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Zhidong Guan

dblp:83/10047 · DBLP profile ↗
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2ranked-venue papers
0as first author
2since 2021 · last 2025
—ORCID · none

Domains — the database's venue-derived domains; a paper can count in several

Graphics, computer vision, multimedia, augmented reality and games · 2 · 2 since 2021

Expertise — from the expertise taxonomy: the topics of the expert's papers under the CCF categories. A weight counts papers with recency: 1 for a paper about the topic, 0.3 when the topic is its context, halved every five years.

Computer graphics and multimedia
1 paper
Geometric modeling and processing · 50% Image and video coding · 50%
Artificial intelligence
1 paper
Reinforcement learning · 100%

Topics — the 2 heaviest of 3, each with the papers that count most for it

TopicWeightPapersLastEvidence papers
Image and video coding › video compression
block partitioning
0.912025
Reinforcement learning based automatic block decomposition of solid models for hexahedral meshing · Comput. Aided Des. 2025
Geometric modeling and processing › mesh generation
hexahedral meshing
0.912025
Reinforcement learning based automatic block decomposition of solid models for hexahedral meshing · Comput. Aided Des. 2025

Methods — techniques the papers use, named apart from their topics

reinforcement learning · 1.7
YearPublicationVenuePosition
2025 Reinforcement learning based automatic block decomposition of solid models for hexahedral meshing
Zhidong Guan, Pingan Tan
Comput. Aided Des.2
2024 BrepMFR: Enhancing machining feature recognition in B-rep models through deep learning and domain adaptation
Zhidong Guan, Pingan Tan
Comput. Aided Geom. Des.2