Demo Data from EDBT 2026 / reviewers in the wild / expert
Alen Vrecko
dblp:82/7748
· DBLP profile ↗
5ranked-venue papers
2as first author
0since 2021 · last 2016
—ORCID · none
Domains — the database's venue-derived domains; a paper can count in several
Artificial intelligence and machine learning · 5 · 2 first-authorSystems, architecture and hardware · 2 · 1 first-authorHuman-computer interaction and ubiquitous computing · 1
Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.
| Human-computer interaction and pervasive computing
1 paper |
Human-robot interaction · 100% |
Topics — the 2 heaviest of 2, each with the papers that count most for it
| Topic | Weight | Papers | Last | Evidence papers |
|---|---|---|---|---|
Human-robot interaction › robot learning
interactive learning |
0.2 | 1 | 2013 | Robot george: interactive continuous learning of visual concepts · HRI 2013 |
Human-robot interaction › robot perception
robot vision |
0.0 | 1 | 2013 | Robot george: interactive continuous learning of visual concepts · HRI 2013 |
Methods — techniques the papers use, named apart from their topics
interactive learning · 0.2
| Year | Publication | Venue | Position |
|---|---|---|---|
| 2016 | An integrated system for interactive continuous learning of categorical knowledgeabstractThis article presents an integrated robot system capable of interactive learning in dialogue with a human. Such a system needs to have several competencies and must be able to process different types of representations. In this article, we describe a collection of mechanisms that enable integration of heterogeneous competencies in a principled way. Central to our design is the creation of beliefs from visual and linguistic information, and the use of these beliefs for planning system behaviour to satisfy internal drives. The system is able to detect gaps in its knowledge and to plan and execute actions that provide information needed to fill these gaps. We propose a hierarchy of mechanisms which are capable of engaging in different kinds of learning interactions, e.g. those initiated by a tutor or by the system itself. We present the theory these mechanisms are build upon and an instantiation of this theory in the form of an integrated robot system. We demonstrate the operation of the system in the case of learning conceptual models of objects and their visual properties. Danijel Skocaj, Alen Vrecko, Marko Mahnic, Miroslav Janícek, Geert-Jan M. Kruijff, Marc Hanheide, Nick Hawes, Jeremy L. Wyatt, Thomas Keller 0001, Kai Zhou 0003, Michael Zillich, Matej Kristan |
J. Exp. Theor. Artif. Intell. | 2 |
| 2013 | Robot george: interactive continuous learning of visual concepts
Michael Zillich, Kai Zhou 0003, Danijel Skocaj, Matej Kristan, Alen Vrecko, Miroslav Janícek, Geert-Jan M. Kruijff, Thomas Keller 0001, Marc Hanheide, Nick Hawes, Marko Mahnic |
HRI | 5 |
| 2012 | Modeling binding and cross-modal learning in Markov logic networks
Alen Vrecko, Ales Leonardis, Danijel Skocaj |
Neurocomputing | 1 |
| 2011 | A system for interactive learning in dialogue with a tutorabstractIn this paper we present representations and mechanisms that facilitate continuous learning of visual concepts in dialogue with a tutor and show the implemented robot system. We present how beliefs about the world are created by processing visual and linguistic information and show how they are used for planning system behaviour with the aim at satisfying its internal drive - to extend its knowledge. The system facilitates different kinds of learning initiated by the human tutor or by the system itself. We demonstrate these principles in the case of learning about object colours and basic shapes. Danijel Skocaj, Matej Kristan, Alen Vrecko, Marko Mahnic, Miroslav Janícek, Geert-Jan M. Kruijff, Marc Hanheide, Nick Hawes, Thomas Keller 0001, Michael Zillich, Kai Zhou 0003 |
IROS | 3 |
| 2009 | A computer vision integration model for a multi-modal cognitive systemabstractWe present a general method for integrating visual components into a multi-modal cognitive system. The integration is very generic and can work with an arbitrary set of modalities. We illustrate our integration approach with a specific instantiation of the architecture schema that focuses on integration of vision and language: a cognitive system able to collaborate with a human, learn and display some understanding of its surroundings. As examples of cross-modal interaction we describe mechanisms for clarification and visual learning. Alen Vrecko, Danijel Skocaj, Nick Hawes, Ales Leonardis |
IROS | 1 |