Demo Data from EDBT 2026 / reviewers in the wild / expert
Jose Molineros
dblp:79/763
· DBLP profile ↗
3ranked-venue papers
1as first author
0since 2021 · last 2004
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 2 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Virtual and augmented reality · 100% | |
| Human-computer interaction and pervasive computing
1 paper |
Immersive interaction · 77% User interface design and tools · 23% | |
| Artificial intelligence
1 paper |
Robot navigation and mapping · 100% |
Topics — the 3 heaviest of 4, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Virtual and augmented reality › augmented reality
augmented reality applications |
0.0 | 1 | 2004 | Vision-Based Augmented Reality for Pilot Guidance in Airport Runways and Taxiways · ISMAR 2004 |
Immersive interaction
augmented reality |
0.0 | 1 | 1999 | Interactive evaluation of assembly sequences using augmented reality · IEEE Trans. Robotics Autom. 1999 |
Robotics › Robot navigation and mapping › target tracking
vision-based tracking |
0.0 | 1 | 2004 | Vision-Based Augmented Reality for Pilot Guidance in Airport Runways and Taxiways · ISMAR 2004 |
Methods — techniques the papers use, named apart from their topics
computer vision · 0.1computer vision marker tracking · 0.0augmented reality interface · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2004 | Vision-Based Augmented Reality for Pilot Guidance in Airport Runways and TaxiwaysabstractThis paper describes our on-going efforts to develop an augmented reality system for enhanced pilot situational awareness in airport runways and taxiways. The system consists of a sensing component based on computer vision and an information component based on high-fidelity graphic model databases. Vision algorithms are used for a variety of guidance and warning tasks. A necessary requirement is for vision algorithms to have a real-time response. Jose Molineros, Reinhold Behringer, Clement Tam |
ISMAR | 1 |
| 1999 | Interactive evaluation of assembly sequences using augmented realityabstractThis paper describes an interactive tool for evaluating assembly sequences using the novel human-computer interface of augmented reality. The goal is to be able to consider various sequencing alternatives of the manufacturing design process by manipulating both virtual and real prototype components. The augmented reality-based assembly evaluation tool would allow a manufacturing engineer to interact with the assembly planner while manipulating the real and virtual prototype components in an assembly environment. Information from the assembly planner can be displayed directly superimposed on the real. A sensing technique is proposed that uses computer vision along with a system of markers for automatically monitoring the assembly state as the user manipulates the assembly components. An implemented system called AREAS is described. The advantage of using mixed prototyping and augmented reality as means of capturing human intuition in assembly planning is also discussed. Vijaimukund Raghavan, Jose Molineros, Rajeev Sharma |
IEEE Trans. Robotics Autom. | 2 |
| 1996 | Interactive Visualization Augmentation of Mechanical Assembly Sequences
Rajeev Sharma, Jose Molineros |
Graphics Interface | 2 |