Demo Data from EDBT 2026 / reviewers in the wild / expert
Georg Hackenberg
dblp:81/4649
· DBLP profile ↗
5ranked-venue papers
1as first author
1since 2021 · last 2025
0000-0003-3913-4148ORCID · corroborated
Domains — the database's venue-derived domains; a paper can count in several
Software engineering, systems software and programming languages · 2 · 1 since 2021Databases, data management, data science and information retrieval · 1Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-authorApplied, interdisciplinary, general and emerging computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Interaction techniques and input · 100% | |
| Artificial intelligence
1 paper |
3D vision · 100% | |
| Databases, data mining, and information retrieval
1 paper |
Data integration and cleaning · 100% | |
| Interdisciplinary, comprehensive, and emerging computing
1 paper |
Computational science and engineering · 100% |
Topics — the 3 heaviest of 5, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Interaction techniques and input
gesture input |
0.1 | 1 | 2011 | Lightweight palm and finger tracking for real-time 3D gesture control · VR 2011 |
Data integration and cleaning
scientific data integration |
0.1 | 1 | 2007 | SciPort: An Adaptable Scientific Data Integration Platform for Collaborative Scientific Research · VLDB 2007 |
Interaction techniques and input
touch interaction |
0.0 | 1 | 2011 | Lightweight palm and finger tracking for real-time 3D gesture control · VR 2011 |
Methods — techniques the papers use, named apart from their topics
time-of-flight camera · 0.2constraint modeling · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2025 | Next-Generation Design Tools for Intelligent Transportation Systems
Dominik Ascher, Georg Hackenberg |
MODELSWARD | 2 |
| 2015 | Integrated Requirements and Systems Modeling in the Mechatronic Development Process
Christoph Richter, Georg Hackenberg, Michael F. Zäh, Gunther Reinhart |
DeSE | 2 |
| 2014 | Supporting Concurrent Development of Requirements and Architecture - A Model-based ApproachabstractA system’s requirements and its architecture are usually developed at least partly in parallel. This demands a continuous and automated assessment to confirm that the architecture conforms to its requirements. To enable such an assessment, the stepwise formalization of informal requirements has been proposed. However, there is no canonical set of artifacts and analysis techniques that has been evaluated for this task in practice yet. In this paper we propose an artifact model and a process that enables the continuous conformance assessment between requirements and architecture in a model-based context. We evaluate both in a development project with a group of students. Andreas Vogelsang, Sebastian Eder, Georg Hackenberg, Maximilian Junker, Sabine Teufl |
MODELSWARD | 3 |
| 2011 | Lightweight palm and finger tracking for real-time 3D gesture controlabstractWe present a novel technique implementing barehanded interaction with virtual 3D content by employing a time-of-flight camera. The system improves on existing 3D multi-touch systems by working regardless of lighting conditions and supplying a working volume large enough for multiple users. Previous systems were limited either by environmental requirements, working volume, or computational resources necessary for realtime operation. By employing a time-of-flight camera, the system is capable of reliably recognizing gestures at the finger level in real-time at more than 50 fps with commodity computer hardware using our newly developed precision hand and finger-tracking algorithm. Building on this algorithm, the system performs gesture recognition with simple constraint modeling over statistical aggregations of the hand appearances in a working volume of more than 8 cubic meters. Two iterations of user tests were performed on a prototype system, demonstrating the feasibility and usability of the approach as well as providing first insights regarding the acceptance of true barehanded touch-based 3D interaction. Georg Hackenberg, Rod McCall, Wolfgang Broll |
VR | 1 |
| 2007 | SciPort: An Adaptable Scientific Data Integration Platform for Collaborative Scientific Research
Fusheng Wang 0001, Pierre-Emmanuel Bourgue, Georg Hackenberg, David Kaltschmidt, Peiya Liu, Cornelius Rabsch, Patrick Kling, Gerald Madlmayr, John Pearson, Joe Carpinelli |
VLDB | 3 |