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Koichi Saito

dblp:82/1430 · DBLP profile ↗
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8ranked-venue papers
3as first author
7since 2021 · last 2025
—ORCID · conflict

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 5 · 2 first-author · 5 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Computer networks · 1

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Artificial intelligence
3 papers
Generative modeling · 68% Efficient and distributed learning · 19% Deep learning architectures and training · 13%
Computer graphics and multimedia
3 papers
Image and video processing · 42% Audio and music processing · 31% Visual content generation and editing · 28%

Topics — the 15 heaviest of 16, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Machine learning › Generative modeling
diffusion model
1.522025
SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation · ICLR 2025
GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration · ICML 2023
Machine learning › Generative modeling › diffusion model
consistency model
0.912025
SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation · ICLR 2025
Machine learning › Efficient and distributed learning
distillation
0.912025
SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation · ICLR 2025
Visual content generation and editing
diffusion model
0.912025
SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation · ICLR 2025
Machine learning › Generative modeling › diffusion model › inverse problem solving
diffusion-based inverse problem solving
0.712023
GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration · ICML 2023
Image and video processing › image restoration › image deblurring
blind image deblurring
0.712023
GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration · ICML 2023
Image and video processing
image restoration
0.712023
GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration · ICML 2023
Machine learning › Deep learning architectures and training
convolutional neural network
0.612022
Sampling-Frequency-Independent Convolutional Layer and its Application to Audio Source Separation · IEEE ACM Trans. Audio Speech Lang. Process. 2022
Audio and music processing
source separation
0.612022
Sampling-Frequency-Independent Convolutional Layer and its Application to Audio Source Separation · IEEE ACM Trans. Audio Speech Lang. Process. 2022
Audio and music processing › speech enhancement
dereverberation
0.212023
GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration · ICML 2023
Audio and music processing
speech processing
0.212023
GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration · ICML 2023
Internet architecture and protocols
ATM networks
0.011993
Distributed Multilink System for Very-High-Speed Data Link Control · IEEE J. Sel. Areas Commun. 1993
Internet architecture and protocols
broadband network
0.011993
Distributed Multilink System for Very-High-Speed Data Link Control · IEEE J. Sel. Areas Commun. 1993
Internet architecture and protocols
link-layer protocols
0.011993
Distributed Multilink System for Very-High-Speed Data Link Control · IEEE J. Sel. Areas Commun. 1993
Internet architecture and protocols › link-layer protocols
multilink protocol
0.011993
Distributed Multilink System for Very-High-Speed Data Link Control · IEEE J. Sel. Areas Commun. 1993

Methods — techniques the papers use, named apart from their topics

distillation · 1.7consistency trajectory models · 1.7classifier-free guidance · 1.7posterior sampling · 1.3gibbs sampling · 1.3denoising diffusion restoration · 1.3digital filter conversion · 1.1convolutional neural network · 1.1analog filter design · 1.1resequencing algorithm · 0.0performance evaluation · 0.0distributed algorithm · 0.0
YearPublicationVenuePosition
2025 SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation
abstract
Sound content creation, essential for multimedia works such as video games and films, often involves extensive trial-and-error, enabling creators to semantically reflect their artistic ideas and inspirations, which evolve throughout the creation process, into the sound. Recent high-quality diffusion-based Text-to-Sound (T2S) generative models provide valuable tools for creators. However, these models often suffer from slow inference speeds, imposing an undesirable burden that hinders the trial-and-error process. While existing T2S distillation models address this limitation through $1$-step generation, the sample quality of $1$-step generation remains insufficient for production use. Additionally, while multi-step sampling in those distillation models improves sample quality itself, the semantic content changes due to their lack of deterministic sampling capabilities. Thus, developing a T2S generative model that allows creators to efficiently conduct trial-and-error while producing high-quality sound remains a key challenge. To address these issues, we introduce Sound Consistency Trajectory Models (SoundCTM), which allow flexible transitions between high-quality $1$-step sound generation and superior sound quality through multi-step deterministic sampling. This allows creators to efficiently conduct trial-and-error with $1$-step generation to semantically align samples with their intention, and subsequently refine sample quality with preserving semantic content through deterministic multi-step sampling. To develop SoundCTM, we reframe the CTM training framework, originally proposed in computer vision, and introduce a novel feature distance using the teacher network for a distillation loss. Additionally, while distilling classifier-free guided trajectories, we introduce a $\nu$-sampling, a new algorithm that offers another source of quality improvement. For the $\nu$-sampling, we simultaneously train both conditional and unconditional student models. For production-level generation, we scale up our model to 1B trainable parameters, making SoundCTM-DiT-1B the first large-scale distillation model in the sound community to achieve both promising high-quality $1$-step and multi-step full-band (44.1kHz) generation. Audio samples are available at \url{https://anonymus-soundctm.github.io/soundctm_iclr/}.
Koichi Saito, Takashi Shibuya 0001, Chieh-Hsin Lai, Yuhta Takida, Yuki Mitsufuji
ICLR1
2025 TalkCuts: A Large-Scale Dataset for Multi-Shot Human Speech Video Generation
abstract
In this work, we present TalkCuts, a large-scale dataset designed to facilitate the study of multi-shot human speech video generation. Unlike existing datasets that focus on single-shot, static viewpoints, TalkCuts offers 164k clips totaling over 500 hours of high-quality 1080P human speech videos with diverse camera shots, including close-up, half-body, and full-body views. The dataset includes detailed textual descriptions, 2D keypoints and 3D SMPL-X motion annotations, covering over 10k identities, enabling multimodal learning and evaluation. As a first attempt to showcase the value of the dataset, we present Orator, an LLM-guided multi-modal generation framework as a simple baseline, where the language model functions as a multi-faceted director, orchestrating detailed specifications for camera transitions, speaker gesticulations, and vocal modulation. This architecture enables the synthesis of coherent long-form videos through our integrated multi-modal video generation module. Extensive experiments in both pose-guided and audio-driven settings show that training on TalkCuts significantly enhances the cinematographic coherence and visual appeal of generated multi-shot speech videos. We believe TalkCuts provides a strong foundation for future work in controllable, multi-shot speech video generation and broader multimodal learning.
Jiaben Chen, Ailing Zeng, Xueyang Yu, Siyuan Cen, Julian Tanke, Koichi Saito, Yuki Mitsufuji, Chuang Gan 0001
NeurIPS9
2024 VRDMG: Vocal Restoration via Diffusion Posterior Sampling with Multiple Guidance
abstract
Restoring degraded music signals is essential to enhance audio quality for downstream music manipulation. Recent diffusion-based music restoration methods have demonstrated impressive performance, and among them, diffusion posterior sampling (DPS) stands out given its intrinsic properties, making it versatile across various restoration tasks. In this paper, we identify that there are potential issues which will degrade current DPS-based methods’ performance and introduce the way to mitigate the issues inspired by diverse diffusion guidance techniques including the RePaint (RP) strategy and the Pseudoinverse-Guided Diffusion Models (ΠGDM). We demonstrate our methods for the vocal declipping and bandwidth extension tasks under various levels of distortion and cutoff frequency, respectively. In both tasks, our methods outperform the current DPS-based music restoration benchmarks. We refer to http://carlosholivan.github.io/demos/audio-restoration-2023.html for examples of the restored audio samples.
Carlos Hernandez-Olivan, Koichi Saito, Naoki Murata, Chieh-Hsin Lai, Marco A. Martínez Ramírez, Wei-Hsiang Liao 0001, Yuki Mitsufuji
ICASSP2
2024 Analysis of 50 Years of Health Food Research Trends Using Natural Language Processing and Generative AI
abstract
This study investigates trends in health food research from 1975 to 2024 using text mining and generative AI. Analyzing 92,028 journal entries from Scopus revealed a significant increase in publications, with key topics including nutrients, bioactive compounds, disease prevention, and research methods. AI-assisted classification yielded 12 categories reflecting the field’s multidisciplinary nature. Trends include a growing focus on nutrients, health conditions, study design, and food production and consumption context. The findings highlight the increasingly interdisciplinary landscape of health food research, informing future directions and evidence-based decision-making.
Yoshiyuki Kobayashi, Takumi Uchida, Takahiro Inoue, Yusuke Iwasaki, Rie Ito, Koichi Saito, Hiroshi Akiyama, Kazuhiko Tsuda
KES6
2023 Unsupervised Vocal Dereverberation with Diffusion-Based Generative Models
abstract
Removing reverb from reverberant music is a necessary technique to clean up audio for downstream music manipulations. Reverberation of music contains two categories, natural reverb, and artificial reverb. Artificial reverb has a wider diversity than natural reverb due to its various parameter setups and reverberation types. However, recent supervised dereverberation methods may fail because they rely on sufficiently diverse and numerous pairs of reverberant observations and retrieved data for training in order to be generalizable to unseen observations during inference. To resolve these problems, we propose an unsupervised method that can remove a general kind of artificial reverb for music without requiring pairs of data for training. The proposed method is based on diffusion models, where it initializes the unknown reverberation operator with a conventional signal processing technique and simultaneously refines the estimate with the help of diffusion models. We show through objective and perceptual evaluations that our method outperforms the current leading vocal dereverberation benchmarks.
Koichi Saito, Naoki Murata, Toshimitsu Uesaka, Chieh-Hsin Lai, Yuhta Takida, Takao Fukui, Yuki Mitsufuji
ICASSP1
2023 GibbsDDRM: A Partially Collapsed Gibbs Sampler for Solving Blind Inverse Problems with Denoising Diffusion Restoration
abstract
Pre-trained diffusion models have been successfully used as priors in a variety of linear inverse problems, where the goal is to reconstruct a signal from noisy linear measurements. However, existing approaches require knowledge of the linear operator. In this paper, we propose GibbsDDRM, an extension of Denoising Diffusion Restoration Models (DDRM) to a blind setting in which the linear measurement operator is unknown. GibbsDDRM constructs a joint distribution of the data, measurements, and linear operator by using a pre-trained diffusion model for the data prior, and it solves the problem by posterior sampling with an efficient variant of a Gibbs sampler. The proposed method is problem-agnostic, meaning that a pre-trained diffusion model can be applied to various inverse problems without fine-tuning. In experiments, it achieved high performance on both blind image deblurring and vocal dereverberation tasks, despite the use of simple generic priors for the underlying linear operators.
Naoki Murata, Koichi Saito, Chieh-Hsin Lai, Yuhta Takida, Toshimitsu Uesaka, Yuki Mitsufuji, Stefano Ermon
ICML2
2022 Sampling-Frequency-Independent Convolutional Layer and its Application to Audio Source Separation
abstract
Audio source separation is often used for the preprocessing of various tasks, and one of its ultimate goals is to construct a single versatile preprocessor that can handle every variety of audio signal. One of the most important varieties of the discrete-time audio signal is sampling frequency. Since it is usually task-specific, the versatile preprocessor must handle all the sampling frequencies required by the possible downstream tasks. However, conventional models based on deep neural networks (DNNs) are not designed for handling a variety of sampling frequencies. Thus, for unseen sampling frequencies, they may not work appropriately. In this paper, we propose sampling-frequency-independent (SFI) convolutional layers capable of handling various sampling frequencies. The core idea of the proposed layers comes from our finding that a convolutional layer can be viewed as a collection of digital filters and inherently depends on sampling frequency. To overcome this dependency, we propose an SFI structure that features analog filters and generates weights of a convolutional layer from the analog filters. By utilizing time- and frequency-domain analog-to-digital filter conversion techniques, we can adapt the convolutional layer for various sampling frequencies. As an example application, we construct an SFI version of a conventional source separation network. Through music source separation experiments, we show that the proposed layers enable separation networks to consistently work well for unseen sampling frequencies in objective and perceptual separation qualities. We also demonstrate that the proposed method outperforms a conventional method based on signal resampling when the sampling frequencies of input signals are significantly lower than the trained sampling frequency.
Koichi Saito, Tomohiko Nakamura, Kohei Yatabe, Hiroshi Saruwatari
IEEE ACM Trans. Audio Speech Lang. Process.1
1993 Distributed Multilink System for Very-High-Speed Data Link Control
abstract
A protocol control system architecture that provides very high processing performance for gigabit-per-second data communication in a broadband network is described. The architecture connects protocol controllers in parallel and uses a distributed multilink method that features a distributed algorithm for allocating transmission on the transmitting side and a resequencing algorithm on the receiving side. The system performance and the influence of transmission errors caused by cell loss in an asynchronous transfer mode network are evaluated. It is shown that by reducing each controller's distributing overhead, the system increases throughput up to 90 times that achieved when using a single controller.>
Takeshi Akaike, Keiji Ishikawa, Koichi Saito, Michiharu Mito
IEEE J. Sel. Areas Commun.3