Demo Data from EDBT 2026 / reviewers in the wild / expert
Fakir S. Nooruddin
dblp:81/4196
· DBLP profile ↗
2ranked-venue papers
2as first author
0since 2021 · last 2003
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Computer graphics and multimedia
1 paper |
Geometric modeling and processing · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Geometric modeling and processing › mesh processing
mesh simplification |
0.0 | 1 | 2003 | Simplification and Repair of Polygonal Models Using Volumetric Techniques · IEEE Trans. Vis. Comput. Graph. 2003 |
Geometric modeling and processing › mesh processing › surface mesh processing
polygonal mesh processing |
0.0 | 1 | 2003 | Simplification and Repair of Polygonal Models Using Volumetric Techniques · IEEE Trans. Vis. Comput. Graph. 2003 |
Geometric modeling and processing › shape representation
volumetric representation |
0.0 | 1 | 2003 | Simplification and Repair of Polygonal Models Using Volumetric Techniques · IEEE Trans. Vis. Comput. Graph. 2003 |
Methods — techniques the papers use, named apart from their topics
voxelization · 0.0topology-preserving simplification · 0.03d morphological operators · 0.0
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2003 | Simplification and Repair of Polygonal Models Using Volumetric TechniquesabstractTwo important tools for manipulating polygonal models are simplification and repair and we present voxel-based methods for performing both of these tasks. We describe a method for converting polygonal models to a volumetric representation in a way that handles models with holes, double walls, and intersecting parts. This allows us to perform polygon model repair simply by converting a model to and from the volumetric domain. We also describe a new topology-altering simplification method that is based on 3D morphological operators. Visually unimportant features such as tubes and holes may be eliminated from a model by the open and close morphological operators. Our simplification approach accepts polygonal models as input, scan converts these to create a volumetric description, performs topology modification, and then converts the results back to polygons. We then apply a topology-preserving polygon simplification technique to produce a final model. Our simplification method produces results that are everywhere manifold. Fakir S. Nooruddin, Greg Turk |
IEEE Trans. Vis. Comput. Graph. | 1 |
| 2000 | Interior/exterior classification of polygonal modelsabstractWe present an algorithm for automatically classifying the interior and exterior parts of a polygonal model. The need for visualizing the interiors of objects frequently arises in medical visualization and CAD modeling. The goal of such visualizations is to display the model in a way that the human observer can easily understand the relationship between the different parts of the surface. While there exist excellent methods for visualizing surfaces that are inside one another (nested surfaces), the determination of which parts of the surface are interior is currently done manually. Our automatic method for interior classification takes a sampling approach using a collection of direction vectors. Polygons are said to be interior to the model if they are not visible in any of these viewing directions from a point outside the model. Once we have identified polygons as being inside or outside the model, these can be textured or have different opacities applied to them so that the whole model can be rendered in a more comprehensible manner. An additional consideration for some models is that they may have holes or tunnels running through them that are connected to the exterior surface. Although an external observer can see into these holes, it is often desirable to mark the walls of such tunnels as being part of the interior of a model. In order to allow this modified classification of the interior, we use morphological operators to close all the holes of the model. An input model is used together with its closed version to provide a better classification of the portions of the original model. Fakir S. Nooruddin, Greg Turk |
IEEE Visualization | 1 |