Demo Data from EDBT 2026 / reviewers in the wild / expert
Kazuo Miyashita
dblp:79/5999
· DBLP profile ↗
16ranked-venue papers
11as first author
0since 2021 · last 2013
0000-0001-5984-5110ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 10 · 6 first-authorGraphics, computer vision, multimedia, augmented reality and games · 5 · 2 first-authorSystems, architecture and hardware · 1 · 1 first-authorSoftware engineering, systems software and programming languages · 1 · 1 first-authorDatabases, data management, data science and information retrieval · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer architecture, parallel and distributed computing, and storage systems
1 paper |
Distributed systems · 100% | |
| Computer networks
1 paper |
Network optimization and economics · 100% | |
| Software engineering, system software, and programming languages
1 paper |
Services computing and microservices · 100% | |
| Artificial intelligence
4 papers |
Knowledge representation and reasoning · 76% Planning, search and constraint satisfaction · 24% | |
| Databases, data mining, and information retrieval
1 paper |
Data mining · 100% |
Topics — the 8 heaviest of 9, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Network optimization and economics
pricing |
0.1 | 1 | 2008 | Coordinated Service Allocation through Flexible Reservation · IEEE Trans. Serv. Comput. 2008 |
Distributed systems
distributed coordination |
0.1 | 1 | 2007 | Coordination to Avoid Starvation of Bottleneck Agents in a Large Network System · IJCAI 2007 |
Distributed systems › mutual exclusion
starvation prevention |
0.1 | 1 | 2007 | Coordination to Avoid Starvation of Bottleneck Agents in a Large Network System · IJCAI 2007 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
case-based reasoning |
0.0 | 2 | 1995 | Improving System Performance in Case-Based Iterative Optimization through Knowledge Filtering · IJCAI 1995 Case-Based Acquisition of User Preferences for Solution Improvement in Ill-Structured Domains · AAAI 1994 |
Knowledge, reasoning and agents › Planning, search and constraint satisfaction
scheduling |
0.0 | 2 | 1995 | CABINS: A Framework of Knowledge Acquisition and Iterative Revision for Schedule Improvement and Reactive Repair · Artif. Intell. 1995 Capturing scheduling knowledge from repair experiences · Int. J. Hum. Comput. Stud. 1994 |
Knowledge, reasoning and agents › Knowledge representation and reasoning
knowledge acquisition |
0.0 | 2 | 1995 | Capturing scheduling knowledge from repair experiences · Int. J. Hum. Comput. Stud. 1994 CABINS: A Framework of Knowledge Acquisition and Iterative Revision for Schedule Improvement and Reactive Repair · Artif. Intell. 1995 |
Data mining › predictive modeling › classification › instance-based learning
case-based reasoning |
0.0 | 1 | 1995 | Improving System Performance in Case-Based Iterative Optimization through Knowledge Filtering · IJCAI 1995 |
Knowledge, reasoning and agents › Knowledge representation and reasoning › nonmonotonic reasoning › preference handling › preference modeling
user preference acquisition |
0.0 | 1 | 1994 | Case-Based Acquisition of User Preferences for Solution Improvement in Ill-Structured Domains · AAAI 1994 |
Methods — techniques the papers use, named apart from their topics
reservation allocation · 0.2demand analysis · 0.2case-based reasoning · 0.1
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2013 | Developing Online Double Auction Mechanism for Fishery Markets
Kazuo Miyashita |
IEA/AIE | 1 |
| 2010 | Multiagent coordination for controlling complex and unstable manufacturing processes
Kazuo Miyashita, Rajesh Gautam |
Expert Syst. Appl. | 1 |
| 2008 | Coordinated Service Allocation through Flexible ReservationabstractServices are perishable and are simultaneously produced and consumed. A reservation is a traditional and effective means for coordinating service demand and supply. In recent years, computerized reservation systems have been used widely by many service vendors such as airline companies and hotels to satisfy their customer's demands and improve their profits. In this paper, we propose and describe a more flexible reservation method called "YuuZuu" reservation that motivates cooperation among customers with different preferences for services. It increases utilization of vendor-provided services. The DREAM reservation system, which is an implementation of "YuuZuu" reservation, comprises three functions: (1) reservation allocation, (2) demand analysis, and (3) price optimization. Preliminary experiments show that the DREAM reservation system outperforms a standard reservation system when some customers are insistent upon detailed preferences and others are not, which, we believe, reflects real-world conditions. Kazuo Miyashita, Kazuyuki Masuda, Fumitaka Higashitani |
IEEE Trans. Serv. Comput. | 1 |
| 2007 | Coordinating Service Distribution through Cooperative "YuuZuu" ReservationsabstractServices are perishable and are simultaneously produced and consumed. A reservation is a traditional and effective means for coordinating service demand and supply. In recent years, computerized reservation systems have been used widely by many service vendors such as airline companies and hotels to improve their profits. In this paper, we propose and describe a "YuuZuu" reservation that motivates cooperation among customers with different preferences for services. It increases utilization of vendor-provided services. The DREAM reservation system, which is an implementation of "YuuZuu" reservation, comprises three functions: (1) reservation allocation, (2) price optimization, and (3) demand prediction. Preliminary experiments show that the DREAM reservation system outperforms a standard reservation system when some customers are insistent upon detailed preferences and others are not, which, we believe, reflects real-world conditions. Kazuo Miyashita, Kazuyuki Masuda, Fumitaka Higashitani |
APSCC | 1 |
| 2007 | Coordination to Avoid Starvation of Bottleneck Agents in a Large Network System
Rajesh Gautam, Kazuo Miyashita |
IJCAI | 2 |
| 2004 | ASAP: Agent-Based Simulator for Amusement Park
Kazuo Miyashita |
MABS | 1 |
| 2003 | Constant time interval simulation for semiconductor manufacturingabstractIn this paper, we propose an innovative production planning and control methodology, called CONSTIN, and its associated simulation software for large-scale and unstable production environments such as semiconductor manufacturing. CONSTIN presumes to maintain appropriate levels of work-in-process inventory (WIP) and move WIP between processes only at a fixed time interval. Our theoretical analysis shows a clear relationship between WIP levels and the time interval in CONSTIN. Computational experiments using a set of realistic wafer fabrication process data show that CONSTIN simulator is comparable in accuracy to a traditional event-driven simulator and can run much faster than that. Therefore, we conclude that CONSTIN is a promising production planning and control methodology and provides a powerful simulation solution to large scale semiconductor manufacturing processes. Kazuo Miyashita, Hiroyuki Ozaki, Kazuyuki Senoh, Hirofumi Matsuo |
ETFA (1) | 1 |
| 2003 | Human gait simulation with a neuromusculoskeletal model and evolutionary computationabstractAbstract This paper describes a human gait animation system with a precise neuromusculoskeletal model and evolutionary computation. The neuromusculoskeletal model incorporates 14 rigid bodies, 19 degrees of freedom, 60 muscular models, 16 pairs of the neural oscillators, and other neuronal systems. By changing the search parameters and the evaluative criteria of the evolutionary search process, we demonstrate various locomotive patterns, such as normal gait, pathological gait, running and ape‐like walking. The proposed simulation system takes not only kinematic data but also in vivo dynamic data such as energy consumption information into consideration, so that the resultant locomotion patterns are natural and valid from a biomechanical point of view. Hence the simulation system can also be used for finding a biologically appropriate physical model to realize a desired gait by simultaneously modifying the body dynamics parameters with the neuronal parameters. This capability creates a novel application of human gait simulation systems, such as rehabilitation tool design and consultation for physically handicapped people. Copyright © 2003 John Wiley & Sons, Ltd. Kazunori Hase, Kazuo Miyashita, Sooyol Ok, Yoshiki Arakawa |
Comput. Animat. Virtual Worlds | 2 |
| 2001 | Evolving bipedal locomotion with genetic programming - a preliminary reportabstractShows how genetic programming can be applied to the task of evolving the neural oscillators that produce the coordinated movements of human-like bipedal locomotion. In biomechanical engineering research, robotics and neurophysiology, it is of major interest to clarify the mechanism of human bipedal walking. This serves as the basis for developing several applications, such as rehabilitation tools and humanoid robots. Nevertheless, because of the complexity of the neuronal system that interacts with the body dynamics system to make walking movements, much is left unknown about the details of the locomotion mechanism. Researchers have previously been looking for the optimal model of the neuronal system by trial and error. In this paper, we apply genetic programming to induce the model of the nervous system automatically and show its effectiveness by simulating a human bipedal gait with the obtained model. Our experimental results are preliminary but they show some promising evidence for further improvements. Sooyol Ok, Kazuo Miyashita, Kazunori Hase |
CEC | 2 |
| 2000 | Improving Performance of GP by Adaptive Terminal Selection
Sooyol Ok, Kazuo Miyashita, Seiichi Nishihara |
PRICAI | 2 |
| 1996 | Modeling ill-structured optimization tasks through cases
Kazuo Miyashita, Katia P. Sycara, Riichiro Mizoguchi |
Decis. Support Syst. | 1 |
| 1995 | Improving System Performance in Case-Based Iterative Optimization through Knowledge Filtering
Kazuo Miyashita, Katia P. Sycara |
IJCAI | 1 |
| 1995 | Case-based knowledge acquisition for schedule optimization
Kazuo Miyashita |
Artif. Intell. Eng. | 1 |
| 1995 | CABINS: A Framework of Knowledge Acquisition and Iterative Revision for Schedule Improvement and Reactive Repair
Kazuo Miyashita, Katia P. Sycara |
Artif. Intell. | 1 |
| 1994 | Case-Based Acquisition of User Preferences for Solution Improvement in Ill-Structured Domains
Katia P. Sycara, Kazuo Miyashita |
AAAI | 2 |
| 1994 | Capturing scheduling knowledge from repair experiences
Kazuo Miyashita, Katia P. Sycara, Riichiro Mizoguchi |
Int. J. Hum. Comput. Stud. | 1 |