Víctor Sánchez-Anguix

dblp:81/8103 · DBLP profile ↗
← Back
22ranked-venue papers
9as first author
10since 2021 · last 2025
0000-0003-4851-0037ORCID · corroborated

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 9 · 4 first-author · 3 since 2021Applied, interdisciplinary, general and emerging computing · 7 · 6 since 2021Databases, data management, data science and information retrieval · 3 · 3 first-authorSystems, architecture and hardware · 2 · 1 first-author · 1 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 first-authorHuman-computer interaction and ubiquitous computing · 1 · 1 first-author
YearPublicationVenuePosition
2025 Efficient Goal Selection in Automated Planning: A Case Study on Tourist Route Optimization
Sergio Marti, Víctor Sánchez-Anguix, Jaume Jordán, Juan M. Alberola, Vicente Julián, Vicent J. Botti
IDEAL (1)2
2025 An evolutionary metaheuristic for forming teams in the classroom with constraints
abstract
[EN] Team formation is essential for developing teamwork-related skills in educational settings. The problem of team formation in the classroom consists of partitioning a classroom into non-overlapping teams of students, including every single student. Several algorithms have been proposed to automate the formation of teams, each employing different criteria for guiding the team formation process. Traditionally, metaheuristics have been a common approach due to the combinatorial complexity of the problem. This paper introduces a novel and general evolutionary algorithm for team formation in the classroom guided by mutation, the general concept of synergy between team members, and local search. Our algorithm allows for flexible team size constraints and the inclusion of compulsory and forbidden student combinations, which are not considered in existing methods but are important for capturing human relationships in the classroom. In addition, our algorithm is independent of the specific objective function employed to evaluate the teams formed. We present experiments comparing our proposal with other state-of-the-art algorithms, demonstrating robust performance across different objective functions employed in the team formation literature, superior scalability as the problem size increases, and remarkable performance in settings with or without the aforementioned constraints.
Gonzalo Candel, Víctor Sánchez-Anguix, Juan M. Alberola, Vicente Julián, Vicent J. Botti
Neurocomputing2
2024 A Grid-Based Approach for Ambulance Dispatch in Critical Emergencies Within Static Systems
Carlos H. Cubillas, Juan M. Alberola, Víctor Sánchez-Anguix
IDEAL (2)3
2024 Optimizing UCO Container Placement in Urban Environments: A Genetic Algorithm Approach
Joan C. Moreno, Juan M. Alberola, Víctor Sánchez-Anguix, Jaume Jordán, Vicente Julián, Vicent J. Botti
IDEAL (2)3
2024 Optimizing Pedestrian Paths to Minimize Exposure to Urban Pollution Through Traffic Data Analysis
Silvia Nadal, Jaume Jordán, Víctor Sánchez-Anguix, Juan M. Alberola, Vicente Julián, Vicent J. Botti
IDEAL (2)3
2024 A Supervised Clustering Approach to Detect Similar Soccer Players
Andreu Simó Vidal, Víctor Sánchez-Anguix, Juan M. Alberola
IDEAL (2)2
2024 An intelligent conversational agent for educating the general public about HIV
Joan C. Moreno, Víctor Sánchez-Anguix, Juan M. Alberola, Vicente Julián, Vicent J. Botti
Neurocomputing2
2023 An Urban Simulator Integrated with a Genetic Algorithm for Efficient Traffic Light Coordination
Carlos H. Cubillas, Mariano Banquiero, Juan M. Alberola, Víctor Sánchez-Anguix, Vicente Julián, Vicent J. Botti
IDEAL4
2023 Comparing computational algorithms for team formation in the classroom: a classroom experience
abstract
Abstract Throughout recent years, several researchers have proposed computational tools and algorithms to support team formation in the classroom. The result is that team formation algorithms have been widely applied in classroom environments to create well-balanced teams. One of the challenges in designing algorithms for automatic team formation is designing an appropriate function to estimate team performance, which is used as part of the optimization algorithm that divides students into teams. This function (referred to as a team evaluation heuristic) serves as an approximation to team performance, which is a complex phenomenon that is difficult to quantitatively assess in many settings and that cannot be accurately calculated prior to the task at hand. Despite showing their relative success compared to traditional and manual team formation strategies (manually employed by lecturers and teachers), there is a lack of research comparing team evaluation heuristics in a real classroom setting. Such a comparison would help teachers, practitioners, and system designers to appropriately select the most suitable team formation algorithms. In this article, we present an experimental evaluation that was carried out in a Bachelor’s Degree Program in Tourism that compares two team evaluation heuristics based on Belbin and Myer-Briggs. The experimental evaluation was carried out by means of an intelligent, extensible team formation tool whose optimization is based on an integer linear model that can be extended to support different team evaluation heuristics.
Víctor Sánchez-Anguix, Juan M. Alberola, Elena del Val Noguera, Alberto Palomares, Maria Dolores Teruel
Appl. Intell.1
2021 Social and intelligent applications for future cities: Current advances
Víctor Sánchez-Anguix, Kuo-Ming Chao, Paulo Novais, Olivier Boissier, Vicente Julián
Future Gener. Comput. Syst.1
2019 CPS data streams analytics based on machine learning for Cloud and Fog Computing: A survey
Nazaraf Shah, Nandor Verba, Kuo-Ming Chao, Víctor Sánchez-Anguix, Jacek Lewandowski, Anne E. James, Zahid Usman
Future Gener. Comput. Syst.5
2019 Bottom-up approaches to achieve Pareto optimal agreements in group decision making
Víctor Sánchez-Anguix, Reyhan Aydogan, Tim Baarslag, Catholijn M. Jonker
Knowl. Inf. Syst.1
2017 A Multi-agent Proposal for Efficient Bike-Sharing Usage
Carlos Díez, Víctor Sánchez-Anguix, Javier Palanca Cámara, Vicente Julián, Adriana Giret
PRIMA2
2017 Rethinking Frequency Opponent Modeling in Automated Negotiation
Okan Tunali, Reyhan Aydogan, Víctor Sánchez-Anguix
PRIMA3
2016 An artificial intelligence tool for heterogeneous team formation in the classroom
Juan M. Alberola, Elena del Val Noguera, Víctor Sánchez-Anguix, Alberto Palomares, Maria Dolores Teruel
Knowl. Based Syst.3
2014 Guest Editorial: Computational Approaches for Conflict Resolution in Decision Making: New Advances and Developments
abstract
Conflict is an omnipresent phenomenon in human society. It spans from individual decision-making trade-offs such as deciding what to do next (sleep, eat, work, play), to complex scenarios including politics and business. The social sciences, psychology, economy, and biology study the nature of conflict, its consequences, and strategies to successfully deal with it. Over the last decades computer science has joined those disciplines and studies conflict from a computational perspective. This special issue presents a selection of the best papers presented at the First Workshop of Conflict Resolution in Decision Making (COREDEMA). The workshop focused on computational approaches that tackle conflict in order to provide new insights and explore potential applications. The workshop was jointly hosted with the 12th International Conference on Practical Applications of Agents and Multi-Agent Systems (PAAMS) in Salamanca, Spain, from June 4 to 6, 2013.
Reyhan Aydogan, Víctor Sánchez-Anguix, Vicente Julián, Joost Broekens, Catholijn M. Jonker
Cybern. Syst.2
2013 Tasks for agent-based negotiation teams: Analysis, review, and challenges
Víctor Sánchez-Anguix, Vicente Julián, Vicent J. Botti, Ana García-Fornes
Eng. Appl. Artif. Intell.1
2013 Studying the impact of negotiation environments on negotiation teams' performance
Víctor Sánchez-Anguix, Vicente Julián, Vicent J. Botti, Ana García-Fornes
Inf. Sci.1
2013 Evolutionary-aided negotiation model for bilateral bargaining in Ambient Intelligence domains with complex utility functions
Víctor Sánchez-Anguix, Soledad Valero, Vicente Julián, Vicent J. Botti, Ana García-Fornes
Inf. Sci.1
2012 Reaching Unanimous Agreements Within Agent-Based Negotiation Teams With Linear and Monotonic Utility Functions
abstract
In this article, an agent-based negotiation model for negotiation teams that negotiate a deal with an opponent is presented. Agent-based negotiation teams are groups of agents that join together as a single negotiation party because they share an interest that is related to the negotiation process. The model relies on a trusted mediator that coordinates and helps team members in the decisions that they have to take during the negotiation process: which offer is sent to the opponent, and whether the offers received from the opponent are accepted. The main strength of the proposed negotiation model is the fact that it guarantees unanimity within team decisions since decisions report a utility to team members that is greater than or equal to their aspiration levels at each negotiation round. This work analyzes how unanimous decisions are taken within the team and the robustness of the model against different types of manipulations. An empirical evaluation is also performed to study the impact of the different parameters of the model.
Víctor Sánchez-Anguix, Vicente Julián, Vicent J. Botti, Ana García-Fornes
IEEE Trans. Syst. Man Cybern. Part B1
2011 Agent-Based Negotiation Teams
abstract
Agent-based negotiation teams are negotiation parties formed by more than a single individual. Individuals unite as a single negotiation party because they share a common goal that is related to a negotiation with one or several opponents. My research goal is providing agent-based computational models for negotiation teams in multi-agent systems.
Víctor Sánchez-Anguix, Vicente Julián, Ana García-Fornes
IJCAI1
2010 Tackling Trust Issues in Virtual Organization Load Balancing
Víctor Sánchez-Anguix, Soledad Valero, Ana García-Fornes
IEA/AIE (3)1