Demo Data from EDBT 2026 / reviewers in the wild / expert
Lu Zhang 0087
dblp:82/10609-87
· DBLP profile ↗
1ranked-venue papers
0as first author
1since 2021 · last 2024
0000-0002-5813-6766ORCID · verified
Domains — the database's venue-derived domains; a paper can count in several
Graphics, computer vision, multimedia, augmented reality and games · 1 · 1 since 2021
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Artificial intelligence
1 paper |
3D vision · 100% |
Topics — the 3 heaviest of 3, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Computer vision › 3D vision › geometric estimation
3d registration |
0.8 | 1 | 2024 | Automatic Point Cloud Registration for 3D Virtual-to-Real Registration Using Macro and Micro Structures · IEEE Trans. Multim. 2024 |
Computer vision › 3D vision › image registration › multimodal registration
cross-source point cloud registration |
0.8 | 1 | 2024 | Automatic Point Cloud Registration for 3D Virtual-to-Real Registration Using Macro and Micro Structures · IEEE Trans. Multim. 2024 |
Computer vision › 3D vision
point cloud registration |
0.8 | 1 | 2024 | Automatic Point Cloud Registration for 3D Virtual-to-Real Registration Using Macro and Micro Structures · IEEE Trans. Multim. 2024 |
Methods — techniques the papers use, named apart from their topics
multi-constraint registration · 0.8macro and micro structure extraction · 0.8downsampling · 0.8
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2024 | Automatic Point Cloud Registration for 3D Virtual-to-Real Registration Using Macro and Micro StructuresabstractVirtual-to-real registration is a crucial aspect of 3D registration, which presents a more challenging multimodal 3D registration problem due to the different data structures between virtual and real models. In this paper, we utilize point cloud registration algorithm to align virtual and real models, transforming the multimodal 3D registration problem into a cross-source point cloud registration problem. We propose a method for extracting macro and micro structures to represent the shared features of virtual and real models, combined with a multi-constraint registration algorithm, to achieve high-accuracy virtual-to-real registration tasks. This method can register unseen 3D objects using virtual prior knowledge, and allow partial point cloud registration without the need for a 360-degree scan of the model. Our approach can effectively resist interference from typical cross-source point cloud registration problems such as varying densities, missing data, and distribution changes. Furthermore, by processing only 0.2% of the original number of point clouds through downsampling, we can effectively diminish the effects of noise and outlier, as well as significantly decrease time consuming. Experimental results show that our algorithm outperforms other advanced point cloud registration algorithms in cross-source point cloud registration for virtual-to-real registration. Yan Zhang 0155, Lu Zhang 0087, Hongyong Fu, Dequan Yu |
IEEE Trans. Multim. | 2 |