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Mircea C. Ionita

dblp:79/7872 · DBLP profile ↗
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4ranked-venue papers
1as first author
0since 2021 · last 2015
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
2 papers
Kernel, tree and ensemble methods · 50% Image recognition and object detection · 30% 3D vision · 20%
Computer graphics and multimedia
2 papers
Image and video processing · 72% Geometric modeling and processing · 28%
Human-computer interaction and pervasive computing
1 paper
Interaction techniques and input · 100%

Topics — the 5 heaviest of 7, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Kernel, tree and ensemble methods › ensemble learning › tree ensembles › random forest
random forest regression voting
0.422015
Robust and Accurate Shape Model Matching Using Random Forest Regression-Voting · IEEE Trans. Pattern Anal. Mach. Intell. 2015
Robust and Accurate Shape Model Fitting Using Random Forest Regression Voting · ECCV (7) 2012
Computer vision › 3D vision › 3d shape analysis
shape fitting
0.112012
Robust and Accurate Shape Model Fitting Using Random Forest Regression Voting · ECCV (7) 2012
Geometric modeling and processing › deformable models
active appearance model
0.112009
On Color Texture Normalization for Active Appearance Models · IEEE Trans. Image Process. 2009
Image and video processing
color image processing
0.112009
On Color Texture Normalization for Active Appearance Models · IEEE Trans. Image Process. 2009
Interaction techniques and input
mobile interaction
0.012012
Real-Time Facial Feature Tracking on a Mobile Device · Int. J. Comput. Vis. 2012

Methods — techniques the papers use, named apart from their topics

real-time tracking · 0.3random forest regression-voting · 0.2constrained local model · 0.2random forest regression · 0.1intensity-chromaticity decomposition · 0.1color space selection · 0.1
YearPublicationVenuePosition
2015 Robust and Accurate Shape Model Matching Using Random Forest Regression-Voting
abstract
A widely used approach for locating points on deformable objects in images is to generate feature response images for each point, and then to fit a shape model to these response images. We demonstrate that Random Forest regression-voting can be used to generate high quality response images quickly. Rather than using a generative or a discriminative model to evaluate each pixel, a regressor is used to cast votes for the optimal position of each point. We show that this leads to fast and accurate shape model matching when applied in the Constrained Local Model framework. We evaluate the technique in detail, and compare it with a range of commonly used alternatives across application areas: the annotation of the joints of the hands in radiographs and the detection of feature points in facial images. We show that our approach outperforms alternative techniques, achieving what we believe to be the most accurate results yet published for hand joint annotation and state-of-the-art performance for facial feature point detection.
Claudia Lindner 0001, Paul A. Bromiley, Mircea C. Ionita, Timothy F. Cootes
IEEE Trans. Pattern Anal. Mach. Intell.3
2012 Robust and Accurate Shape Model Fitting Using Random Forest Regression Voting
Timothy F. Cootes, Mircea C. Ionita, Claudia Lindner 0001, Patrick Sauer
ECCV (7)2
2012 Real-Time Facial Feature Tracking on a Mobile Device
Philip A. Tresadern, Mircea C. Ionita, Timothy F. Cootes
Int. J. Comput. Vis.2
2009 On Color Texture Normalization for Active Appearance Models
abstract
The extension of the standard grayscale active appearance model (AAM) techniques to color images is investigated. Prior work in this field has mainly focused on RGB color models which did not demonstrate noticeable benefits over grayscale models from the point of view of convergence accuracy. We improve on previous work by normalizing the color texture vector separately for intensity and chromaticity components. Where an appropriate color space is chosen, we demonstrate improvements in convergence accuracy as well as image synthesization quality for AAMs. Optimal results are achieved when a color space in which the image channels are strongly decorrelated is chosen. Our best results are achieved using the I1I2I3 color space, originally proposed by Ohta.
Mircea C. Ionita, Peter Corcoran 0001, Vasile Buzuloiu
IEEE Trans. Image Process.1