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Bobo Nick

dblp:79/6949 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2013
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 2 · 1 first-authorDatabases, data management, data science and information retrieval · 2 · 1 first-authorGraphics, computer vision, multimedia, augmented reality and games · 2Human-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Databases, data mining, and information retrieval
1 paper
Web and social media mining · 50% Knowledge graphs · 50%
Theoretical computer science
1 paper
Distributed computing theory · 100%
Computer graphics and multimedia
1 paper
Visualization and visual analytics · 100%
Interdisciplinary, comprehensive, and emerging computing
1 paper
Computational social science and digital humanities · 100%

Topics — the 5 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Knowledge graphs
link prediction
0.212013
Link prediction with social vector clocks · KDD 2013
Web and social media mining
social network analysis
0.212013
Link prediction with social vector clocks · KDD 2013
Distributed computing theory › logical clocks
vector clocks
0.212013
Link prediction with social vector clocks · KDD 2013
Visualization and visual analytics › graph visualization
social network visualization
0.112011
Asymmetric Relations in Longitudinal Social Networks · IEEE Trans. Vis. Comput. Graph. 2011
Computational social science and digital humanities
social network analysis
0.012011
Asymmetric Relations in Longitudinal Social Networks · IEEE Trans. Vis. Comput. Graph. 2011

Methods — techniques the papers use, named apart from their topics

matrix representation · 0.2gestaltlines · 0.2
YearPublicationVenuePosition
2013 Simmelian backbones: amplifying hidden homophily in Facebook networks
abstract
Empirical social networks are often aggregate proxies for several heterogeneous relations. In online social networks, for instance, interactions related to friendship, kinship, business, interests, and other relationships may all be represented as catchall "friendships." Because several relations are mingled into one, the resulting networks exhibit relatively high and uniform density. As a consequence, the variation in positional differences and local cohesion may be too small for reliable analysis.
Bobo Nick, Conrad Lee, Padraig Cunningham, Ulrik Brandes
ASONAM1
2013 Link prediction with social vector clocks
abstract
State-of-the-art link prediction utilizes combinations of complex features derived from network panel data. We here show that computationally less expensive features can achieve the same performance in the common scenario in which the data is available as a sequence of interactions. Our features are based on social vector clocks, an adaptation of the vector-clock concept introduced in distributed computing to social interaction networks. In fact, our experiments suggest that by taking into account the order and spacing of interactions, social vector clocks exploit different aspects of link formation so that their combination with previous approaches yields the most accurate predictor to date.
Conrad Lee, Bobo Nick, Ulrik Brandes, Padraig Cunningham
KDD2
2013 Gestaltlines
abstract
Abstract We propose a general technique to visualize multivariate data sequences. It is based on a symbiotic combination of three powerful concepts from information visualization: sparklines, glyphs and gestalt theory. By visualizing several well‐known data sets in new ways we first demonstrate how explicit consideration of gestalt principles can be used to leverage visual perception capabilities for the identification of patterns such as trends, periodicities, change points, or outliers. A more detailed case study with complex and noisy data from a psychological experiment then demonstrates how basic design ideas for gestaltlines can be applied in less controlled, and thus more realistic, situations. The case study is complemented with reports on feedback from domain experts and a user study, both indicating that gestaltlines can be a convenient and valid means to explore and communicate patterns in micro‐visualizations.
Ulrik Brandes, Bobo Nick, Brigitte Rockstroh, Astrid Steffen
Comput. Graph. Forum2
2011 Asymmetric Relations in Longitudinal Social Networks
abstract
In modeling and analysis of longitudinal social networks, visual exploration is used in particular to complement and inform other methods. The most common graphical representations for this purpose appear to be animations and small multiples of intermediate states, depending on the type of media available. We present an alternative approach based on matrix representation of gestaltlines (a combination of Tufte's sparklines with glyphs based on gestalt theory). As a result, we obtain static, compact, yet data-rich diagrams that support specifically the exploration of evolving dyadic relations and persistent group structure, although at the expense of cross-sectional network views and indirect linkages.
Ulrik Brandes, Bobo Nick
IEEE Trans. Vis. Comput. Graph.2