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D. P. Anderson

dblp:79/6084 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 1983
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
2 papers
Rendering · 57% Geometric modeling and processing · 43%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › spatial data structures
quadtree
0.011983
Techniques for Reducing Pen Plotting Time · ACM Trans. Graph. 1983
Geometric modeling and processing
spatial data structures
0.011983
Techniques for Reducing Pen Plotting Time · ACM Trans. Graph. 1983
Rendering › hidden surface removal
hidden-line removal
0.011982
Hidden Line Elimination in Projected Grid Surfaces · ACM Trans. Graph. 1982
Rendering
hidden surface removal
0.011982
Hidden Line Elimination in Projected Grid Surfaces · ACM Trans. Graph. 1982
Rendering
visibility computation
0.011982
Hidden Line Elimination in Projected Grid Surfaces · ACM Trans. Graph. 1982

Methods — techniques the papers use, named apart from their topics

quadtree · 0.0closest-point search · 0.0grid surface properties · 0.0
YearPublicationVenuePosition
1983 Techniques for Reducing Pen Plotting Time
abstract
Pen Plotting TimeThe amount of time used by a pen plotter in drawing a set of line segments depends on the order and directions in which the segments are drawn, and can generally be reduced by reordering and redirecting the segments.This paper presents practical techniques for reducing plotting time.A method is proposed in which a buffer of segments is maintained, and the criterion used in choosing a segment from the buffer to draw is that of closeness to the current pen position.By storing the segment endpoints in a quadtree data structure, it is possible to find the closest endpoint in an amount of time which is essentially independent of the buffer size.We give algorithms for inserting, deleting, and finding closest points in the quadtree.The performance of the plotting time reduction program in a sample of real-world applications is given.Test cases from data plotting, computer-aided design and VLSI design are used.
D. P. Anderson
ACM Trans. Graph.1
1982 Hidden Line Elimination in Projected Grid Surfaces
abstract
The hidden line and hidden surface problems are often simpler when restricted to special classes of objects.An example is the class of grid surfaces, that is, graphs of bivariate functions represented by their values on a set of grid points.Projected grid surfaces have geometric properties which permit hidden line or hidden surface elimination to be done more easily than in the general case.These properties are discussed in this paper, and an algorithm is given which exploits them.
D. P. Anderson
ACM Trans. Graph.1