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Itay Lotan

dblp:78/3041 · DBLP profile ↗
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5ranked-venue papers
3as first author
0since 2021 · last 2004
0000-0002-4015-9783ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Applied, interdisciplinary, general and emerging computing · 2 · 1 first-authorArtificial intelligence and machine learning · 1 · 1 first-authorSystems, architecture and hardware · 1Theory of computation · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Theoretical computer science
2 papers
Algorithms and data structures · 70% Computational geometry · 30%
Interdisciplinary, comprehensive, and emerging computing
2 papers
Bioinformatics and computational biology · 90% Computational science and engineering · 10%
Computer graphics and multimedia
1 paper
Image and video processing · 100%
Artificial intelligence
1 paper
Motion planning and robot control · 50% Robot manipulation · 50%

Topics — the 10 heaviest of 10, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Bioinformatics and computational biology › structural bioinformatics › structural similarity
protein structure similarity
0.012003
Approximation of protein structure for fast similarity measures · RECOMB 2003
Bioinformatics and computational biology
structural bioinformatics
0.012003
Approximation of protein structure for fast similarity measures · RECOMB 2003
Algorithms and data structures › similarity search
nearest neighbor search
0.012003
Approximation of protein structure for fast similarity measures · RECOMB 2003
Algorithms and data structures
similarity search
0.012003
Approximation of protein structure for fast similarity measures · RECOMB 2003
Image and video processing › image representation
hierarchical image representation
0.012002
Efficient maintenance and self-collision testing for Kinematic Chains · SCG 2002
Computational geometry › geometric intersection
collision detection
0.012002
Efficient maintenance and self-collision testing for Kinematic Chains · SCG 2002
Robotics › Robot manipulation › redundant manipulator
hyper-redundant manipulator
0.012002
Efficient maintenance and self-collision testing for Kinematic Chains · SCG 2002
Robotics › Motion planning and robot control
path planning
0.012002
Efficient maintenance and self-collision testing for Kinematic Chains · SCG 2002
Computational science and engineering › computational chemistry
molecular simulation
0.012002
Efficient maintenance and self-collision testing for Kinematic Chains · SCG 2002
Bioinformatics and computational biology › protein structure prediction
protein folding
0.012002
Efficient maintenance and self-collision testing for Kinematic Chains · SCG 2002

Methods — techniques the papers use, named apart from their topics

oriented bounding box hierarchy · 0.1incremental update · 0.1wavelet analysis · 0.1coarse-graining · 0.1
YearPublicationVenuePosition
2004 Computing Protein Structures from Electron Density Maps: The Missing Fragment Problem
Itay Lotan, Henry van den Bedem, Ashley Deacon, Jean-Claude Latombe
WAFR1
2003 Approximation of protein structure for fast similarity measures
abstract
It is shown that structural similarity between proteins can be decided well with much less information than what is used in common similarity measures. The full Cα representation contains redundant information because of the inherent chain topology of proteins and a limit on their compactness due to excluded volume. A wavelet analysis on random chains and proteins justifies approximating subchains by their centers of mass. For not too compact chain-like structures in general, and proteins in particular, similarity measures that use this approximation are highly correlated to the exact similarity measures and are therefore useful, e.g., as fast filters. Experimental results with such simplified similarity measures in two applications, nearest neighbor search and automatic structural classification show a significant speed up.
Fabian Schwarzer, Itay Lotan
RECOMB2
2003 Efficient Energy Computation for Monte Carlo Simulation of Proteins
Itay Lotan, Fabian Schwarzer, Jean-Claude Latombe
WABI1
2002 Efficient maintenance and self-collision testing for Kinematic Chains
abstract
The kinematic chain is a ubiquitous and extensively studied representation in robotics as well as a useful model for studying the motion of biological macro-molecules. Both fields stand to benefit from algorithms for efficient maintenance and collision detection in such chains. This paper introduces a novel hierarchical representation of a kinematic chain allowing for efficient incremental updates and relative position calculation. A hierarchy of oriented bounding boxes is superimposed on this representation, enabling high performance collision detection, self-collision testing, and distance computation. This representation has immediate applications in the field of molecular biology, for speeding up molecular simulations and studies of folding paths of proteins. It could be instrumental in path planning applications for robots with many degrees of freedom, also known as hyper-redundant robots. A comparison of the performance of the algorithm with the current state of the art in collision detection is presented for a number of benchmarks.
Itay Lotan, Fabian Schwarzer, Dan Halperin, Jean-Claude Latombe
SCG1
2000 Skiplist-Based Concurrent Priority Queues
abstract
This paper addresses the problem of designing scalable concurrent priority queues for large scale multiprocessors machines with up to several hundred processors. Priority queues are fundamental in the design of modern multiprocessor algorithms, with many classical applications ranging from numerical algorithms through discrete event simulation and expert systems. While highly scalable approaches have been introduced for the special case of queues with a fixed set of priorities, the most efficient designs for the general case are based on the parallelization of the heap data structure. Though numerous intricate heap-based schemes have been suggested in the literature, their scalability seems to be limited to small machines in the range of ten to twenty processors. This paper proposes an alternative approach: to base the design of concurrent priority queues on the probabilistic skiplist data structure, rather than on a heap. To this end, we show that a concurrent skiplist structure, following a simple set of modifications, provides a concurrent priority queue with a higher level of parallelism and significantly less contention than the fastest known heap-based algorithms. Our initial empirical evidence, collected on a simulated 256 node shared memory multiprocessor architecture similar to the MIT Alewife, suggests that the new skiplist based priority queue algorithm scales significantly better than heap based schemes throughout most of the concurrency range. With 256 processors, they are about twice as fast in performing deletions and up to 8 times faster in performing insertions.
Nir Shavit, Itay Lotan
IPDPS2