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Peng Ling

dblp:82/8590 · DBLP profile ↗
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4ranked-venue papers
1as first author
3since 2021 · last 2026
0000-0003-2459-7406ORCID · reported

Domains — the database's venue-derived domains; a paper can count in several

Artificial intelligence and machine learning · 3 · 1 first-author · 2 since 2021Graphics, computer vision, multimedia, augmented reality and games · 2 · 1 first-author · 2 since 2021Databases, data management, data science and information retrieval · 1 · 1 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 33% Rendering · 33% Visual content generation and editing · 33%
Artificial intelligence
1 paper
3D vision · 50% Vision and language · 50%

Topics — the 4 heaviest of 5, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Rendering › gaussian splatting
3d gaussian splatting
0.912025
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding · AAAI 2025
Geometric modeling and processing
3d scene understanding
0.912025
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding · AAAI 2025
Visual content generation and editing › 3d content creation
sparse-view reconstruction
0.912025
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding · AAAI 2025
Computer vision › 3D vision
neural radiance field
0.312025
SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding · AAAI 2025

Methods — techniques the papers use, named apart from their topics

outlier pruning · 1.7language-guided pruning · 1.7depth distillation · 1.7
YearPublicationVenuePosition
2026 BDC-Occ: Binarized Deep Convolution Unit for Binarized Occupancy Network
abstract
Existing 3D occupancy networks demand significant hardware resources, hindering the deployment of resource-limited devices. Binarized Neural Networks (BNNs) offer a potential solution by substantially reducing computational and memory requirements. However, their performance decrease notably compared to full-precision networks. In addition, it is challenging to enhance the performance of the binarized model by increasing the number of binarized convolutional layers, which limits its practicability for 3D occupancy prediction. In this paper, we reconsider the components in binarized convolutional layers, and structures, for 3D occupancy prediction task. Two original insights into binarized convolution are presented, substantiated with theoretical proofs: (a) 1×1 binarized convolution introduces minimal binarization errors as the network deepens, and (b) binarized convolution is inferior to full-precision convolution in capturing cross-channel feature importance. Building on the above insights, we propose a novel binarized deep convolution (BDC) unit that significantly enhances performance, even when the number of binarized convolutional layers increases to meet the requirements of 3D occupancy networks. Specifically, in the BDC unit, additional binarized convolutional kernels are constrained to 1×1 to minimize the effects of binarization errors. Further, we propose a per-channel refinement branch to reweight the output via first-order approximation. Then, we partition the 3D occupancy networks into four distinct convolutional modules, employing BDC units to explore the effects of binarizing each of these modules. The proposed BDC unit minimizes binarization errors and improves perceptual capability, meeting the stringent requirements for accuracy and computational efficiency in 3D occupancy prediction. Extensive quantitative and qualitative experiments demonstrate that the proposed BDC unit achieves state-of-the-art performance in 3D occupancy prediction and 3D object detection tasks, while significantly reducing parameters and computational costs. This highlights the potential of the BDC unit as an efficient fundamental component in binarized 3D occupancy networks. Code for our paper will be released on “https://github.com/zzk785089755/BDC”.
Zongkai Zhang, Peng Ling, Zidong Xu, Wenming Yang, Qingmin Liao, Jing-Hao Xue
IEEE Trans. Circuits Syst. Video Technol.2
2025 SOVGaussian: Sparse-View 3D Gaussian Splatting for Open-Vocabulary Scene Understanding
abstract
Modeling 3D open-vocabulary language fields is challenging yet highly anticipated. Despite great progress, existing approaches heavily rely on a large number of training views to construct language-embedded 3D scenes, which is unfortunately impractical in real-world scenarios. This paper introduces SOVGaussian, the first method for few-shot novel view open-vocabulary language querying. We introduce a depth-constrained neural language field to mitigate the geometry degradation caused by overfitting training views. Rather than straightforwardly using dense depth maps for loosely accurate supervision, Language-Aware Depth Distillation (LAD) based on open-vocabulary object masks is proposed, ensuring intra-object geometric accuracy within the language field. To further refine the language-geometry consistency of the language field, we propose a novel Language-Guided Outlier Pruning (LOP) strategy, which identifies floating 3D Gaussian primitives overfitting training views based on their language-grouped densities. Our comprehensive experiments demonstrate that SOVGaussian is able to reconstruct a superior scene representation from few-shot images, outperforming existing state-of-the-art methods and achieving significantly better performance on novel view language querying and synthesis.
Peng Ling, Tiao Tan, Wenming Yang
AAAI1
2021 A Social Attribute Inferred Model Based on Spatio-Temporal Data
Tongyu Zhu, Peng Ling, Ruyan Zhang
KSEM2
2016 Formal Models for Intelligent Speed Validation and Adaptation
abstract
This paper presents an approach for an intelligent speed validation and adaptation. The approach focuses on formal modelling of the corresponding smart vehicle units, to increase the road safety as well as to allow formal analysis of the smart vehicle behaviour. We suggest a number of models for speed check/limitation units, which reflect differences in the speed limits in several countries. We also present our results from the case studies, based on two implementations of the model as an iOS and an Android app for Intelligent Speed Adaptation.
Maria Spichkova, Milan Simic, Heinz W. Schmidt, Xuening Dong, Yuxi Gui, Peng Ling, Zixiong Yin
KES8