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Joshua Herman

dblp:80/6187 · DBLP profile ↗
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1ranked-venue papers
0as first author
0since 2021 · last 1997
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 1Graphics, computer vision, multimedia, augmented reality and games · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Computational photography and imaging · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Computational photography and imaging
image stitching
0.011997
Panoramic mosaics by manifold projection · CVPR 1997
Computational photography and imaging › image stitching
panoramic image stitching
0.011997
Panoramic mosaics by manifold projection · CVPR 1997
Computational photography and imaging
panoramic imaging
0.011997
Panoramic mosaics by manifold projection · CVPR 1997

Methods — techniques the papers use, named apart from their topics

manifold projection · 0.0image alignment · 0.0
YearPublicationVenuePosition
1997 Panoramic mosaics by manifold projection
abstract
As the field of view of a picture is much smaller than our own visual field of view, it is common to paste together several pictures to create a panoramic mosaic having a larger field of view. Images with a wider field of view can be generated by using fish-eye lens, or panoramic mosaics can be created by special devices which rotate around the camera's optical center (Quicktime VR, Surround Video), or by aligning, and pasting, frames in a video sequence to a single reference frame. Existing mosaicing methods have strong limitations on imaging conditions, and distortions are common. Manifold projection enables the creation of panoramic mosaics from video sequences under more general conditions, and in particular the unrestricted motion of a hand-held camera. The panoramic mosaic is a projection of the scene into a virtual manifold whose structure depends on the camera's motion. This manifold is more general than the customary projections onto a single image plane or onto a cylinder. In addition to being more general than traditional mosaics, manifold projection is also computationally efficient, as the only image deformations used are image plane translations and rotations. Real-time, software only, implementation on a Pentium-PC, proves the superior quality and speed of this approach.
Shmuel Peleg, Joshua Herman
CVPR2