Pattern classification using teurons
abstract
Neural networks consist of simple elements capable of summation and thresholding. The authors define a more general element, the task-oriented neuron or teuron, which can compute higher-order functions. They further define teuron networks and show two such networks that can be used as content addressable memories and as pattern classifiers. The first network is based on the Godel encoding scheme. It uses this scheme in order to memorize sequences of numbers. These sequences are then stored analogically. The second network uses binary encoding, i.e. a binary sequence is translated into its decimal equivalent and then stored analogically. The authors demonstrate the feasibility of implementing such networks. It is concluded that they can be implemented in such a way as to reduce cost, due to a reduction in the number of elements coupled with constancy of link values (synaptic weights).>
Moshe Sipper, Yehezkel Yeshurun
ICPR (1)2
1990 An Attractor Neural Network Model of Recall and Recognition
Eytan Ruppin, Yehezkel Yeshurun
NIPS2
1989 Cepstral Filtering on a Columnar Image Architecture: A Fast Algorithm for Binocular Stereo Segmentation
abstract
Many primate visual cortex architectures have a prominent feature responsible for the mixing of left and right eye visual data: ocular dominance columns represent thin (about 5-10 minutes of arc) strips of alternating left and right eye input to the brain. It is shown that such an architecture, when operated upon with a cepstral filter, provides a strong cue for binocular stereopsis. Specifically, the vector of binocular disparity may be easily identified in the output of the (columnar based) cepstral filter. This algorithm is illustrated with application to a random dot stereogram and to natural images. The authors suggest that this provides a fast algorithm for stereo segmentation, in a machine vision context. In a biological context, it may provide a computational rationale for the existence of columnar systems with regard to both ocular mixing and other visual modalities that have a columnar architecture.>
Yehezkel Yeshurun, Eric L. Schwartz
IEEE Trans. Pattern Anal. Mach. Intell.1
1989 Shape Description with a Space-Variant Sensor: Algorithms for Scan-Path, Fusion, and Convergence Over Multiple Scans
abstract
The authors discuss three algorithms related to the blending of a single scene from multiple frames acquired from a space-variant sensor. Given a series of space-variant contour-based scenes with different fixation points, they show how to fuse these into a single multiscan view, which incorporates the information present in the individual scans. They demonstrate an (attentional) algorithm which recursively examines the current knowledge of the scene in order best to choose the next fixation point in terms of focusing attention on regions of maximum boundary curvature. They discuss a simple metric for evaluating convergence over a scan path. This may be used to compare the performance of various attentional algorithms. They discuss their work in light of both machine and biological vision.>
Yehezkel Yeshurun, Eric L. Schwartz
IEEE Trans. Pattern Anal. Mach. Intell.1