Shoujie Li

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22ranked-venue papers
8as first author
22since 2021 · last 2026
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 17 · 4 first-author · 17 since 2021Systems, architecture and hardware · 16 · 4 first-author · 16 since 2021Applied, interdisciplinary, general and emerging computing · 5 · 4 first-author · 5 since 2021Human-computer interaction and ubiquitous computing · 2 · 1 first-author · 2 since 2021
YearPublicationVenuePosition
2026 SandWorm: Event-Based Visuotactile Perception With Active Vibration for Screw-Actuated Robot in Granular Media
abstract
Perception in granular media remains challenging due to unpredictable particle dynamics. To address this challenge, we present SandWorm, a biomimetic screw-actuated robot augmented by peristaltic motion to enhance locomotion, and SWTac, a novel event-based visuotactile sensor with an actively vibrated elastomer. The event camera is mechanically decoupled from vibrations by a spring isolation mechanism, enabling high quality tactile imaging of both dynamic and stationary objects. For algorithm design, we propose an IMU-guided temporal filter to enhance imaging consistency, improving MSNR by 24%. Moreover, we systematically optimize SWTac with vibration parameters, event camera settings and elastomer properties. Motivated by asymmetric edge features, we also implement contact surface estimation by U-Net. Experimental validation demonstrates SWTac's 0.2 mm texture resolution, 98% stone classification accuracy, and 0.15 N force estimation error, while SandWorm demonstrates versatile locomotion (up to 12.5 mm/s) in challenging terrains, successfully executes pipeline dredging and subsurface exploration in complex granular media (observed 90%success rate). Field experiments further confirm the system's practical performance.
Shoujie Li, Changqing Guo, Junhao Gong, Chenxin Liang, Wenhua Ding, Wenbo Ding 0001
IEEE Trans. Robotics1
2025 Chemistry3D: Robotic Interaction Toolkit for Chemistry Experiments
abstract
The advent of simulation engines has revolutionized learning and operational efficiency for robots, offering cost-effective and swift pipelines. However, the lack of a universal simulation platform tailored for chemical scenarios impedes progress in robotic manipulation and visualization of reaction processes. Addressing this void, we present Chemistry3D, an innovative toolkit that integrates extensive chemical and robotic knowledge. Chemistry3D not only enables robots to perform chemical experiments but also provides real-time visualization of temperature, color, and pH changes during reactions. Built on the NVIDIA Omniverse platform, Chemistry3D offers interfaces for robot operation, visual inspection, and liquid flow control, facilitating the simulation of special objects such as liquids and transparent entities. Leveraging this toolkit, we have devised RL tasks, object detection, and robot operation scenarios. Additionally, to discern disparities between the rendering engine and the real world, we conducted transparent object detection experiments using Sim2Real, validating the toolkit's exceptional simulation performance. The source code is available at https://github.com/huangyan28/Chemistry3D, and a related tutorial can be found at https://www.omni-chemistry.com.
Shoujie Li, Changqing Guo, Jiawei Zhang 0012, Linrui Zhang, Wenbo Ding 0001
ICRA1
2025 MonoLDP: LED Assisted Indoor Mobile Bot Monocular Depth Prediction and Pose Estimation System
abstract
Multi-robot clusters are increasingly deployed in indoor environments, where effective communication and 3D perception are critical for coordinated operations. Monocular cameras, known for their lightweight design, cost-effectiveness, and versatility, present a promising solution for these tasks. However, relying solely on monocular cameras for comprehensive perception and communication presents significant challenges. To address this, we introduce MonoLDP, a novel system that leverages monocular cameras for depth estimation, mutual pose estimation, and visible light communication in indoor environments, providing an integrated framework to overcome these limitations. MonoLDP features a two-stage network: (1) a depth estimation module that infers depth from monocular images, and (2) a depth-guided 3D object recognition network for agent-relative localization and pose estimation. We created a custom dataset to validate the accuracy of MonoLDP. On our indoor dataset, MonoLDP outperforms the baseline by 43.39% in 3D detection and 42.39% in bird's-eye view detection, with an average localization error of 0.104 m and an orientation error of 1.66 degrees. Moreover, the depth estimation network demonstrates excellent performance on the NYU v2 dataset. Additionally, the system achieves a communication rate of 1.2 Kbps with a bit error rate below 10-2at a distance of up to 4 m using LED arrays. Our code will be released at https://github.com/RavenLiang1005/MonoLDP.git.
Chenxin Liang, Shoujie Li, Kit Wa Sou, Xinyu Luo, Wenbo Ding 0001
ICRA3
2025 D3-ARM: High-Dynamic, Dexterous and Fully Decoupled Cable-Driven Robotic Arm
abstract
Cable transmission enables motors of robotic arm to operate lightweight and low-inertia joints remotely in various environments, but it also creates issues with motion coupling and cable routing that can reduce arm's control precision and performance. In this paper, we present a novel motion decoupling mechanism with low-friction to align the cables and efficiently transmit the motor's power. By arranging these mechanisms at the joints, we fabricate a fully decoupled and lightweight cable-driven robotic arm called D3-Arm with all the electrical components be placed at the base. Its 776 mm length moving part boasts six degrees of freedom (DOF) and only 1.6 kg weights. To address the issue of cable slack, a cable-pretension mechanism is integrated to enhance the stability of long-distance cable transmission. Through a series of comprehensive tests, D3-Arm demonstrated 1.29 mm average positioning error and 2.0 kg payload capacity, proving the practicality of the proposed decoupling mechanisms in cable-driven robotic arm.
Jianle Xu, Shoujie Li, Huayue Liang, Yanbo Chen 0001, Chongkun Xia, Xueqian Wang 0001
ICRA3
2025 Depth Restoration of Hand-Held Transparent Objects for Human-to-Robot Handover
abstract
Transparent objects are common in daily life, while their optical properties pose challenges for RGB-D cameras to capture accurate depth information. This issue is further amplified when these objects are hand-held, as hand occlusions further complicate depth estimation. For assistant robots, however, accurately perceiving hand-held transparent objects is critical to effective human-robot interaction. This paper presents a Hand-Aware Depth Restoration (HADR) method based on creating an implicit neural representation function from a single RGB-D image. The proposed method utilizes hand posture as an important guidance to leverage semantic and geometric information of hand-object interaction. To train and evaluate the proposed method, we create a highfidelity synthetic dataset named TransHand-$\mathbf{1 4 K}$with a real-tosim data generation scheme. Experiments show that our method has better performance and generalization ability compared with existing methods. We further develop a real-world human-to-robot handover system based on HADR, demonstrating its potential in human-robot interaction applications.
Haixin Yu, Shoujie Li, Ziwu Song, Wenbo Ding 0001
ICRA3
2025 Efficient Collision Detection Framework for Enhancing Collision-Free Robot Motion
abstract
Fast and efficient collision detection is essential for motion generation in robotics. In this paper, we propose an efficient collision detection framework based on the Signed Distance Field (SDF) of robots, seamlessly integrated with a self-collision detection module. Firstly, we decompose the robot's SDF using forward kinematics and leverage multiple extremely lightweight networks in parallel to efficiently approximate the SDF. Moreover, we introduce support vector machines to integrate the self-collision detection module into the framework, which we refer to as the SDF-SC framework. Using statistical features, our approach unifies the representation of collision distance for both SDF and self-collision detection. During this process, we maintain and utilize the differentiable properties of the framework to optimize collision-free robot trajectories. Finally, we develop a reactive motion controller based on our framework, enabling real-time avoidance of multiple dynamic obstacles. While maintaining high accuracy, our framework achieves inference speeds up to five times faster than previous methods. Experimental results on the Franka robotic arm demonstrate the effectiveness of our approach. Project page: https://sites.google.com/view/icra2025-sdfsc.
Xiankun Zhu, Yucheng Xin, Shoujie Li, Houde Liu, Chongkun Xia, Bin Liang 0001
ICRA3
2025 Exo-ViHa: A Cross-Platform Exoskeleton System with Visual and Haptic Feedback for Efficient Dexterous Skill Learning
abstract
Imitation learning has emerged as a powerful paradigm for robot skills learning. However, traditional data collection systems for dexterous manipulation face challenges, including a lack of balance between acquisition efficiency, consistency, and accuracy. To address these issues, we introduce Exo-ViHa, an innovative 3D-printed exoskeleton system that enables users to collect data from a first-person perspective while providing real-time haptic feedback. This system combines a 3D-printed modular structure with a slam camera, a motion capture glove, and a wrist-mounted camera. Various dexterous hands can be installed at the end, enabling it to simultaneously collect the posture of the end effector, hand movements, and visual data. By leveraging the first-person perspective and direct interaction, the exoskeleton enhances the task realism and haptic feedback, improving the consistency between demonstrations and actual robot deployments. In addition, it has cross-platform compatibility with various robotic arms and dexterous hands. Experiments show that the system can significantly improve the success rate and efficiency of data collection for dexterous manipulation tasks. Webpage: https://exo-viha2025.github.io/.
Xintao Chao, Shilong Mu, Yushan Liu 0006, Shoujie Li, Chuqiao Lyu, Xiao-Ping Zhang 0002, Wenbo Ding 0001
IROS4
2025 UltraTac: Integrated Ultrasound-Augmented Visuotactile Sensor for Enhanced Robotic Perception
abstract
Visuotactile sensors provide high-resolution tactile information but are incapable of perceiving the material features of objects. We present UltraTac, an integrated sensor that combines visuotactile imaging with ultrasound sensing through a coaxial optoacoustic architecture. The design shares structural components and achieves consistent sensing regions for both modalities. Additionally, we incorporate acoustic matching into the traditional visuotactile sensor structure, enabling the integration of the ultrasound sensing modality without compromising visuotactile performance. Through tactile feedback, we can dynamically adjust the operating state of the ultrasound module to achieve more flexible functional coordination. Systematic experiments demonstrate three key capabilities: proximity sensing in the 3–8 cm range (R2= 0.99), material classification (average accuracy: 99.20%), and texture-material dual-mode object recognition achieves 92.11% accuracy on a 15-class task. Finally, we integrate the sensor into a robotic manipulation system to concurrently detect container surface patterns and internal content, which verifies its promising potential for advanced human-machine interaction and precise robotic manipulation.
Junhao Gong, Kit Wa Sou, Shoujie Li, Changqing Guo, Chuqiao Lyu, Ziwu Song, Wenbo Ding 0001
IROS3
2025 TBAP: Tapping-Based Auditory Perception for Identifying Container Materials
abstract
In this study, in order to address the robotic auditory perception problem, we propose a novel framework for object material recognition of common containers, which combines deep learning with active auditory perception to achieve breakthrough results. We developed a modular robotic system for acoustic data acquisition that employs a hybrid mechanism of vertical translation and horizontal rotation that is capable of performing full-scale tapping in three dimensions. The system is capable of creating an acoustic dataset consisting of 50 containers made of five materials, which improves the data acquisition efficiency by 93.9% compared to manual operations. In addition, we propose an end-to-end transfer learning model, TBAP, which is trained on a crawler-generated pre-training dataset and 50 real scene samples, and achieves a recognition accuracy of 91.0% for unseen materials. To improve reliability, we design a dynamic confidence assessment mechanism that generates confidence indices through probability distribution analysis and feature stability assessment to support robust robot decision-making. Experimental results show that the framework greatly improves data acquisition efficiency while maintaining high recognition accuracy, providing a valuable tool for advancing acoustic perception research.
Shoujie Li
IROS2
2025 AirTouch: A Low-Cost Versatile Visuotactile Feedback System for Enhanced Robotic Teleoperation
abstract
Vision-based teleoperation systems are widely used due to their cost-effectiveness and intuitive operation. However, these systems often suffer from challenges such as hand occlusions, environmental variability, and the lack of tactile feedback, limiting their precision and applicability in complex tasks. To address these limitations, we present Air-Touch, a novel, low-cost visuotactile teleoperation system that integrates air pressure-based tactile feedback with lightweight hand pose estimation. AirTouch features an inflatable tactile bubble that provides adjustable feedback through closed-loop pneumatic control, enhancing the operator’s sense of interaction with remote environments. The system’s robust hand-tracking algorithm ensures accurate control even under dynamic and occlusion-prone conditions, while its hardware design eliminates the need for wearable devices, enabling intuitive operation. AirTouch supports a wide range of robotic end-effectors, including dexterous hands, parallel grippers, and suction cups, demonstrating versatility across multiple platforms. Extensive experiments validate AirTouch’s performance, achieving high precision in hand pose estimation and a 91% success rate in complex teleoperation tasks, all with a hardware cost as low as $39. These results highlight AirTouch as a scalable and practical solution for enhancing robotic teleoperation across industrial, medical, and hazardous scenarios.
Shoujie Li, Xingting Li, Ken Jiankun Zheng, Xueqian Wang 0001, Wenbo Ding 0001
IROS1
2025 MuxHand: A Cost-Effective and Compact Dexterous Robotic Hand Using Time-Division Multiplexing Mechanism
abstract
The number of motors directly influences the dexterity, size, and cost of a robotic hand. In this paper, we present MuxHand, a robotic hand that utilizes a time-division multiplexing motor (TDMM) mechanism. This system enables independent control of 9 cables with just 4 motors, significantly reducing both cost and size while maintaining high dexterity. To enhance stability and smoothness during grasping and manipulation tasks, we integrate magnetic joints into the three 3D-printed fingers. These joints provide impact resistance, resetting capabilities. The three fingers together have a total of 30 degrees of freedom (DOF), 18 of which are passive DOF, allowing the hand to conform closely to the surface of an object during grasping. We conduct a series of experiments to assess the performance parameters of MuxHand, including its grasping and manipulation capabilities. The results show that the TDMM mechanism precisely controls each cable connected to the finger joints, enabling robust grasping and dexterous manipulation. Furthermore, compared to the traditional approach of assigning a motor to each active DOF, the cost is reduced by 42.06%. The maximum load of a single finger reaches 7.0 kg, the maximum load at the finger joint root is 12.0 kg, the maximum driving force at the joint root is 5.0 kg, and the maximum fingertip force is 10.0 N.
Jianle Xu, Shoujie Li, Houde Liu, Xueqian Wang 0001, Wenbo Ding 0001, Chongkun Xia
IROS2
2025 VET: A Visual-Electronic Tactile System for Immersive Human-Machine Interaction
abstract
In the pursuit of deeper immersion in human-machine interaction, achieving higher-dimensional tactile input and output on a single interface has become a key research focus. This study introduces the Visual-Electronic Tactile (VET) System, which builds upon vision-based tactile sensors (VBTS) and integrates electrical stimulation feedback to enable bidirectional tactile communication. We propose and implement a system framework that seamlessly integrates an electrical stimulation film with VBTS using a screen-printing preparation process, eliminating interference from traditional methods. While VBTS captures multi-dimensional input through visuotactile signals, electrical stimulation feedback directly stimulates neural pathways, preventing interference with visuotactile information. The potential of the VET system is demonstrated through experiments on finger electrical stimulation sensitivity zones, as well as applications in interactive gaming and robotic arm teleoperation. This system paves the way for new advancements in bidirectional tactile interaction and its broader applications.
Yisheng Yang, Shilong Mu, Chuqiao Lyu, Shoujie Li, Xinyue Chai, Wenbo Ding 0001
IROS5
2025 Universal Visuo-Tactile Video Understanding for Embodied Interaction
abstract
Tactile perception is essential for embodied agents to understand the physical attributes of objects that cannot be determined through visual inspection alone. While existing methods have made progress in visual and language modalities for physical understanding, they fail to effectively incorporate tactile information that provides crucial haptic feedback for real-world interaction. In this paper, we present VTV-LLM, the first multi-modal large language model that enables universal Visuo-Tactile Video (VTV) understanding, bridging the gap between tactile perception and natural language. To address the challenges of cross-sensor and cross-modal integration, we contribute VTV150K, a comprehensive dataset comprising 150,000 video frames from 100 diverse objects captured across three different tactile sensors (GelSight Mini, DIGIT, and Tac3D), annotated with four fundamental tactile attributes (hardness, protrusion, elasticity, and friction). We develop a novel three-stage training paradigm that includes VTV enhancement for robust visuo-tactile representation, VTV-text alignment for cross-modal correspondence, and text prompt finetuning for natural language generation. Our framework enables sophisticated tactile reasoning capabilities including feature assessment, comparative analysis, and scenario-based decision-making. Extensive experimental evaluations demonstrate that VTV-LLM achieves superior performance in tactile reasoning tasks, establishing a foundation for more intuitive human-machine interaction in tactile domains.
Shoujie Li, Xingting Li, Guangyu Chen, Fei Ma 0006, F. Richard Yu, Wenbo Ding 0001
NeurIPS3
2025 Data-Driven MPC with Data Selection for Flexible Cable-Driven Robotic Arms
abstract
Flexible cable-driven robotic arms (FCRAs) offer dexterous and compliant motion. Still, the inherent properties of cables, such as resilience, hysteresis, and friction, often lead to particular difficulties in modeling and control. This paper proposes a model predictive control (MPC) method that relies exclusively on input-output data, without a physical model, to improve the control accuracy of FCRAs. First, we develop an implicit model based on input-output data and integrate it into an MPC optimization framework. Second, a data selection algorithm (DSA) is introduced to filter the data that best characterize the system, thereby reducing the solution time per step to approximately 4 ms, which is an improvement of nearly 80%. Lastly, the influence of hyperparameters on tracking error is investigated through simulation. The proposed method has been validated on a real FCRA platform, including five-point positioning accuracy tests, a five-point response tracking test, and trajectory tracking for letter drawing. The results demonstrate that the average positioning accuracy is approximately 2.070 mm. Moreover, compared to the PID method with an average tracking error of 1.418°, the proposed method achieves an average tracking error of 0.541°.
Huayue Liang, Yanbo Chen 0001, Hongyang Cheng, Yanzhao Yu, Shoujie Li, Junbo Tan, Xueqian Wang 0001, Long Zeng 0001
SMC5
2024 Dual-modal Tactile E-skin: Enabling Bidirectional Human-Robot Interaction via Integrated Tactile Perception and Feedback
abstract
To foster an immersive and natural human-robot interaction (HRI), the implementation of tactile perception and feedback becomes imperative, effectively bridging the conventional sensory gap. In this paper, we propose a dual-modal electronic skin (e-skin) that integrates magnetic tactile sensing and vibration feedback for enhanced HRI. The dual-modal tactile e-skin offers multi-functional tactile sensing and programmable haptic feedback, underpinned by a layered structure comprised of flexible magnetic films, soft silicone elastomer, a Hall sensor and actuator array, and a microcontroller unit. The e-skin captures the magnetic field changes caused by subtle deformations through Hall sensors, employing deep learning for accurate tactile perception. Simultaneously, the actuator array generates mechanical vibrations to facilitate haptic feedback, delivering diverse mechanical stimuli. Notably, the dual-modal e-skin is capable of transmitting tactile information bidirectionally, enabling object recognition and fine-weighing operations. This bidirectional tactile interaction framework will enhance the immersion and efficiency of interactions between humans and robots.
Shilong Mu, Zenan Lin, Shoujie Li, Chenchang Li, Xiao-Ping Zhang 0002, Wenbo Ding 0001
ICRA5
2024 M$^{3}$Tac: A Multispectral Multimodal Visuotactile Sensor With Beyond-Human Sensory Capabilities
abstract
To realize the exquisite interaction and precise manipulation for the robot, in this article, we propose a multispectral multimodal visuotactile sensor named M$^{3}$Tac, which combines visible, near-infrared, and mid-infrared imaging technologies for the first time and can exceed the sensing ability of human skin in terms of resolution (719 pixels/cm$^{2}$), temperature sensing range (−20–130$^\text{o}$C), etc. The M$^{3}$Tac cannot only realize high-quality sensing of deformation, texture, force, stickiness, and temperature comparable to human skin but also can realize proximity sensing that is lacking for human skin. To achieve this, we not only design a multispectral imaging system with an elastic film whose light penetrability can be regulated by the brightness of the light, but also develop corresponding algorithms, including the pixel-level force sensing with finite element method (accuracy:$\pm$0.023N), the proximity perception (accuracy:$\pm$3.8 mm), the 3-D reconstruction (accuracy: 0.33 mm), the super-resolution temperature sensing (accuracy:$\pm 0.3^\text{o}$C), the multimodal fusion classification (accuracy: 98%), and the stickiness recognition (accuracy: 98%). Finally, we conduct experiments to verify the effectiveness and application potential of our research.
Shoujie Li, Haixin Yu, Guoping Pan, Huaze Tang, Jiawei Zhang 0012, Linqi Ye, Xiao-Ping Zhang 0002, Wenbo Ding 0001
IEEE Trans. Robotics1
2023 STEV: Stretchable Triboelectric E-skin enabled Proprioceptive Vibration Sensing for Soft Robot
abstract
Vibration perception is essential for robotic sensing and dynamic control. Nevertheless, due to the rigorous demand for sensor conformability and stretchability, enabling soft robots with proprioceptive vibration sensing remains challenging. This paper proposes a novel liquid metal-based stretchable e-skin via a kirigami-inspired design to enable soft robot proprioceptive vibration sensing. The e-skin is fabricated into 0.1mm ultrathin thickness, ensuring its negligible influence on the overall stiffness of the soft robot. Moreover, the working mechanism of the e-skin is based on the ubiquitous triboelectrification effect, which transduces mechanical stimuli without external power supply. To demonstrate the practicability of the e-skin, we built a soft gripper consisting of three soft robotic fingers with proprioceptive vibration sensing. Our experiment shows that the gripper can accurately distinguish the grain category (six grains with the same mass, 99.9% accuracy) and the packaging quality (100% accuracy) by simply shaking the gripped bottle. In summary, a soft robotic proprioceptive vibration sensing solution is proposed; it helps soft robots to have a more comprehensive awareness of their self-state and may inspire further research on soft robotics.
Kai-Chong Lei, Huaze Tang, Shoujie Li, Yuan Dai, Wenbo Ding 0001, Xiao-Ping Zhang 0002
ICRA4
2023 Visuotactile Sensor Enabled Pneumatic Device Towards Compliant Oropharyngeal Swab Sampling
abstract
Manual oropharyngeal (OP) swab sampling is an intensive and risky task. In this article, a novel OP swab sampling device of low cost and high compliance is designed by combining the visuotactile sensor and the pneumatic actuator-based gripper. Here, a concave visuotactile sensor called CoTac is first proposed to address the problems of high cost and poor reliability of traditional multi-axis force sensors. Besides, by imitating the doctor's fingers, a soft pneumatic actuator with a rigid skeleton structure is designed, which is demonstrated to be reliable and safe via finite element modeling and experiments. Furthermore, we propose a sampling method that adopts a compliant control algorithm based on the adaptive virtual force to enhance the safety and compliance of the swab sampling process. The effectiveness of the device has been verified through sampling experiments as well as in vivo tests, indicating great application potential. The cost of the device is around 30 US dollars and the total weight of the functional part is less than 0.1 kg, allowing the device to be rapidly deployed on various robotic arms.
Shoujie Li, Mingshan He, Wenbo Ding 0001, Linqi Ye, Xueqian Wang 0001, Junbo Tan, Jinqiu Yuan, Xiao-Ping Zhang 0002
IROS1
2023 Visual-Tactile Fusion for Transparent Object Grasping in Complex Backgrounds
abstract
The grasping of transparent objects is challenging but of significance to robots. In this article, a visual–tactile fusion framework for transparent object grasping in complex backgrounds is proposed, which synergizes the advantages of vision and touch, and greatly improves the grasping efficiency of transparent objects. First, we propose a multiscene synthetic grasping dataset named SimTrans12 K together with a Gaussian-mask annotation method. Next, based on the TaTa gripper, we propose a grasping network named transparent object-grasping convolutional neural network for grasping position detection, which shows good performance in both synthetic and real scenes. Inspired by human grasping, a tactile calibration method and a visual–tactile fusion classification method are designed, which improve the grasping success rate by 36.7% compared with direct grasping and the classification accuracy by 39.1%. Furthermore, the tactile height sensing module and the tactile position exploration module are added to solve the problem of grasping transparent objects in irregular and visually undetectable scenes. The experimental results demonstrate the validity of the framework.
Shoujie Li, Haixin Yu, Wenbo Ding 0001, Houde Liu, Linqi Ye, Chongkun Xia, Xueqian Wang 0001, Xiao-Ping Zhang 0002
IEEE Trans. Robotics1
2022 TaTa: A Universal Jamming Gripper with High-Quality Tactile Perception and Its Application to Underwater Manipulation
abstract
Large-area and high-precision tactile sensing information can not only improve the stability of robot grasping but also compensate for the lack of visual information in specific environments such as turbid underwater, dimness, and smoke. In this paper, we devise a universal jamming gripper with high-quality tactile sensing capability. The gripper adopts the particle jamming mechanism for grasping, and simultaneously uses a built-in camera to detect the deformation of its surface to obtain tactile information. To make the inside of the gripper transparent, glass beads and liquid with the same refractive index are applied as the internal filling. Besides, special treatments are taken to improve the tactile perception resolution of the gripper. The design perfectly merges visual-based tactile sensing into the traditional universal jamming gripper without changing its original gripping performance, making it possible for simultaneous grasping and sensing. To verify the tactile perception and grasping ability of the gripper in specific environments, we design two underwater experiments for grasping and pipe leak detection based on tactile information. Both have achieved a success rate not less than 95%, which demonstrates the effectiveness of the proposed gripper for manipulation in low visibility environments.
Shoujie Li, Xianghui Yin, Chongkun Xia, Linqi Ye, Xueqian Wang 0001, Bin Liang 0001
ICRA1
2022 Safety Correction from Baseline: Towards the Risk-aware Policy in Robotics via Dual-agent Reinforcement Learning
abstract
Learning a risk-aware policy is essential but rather challenging in unstructured robotic tasks. Safe reinforcement learning methods open up new possibilities to tackle this problem. However, the conservative policy updates make it intractable to achieve sufficient exploration and desirable performance in complex, sample-expensive environments. In this paper, we propose a dual-agent safe reinforcement learning strategy consisting of a baseline and a safe agent. Such a decoupled framework enables high flexibility, data efficiency and risk-awareness for RL-based control. Concretely, the baseline agent is responsible for maximizing rewards under standard RL settings. Thus, it is compatible with off-the-shelf training techniques of unconstrained optimization, exploration and exploitation. On the other hand, the safe agent mimics the baseline agent for policy improvement and learns to fulfill safety constraints via off-policy RL tuning. In contrast to training from scratch, safe policy correction requires significantly fewer interactions to obtain a near-optimal policy. The dual policies can be optimized synchronously via a shared replay buffer, or leveraging the pre-trained model or the non-learning-based controller as a fixed baseline agent. Experimental results show that our approach can learn feasible skills without prior knowledge as well as deriving risk-averse counterparts from pre-trained unsafe policies. The proposed method outperforms the state-of-the-art safe RL algorithms on difficult robot locomotion and manipulation tasks with respect to both safety constraint satisfaction and sample efficiency.
Linrui Zhang, Zichen Yan, Li Shen 0008, Shoujie Li, Xueqian Wang 0001, Dacheng Tao
IROS4
2021 Design of a Tactile Sensing Robotic Gripper and Its Grasping Method
abstract
Although computer vision has the advantages of long detection distance and large amount of information, it also has certain limitations for complex scenes such as dimness, reflections, and smoke. In order to solve the problem of robot grasping in these scenes, we designed a novel gripper that can search, identify and grasp objects based on tactile information. The gripper can effectively grasp the objects in real life, and can sense the shape and posture of the objects through the touch. We proposed a lifting finger structure that allows the gripper to switch between sensing and grasping modes. We applied visual-tactile detection methods to obtain tactile information and propose a feature extraction algorithm based on U-net. We designed a method of grasping the center of mass of the object contour, and the success rate of the grasping can reach 85%. In addition, we also designed experiments to show the feasibility of object searching and grasping by tactile information when visual information is not available.
Shoujie Li, Linqi Ye, Chongkun Xia, Xueqian Wang 0001, Bin Liang 0001
SMC1