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Konstantinos Dalamagkidis

dblp:78/5267 · DBLP profile ↗
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6ranked-venue papers
0as first author
0since 2021 · last 2015
0000-0002-5261-5379ORCID · verified

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 6Systems, architecture and hardware · 5

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
1 paper
Motion planning and robot control · 87% Robot manipulation · 13%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Robotics › Motion planning and robot control › robot control › adaptive control
neural network adaptive control
0.212015
Adaptive neural network Dynamic Surface Control: An evaluation on the musculoskeletal robot Anthrob · ICRA 2015
Robotics › Motion planning and robot control
robot control
0.212015
Adaptive neural network Dynamic Surface Control: An evaluation on the musculoskeletal robot Anthrob · ICRA 2015
Robotics › Robot manipulation
musculoskeletal robot control
0.112015
Adaptive neural network Dynamic Surface Control: An evaluation on the musculoskeletal robot Anthrob · ICRA 2015

Methods — techniques the papers use, named apart from their topics

dynamic surface control · 0.2computed force control · 0.2adaptive neural network · 0.2
YearPublicationVenuePosition
2015 Adaptive neural network Dynamic Surface Control: An evaluation on the musculoskeletal robot Anthrob
abstract
The soft robotics approach is widely considered to enable robots in the near future to leave their cages and move freely in our modern homes and manufacturing sites. Musculoskeletal robots are such soft robots which feature passively compliant actuation, while leveraging the advantages of tendon-driven systems. Even though these robots have been intensively researched within the last decade, high-performance feedback control laws have only very recently been developed. In [1], a controller was developed utilizing Dynamic Surface Control (DSC), an extension to backstepping, with an adaptive neural network compensator for joint as well as muscle friction. We compare these novel control strategies to Computed Force Control (CFC), an existing technique from the field of tendon-driven control, yielding highly improved trajectory tracking. The musculoskeletal robot Anthrob [2] serves as a benchmark.
Michael Jäntsch, Steffen Wittmeier, Konstantinos Dalamagkidis, Guido Herrmann, Alois C. Knoll
ICRA3
2013 Toward Anthropomimetic Robotics: Development, Simulation, and Control of a Musculoskeletal Torso
abstract
Anthropomimetic robotics differs from conventional approaches by capitalizing on the replication of the inner structures of the human body, such as muscles, tendons, bones, and joints. Here we present our results of more than three years of research in constructing, simulating, and, most importantly, controlling anthropomimetic robots. We manufactured four physical torsos, each more complex than its predecessor, and developed the tools required to simulate their behavior. Furthermore, six different control approaches, inspired by classical control theory, machine learning, and neuroscience, were developed and evaluated via these simulations or in small-scale setups. While the obtained results are encouraging, we are aware that we have barely exploited the potential of the anthropomimetic design so far. But, with the tools developed, we are confident that this novel approach will contribute to our understanding of morphological computation and human motor control in the future.
Steffen Wittmeier, Cristiano Alessandro, Nenad Bascarevic, Konstantinos Dalamagkidis, David Devereux, Alan Diamond, Michael Jäntsch, Kosta Jovanovic, Rob Knight 0001, Hugo Gravato Marques, Predrag Milosavljevic, Bhargav Mitra, Bratislav Svetozarevic, Veljko Potkonjak, Rolf Pfeifer, Alois C. Knoll, Owen Holland
Artif. Life4
2012 Computed muscle control for an anthropomimetic elbow joint
abstract
The soft robotics approach is widely considered to enable human-friendly robots which are able to work in our future homes and factories. Furthermore, achieving the smooth and natural movements of humans has become a hot topic in robotics, especially when robots are supposed to work in close proximity to humans. The anthropomimetic principle aims at mimicking not only the outside but also the inner mechanisms of the human body in humanoid robots. However, for this class of robots there exist as yet no scalable controllers that might make it possible to control a full body, or even several joints. A very similar problem is ongoing research in biomechanics which is the computation of muscle excitation patterns for coordinated movements. For this purpose, biomechanicists have developed computed muscle control which has proven a very scalable technique. In this paper, we demonstrate the adaptation of computed muscle control for a tendon-driven robot, comparing different methods for obtaining the muscle kinematics, as well as different low-level controllers. Results are shown for the implementation on a distributed control architecture and a single revolute elbow joint.
Michael Jäntsch, Steffen Wittmeier, Konstantinos Dalamagkidis, Alois C. Knoll
IROS3
2012 Calibration of a physics-based model of an anthropomimetic robot using Evolution Strategies
abstract
The control of tendon-driven and, in particular, of anthropomimetic robots using techniques from traditional robotics remains a very challenging task [1, 2]. Hence, we previously proposed to employ physics-based simulation engines to simulate the complex dynamics of this emerging class of robots [3] and to use the simulation model as an internal model for robot control [4]. This approach, however, relies on an accurate model to be successful. In this paper, we present the automated, steady-state pose calibration of a physics-based, anthropomimetic robot model using a (μ, λ)-Evolution Strategy. For the acquisition of the poses of the physical robot, a stereo-vision, infrared-marker based motion capture system with real-time capabilities was developed. The employed (μ, λ)-Evolution Strategy uses a Gaussian-based, non-isotropic, self-adapting mutation operator to explore the search space and reduce the simulation-reality gap. The obtained results are impressive, resulting in a reduction of joint angle errors in the range of one to two orders of magnitude and an absolute joint angle error of 0.5°-4.5° per pose evaluated.
Steffen Wittmeier, Andre Gaschler, Michael Jäntsch, Konstantinos Dalamagkidis, Alois C. Knoll
IROS4
2011 Physics-based modeling of an anthropomimetic robot
abstract
The control of tendon-driven robots using techniques from traditional robotics remains a very challenging task that has been so far only successfully achieved for small-scale setups comprising exclusively revolute joints [1, 2]. Hence, we propose a fundamentally different approach. Instead of deriving an analytical robot model using either the Newton-Euler or Lagrangian formulation we suggest to employ physics-based simulation engines to simulate the peculiar dynamics of this emerging class of robots and to use the simulated robot model as an internal model for robot control [3]. In this paper, we present the reverse-engineered derivation of a detailed physics-based model of an anthropomimetic robot implemented on CALIPER [4], a simulation framework developed within the EU-funded project ECCEROBOT [5]. The model comprises an accurate model of the skeleton derived from laser scan data, as well as of artificial ligaments and muscles. The individual sub-models are validated separately against measurements and the successful integration of all sub-models is demonstrated by executing a limb movement which requires the parallel control of multiple muscles.
Steffen Wittmeier, Michael Jäntsch, Konstantinos Dalamagkidis, Alois C. Knoll
IROS3
2011 CALIPER: A universal robot simulation framework for tendon-driven robots
abstract
The development of increasingly complex robots in recent years has been characterized by an extensive use of physics-based simulations for controller design and optimization. Today, a variety of open-source and commercial simulators exist for this purpose for mobile and industrial robots. However, existing simulation engines still lack support for the emerging class of tendon-driven robots. In this paper, an innovative simulation framework for the simulation of tendon-driven robots is presented. It consists of a generic physics simulator capable of utilizing CAD robot models and a set of additional tools for simulation control, data acquisition and system investigation. The framework software architecture has been designed using component-based development principles to facilitate the framework extension and customization. Furthermore, for inter-component communication, the operating-system and programming language independent Common Object Request Broker Architecture (CORBA) [1] has been used which simplifies the integration of the framework into existing software environments.
Steffen Wittmeier, Michael Jäntsch, Konstantinos Dalamagkidis, Markus Rickert 0001, Hugo Gravato Marques, Alois C. Knoll
IROS3