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Fakir S. Nooruddin

dblp:81/4196 · DBLP profile ↗
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2ranked-venue papers
2as first author
0since 2021 · last 2003
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 100%

Topics — the 3 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Geometric modeling and processing › mesh processing
mesh simplification
0.012003
Simplification and Repair of Polygonal Models Using Volumetric Techniques · IEEE Trans. Vis. Comput. Graph. 2003
Geometric modeling and processing › mesh processing › surface mesh processing
polygonal mesh processing
0.012003
Simplification and Repair of Polygonal Models Using Volumetric Techniques · IEEE Trans. Vis. Comput. Graph. 2003
Geometric modeling and processing › shape representation
volumetric representation
0.012003
Simplification and Repair of Polygonal Models Using Volumetric Techniques · IEEE Trans. Vis. Comput. Graph. 2003

Methods — techniques the papers use, named apart from their topics

voxelization · 0.0topology-preserving simplification · 0.03d morphological operators · 0.0
YearPublicationVenuePosition
2003 Simplification and Repair of Polygonal Models Using Volumetric Techniques
abstract
Two important tools for manipulating polygonal models are simplification and repair and we present voxel-based methods for performing both of these tasks. We describe a method for converting polygonal models to a volumetric representation in a way that handles models with holes, double walls, and intersecting parts. This allows us to perform polygon model repair simply by converting a model to and from the volumetric domain. We also describe a new topology-altering simplification method that is based on 3D morphological operators. Visually unimportant features such as tubes and holes may be eliminated from a model by the open and close morphological operators. Our simplification approach accepts polygonal models as input, scan converts these to create a volumetric description, performs topology modification, and then converts the results back to polygons. We then apply a topology-preserving polygon simplification technique to produce a final model. Our simplification method produces results that are everywhere manifold.
Fakir S. Nooruddin, Greg Turk
IEEE Trans. Vis. Comput. Graph.1
2000 Interior/exterior classification of polygonal models
abstract
We present an algorithm for automatically classifying the interior and exterior parts of a polygonal model. The need for visualizing the interiors of objects frequently arises in medical visualization and CAD modeling. The goal of such visualizations is to display the model in a way that the human observer can easily understand the relationship between the different parts of the surface. While there exist excellent methods for visualizing surfaces that are inside one another (nested surfaces), the determination of which parts of the surface are interior is currently done manually. Our automatic method for interior classification takes a sampling approach using a collection of direction vectors. Polygons are said to be interior to the model if they are not visible in any of these viewing directions from a point outside the model. Once we have identified polygons as being inside or outside the model, these can be textured or have different opacities applied to them so that the whole model can be rendered in a more comprehensible manner. An additional consideration for some models is that they may have holes or tunnels running through them that are connected to the exterior surface. Although an external observer can see into these holes, it is often desirable to mark the walls of such tunnels as being part of the interior of a model. In order to allow this modified classification of the interior, we use morphological operators to close all the holes of the model. An input model is used together with its closed version to provide a better classification of the portions of the original model.
Fakir S. Nooruddin, Greg Turk
IEEE Visualization1