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Don Pinto

dblp:82/7751 · DBLP profile ↗
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2ranked-venue papers
0as first author
0since 2021 · last 2010
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Systems, architecture and hardware · 2

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer architecture, parallel and distributed computing, and storage systems
2 papers
Parallel and multicore computing · 100%
Software engineering, system software, and programming languages
2 papers
Concurrent programming · 100%

Topics — the 7 heaviest of 8, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Concurrent programming › transactional memory
software transactional memory
0.112010
Towards scalable and transparent parallelization of multiplayer games using transactional memory support · PPoPP 2010
Concurrent programming
transactional memory
0.112010
Towards scalable and transparent parallelization of multiplayer games using transactional memory support · PPoPP 2010
Parallel and multicore computing
parallel programming models
0.112010
Transactional memory support for scalable and transparent parallelization of multiplayer games · EuroSys 2010
Parallel and multicore computing › transactional memory
software transactional memory
0.112010
Transactional memory support for scalable and transparent parallelization of multiplayer games · EuroSys 2010
Parallel and multicore computing
transactional memory
0.112010
Transactional memory support for scalable and transparent parallelization of multiplayer games · EuroSys 2010
Concurrent programming › synchronization
locking
0.012010
Towards scalable and transparent parallelization of multiplayer games using transactional memory support · PPoPP 2010
Concurrent programming
synchronization
0.012010
Transactional memory support for scalable and transparent parallelization of multiplayer games · EuroSys 2010

Methods — techniques the papers use, named apart from their topics

software transactional memory · 0.4
YearPublicationVenuePosition
2010 Transactional memory support for scalable and transparent parallelization of multiplayer games
abstract
In this paper, we study parallelization of multiplayer games using software Transactional Memory (STM) support. We show that the STM provides not only ease of programming, but also better performance than that achievable with state-of-the-art lock-based programming, for this realistic high impact application.
Daniel Lupei, Bogdan Simion, Don Pinto, Matthew Misler, Mihai Burcea, William Krick, Cristiana Amza
EuroSys3
2010 Towards scalable and transparent parallelization of multiplayer games using transactional memory support
abstract
This work addresses the problem of parallelizing multiplayer games using software Transactional Memory (STM) support. Using a realistic high impact application, we show that STM provides not only ease of programming, but also better performance than that achievable with state-of-the-art lock-based programming.
Daniel Lupei, Bogdan Simion, Don Pinto, Matthew Misler, Mihai Burcea, William Krick, Cristiana Amza
PPoPP3